commit | b77ded35cbd25aa3a1a0c07fc605863c3b9207c4 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Mon Jun 29 13:45:30 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Mon Jun 29 17:51:51 2015 +0000 |
tree | 6708a93077922c3b6f78957f99e5a273b4455fd3 | |
parent | ef6df8f0dd5f6de3d6f1fda901c220a23f6d56f2 [diff] |
Fix for glGetActiveUniformBlockiv glGetActiveUniformBlockiv was using the current program instead of using the program passed as an argument to the function, causing it to misbehave. Change-Id: I69b640b20793bd8e7e0c4142a1ff74d0ea796747 Reviewed-on: https://swiftshader-review.googlesource.com/3583 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>