commit | e727775c444130c8e2d3c801adc9ac65a1a764eb | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Fri Dec 04 11:16:35 2015 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Tue Dec 15 14:43:47 2015 +0000 |
tree | dfe1df3f5448c1eaae2cc4811ee3341c8775390b | |
parent | 98ad14f16550f32e3b3203888040f90c0d5b33e3 [diff] |
Added new extensions The new extensions are: - GL_OES_framebuffer_object (with extra exports) - GL_OES_depth24 - GL_OES_depth32 - GL_EXT_color_buffer_half_float These were mostly supported already with the GLES3 related changes, so only a few minor changes were required. Change-Id: Iab6e94043cfdabb8ad74e526f44f7bd9d57c267f Reviewed-on: https://swiftshader-review.googlesource.com/4342 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>