Initial skeleton of Subzero.

This includes just enough code to build the high-level ICE IR and dump it back out again.  There is a script szdiff.py that does a fuzzy diff of the input and output for verification.  See the comment in szdiff.py for a description of the fuzziness.

Building llvm2ice requires LLVM headers, libs, and tools (e.g. FileCheck) to be present.  These default to something like llvm_i686_linux_work/Release+Asserts/ based on the checked-out and built pnacl-llvm code; I'll try to figure out how to more automatically detect the build configuration.

"make check" runs the lit tests.

This CL has under 2000 lines of "interesting" Ice*.{h,cpp} code, plus 600 lines of llvm2ice.cpp driver code, and the rest is tests.

Here is the high-level mapping of source files to functionality:

IceDefs.h, IceTypes.h, IceTypes.cpp:
Commonly used types and utilities.

IceCfg.h, IceCfg.cpp:
Operations at the function level.

IceCfgNode.h, IceCfgNode.cpp:
Operations on basic blocks (nodes).

IceInst.h, IceInst.cpp:
Operations on instructions.

IceOperand.h, IceOperand.cpp:
Operations on operands, such as stack locations, physical registers, and constants.

BUG= none
R=jfb@chromium.org

Review URL: https://codereview.chromium.org/205613002
diff --git a/src/IceOperand.cpp b/src/IceOperand.cpp
new file mode 100644
index 0000000..1009a33
--- /dev/null
+++ b/src/IceOperand.cpp
@@ -0,0 +1,91 @@
+//===- subzero/src/IceOperand.cpp - High-level operand implementation -----===//
+//
+//                        The Subzero Code Generator
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Operand class and its
+// target-independent subclasses, primarily for the methods of the
+// Variable class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "IceCfg.h"
+#include "IceInst.h"
+#include "IceOperand.h"
+
+namespace Ice {
+
+bool operator<(const RelocatableTuple &A, const RelocatableTuple &B) {
+  if (A.Offset != B.Offset)
+    return A.Offset < B.Offset;
+  if (A.SuppressMangling != B.SuppressMangling)
+    return A.SuppressMangling < B.SuppressMangling;
+  return A.Name < B.Name;
+}
+
+void Variable::setUse(const Inst *Inst, const CfgNode *Node) {
+  if (DefNode == NULL)
+    return;
+  if (llvm::isa<InstPhi>(Inst) || Node != DefNode)
+    DefNode = NULL;
+}
+
+void Variable::setDefinition(Inst *Inst, const CfgNode *Node) {
+  if (DefNode == NULL)
+    return;
+  // Can first check preexisting DefInst if we care about multi-def vars.
+  DefInst = Inst;
+  if (Node != DefNode)
+    DefNode = NULL;
+}
+
+void Variable::replaceDefinition(Inst *Inst, const CfgNode *Node) {
+  DefInst = NULL;
+  setDefinition(Inst, Node);
+}
+
+void Variable::setIsArg(Cfg *Func) {
+  IsArgument = true;
+  if (DefNode == NULL)
+    return;
+  CfgNode *Entry = Func->getEntryNode();
+  if (DefNode == Entry)
+    return;
+  DefNode = NULL;
+}
+
+IceString Variable::getName() const {
+  if (!Name.empty())
+    return Name;
+  char buf[30];
+  snprintf(buf, llvm::array_lengthof(buf), "__%u", getIndex());
+  return buf;
+}
+
+// ======================== dump routines ======================== //
+
+void Variable::dump(const Cfg *Func) const {
+  Ostream &Str = Func->getContext()->getStrDump();
+  const CfgNode *CurrentNode = Func->getCurrentNode();
+  (void)CurrentNode; // used only in assert()
+  assert(CurrentNode == NULL || DefNode == NULL || DefNode == CurrentNode);
+  Str << "%" << getName();
+}
+
+void Operand::dump(const Cfg *Func) const {
+  Ostream &Str = Func->getContext()->getStrDump();
+  Str << "Operand<?>";
+}
+
+void ConstantRelocatable::dump(const Cfg *Func) const {
+  Ostream &Str = Func->getContext()->getStrDump();
+  Str << "@" << Name;
+  if (Offset)
+    Str << "+" << Offset;
+}
+
+} // end of namespace Ice