| #ifndef sw_FrameBufferOSX_hpp |
| #define sw_FrameBufferOSX_hpp |
| |
| #include "Main/FrameBuffer.hpp" |
| |
| #import <Cocoa/Cocoa.h> |
| |
| @class CALayer; |
| |
| namespace sw |
| { |
| class FrameBufferOSX : public FrameBuffer |
| { |
| public: |
| FrameBufferOSX(CALayer *layer, int width, int height); |
| ~FrameBufferOSX() override; |
| |
| void flip(void *source, Format sourceFormat, size_t sourceStride) override; |
| void blit(void *source, const Rect *sourceRect, const Rect *destRect, Format sourceFormat, size_t sourceStride) override; |
| |
| void *lock() override; |
| void unlock() override; |
| |
| private: |
| int width; |
| int height; |
| CALayer *layer; |
| uint8_t *buffer; |
| CGDataProviderRef provider; |
| CGColorSpaceRef colorspace; |
| CGImageRef currentImage; |
| }; |
| } |
| |
| #endif // sw_FrameBufferOSX |