Add "Google" to GL_RENDERER to be whitelisted by Chrome.

crbug/546671

Change-Id: Ie43f8e34fa22bb0d23e4a123e789c429f2024ebb
Reviewed-on: https://swiftshader-review.googlesource.com/4254
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cpp b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
index ea1291d..98ce971 100644
--- a/src/OpenGL/libGLES_CM/libGLES_CM.cpp
+++ b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
@@ -2257,7 +2257,7 @@
 	case GL_VENDOR:

 		return (GLubyte*)"TransGaming Inc.";

 	case GL_RENDERER:

-		return (GLubyte*)"SwiftShader";

+		return (GLubyte*)"Google SwiftShader";

 	case GL_VERSION:

 		return (GLubyte*)"OpenGL ES 1.1 SwiftShader " VERSION_STRING;

 	case GL_EXTENSIONS:

diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp
index bb4d417..8836945 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -3569,7 +3569,7 @@
 	case GL_VENDOR:

 		return (GLubyte*)"Google Inc.";

 	case GL_RENDERER:

-		return (GLubyte*)"SwiftShader";

+		return (GLubyte*)"Google SwiftShader";

 	case GL_VERSION:

 	{

 		es2::Context *context = es2::getContext();