| Nicolas Capens | 68a8238 | 2018-10-02 13:16:55 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | 2 | // | 
|  | 3 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 4 | // you may not use this file except in compliance with the License. | 
|  | 5 | // You may obtain a copy of the License at | 
|  | 6 | // | 
|  | 7 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 8 | // | 
|  | 9 | // Unless required by applicable law or agreed to in writing, software | 
|  | 10 | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 12 | // See the License for the specific language governing permissions and | 
|  | 13 | // limitations under the License. | 
|  | 14 |  | 
|  | 15 | #include "Blitter.hpp" | 
|  | 16 |  | 
| Nicolas Capens | 1d8c8db | 2018-11-05 16:30:42 -0500 | [diff] [blame^] | 17 | #include "Pipeline/ShaderCore.hpp" | 
| Nicolas Capens | 68a8238 | 2018-10-02 13:16:55 -0400 | [diff] [blame] | 18 | #include "Reactor/Reactor.hpp" | 
| Nicolas Capens | 1d8c8db | 2018-11-05 16:30:42 -0500 | [diff] [blame^] | 19 | #include "System/Memory.hpp" | 
|  | 20 | #include "System/Debug.hpp" | 
| Nicolas Capens | 68a8238 | 2018-10-02 13:16:55 -0400 | [diff] [blame] | 21 |  | 
|  | 22 | namespace sw | 
|  | 23 | { | 
|  | 24 | Blitter::Blitter() | 
|  | 25 | { | 
|  | 26 | blitCache = new RoutineCache<State>(1024); | 
|  | 27 | } | 
|  | 28 |  | 
|  | 29 | Blitter::~Blitter() | 
|  | 30 | { | 
|  | 31 | delete blitCache; | 
|  | 32 | } | 
|  | 33 |  | 
|  | 34 | void Blitter::clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) | 
|  | 35 | { | 
|  | 36 | if(fastClear(pixel, format, dest, dRect, rgbaMask)) | 
|  | 37 | { | 
|  | 38 | return; | 
|  | 39 | } | 
|  | 40 |  | 
|  | 41 | sw::Surface *color = sw::Surface::create(1, 1, 1, format, pixel, sw::Surface::bytes(format), sw::Surface::bytes(format)); | 
|  | 42 | SliceRectF sRect(0.5f, 0.5f, 0.5f, 0.5f, 0);   // Sample from the middle. | 
|  | 43 | blit(color, sRect, dest, dRect, {rgbaMask}); | 
|  | 44 | delete color; | 
|  | 45 | } | 
|  | 46 |  | 
|  | 47 | bool Blitter::fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) | 
|  | 48 | { | 
|  | 49 | if(format != FORMAT_A32B32G32R32F) | 
|  | 50 | { | 
|  | 51 | return false; | 
|  | 52 | } | 
|  | 53 |  | 
|  | 54 | float *color = (float*)pixel; | 
|  | 55 | float r = color[0]; | 
|  | 56 | float g = color[1]; | 
|  | 57 | float b = color[2]; | 
|  | 58 | float a = color[3]; | 
|  | 59 |  | 
|  | 60 | uint32_t packed; | 
|  | 61 |  | 
|  | 62 | switch(dest->getFormat()) | 
|  | 63 | { | 
|  | 64 | case FORMAT_R5G6B5: | 
|  | 65 | if((rgbaMask & 0x7) != 0x7) return false; | 
|  | 66 | packed = ((uint16_t)(31 * b + 0.5f) << 0) | | 
|  | 67 | ((uint16_t)(63 * g + 0.5f) << 5) | | 
|  | 68 | ((uint16_t)(31 * r + 0.5f) << 11); | 
|  | 69 | break; | 
|  | 70 | case FORMAT_X8B8G8R8: | 
|  | 71 | if((rgbaMask & 0x7) != 0x7) return false; | 
|  | 72 | packed = ((uint32_t)(255) << 24) | | 
|  | 73 | ((uint32_t)(255 * b + 0.5f) << 16) | | 
|  | 74 | ((uint32_t)(255 * g + 0.5f) << 8) | | 
|  | 75 | ((uint32_t)(255 * r + 0.5f) << 0); | 
|  | 76 | break; | 
|  | 77 | case FORMAT_A8B8G8R8: | 
|  | 78 | if((rgbaMask & 0xF) != 0xF) return false; | 
|  | 79 | packed = ((uint32_t)(255 * a + 0.5f) << 24) | | 
|  | 80 | ((uint32_t)(255 * b + 0.5f) << 16) | | 
|  | 81 | ((uint32_t)(255 * g + 0.5f) << 8) | | 
|  | 82 | ((uint32_t)(255 * r + 0.5f) << 0); | 
|  | 83 | break; | 
|  | 84 | case FORMAT_X8R8G8B8: | 
|  | 85 | if((rgbaMask & 0x7) != 0x7) return false; | 
|  | 86 | packed = ((uint32_t)(255) << 24) | | 
|  | 87 | ((uint32_t)(255 * r + 0.5f) << 16) | | 
|  | 88 | ((uint32_t)(255 * g + 0.5f) << 8) | | 
|  | 89 | ((uint32_t)(255 * b + 0.5f) << 0); | 
|  | 90 | break; | 
|  | 91 | case FORMAT_A8R8G8B8: | 
|  | 92 | if((rgbaMask & 0xF) != 0xF) return false; | 
|  | 93 | packed = ((uint32_t)(255 * a + 0.5f) << 24) | | 
|  | 94 | ((uint32_t)(255 * r + 0.5f) << 16) | | 
|  | 95 | ((uint32_t)(255 * g + 0.5f) << 8) | | 
|  | 96 | ((uint32_t)(255 * b + 0.5f) << 0); | 
|  | 97 | break; | 
|  | 98 | default: | 
|  | 99 | return false; | 
|  | 100 | } | 
|  | 101 |  | 
|  | 102 | bool useDestInternal = !dest->isExternalDirty(); | 
|  | 103 | uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC, useDestInternal); | 
|  | 104 |  | 
|  | 105 | for(int j = 0; j < dest->getSamples(); j++) | 
|  | 106 | { | 
|  | 107 | uint8_t *d = slice; | 
|  | 108 |  | 
|  | 109 | switch(Surface::bytes(dest->getFormat())) | 
|  | 110 | { | 
|  | 111 | case 2: | 
|  | 112 | for(int i = dRect.y0; i < dRect.y1; i++) | 
|  | 113 | { | 
|  | 114 | sw::clear((uint16_t*)d, packed, dRect.x1 - dRect.x0); | 
|  | 115 | d += dest->getPitchB(useDestInternal); | 
|  | 116 | } | 
|  | 117 | break; | 
|  | 118 | case 4: | 
|  | 119 | for(int i = dRect.y0; i < dRect.y1; i++) | 
|  | 120 | { | 
|  | 121 | sw::clear((uint32_t*)d, packed, dRect.x1 - dRect.x0); | 
|  | 122 | d += dest->getPitchB(useDestInternal); | 
|  | 123 | } | 
|  | 124 | break; | 
|  | 125 | default: | 
|  | 126 | assert(false); | 
|  | 127 | } | 
|  | 128 |  | 
|  | 129 | slice += dest->getSliceB(useDestInternal); | 
|  | 130 | } | 
|  | 131 |  | 
|  | 132 | dest->unlock(useDestInternal); | 
|  | 133 |  | 
|  | 134 | return true; | 
|  | 135 | } | 
|  | 136 |  | 
|  | 137 | void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options& options) | 
|  | 138 | { | 
|  | 139 | if(dest->getInternalFormat() == FORMAT_NULL) | 
|  | 140 | { | 
|  | 141 | return; | 
|  | 142 | } | 
|  | 143 |  | 
|  | 144 | if(blitReactor(source, sourceRect, dest, destRect, options)) | 
|  | 145 | { | 
|  | 146 | return; | 
|  | 147 | } | 
|  | 148 |  | 
|  | 149 | SliceRectF sRect = sourceRect; | 
|  | 150 | SliceRect dRect = destRect; | 
|  | 151 |  | 
|  | 152 | bool flipX = destRect.x0 > destRect.x1; | 
|  | 153 | bool flipY = destRect.y0 > destRect.y1; | 
|  | 154 |  | 
|  | 155 | if(flipX) | 
|  | 156 | { | 
|  | 157 | swap(dRect.x0, dRect.x1); | 
|  | 158 | swap(sRect.x0, sRect.x1); | 
|  | 159 | } | 
|  | 160 | if(flipY) | 
|  | 161 | { | 
|  | 162 | swap(dRect.y0, dRect.y1); | 
|  | 163 | swap(sRect.y0, sRect.y1); | 
|  | 164 | } | 
|  | 165 |  | 
|  | 166 | source->lockInternal(0, 0, sRect.slice, sw::LOCK_READONLY, sw::PUBLIC); | 
|  | 167 | dest->lockInternal(0, 0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC); | 
|  | 168 |  | 
|  | 169 | float w = sRect.width() / dRect.width(); | 
|  | 170 | float h = sRect.height() / dRect.height(); | 
|  | 171 |  | 
|  | 172 | float xStart = sRect.x0 + (0.5f - dRect.x0) * w; | 
|  | 173 | float yStart = sRect.y0 + (0.5f - dRect.y0) * h; | 
|  | 174 |  | 
|  | 175 | for(int j = dRect.y0; j < dRect.y1; j++) | 
|  | 176 | { | 
|  | 177 | float y = yStart + j * h; | 
|  | 178 |  | 
|  | 179 | for(int i = dRect.x0; i < dRect.x1; i++) | 
|  | 180 | { | 
|  | 181 | float x = xStart + i * w; | 
|  | 182 |  | 
|  | 183 | // FIXME: Support RGBA mask | 
|  | 184 | dest->copyInternal(source, i, j, x, y, options.filter); | 
|  | 185 | } | 
|  | 186 | } | 
|  | 187 |  | 
|  | 188 | source->unlockInternal(); | 
|  | 189 | dest->unlockInternal(); | 
|  | 190 | } | 
|  | 191 |  | 
|  | 192 | void Blitter::blit3D(Surface *source, Surface *dest) | 
|  | 193 | { | 
|  | 194 | source->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); | 
|  | 195 | dest->lockInternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); | 
|  | 196 |  | 
|  | 197 | float w = static_cast<float>(source->getWidth())  / static_cast<float>(dest->getWidth()); | 
|  | 198 | float h = static_cast<float>(source->getHeight()) / static_cast<float>(dest->getHeight()); | 
|  | 199 | float d = static_cast<float>(source->getDepth())  / static_cast<float>(dest->getDepth()); | 
|  | 200 |  | 
|  | 201 | for(int k = 0; k < dest->getDepth(); k++) | 
|  | 202 | { | 
|  | 203 | float z = (k + 0.5f) * d; | 
|  | 204 |  | 
|  | 205 | for(int j = 0; j < dest->getHeight(); j++) | 
|  | 206 | { | 
|  | 207 | float y = (j + 0.5f) * h; | 
|  | 208 |  | 
|  | 209 | for(int i = 0; i < dest->getWidth(); i++) | 
|  | 210 | { | 
|  | 211 | float x = (i + 0.5f) * w; | 
|  | 212 |  | 
|  | 213 | dest->copyInternal(source, i, j, k, x, y, z, true); | 
|  | 214 | } | 
|  | 215 | } | 
|  | 216 | } | 
|  | 217 |  | 
|  | 218 | source->unlockInternal(); | 
|  | 219 | dest->unlockInternal(); | 
|  | 220 | } | 
|  | 221 |  | 
|  | 222 | bool Blitter::read(Float4 &c, Pointer<Byte> element, const State &state) | 
|  | 223 | { | 
|  | 224 | c = Float4(0.0f, 0.0f, 0.0f, 1.0f); | 
|  | 225 |  | 
|  | 226 | switch(state.sourceFormat) | 
|  | 227 | { | 
|  | 228 | case FORMAT_L8: | 
|  | 229 | c.xyz = Float(Int(*Pointer<Byte>(element))); | 
|  | 230 | c.w = float(0xFF); | 
|  | 231 | break; | 
|  | 232 | case FORMAT_A8: | 
|  | 233 | c.w = Float(Int(*Pointer<Byte>(element))); | 
|  | 234 | break; | 
|  | 235 | case FORMAT_R8I: | 
|  | 236 | case FORMAT_R8_SNORM: | 
|  | 237 | c.x = Float(Int(*Pointer<SByte>(element))); | 
|  | 238 | c.w = float(0x7F); | 
|  | 239 | break; | 
|  | 240 | case FORMAT_R8: | 
|  | 241 | case FORMAT_R8UI: | 
|  | 242 | c.x = Float(Int(*Pointer<Byte>(element))); | 
|  | 243 | c.w = float(0xFF); | 
|  | 244 | break; | 
|  | 245 | case FORMAT_R16I: | 
|  | 246 | c.x = Float(Int(*Pointer<Short>(element))); | 
|  | 247 | c.w = float(0x7FFF); | 
|  | 248 | break; | 
|  | 249 | case FORMAT_R16UI: | 
|  | 250 | c.x = Float(Int(*Pointer<UShort>(element))); | 
|  | 251 | c.w = float(0xFFFF); | 
|  | 252 | break; | 
|  | 253 | case FORMAT_R32I: | 
|  | 254 | c.x = Float(*Pointer<Int>(element)); | 
|  | 255 | c.w = float(0x7FFFFFFF); | 
|  | 256 | break; | 
|  | 257 | case FORMAT_R32UI: | 
|  | 258 | c.x = Float(*Pointer<UInt>(element)); | 
|  | 259 | c.w = float(0xFFFFFFFF); | 
|  | 260 | break; | 
|  | 261 | case FORMAT_A8R8G8B8: | 
|  | 262 | c = Float4(*Pointer<Byte4>(element)).zyxw; | 
|  | 263 | break; | 
|  | 264 | case FORMAT_A8B8G8R8I: | 
|  | 265 | case FORMAT_A8B8G8R8_SNORM: | 
|  | 266 | c = Float4(*Pointer<SByte4>(element)); | 
|  | 267 | break; | 
|  | 268 | case FORMAT_A8B8G8R8: | 
|  | 269 | case FORMAT_A8B8G8R8UI: | 
|  | 270 | case FORMAT_SRGB8_A8: | 
|  | 271 | c = Float4(*Pointer<Byte4>(element)); | 
|  | 272 | break; | 
|  | 273 | case FORMAT_X8R8G8B8: | 
|  | 274 | c = Float4(*Pointer<Byte4>(element)).zyxw; | 
|  | 275 | c.w = float(0xFF); | 
|  | 276 | break; | 
|  | 277 | case FORMAT_R8G8B8: | 
|  | 278 | c.z = Float(Int(*Pointer<Byte>(element + 0))); | 
|  | 279 | c.y = Float(Int(*Pointer<Byte>(element + 1))); | 
|  | 280 | c.x = Float(Int(*Pointer<Byte>(element + 2))); | 
|  | 281 | c.w = float(0xFF); | 
|  | 282 | break; | 
|  | 283 | case FORMAT_B8G8R8: | 
|  | 284 | c.x = Float(Int(*Pointer<Byte>(element + 0))); | 
|  | 285 | c.y = Float(Int(*Pointer<Byte>(element + 1))); | 
|  | 286 | c.z = Float(Int(*Pointer<Byte>(element + 2))); | 
|  | 287 | c.w = float(0xFF); | 
|  | 288 | break; | 
|  | 289 | case FORMAT_X8B8G8R8I: | 
|  | 290 | case FORMAT_X8B8G8R8_SNORM: | 
|  | 291 | c = Float4(*Pointer<SByte4>(element)); | 
|  | 292 | c.w = float(0x7F); | 
|  | 293 | break; | 
|  | 294 | case FORMAT_X8B8G8R8: | 
|  | 295 | case FORMAT_X8B8G8R8UI: | 
|  | 296 | case FORMAT_SRGB8_X8: | 
|  | 297 | c = Float4(*Pointer<Byte4>(element)); | 
|  | 298 | c.w = float(0xFF); | 
|  | 299 | break; | 
|  | 300 | case FORMAT_A16B16G16R16I: | 
|  | 301 | c = Float4(*Pointer<Short4>(element)); | 
|  | 302 | break; | 
|  | 303 | case FORMAT_A16B16G16R16: | 
|  | 304 | case FORMAT_A16B16G16R16UI: | 
|  | 305 | c = Float4(*Pointer<UShort4>(element)); | 
|  | 306 | break; | 
|  | 307 | case FORMAT_X16B16G16R16I: | 
|  | 308 | c = Float4(*Pointer<Short4>(element)); | 
|  | 309 | c.w = float(0x7FFF); | 
|  | 310 | break; | 
|  | 311 | case FORMAT_X16B16G16R16UI: | 
|  | 312 | c = Float4(*Pointer<UShort4>(element)); | 
|  | 313 | c.w = float(0xFFFF); | 
|  | 314 | break; | 
|  | 315 | case FORMAT_A32B32G32R32I: | 
|  | 316 | c = Float4(*Pointer<Int4>(element)); | 
|  | 317 | break; | 
|  | 318 | case FORMAT_A32B32G32R32UI: | 
|  | 319 | c = Float4(*Pointer<UInt4>(element)); | 
|  | 320 | break; | 
|  | 321 | case FORMAT_X32B32G32R32I: | 
|  | 322 | c = Float4(*Pointer<Int4>(element)); | 
|  | 323 | c.w = float(0x7FFFFFFF); | 
|  | 324 | break; | 
|  | 325 | case FORMAT_X32B32G32R32UI: | 
|  | 326 | c = Float4(*Pointer<UInt4>(element)); | 
|  | 327 | c.w = float(0xFFFFFFFF); | 
|  | 328 | break; | 
|  | 329 | case FORMAT_G8R8I: | 
|  | 330 | case FORMAT_G8R8_SNORM: | 
|  | 331 | c.x = Float(Int(*Pointer<SByte>(element + 0))); | 
|  | 332 | c.y = Float(Int(*Pointer<SByte>(element + 1))); | 
|  | 333 | c.w = float(0x7F); | 
|  | 334 | break; | 
|  | 335 | case FORMAT_G8R8: | 
|  | 336 | case FORMAT_G8R8UI: | 
|  | 337 | c.x = Float(Int(*Pointer<Byte>(element + 0))); | 
|  | 338 | c.y = Float(Int(*Pointer<Byte>(element + 1))); | 
|  | 339 | c.w = float(0xFF); | 
|  | 340 | break; | 
|  | 341 | case FORMAT_G16R16I: | 
|  | 342 | c.x = Float(Int(*Pointer<Short>(element + 0))); | 
|  | 343 | c.y = Float(Int(*Pointer<Short>(element + 2))); | 
|  | 344 | c.w = float(0x7FFF); | 
|  | 345 | break; | 
|  | 346 | case FORMAT_G16R16: | 
|  | 347 | case FORMAT_G16R16UI: | 
|  | 348 | c.x = Float(Int(*Pointer<UShort>(element + 0))); | 
|  | 349 | c.y = Float(Int(*Pointer<UShort>(element + 2))); | 
|  | 350 | c.w = float(0xFFFF); | 
|  | 351 | break; | 
|  | 352 | case FORMAT_G32R32I: | 
|  | 353 | c.x = Float(*Pointer<Int>(element + 0)); | 
|  | 354 | c.y = Float(*Pointer<Int>(element + 4)); | 
|  | 355 | c.w = float(0x7FFFFFFF); | 
|  | 356 | break; | 
|  | 357 | case FORMAT_G32R32UI: | 
|  | 358 | c.x = Float(*Pointer<UInt>(element + 0)); | 
|  | 359 | c.y = Float(*Pointer<UInt>(element + 4)); | 
|  | 360 | c.w = float(0xFFFFFFFF); | 
|  | 361 | break; | 
|  | 362 | case FORMAT_A32B32G32R32F: | 
|  | 363 | c = *Pointer<Float4>(element); | 
|  | 364 | break; | 
|  | 365 | case FORMAT_X32B32G32R32F: | 
|  | 366 | case FORMAT_X32B32G32R32F_UNSIGNED: | 
|  | 367 | case FORMAT_B32G32R32F: | 
|  | 368 | c.z = *Pointer<Float>(element + 8); | 
|  | 369 | case FORMAT_G32R32F: | 
|  | 370 | c.x = *Pointer<Float>(element + 0); | 
|  | 371 | c.y = *Pointer<Float>(element + 4); | 
|  | 372 | break; | 
|  | 373 | case FORMAT_R32F: | 
|  | 374 | c.x = *Pointer<Float>(element); | 
|  | 375 | break; | 
|  | 376 | case FORMAT_R5G6B5: | 
|  | 377 | c.x = Float(Int((*Pointer<UShort>(element) & UShort(0xF800)) >> UShort(11))); | 
|  | 378 | c.y = Float(Int((*Pointer<UShort>(element) & UShort(0x07E0)) >> UShort(5))); | 
|  | 379 | c.z = Float(Int(*Pointer<UShort>(element) & UShort(0x001F))); | 
|  | 380 | break; | 
|  | 381 | case FORMAT_A2B10G10R10: | 
|  | 382 | case FORMAT_A2B10G10R10UI: | 
|  | 383 | c.x = Float(Int((*Pointer<UInt>(element) & UInt(0x000003FF)))); | 
|  | 384 | c.y = Float(Int((*Pointer<UInt>(element) & UInt(0x000FFC00)) >> 10)); | 
|  | 385 | c.z = Float(Int((*Pointer<UInt>(element) & UInt(0x3FF00000)) >> 20)); | 
|  | 386 | c.w = Float(Int((*Pointer<UInt>(element) & UInt(0xC0000000)) >> 30)); | 
|  | 387 | break; | 
|  | 388 | case FORMAT_D16: | 
|  | 389 | c.x = Float(Int((*Pointer<UShort>(element)))); | 
|  | 390 | break; | 
|  | 391 | case FORMAT_D24S8: | 
|  | 392 | case FORMAT_D24X8: | 
|  | 393 | c.x = Float(Int((*Pointer<UInt>(element) & UInt(0xFFFFFF00)) >> 8)); | 
|  | 394 | break; | 
|  | 395 | case FORMAT_D32: | 
|  | 396 | c.x = Float(Int((*Pointer<UInt>(element)))); | 
|  | 397 | break; | 
|  | 398 | case FORMAT_D32F_COMPLEMENTARY: | 
|  | 399 | case FORMAT_D32FS8_COMPLEMENTARY: | 
|  | 400 | c.x = 1.0f - *Pointer<Float>(element); | 
|  | 401 | break; | 
|  | 402 | case FORMAT_D32F: | 
|  | 403 | case FORMAT_D32FS8: | 
|  | 404 | case FORMAT_D32F_LOCKABLE: | 
|  | 405 | case FORMAT_D32FS8_TEXTURE: | 
|  | 406 | case FORMAT_D32F_SHADOW: | 
|  | 407 | case FORMAT_D32FS8_SHADOW: | 
|  | 408 | c.x = *Pointer<Float>(element); | 
|  | 409 | break; | 
|  | 410 | case FORMAT_S8: | 
|  | 411 | c.x = Float(Int(*Pointer<Byte>(element))); | 
|  | 412 | break; | 
|  | 413 | default: | 
|  | 414 | return false; | 
|  | 415 | } | 
|  | 416 |  | 
|  | 417 | return true; | 
|  | 418 | } | 
|  | 419 |  | 
|  | 420 | bool Blitter::write(Float4 &c, Pointer<Byte> element, const State &state) | 
|  | 421 | { | 
|  | 422 | bool writeR = state.writeRed; | 
|  | 423 | bool writeG = state.writeGreen; | 
|  | 424 | bool writeB = state.writeBlue; | 
|  | 425 | bool writeA = state.writeAlpha; | 
|  | 426 | bool writeRGBA = writeR && writeG && writeB && writeA; | 
|  | 427 |  | 
|  | 428 | switch(state.destFormat) | 
|  | 429 | { | 
|  | 430 | case FORMAT_L8: | 
|  | 431 | *Pointer<Byte>(element) = Byte(RoundInt(Float(c.x))); | 
|  | 432 | break; | 
|  | 433 | case FORMAT_A8: | 
|  | 434 | if(writeA) { *Pointer<Byte>(element) = Byte(RoundInt(Float(c.w))); } | 
|  | 435 | break; | 
|  | 436 | case FORMAT_A8R8G8B8: | 
|  | 437 | if(writeRGBA) | 
|  | 438 | { | 
|  | 439 | Short4 c0 = RoundShort4(c.zyxw); | 
|  | 440 | *Pointer<Byte4>(element) = Byte4(PackUnsigned(c0, c0)); | 
|  | 441 | } | 
|  | 442 | else | 
|  | 443 | { | 
|  | 444 | if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } | 
|  | 445 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 446 | if(writeR) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.x))); } | 
|  | 447 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(RoundInt(Float(c.w))); } | 
|  | 448 | } | 
|  | 449 | break; | 
|  | 450 | case FORMAT_A8B8G8R8: | 
|  | 451 | case FORMAT_SRGB8_A8: | 
|  | 452 | if(writeRGBA) | 
|  | 453 | { | 
|  | 454 | Short4 c0 = RoundShort4(c); | 
|  | 455 | *Pointer<Byte4>(element) = Byte4(PackUnsigned(c0, c0)); | 
|  | 456 | } | 
|  | 457 | else | 
|  | 458 | { | 
|  | 459 | if(writeR) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.x))); } | 
|  | 460 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 461 | if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } | 
|  | 462 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(RoundInt(Float(c.w))); } | 
|  | 463 | } | 
|  | 464 | break; | 
|  | 465 | case FORMAT_X8R8G8B8: | 
|  | 466 | if(writeRGBA) | 
|  | 467 | { | 
|  | 468 | Short4 c0 = RoundShort4(c.zyxw) | Short4(0x0000, 0x0000, 0x0000, 0x00FF); | 
|  | 469 | *Pointer<Byte4>(element) = Byte4(PackUnsigned(c0, c0)); | 
|  | 470 | } | 
|  | 471 | else | 
|  | 472 | { | 
|  | 473 | if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } | 
|  | 474 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 475 | if(writeR) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.x))); } | 
|  | 476 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(0xFF); } | 
|  | 477 | } | 
|  | 478 | break; | 
|  | 479 | case FORMAT_X8B8G8R8: | 
|  | 480 | case FORMAT_SRGB8_X8: | 
|  | 481 | if(writeRGBA) | 
|  | 482 | { | 
|  | 483 | Short4 c0 = RoundShort4(c) | Short4(0x0000, 0x0000, 0x0000, 0x00FF); | 
|  | 484 | *Pointer<Byte4>(element) = Byte4(PackUnsigned(c0, c0)); | 
|  | 485 | } | 
|  | 486 | else | 
|  | 487 | { | 
|  | 488 | if(writeR) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.x))); } | 
|  | 489 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 490 | if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } | 
|  | 491 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(0xFF); } | 
|  | 492 | } | 
|  | 493 | break; | 
|  | 494 | case FORMAT_R8G8B8: | 
|  | 495 | if(writeR) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.x))); } | 
|  | 496 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 497 | if(writeB) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.z))); } | 
|  | 498 | break; | 
|  | 499 | case FORMAT_B8G8R8: | 
|  | 500 | if(writeR) { *Pointer<Byte>(element + 0) = Byte(RoundInt(Float(c.x))); } | 
|  | 501 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 502 | if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } | 
|  | 503 | break; | 
|  | 504 | case FORMAT_A32B32G32R32F: | 
|  | 505 | if(writeRGBA) | 
|  | 506 | { | 
|  | 507 | *Pointer<Float4>(element) = c; | 
|  | 508 | } | 
|  | 509 | else | 
|  | 510 | { | 
|  | 511 | if(writeR) { *Pointer<Float>(element) = c.x; } | 
|  | 512 | if(writeG) { *Pointer<Float>(element + 4) = c.y; } | 
|  | 513 | if(writeB) { *Pointer<Float>(element + 8) = c.z; } | 
|  | 514 | if(writeA) { *Pointer<Float>(element + 12) = c.w; } | 
|  | 515 | } | 
|  | 516 | break; | 
|  | 517 | case FORMAT_X32B32G32R32F: | 
|  | 518 | case FORMAT_X32B32G32R32F_UNSIGNED: | 
|  | 519 | if(writeA) { *Pointer<Float>(element + 12) = 1.0f; } | 
|  | 520 | case FORMAT_B32G32R32F: | 
|  | 521 | if(writeR) { *Pointer<Float>(element) = c.x; } | 
|  | 522 | if(writeG) { *Pointer<Float>(element + 4) = c.y; } | 
|  | 523 | if(writeB) { *Pointer<Float>(element + 8) = c.z; } | 
|  | 524 | break; | 
|  | 525 | case FORMAT_G32R32F: | 
|  | 526 | if(writeR && writeG) | 
|  | 527 | { | 
|  | 528 | *Pointer<Float2>(element) = Float2(c); | 
|  | 529 | } | 
|  | 530 | else | 
|  | 531 | { | 
|  | 532 | if(writeR) { *Pointer<Float>(element) = c.x; } | 
|  | 533 | if(writeG) { *Pointer<Float>(element + 4) = c.y; } | 
|  | 534 | } | 
|  | 535 | break; | 
|  | 536 | case FORMAT_R32F: | 
|  | 537 | if(writeR) { *Pointer<Float>(element) = c.x; } | 
|  | 538 | break; | 
|  | 539 | case FORMAT_A8B8G8R8I: | 
|  | 540 | case FORMAT_A8B8G8R8_SNORM: | 
|  | 541 | if(writeA) { *Pointer<SByte>(element + 3) = SByte(RoundInt(Float(c.w))); } | 
|  | 542 | case FORMAT_X8B8G8R8I: | 
|  | 543 | case FORMAT_X8B8G8R8_SNORM: | 
|  | 544 | if(writeA && (state.destFormat == FORMAT_X8B8G8R8I || state.destFormat == FORMAT_X8B8G8R8_SNORM)) | 
|  | 545 | { | 
|  | 546 | *Pointer<SByte>(element + 3) = SByte(0x7F); | 
|  | 547 | } | 
|  | 548 | if(writeB) { *Pointer<SByte>(element + 2) = SByte(RoundInt(Float(c.z))); } | 
|  | 549 | case FORMAT_G8R8I: | 
|  | 550 | case FORMAT_G8R8_SNORM: | 
|  | 551 | if(writeG) { *Pointer<SByte>(element + 1) = SByte(RoundInt(Float(c.y))); } | 
|  | 552 | case FORMAT_R8I: | 
|  | 553 | case FORMAT_R8_SNORM: | 
|  | 554 | if(writeR) { *Pointer<SByte>(element) = SByte(RoundInt(Float(c.x))); } | 
|  | 555 | break; | 
|  | 556 | case FORMAT_A8B8G8R8UI: | 
|  | 557 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(RoundInt(Float(c.w))); } | 
|  | 558 | case FORMAT_X8B8G8R8UI: | 
|  | 559 | if(writeA && (state.destFormat == FORMAT_X8B8G8R8UI)) | 
|  | 560 | { | 
|  | 561 | *Pointer<Byte>(element + 3) = Byte(0xFF); | 
|  | 562 | } | 
|  | 563 | if(writeB) { *Pointer<Byte>(element + 2) = Byte(RoundInt(Float(c.z))); } | 
|  | 564 | case FORMAT_G8R8UI: | 
|  | 565 | case FORMAT_G8R8: | 
|  | 566 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(RoundInt(Float(c.y))); } | 
|  | 567 | case FORMAT_R8UI: | 
|  | 568 | case FORMAT_R8: | 
|  | 569 | if(writeR) { *Pointer<Byte>(element) = Byte(RoundInt(Float(c.x))); } | 
|  | 570 | break; | 
|  | 571 | case FORMAT_A16B16G16R16I: | 
|  | 572 | if(writeRGBA) | 
|  | 573 | { | 
|  | 574 | *Pointer<Short4>(element) = Short4(RoundInt(c)); | 
|  | 575 | } | 
|  | 576 | else | 
|  | 577 | { | 
|  | 578 | if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } | 
|  | 579 | if(writeG) { *Pointer<Short>(element + 2) = Short(RoundInt(Float(c.y))); } | 
|  | 580 | if(writeB) { *Pointer<Short>(element + 4) = Short(RoundInt(Float(c.z))); } | 
|  | 581 | if(writeA) { *Pointer<Short>(element + 6) = Short(RoundInt(Float(c.w))); } | 
|  | 582 | } | 
|  | 583 | break; | 
|  | 584 | case FORMAT_X16B16G16R16I: | 
|  | 585 | if(writeRGBA) | 
|  | 586 | { | 
|  | 587 | *Pointer<Short4>(element) = Short4(RoundInt(c)); | 
|  | 588 | } | 
|  | 589 | else | 
|  | 590 | { | 
|  | 591 | if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } | 
|  | 592 | if(writeG) { *Pointer<Short>(element + 2) = Short(RoundInt(Float(c.y))); } | 
|  | 593 | if(writeB) { *Pointer<Short>(element + 4) = Short(RoundInt(Float(c.z))); } | 
|  | 594 | } | 
|  | 595 | if(writeA) { *Pointer<Short>(element + 6) = Short(0x7F); } | 
|  | 596 | break; | 
|  | 597 | case FORMAT_G16R16I: | 
|  | 598 | if(writeR && writeG) | 
|  | 599 | { | 
|  | 600 | *Pointer<Short2>(element) = Short2(Short4(RoundInt(c))); | 
|  | 601 | } | 
|  | 602 | else | 
|  | 603 | { | 
|  | 604 | if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } | 
|  | 605 | if(writeG) { *Pointer<Short>(element + 2) = Short(RoundInt(Float(c.y))); } | 
|  | 606 | } | 
|  | 607 | break; | 
|  | 608 | case FORMAT_R16I: | 
|  | 609 | if(writeR) { *Pointer<Short>(element) = Short(RoundInt(Float(c.x))); } | 
|  | 610 | break; | 
|  | 611 | case FORMAT_A16B16G16R16UI: | 
|  | 612 | case FORMAT_A16B16G16R16: | 
|  | 613 | if(writeRGBA) | 
|  | 614 | { | 
|  | 615 | *Pointer<UShort4>(element) = UShort4(RoundInt(c)); | 
|  | 616 | } | 
|  | 617 | else | 
|  | 618 | { | 
|  | 619 | if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } | 
|  | 620 | if(writeG) { *Pointer<UShort>(element + 2) = UShort(RoundInt(Float(c.y))); } | 
|  | 621 | if(writeB) { *Pointer<UShort>(element + 4) = UShort(RoundInt(Float(c.z))); } | 
|  | 622 | if(writeA) { *Pointer<UShort>(element + 6) = UShort(RoundInt(Float(c.w))); } | 
|  | 623 | } | 
|  | 624 | break; | 
|  | 625 | case FORMAT_X16B16G16R16UI: | 
|  | 626 | if(writeRGBA) | 
|  | 627 | { | 
|  | 628 | *Pointer<UShort4>(element) = UShort4(RoundInt(c)); | 
|  | 629 | } | 
|  | 630 | else | 
|  | 631 | { | 
|  | 632 | if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } | 
|  | 633 | if(writeG) { *Pointer<UShort>(element + 2) = UShort(RoundInt(Float(c.y))); } | 
|  | 634 | if(writeB) { *Pointer<UShort>(element + 4) = UShort(RoundInt(Float(c.z))); } | 
|  | 635 | } | 
|  | 636 | if(writeA) { *Pointer<UShort>(element + 6) = UShort(0xFF); } | 
|  | 637 | break; | 
|  | 638 | case FORMAT_G16R16UI: | 
|  | 639 | case FORMAT_G16R16: | 
|  | 640 | if(writeR && writeG) | 
|  | 641 | { | 
|  | 642 | *Pointer<UShort2>(element) = UShort2(UShort4(RoundInt(c))); | 
|  | 643 | } | 
|  | 644 | else | 
|  | 645 | { | 
|  | 646 | if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } | 
|  | 647 | if(writeG) { *Pointer<UShort>(element + 2) = UShort(RoundInt(Float(c.y))); } | 
|  | 648 | } | 
|  | 649 | break; | 
|  | 650 | case FORMAT_R16UI: | 
|  | 651 | if(writeR) { *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); } | 
|  | 652 | break; | 
|  | 653 | case FORMAT_A32B32G32R32I: | 
|  | 654 | if(writeRGBA) | 
|  | 655 | { | 
|  | 656 | *Pointer<Int4>(element) = RoundInt(c); | 
|  | 657 | } | 
|  | 658 | else | 
|  | 659 | { | 
|  | 660 | if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } | 
|  | 661 | if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } | 
|  | 662 | if(writeB) { *Pointer<Int>(element + 8) = RoundInt(Float(c.z)); } | 
|  | 663 | if(writeA) { *Pointer<Int>(element + 12) = RoundInt(Float(c.w)); } | 
|  | 664 | } | 
|  | 665 | break; | 
|  | 666 | case FORMAT_X32B32G32R32I: | 
|  | 667 | if(writeRGBA) | 
|  | 668 | { | 
|  | 669 | *Pointer<Int4>(element) = RoundInt(c); | 
|  | 670 | } | 
|  | 671 | else | 
|  | 672 | { | 
|  | 673 | if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } | 
|  | 674 | if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } | 
|  | 675 | if(writeB) { *Pointer<Int>(element + 8) = RoundInt(Float(c.z)); } | 
|  | 676 | } | 
|  | 677 | if(writeA) { *Pointer<Int>(element + 12) = Int(0x7FFFFFFF); } | 
|  | 678 | break; | 
|  | 679 | case FORMAT_G32R32I: | 
|  | 680 | if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } | 
|  | 681 | case FORMAT_R32I: | 
|  | 682 | if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } | 
|  | 683 | break; | 
|  | 684 | case FORMAT_A32B32G32R32UI: | 
|  | 685 | if(writeRGBA) | 
|  | 686 | { | 
|  | 687 | *Pointer<UInt4>(element) = UInt4(RoundInt(c)); | 
|  | 688 | } | 
|  | 689 | else | 
|  | 690 | { | 
|  | 691 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } | 
|  | 692 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(RoundInt(Float(c.y))); } | 
|  | 693 | if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(RoundInt(Float(c.z))); } | 
|  | 694 | if(writeA) { *Pointer<UInt>(element + 12) = As<UInt>(RoundInt(Float(c.w))); } | 
|  | 695 | } | 
|  | 696 | break; | 
|  | 697 | case FORMAT_X32B32G32R32UI: | 
|  | 698 | if(writeRGBA) | 
|  | 699 | { | 
|  | 700 | *Pointer<UInt4>(element) = UInt4(RoundInt(c)); | 
|  | 701 | } | 
|  | 702 | else | 
|  | 703 | { | 
|  | 704 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } | 
|  | 705 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(RoundInt(Float(c.y))); } | 
|  | 706 | if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(RoundInt(Float(c.z))); } | 
|  | 707 | } | 
|  | 708 | if(writeA) { *Pointer<UInt4>(element + 12) = UInt4(0xFFFFFFFF); } | 
|  | 709 | break; | 
|  | 710 | case FORMAT_G32R32UI: | 
|  | 711 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(RoundInt(Float(c.y))); } | 
|  | 712 | case FORMAT_R32UI: | 
|  | 713 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(RoundInt(Float(c.x))); } | 
|  | 714 | break; | 
|  | 715 | case FORMAT_R5G6B5: | 
|  | 716 | if(writeR && writeG && writeB) | 
|  | 717 | { | 
|  | 718 | *Pointer<UShort>(element) = UShort(RoundInt(Float(c.z)) | | 
|  | 719 | (RoundInt(Float(c.y)) << Int(5)) | | 
|  | 720 | (RoundInt(Float(c.x)) << Int(11))); | 
|  | 721 | } | 
|  | 722 | else | 
|  | 723 | { | 
|  | 724 | unsigned short mask = (writeB ? 0x001F : 0x0000) | (writeG ? 0x07E0 : 0x0000) | (writeR ? 0xF800 : 0x0000); | 
|  | 725 | unsigned short unmask = ~mask; | 
|  | 726 | *Pointer<UShort>(element) = (*Pointer<UShort>(element) & UShort(unmask)) | | 
|  | 727 | (UShort(RoundInt(Float(c.z)) | | 
|  | 728 | (RoundInt(Float(c.y)) << Int(5)) | | 
|  | 729 | (RoundInt(Float(c.x)) << Int(11))) & UShort(mask)); | 
|  | 730 | } | 
|  | 731 | break; | 
|  | 732 | case FORMAT_A2B10G10R10: | 
|  | 733 | case FORMAT_A2B10G10R10UI: | 
|  | 734 | if(writeRGBA) | 
|  | 735 | { | 
|  | 736 | *Pointer<UInt>(element) = UInt(RoundInt(Float(c.x)) | | 
|  | 737 | (RoundInt(Float(c.y)) << 10) | | 
|  | 738 | (RoundInt(Float(c.z)) << 20) | | 
|  | 739 | (RoundInt(Float(c.w)) << 30)); | 
|  | 740 | } | 
|  | 741 | else | 
|  | 742 | { | 
|  | 743 | unsigned int mask = (writeA ? 0xC0000000 : 0x0000) | | 
|  | 744 | (writeB ? 0x3FF00000 : 0x0000) | | 
|  | 745 | (writeG ? 0x000FFC00 : 0x0000) | | 
|  | 746 | (writeR ? 0x000003FF : 0x0000); | 
|  | 747 | unsigned int unmask = ~mask; | 
|  | 748 | *Pointer<UInt>(element) = (*Pointer<UInt>(element) & UInt(unmask)) | | 
|  | 749 | (UInt(RoundInt(Float(c.x)) | | 
|  | 750 | (RoundInt(Float(c.y)) << 10) | | 
|  | 751 | (RoundInt(Float(c.z)) << 20) | | 
|  | 752 | (RoundInt(Float(c.w)) << 30)) & UInt(mask)); | 
|  | 753 | } | 
|  | 754 | break; | 
|  | 755 | case FORMAT_D16: | 
|  | 756 | *Pointer<UShort>(element) = UShort(RoundInt(Float(c.x))); | 
|  | 757 | break; | 
|  | 758 | case FORMAT_D24S8: | 
|  | 759 | case FORMAT_D24X8: | 
|  | 760 | *Pointer<UInt>(element) = UInt(RoundInt(Float(c.x)) << 8); | 
|  | 761 | break; | 
|  | 762 | case FORMAT_D32: | 
|  | 763 | *Pointer<UInt>(element) = UInt(RoundInt(Float(c.x))); | 
|  | 764 | break; | 
|  | 765 | case FORMAT_D32F_COMPLEMENTARY: | 
|  | 766 | case FORMAT_D32FS8_COMPLEMENTARY: | 
|  | 767 | *Pointer<Float>(element) = 1.0f - c.x; | 
|  | 768 | break; | 
|  | 769 | case FORMAT_D32F: | 
|  | 770 | case FORMAT_D32FS8: | 
|  | 771 | case FORMAT_D32F_LOCKABLE: | 
|  | 772 | case FORMAT_D32FS8_TEXTURE: | 
|  | 773 | case FORMAT_D32F_SHADOW: | 
|  | 774 | case FORMAT_D32FS8_SHADOW: | 
|  | 775 | *Pointer<Float>(element) = c.x; | 
|  | 776 | break; | 
|  | 777 | case FORMAT_S8: | 
|  | 778 | *Pointer<Byte>(element) = Byte(RoundInt(Float(c.x))); | 
|  | 779 | break; | 
|  | 780 | default: | 
|  | 781 | return false; | 
|  | 782 | } | 
|  | 783 | return true; | 
|  | 784 | } | 
|  | 785 |  | 
|  | 786 | bool Blitter::read(Int4 &c, Pointer<Byte> element, const State &state) | 
|  | 787 | { | 
|  | 788 | c = Int4(0, 0, 0, 1); | 
|  | 789 |  | 
|  | 790 | switch(state.sourceFormat) | 
|  | 791 | { | 
|  | 792 | case FORMAT_A8B8G8R8I: | 
|  | 793 | c = Insert(c, Int(*Pointer<SByte>(element + 3)), 3); | 
|  | 794 | case FORMAT_X8B8G8R8I: | 
|  | 795 | c = Insert(c, Int(*Pointer<SByte>(element + 2)), 2); | 
|  | 796 | case FORMAT_G8R8I: | 
|  | 797 | c = Insert(c, Int(*Pointer<SByte>(element + 1)), 1); | 
|  | 798 | case FORMAT_R8I: | 
|  | 799 | c = Insert(c, Int(*Pointer<SByte>(element)), 0); | 
|  | 800 | break; | 
|  | 801 | case FORMAT_A8B8G8R8UI: | 
|  | 802 | c = Insert(c, Int(*Pointer<Byte>(element + 3)), 3); | 
|  | 803 | case FORMAT_X8B8G8R8UI: | 
|  | 804 | c = Insert(c, Int(*Pointer<Byte>(element + 2)), 2); | 
|  | 805 | case FORMAT_G8R8UI: | 
|  | 806 | c = Insert(c, Int(*Pointer<Byte>(element + 1)), 1); | 
|  | 807 | case FORMAT_R8UI: | 
|  | 808 | c = Insert(c, Int(*Pointer<Byte>(element)), 0); | 
|  | 809 | break; | 
|  | 810 | case FORMAT_A16B16G16R16I: | 
|  | 811 | c = Insert(c, Int(*Pointer<Short>(element + 6)), 3); | 
|  | 812 | case FORMAT_X16B16G16R16I: | 
|  | 813 | c = Insert(c, Int(*Pointer<Short>(element + 4)), 2); | 
|  | 814 | case FORMAT_G16R16I: | 
|  | 815 | c = Insert(c, Int(*Pointer<Short>(element + 2)), 1); | 
|  | 816 | case FORMAT_R16I: | 
|  | 817 | c = Insert(c, Int(*Pointer<Short>(element)), 0); | 
|  | 818 | break; | 
|  | 819 | case FORMAT_A16B16G16R16UI: | 
|  | 820 | c = Insert(c, Int(*Pointer<UShort>(element + 6)), 3); | 
|  | 821 | case FORMAT_X16B16G16R16UI: | 
|  | 822 | c = Insert(c, Int(*Pointer<UShort>(element + 4)), 2); | 
|  | 823 | case FORMAT_G16R16UI: | 
|  | 824 | c = Insert(c, Int(*Pointer<UShort>(element + 2)), 1); | 
|  | 825 | case FORMAT_R16UI: | 
|  | 826 | c = Insert(c, Int(*Pointer<UShort>(element)), 0); | 
|  | 827 | break; | 
|  | 828 | case FORMAT_A32B32G32R32I: | 
|  | 829 | case FORMAT_A32B32G32R32UI: | 
|  | 830 | c = *Pointer<Int4>(element); | 
|  | 831 | break; | 
|  | 832 | case FORMAT_X32B32G32R32I: | 
|  | 833 | case FORMAT_X32B32G32R32UI: | 
|  | 834 | c = Insert(c, *Pointer<Int>(element + 8), 2); | 
|  | 835 | case FORMAT_G32R32I: | 
|  | 836 | case FORMAT_G32R32UI: | 
|  | 837 | c = Insert(c, *Pointer<Int>(element + 4), 1); | 
|  | 838 | case FORMAT_R32I: | 
|  | 839 | case FORMAT_R32UI: | 
|  | 840 | c = Insert(c, *Pointer<Int>(element), 0); | 
|  | 841 | break; | 
|  | 842 | default: | 
|  | 843 | return false; | 
|  | 844 | } | 
|  | 845 |  | 
|  | 846 | return true; | 
|  | 847 | } | 
|  | 848 |  | 
|  | 849 | bool Blitter::write(Int4 &c, Pointer<Byte> element, const State &state) | 
|  | 850 | { | 
|  | 851 | bool writeR = state.writeRed; | 
|  | 852 | bool writeG = state.writeGreen; | 
|  | 853 | bool writeB = state.writeBlue; | 
|  | 854 | bool writeA = state.writeAlpha; | 
|  | 855 | bool writeRGBA = writeR && writeG && writeB && writeA; | 
|  | 856 |  | 
|  | 857 | switch(state.destFormat) | 
|  | 858 | { | 
|  | 859 | case FORMAT_A8B8G8R8I: | 
|  | 860 | if(writeA) { *Pointer<SByte>(element + 3) = SByte(Extract(c, 3)); } | 
|  | 861 | case FORMAT_X8B8G8R8I: | 
|  | 862 | if(writeA && (state.destFormat != FORMAT_A8B8G8R8I)) | 
|  | 863 | { | 
|  | 864 | *Pointer<SByte>(element + 3) = SByte(0x7F); | 
|  | 865 | } | 
|  | 866 | if(writeB) { *Pointer<SByte>(element + 2) = SByte(Extract(c, 2)); } | 
|  | 867 | case FORMAT_G8R8I: | 
|  | 868 | if(writeG) { *Pointer<SByte>(element + 1) = SByte(Extract(c, 1)); } | 
|  | 869 | case FORMAT_R8I: | 
|  | 870 | if(writeR) { *Pointer<SByte>(element) = SByte(Extract(c, 0)); } | 
|  | 871 | break; | 
|  | 872 | case FORMAT_A8B8G8R8UI: | 
|  | 873 | if(writeA) { *Pointer<Byte>(element + 3) = Byte(Extract(c, 3)); } | 
|  | 874 | case FORMAT_X8B8G8R8UI: | 
|  | 875 | if(writeA && (state.destFormat != FORMAT_A8B8G8R8UI)) | 
|  | 876 | { | 
|  | 877 | *Pointer<Byte>(element + 3) = Byte(0xFF); | 
|  | 878 | } | 
|  | 879 | if(writeB) { *Pointer<Byte>(element + 2) = Byte(Extract(c, 2)); } | 
|  | 880 | case FORMAT_G8R8UI: | 
|  | 881 | if(writeG) { *Pointer<Byte>(element + 1) = Byte(Extract(c, 1)); } | 
|  | 882 | case FORMAT_R8UI: | 
|  | 883 | if(writeR) { *Pointer<Byte>(element) = Byte(Extract(c, 0)); } | 
|  | 884 | break; | 
|  | 885 | case FORMAT_A16B16G16R16I: | 
|  | 886 | if(writeA) { *Pointer<Short>(element + 6) = Short(Extract(c, 3)); } | 
|  | 887 | case FORMAT_X16B16G16R16I: | 
|  | 888 | if(writeA && (state.destFormat != FORMAT_A16B16G16R16I)) | 
|  | 889 | { | 
|  | 890 | *Pointer<Short>(element + 6) = Short(0x7FFF); | 
|  | 891 | } | 
|  | 892 | if(writeB) { *Pointer<Short>(element + 4) = Short(Extract(c, 2)); } | 
|  | 893 | case FORMAT_G16R16I: | 
|  | 894 | if(writeG) { *Pointer<Short>(element + 2) = Short(Extract(c, 1)); } | 
|  | 895 | case FORMAT_R16I: | 
|  | 896 | if(writeR) { *Pointer<Short>(element) = Short(Extract(c, 0)); } | 
|  | 897 | break; | 
|  | 898 | case FORMAT_A16B16G16R16UI: | 
|  | 899 | if(writeA) { *Pointer<UShort>(element + 6) = UShort(Extract(c, 3)); } | 
|  | 900 | case FORMAT_X16B16G16R16UI: | 
|  | 901 | if(writeA && (state.destFormat != FORMAT_A16B16G16R16UI)) | 
|  | 902 | { | 
|  | 903 | *Pointer<UShort>(element + 6) = UShort(0xFFFF); | 
|  | 904 | } | 
|  | 905 | if(writeB) { *Pointer<UShort>(element + 4) = UShort(Extract(c, 2)); } | 
|  | 906 | case FORMAT_G16R16UI: | 
|  | 907 | if(writeG) { *Pointer<UShort>(element + 2) = UShort(Extract(c, 1)); } | 
|  | 908 | case FORMAT_R16UI: | 
|  | 909 | if(writeR) { *Pointer<UShort>(element) = UShort(Extract(c, 0)); } | 
|  | 910 | break; | 
|  | 911 | case FORMAT_A32B32G32R32I: | 
|  | 912 | if(writeRGBA) | 
|  | 913 | { | 
|  | 914 | *Pointer<Int4>(element) = c; | 
|  | 915 | } | 
|  | 916 | else | 
|  | 917 | { | 
|  | 918 | if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } | 
|  | 919 | if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } | 
|  | 920 | if(writeB) { *Pointer<Int>(element + 8) = Extract(c, 2); } | 
|  | 921 | if(writeA) { *Pointer<Int>(element + 12) = Extract(c, 3); } | 
|  | 922 | } | 
|  | 923 | break; | 
|  | 924 | case FORMAT_X32B32G32R32I: | 
|  | 925 | if(writeRGBA) | 
|  | 926 | { | 
|  | 927 | *Pointer<Int4>(element) = c; | 
|  | 928 | } | 
|  | 929 | else | 
|  | 930 | { | 
|  | 931 | if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } | 
|  | 932 | if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } | 
|  | 933 | if(writeB) { *Pointer<Int>(element + 8) = Extract(c, 2); } | 
|  | 934 | } | 
|  | 935 | if(writeA) { *Pointer<Int>(element + 12) = Int(0x7FFFFFFF); } | 
|  | 936 | break; | 
|  | 937 | case FORMAT_G32R32I: | 
|  | 938 | if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } | 
|  | 939 | if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } | 
|  | 940 | break; | 
|  | 941 | case FORMAT_R32I: | 
|  | 942 | if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } | 
|  | 943 | break; | 
|  | 944 | case FORMAT_A32B32G32R32UI: | 
|  | 945 | if(writeRGBA) | 
|  | 946 | { | 
|  | 947 | *Pointer<UInt4>(element) = As<UInt4>(c); | 
|  | 948 | } | 
|  | 949 | else | 
|  | 950 | { | 
|  | 951 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } | 
|  | 952 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(Extract(c, 1)); } | 
|  | 953 | if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(Extract(c, 2)); } | 
|  | 954 | if(writeA) { *Pointer<UInt>(element + 12) = As<UInt>(Extract(c, 3)); } | 
|  | 955 | } | 
|  | 956 | break; | 
|  | 957 | case FORMAT_X32B32G32R32UI: | 
|  | 958 | if(writeRGBA) | 
|  | 959 | { | 
|  | 960 | *Pointer<UInt4>(element) = As<UInt4>(c); | 
|  | 961 | } | 
|  | 962 | else | 
|  | 963 | { | 
|  | 964 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } | 
|  | 965 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(Extract(c, 1)); } | 
|  | 966 | if(writeB) { *Pointer<UInt>(element + 8) = As<UInt>(Extract(c, 2)); } | 
|  | 967 | } | 
|  | 968 | if(writeA) { *Pointer<UInt>(element + 3) = UInt(0xFFFFFFFF); } | 
|  | 969 | break; | 
|  | 970 | case FORMAT_G32R32UI: | 
|  | 971 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } | 
|  | 972 | if(writeG) { *Pointer<UInt>(element + 4) = As<UInt>(Extract(c, 1)); } | 
|  | 973 | break; | 
|  | 974 | case FORMAT_R32UI: | 
|  | 975 | if(writeR) { *Pointer<UInt>(element) = As<UInt>(Extract(c, 0)); } | 
|  | 976 | break; | 
|  | 977 | default: | 
|  | 978 | return false; | 
|  | 979 | } | 
|  | 980 |  | 
|  | 981 | return true; | 
|  | 982 | } | 
|  | 983 |  | 
|  | 984 | bool Blitter::GetScale(float4 &scale, Format format) | 
|  | 985 | { | 
|  | 986 | switch(format) | 
|  | 987 | { | 
|  | 988 | case FORMAT_L8: | 
|  | 989 | case FORMAT_A8: | 
|  | 990 | case FORMAT_A8R8G8B8: | 
|  | 991 | case FORMAT_X8R8G8B8: | 
|  | 992 | case FORMAT_R8: | 
|  | 993 | case FORMAT_G8R8: | 
|  | 994 | case FORMAT_R8G8B8: | 
|  | 995 | case FORMAT_B8G8R8: | 
|  | 996 | case FORMAT_X8B8G8R8: | 
|  | 997 | case FORMAT_A8B8G8R8: | 
|  | 998 | case FORMAT_SRGB8_X8: | 
|  | 999 | case FORMAT_SRGB8_A8: | 
|  | 1000 | scale = vector(0xFF, 0xFF, 0xFF, 0xFF); | 
|  | 1001 | break; | 
|  | 1002 | case FORMAT_R8_SNORM: | 
|  | 1003 | case FORMAT_G8R8_SNORM: | 
|  | 1004 | case FORMAT_X8B8G8R8_SNORM: | 
|  | 1005 | case FORMAT_A8B8G8R8_SNORM: | 
|  | 1006 | scale = vector(0x7F, 0x7F, 0x7F, 0x7F); | 
|  | 1007 | break; | 
|  | 1008 | case FORMAT_A16B16G16R16: | 
|  | 1009 | scale = vector(0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF); | 
|  | 1010 | break; | 
|  | 1011 | case FORMAT_R8I: | 
|  | 1012 | case FORMAT_R8UI: | 
|  | 1013 | case FORMAT_G8R8I: | 
|  | 1014 | case FORMAT_G8R8UI: | 
|  | 1015 | case FORMAT_X8B8G8R8I: | 
|  | 1016 | case FORMAT_X8B8G8R8UI: | 
|  | 1017 | case FORMAT_A8B8G8R8I: | 
|  | 1018 | case FORMAT_A8B8G8R8UI: | 
|  | 1019 | case FORMAT_R16I: | 
|  | 1020 | case FORMAT_R16UI: | 
|  | 1021 | case FORMAT_G16R16: | 
|  | 1022 | case FORMAT_G16R16I: | 
|  | 1023 | case FORMAT_G16R16UI: | 
|  | 1024 | case FORMAT_X16B16G16R16I: | 
|  | 1025 | case FORMAT_X16B16G16R16UI: | 
|  | 1026 | case FORMAT_A16B16G16R16I: | 
|  | 1027 | case FORMAT_A16B16G16R16UI: | 
|  | 1028 | case FORMAT_R32I: | 
|  | 1029 | case FORMAT_R32UI: | 
|  | 1030 | case FORMAT_G32R32I: | 
|  | 1031 | case FORMAT_G32R32UI: | 
|  | 1032 | case FORMAT_X32B32G32R32I: | 
|  | 1033 | case FORMAT_X32B32G32R32UI: | 
|  | 1034 | case FORMAT_A32B32G32R32I: | 
|  | 1035 | case FORMAT_A32B32G32R32UI: | 
|  | 1036 | case FORMAT_A32B32G32R32F: | 
|  | 1037 | case FORMAT_X32B32G32R32F: | 
|  | 1038 | case FORMAT_X32B32G32R32F_UNSIGNED: | 
|  | 1039 | case FORMAT_B32G32R32F: | 
|  | 1040 | case FORMAT_G32R32F: | 
|  | 1041 | case FORMAT_R32F: | 
|  | 1042 | case FORMAT_A2B10G10R10UI: | 
|  | 1043 | scale = vector(1.0f, 1.0f, 1.0f, 1.0f); | 
|  | 1044 | break; | 
|  | 1045 | case FORMAT_R5G6B5: | 
|  | 1046 | scale = vector(0x1F, 0x3F, 0x1F, 1.0f); | 
|  | 1047 | break; | 
|  | 1048 | case FORMAT_A2B10G10R10: | 
|  | 1049 | scale = vector(0x3FF, 0x3FF, 0x3FF, 0x03); | 
|  | 1050 | break; | 
|  | 1051 | case FORMAT_D16: | 
|  | 1052 | scale = vector(0xFFFF, 0.0f, 0.0f, 0.0f); | 
|  | 1053 | break; | 
|  | 1054 | case FORMAT_D24S8: | 
|  | 1055 | case FORMAT_D24X8: | 
|  | 1056 | scale = vector(0xFFFFFF, 0.0f, 0.0f, 0.0f); | 
|  | 1057 | break; | 
|  | 1058 | case FORMAT_D32: | 
|  | 1059 | scale = vector(static_cast<float>(0xFFFFFFFF), 0.0f, 0.0f, 0.0f); | 
|  | 1060 | break; | 
|  | 1061 | case FORMAT_D32F: | 
|  | 1062 | case FORMAT_D32FS8: | 
|  | 1063 | case FORMAT_D32F_COMPLEMENTARY: | 
|  | 1064 | case FORMAT_D32FS8_COMPLEMENTARY: | 
|  | 1065 | case FORMAT_D32F_LOCKABLE: | 
|  | 1066 | case FORMAT_D32FS8_TEXTURE: | 
|  | 1067 | case FORMAT_D32F_SHADOW: | 
|  | 1068 | case FORMAT_D32FS8_SHADOW: | 
|  | 1069 | case FORMAT_S8: | 
|  | 1070 | scale = vector(1.0f, 1.0f, 1.0f, 1.0f); | 
|  | 1071 | break; | 
|  | 1072 | default: | 
|  | 1073 | return false; | 
|  | 1074 | } | 
|  | 1075 |  | 
|  | 1076 | return true; | 
|  | 1077 | } | 
|  | 1078 |  | 
|  | 1079 | bool Blitter::ApplyScaleAndClamp(Float4 &value, const State &state, bool preScaled) | 
|  | 1080 | { | 
|  | 1081 | float4 scale, unscale; | 
|  | 1082 | if(state.clearOperation && | 
|  | 1083 | Surface::isNonNormalizedInteger(state.sourceFormat) && | 
|  | 1084 | !Surface::isNonNormalizedInteger(state.destFormat)) | 
|  | 1085 | { | 
|  | 1086 | // If we're clearing a buffer from an int or uint color into a normalized color, | 
|  | 1087 | // then the whole range of the int or uint color must be scaled between 0 and 1. | 
|  | 1088 | switch(state.sourceFormat) | 
|  | 1089 | { | 
|  | 1090 | case FORMAT_A32B32G32R32I: | 
|  | 1091 | unscale = replicate(static_cast<float>(0x7FFFFFFF)); | 
|  | 1092 | break; | 
|  | 1093 | case FORMAT_A32B32G32R32UI: | 
|  | 1094 | unscale = replicate(static_cast<float>(0xFFFFFFFF)); | 
|  | 1095 | break; | 
|  | 1096 | default: | 
|  | 1097 | return false; | 
|  | 1098 | } | 
|  | 1099 | } | 
|  | 1100 | else if(!GetScale(unscale, state.sourceFormat)) | 
|  | 1101 | { | 
|  | 1102 | return false; | 
|  | 1103 | } | 
|  | 1104 |  | 
|  | 1105 | if(!GetScale(scale, state.destFormat)) | 
|  | 1106 | { | 
|  | 1107 | return false; | 
|  | 1108 | } | 
|  | 1109 |  | 
|  | 1110 | bool srcSRGB = Surface::isSRGBformat(state.sourceFormat); | 
|  | 1111 | bool dstSRGB = Surface::isSRGBformat(state.destFormat); | 
|  | 1112 |  | 
|  | 1113 | if(state.convertSRGB && ((srcSRGB && !preScaled) || dstSRGB))   // One of the formats is sRGB encoded. | 
|  | 1114 | { | 
|  | 1115 | value *= preScaled ? Float4(1.0f / scale.x, 1.0f / scale.y, 1.0f / scale.z, 1.0f / scale.w) : // Unapply scale | 
|  | 1116 | Float4(1.0f / unscale.x, 1.0f / unscale.y, 1.0f / unscale.z, 1.0f / unscale.w); // Apply unscale | 
|  | 1117 | value = (srcSRGB && !preScaled) ? sRGBtoLinear(value) : LinearToSRGB(value); | 
|  | 1118 | value *= Float4(scale.x, scale.y, scale.z, scale.w); // Apply scale | 
|  | 1119 | } | 
|  | 1120 | else if(unscale != scale) | 
|  | 1121 | { | 
|  | 1122 | value *= Float4(scale.x / unscale.x, scale.y / unscale.y, scale.z / unscale.z, scale.w / unscale.w); | 
|  | 1123 | } | 
|  | 1124 |  | 
|  | 1125 | if(state.destFormat == FORMAT_X32B32G32R32F_UNSIGNED) | 
|  | 1126 | { | 
|  | 1127 | value = Max(value, Float4(0.0f));  // TODO: Only necessary if source is signed. | 
|  | 1128 | } | 
|  | 1129 | else if(Surface::isFloatFormat(state.sourceFormat) && !Surface::isFloatFormat(state.destFormat)) | 
|  | 1130 | { | 
|  | 1131 | value = Min(value, Float4(scale.x, scale.y, scale.z, scale.w)); | 
|  | 1132 |  | 
|  | 1133 | value = Max(value, Float4(Surface::isUnsignedComponent(state.destFormat, 0) ? 0.0f : -scale.x, | 
|  | 1134 | Surface::isUnsignedComponent(state.destFormat, 1) ? 0.0f : -scale.y, | 
|  | 1135 | Surface::isUnsignedComponent(state.destFormat, 2) ? 0.0f : -scale.z, | 
|  | 1136 | Surface::isUnsignedComponent(state.destFormat, 3) ? 0.0f : -scale.w)); | 
|  | 1137 | } | 
|  | 1138 |  | 
|  | 1139 | return true; | 
|  | 1140 | } | 
|  | 1141 |  | 
|  | 1142 | Int Blitter::ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes, bool quadLayout) | 
|  | 1143 | { | 
|  | 1144 | if(!quadLayout) | 
|  | 1145 | { | 
|  | 1146 | return y * pitchB + x * bytes; | 
|  | 1147 | } | 
|  | 1148 | else | 
|  | 1149 | { | 
|  | 1150 | // (x & ~1) * 2 + (x & 1) == (x - (x & 1)) * 2 + (x & 1) == x * 2 - (x & 1) * 2 + (x & 1) == x * 2 - (x & 1) | 
|  | 1151 | return (y & Int(~1)) * pitchB + | 
|  | 1152 | ((y & Int(1)) * 2 + x * 2 - (x & Int(1))) * bytes; | 
|  | 1153 | } | 
|  | 1154 | } | 
|  | 1155 |  | 
|  | 1156 | Float4 Blitter::LinearToSRGB(Float4 &c) | 
|  | 1157 | { | 
|  | 1158 | Float4 lc = Min(c, Float4(0.0031308f)) * Float4(12.92f); | 
|  | 1159 | Float4 ec = Float4(1.055f) * power(c, Float4(1.0f / 2.4f)) - Float4(0.055f); | 
|  | 1160 |  | 
|  | 1161 | Float4 s = c; | 
|  | 1162 | s.xyz = Max(lc, ec); | 
|  | 1163 |  | 
|  | 1164 | return s; | 
|  | 1165 | } | 
|  | 1166 |  | 
|  | 1167 | Float4 Blitter::sRGBtoLinear(Float4 &c) | 
|  | 1168 | { | 
|  | 1169 | Float4 lc = c * Float4(1.0f / 12.92f); | 
|  | 1170 | Float4 ec = power((c + Float4(0.055f)) * Float4(1.0f / 1.055f), Float4(2.4f)); | 
|  | 1171 |  | 
|  | 1172 | Int4 linear = CmpLT(c, Float4(0.04045f)); | 
|  | 1173 |  | 
|  | 1174 | Float4 s = c; | 
|  | 1175 | s.xyz = As<Float4>((linear & As<Int4>(lc)) | (~linear & As<Int4>(ec)));   // FIXME: IfThenElse() | 
|  | 1176 |  | 
|  | 1177 | return s; | 
|  | 1178 | } | 
|  | 1179 |  | 
|  | 1180 | Routine *Blitter::generate(const State &state) | 
|  | 1181 | { | 
|  | 1182 | Function<Void(Pointer<Byte>)> function; | 
|  | 1183 | { | 
|  | 1184 | Pointer<Byte> blit(function.Arg<0>()); | 
|  | 1185 |  | 
|  | 1186 | Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,source)); | 
|  | 1187 | Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,dest)); | 
|  | 1188 | Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); | 
|  | 1189 | Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); | 
|  | 1190 |  | 
|  | 1191 | Float x0 = *Pointer<Float>(blit + OFFSET(BlitData,x0)); | 
|  | 1192 | Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); | 
|  | 1193 | Float w = *Pointer<Float>(blit + OFFSET(BlitData,w)); | 
|  | 1194 | Float h = *Pointer<Float>(blit + OFFSET(BlitData,h)); | 
|  | 1195 |  | 
|  | 1196 | Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); | 
|  | 1197 | Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1d)); | 
|  | 1198 | Int y0d = *Pointer<Int>(blit + OFFSET(BlitData,y0d)); | 
|  | 1199 | Int y1d = *Pointer<Int>(blit + OFFSET(BlitData,y1d)); | 
|  | 1200 |  | 
|  | 1201 | Int sWidth = *Pointer<Int>(blit + OFFSET(BlitData,sWidth)); | 
|  | 1202 | Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData,sHeight)); | 
|  | 1203 |  | 
|  | 1204 | bool intSrc = Surface::isNonNormalizedInteger(state.sourceFormat); | 
|  | 1205 | bool intDst = Surface::isNonNormalizedInteger(state.destFormat); | 
|  | 1206 | bool intBoth = intSrc && intDst; | 
|  | 1207 | bool srcQuadLayout = Surface::hasQuadLayout(state.sourceFormat); | 
|  | 1208 | bool dstQuadLayout = Surface::hasQuadLayout(state.destFormat); | 
|  | 1209 | int srcBytes = Surface::bytes(state.sourceFormat); | 
|  | 1210 | int dstBytes = Surface::bytes(state.destFormat); | 
|  | 1211 |  | 
|  | 1212 | bool hasConstantColorI = false; | 
|  | 1213 | Int4 constantColorI; | 
|  | 1214 | bool hasConstantColorF = false; | 
|  | 1215 | Float4 constantColorF; | 
|  | 1216 | if(state.clearOperation) | 
|  | 1217 | { | 
|  | 1218 | if(intBoth) // Integer types | 
|  | 1219 | { | 
|  | 1220 | if(!read(constantColorI, source, state)) | 
|  | 1221 | { | 
|  | 1222 | return nullptr; | 
|  | 1223 | } | 
|  | 1224 | hasConstantColorI = true; | 
|  | 1225 | } | 
|  | 1226 | else | 
|  | 1227 | { | 
|  | 1228 | if(!read(constantColorF, source, state)) | 
|  | 1229 | { | 
|  | 1230 | return nullptr; | 
|  | 1231 | } | 
|  | 1232 | hasConstantColorF = true; | 
|  | 1233 |  | 
|  | 1234 | if(!ApplyScaleAndClamp(constantColorF, state)) | 
|  | 1235 | { | 
|  | 1236 | return nullptr; | 
|  | 1237 | } | 
|  | 1238 | } | 
|  | 1239 | } | 
|  | 1240 |  | 
|  | 1241 | For(Int j = y0d, j < y1d, j++) | 
|  | 1242 | { | 
|  | 1243 | Float y = state.clearOperation ? RValue<Float>(y0) : y0 + Float(j) * h; | 
|  | 1244 | Pointer<Byte> destLine = dest + (dstQuadLayout ? j & Int(~1) : RValue<Int>(j)) * dPitchB; | 
|  | 1245 |  | 
|  | 1246 | For(Int i = x0d, i < x1d, i++) | 
|  | 1247 | { | 
|  | 1248 | Float x = state.clearOperation ? RValue<Float>(x0) : x0 + Float(i) * w; | 
|  | 1249 | Pointer<Byte> d = destLine + (dstQuadLayout ? (((j & Int(1)) << 1) + (i * 2) - (i & Int(1))) : RValue<Int>(i)) * dstBytes; | 
|  | 1250 |  | 
|  | 1251 | if(hasConstantColorI) | 
|  | 1252 | { | 
|  | 1253 | if(!write(constantColorI, d, state)) | 
|  | 1254 | { | 
|  | 1255 | return nullptr; | 
|  | 1256 | } | 
|  | 1257 | } | 
|  | 1258 | else if(hasConstantColorF) | 
|  | 1259 | { | 
|  | 1260 | for(int s = 0; s < state.destSamples; s++) | 
|  | 1261 | { | 
|  | 1262 | if(!write(constantColorF, d, state)) | 
|  | 1263 | { | 
|  | 1264 | return nullptr; | 
|  | 1265 | } | 
|  | 1266 |  | 
|  | 1267 | d += *Pointer<Int>(blit + OFFSET(BlitData, dSliceB)); | 
|  | 1268 | } | 
|  | 1269 | } | 
|  | 1270 | else if(intBoth) // Integer types do not support filtering | 
|  | 1271 | { | 
|  | 1272 | Int4 color; // When both formats are true integer types, we don't go to float to avoid losing precision | 
|  | 1273 | Int X = Int(x); | 
|  | 1274 | Int Y = Int(y); | 
|  | 1275 |  | 
|  | 1276 | if(state.clampToEdge) | 
|  | 1277 | { | 
|  | 1278 | X = Clamp(X, 0, sWidth - 1); | 
|  | 1279 | Y = Clamp(Y, 0, sHeight - 1); | 
|  | 1280 | } | 
|  | 1281 |  | 
|  | 1282 | Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1283 |  | 
|  | 1284 | if(!read(color, s, state)) | 
|  | 1285 | { | 
|  | 1286 | return nullptr; | 
|  | 1287 | } | 
|  | 1288 |  | 
|  | 1289 | if(!write(color, d, state)) | 
|  | 1290 | { | 
|  | 1291 | return nullptr; | 
|  | 1292 | } | 
|  | 1293 | } | 
|  | 1294 | else | 
|  | 1295 | { | 
|  | 1296 | Float4 color; | 
|  | 1297 |  | 
|  | 1298 | bool preScaled = false; | 
|  | 1299 | if(!state.filter || intSrc) | 
|  | 1300 | { | 
|  | 1301 | Int X = Int(x); | 
|  | 1302 | Int Y = Int(y); | 
|  | 1303 |  | 
|  | 1304 | if(state.clampToEdge) | 
|  | 1305 | { | 
|  | 1306 | X = Clamp(X, 0, sWidth - 1); | 
|  | 1307 | Y = Clamp(Y, 0, sHeight - 1); | 
|  | 1308 | } | 
|  | 1309 |  | 
|  | 1310 | Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1311 |  | 
|  | 1312 | if(!read(color, s, state)) | 
|  | 1313 | { | 
|  | 1314 | return nullptr; | 
|  | 1315 | } | 
|  | 1316 | } | 
|  | 1317 | else   // Bilinear filtering | 
|  | 1318 | { | 
|  | 1319 | Float X = x; | 
|  | 1320 | Float Y = y; | 
|  | 1321 |  | 
|  | 1322 | if(state.clampToEdge) | 
|  | 1323 | { | 
|  | 1324 | X = Min(Max(x, 0.5f), Float(sWidth) - 0.5f); | 
|  | 1325 | Y = Min(Max(y, 0.5f), Float(sHeight) - 0.5f); | 
|  | 1326 | } | 
|  | 1327 |  | 
|  | 1328 | Float x0 = X - 0.5f; | 
|  | 1329 | Float y0 = Y - 0.5f; | 
|  | 1330 |  | 
|  | 1331 | Int X0 = Max(Int(x0), 0); | 
|  | 1332 | Int Y0 = Max(Int(y0), 0); | 
|  | 1333 |  | 
|  | 1334 | Int X1 = X0 + 1; | 
|  | 1335 | Int Y1 = Y0 + 1; | 
|  | 1336 | X1 = IfThenElse(X1 >= sWidth, X0, X1); | 
|  | 1337 | Y1 = IfThenElse(Y1 >= sHeight, Y0, Y1); | 
|  | 1338 |  | 
|  | 1339 | Pointer<Byte> s00 = source + ComputeOffset(X0, Y0, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1340 | Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1341 | Pointer<Byte> s10 = source + ComputeOffset(X0, Y1, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1342 | Pointer<Byte> s11 = source + ComputeOffset(X1, Y1, sPitchB, srcBytes, srcQuadLayout); | 
|  | 1343 |  | 
|  | 1344 | Float4 c00; if(!read(c00, s00, state)) return nullptr; | 
|  | 1345 | Float4 c01; if(!read(c01, s01, state)) return nullptr; | 
|  | 1346 | Float4 c10; if(!read(c10, s10, state)) return nullptr; | 
|  | 1347 | Float4 c11; if(!read(c11, s11, state)) return nullptr; | 
|  | 1348 |  | 
|  | 1349 | if(state.convertSRGB && Surface::isSRGBformat(state.sourceFormat)) // sRGB -> RGB | 
|  | 1350 | { | 
|  | 1351 | if(!ApplyScaleAndClamp(c00, state)) return nullptr; | 
|  | 1352 | if(!ApplyScaleAndClamp(c01, state)) return nullptr; | 
|  | 1353 | if(!ApplyScaleAndClamp(c10, state)) return nullptr; | 
|  | 1354 | if(!ApplyScaleAndClamp(c11, state)) return nullptr; | 
|  | 1355 | preScaled = true; | 
|  | 1356 | } | 
|  | 1357 |  | 
|  | 1358 | Float4 fx = Float4(x0 - Float(X0)); | 
|  | 1359 | Float4 fy = Float4(y0 - Float(Y0)); | 
|  | 1360 | Float4 ix = Float4(1.0f) - fx; | 
|  | 1361 | Float4 iy = Float4(1.0f) - fy; | 
|  | 1362 |  | 
|  | 1363 | color = (c00 * ix + c01 * fx) * iy + | 
|  | 1364 | (c10 * ix + c11 * fx) * fy; | 
|  | 1365 | } | 
|  | 1366 |  | 
|  | 1367 | if(!ApplyScaleAndClamp(color, state, preScaled)) | 
|  | 1368 | { | 
|  | 1369 | return nullptr; | 
|  | 1370 | } | 
|  | 1371 |  | 
|  | 1372 | for(int s = 0; s < state.destSamples; s++) | 
|  | 1373 | { | 
|  | 1374 | if(!write(color, d, state)) | 
|  | 1375 | { | 
|  | 1376 | return nullptr; | 
|  | 1377 | } | 
|  | 1378 |  | 
|  | 1379 | d += *Pointer<Int>(blit + OFFSET(BlitData,dSliceB)); | 
|  | 1380 | } | 
|  | 1381 | } | 
|  | 1382 | } | 
|  | 1383 | } | 
|  | 1384 | } | 
|  | 1385 |  | 
|  | 1386 | return function(L"BlitRoutine"); | 
|  | 1387 | } | 
|  | 1388 |  | 
|  | 1389 | bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options &options) | 
|  | 1390 | { | 
|  | 1391 | ASSERT(!options.clearOperation || ((source->getWidth() == 1) && (source->getHeight() == 1) && (source->getDepth() == 1))); | 
|  | 1392 |  | 
|  | 1393 | Rect dRect = destRect; | 
|  | 1394 | RectF sRect = sourceRect; | 
|  | 1395 | if(destRect.x0 > destRect.x1) | 
|  | 1396 | { | 
|  | 1397 | swap(dRect.x0, dRect.x1); | 
|  | 1398 | swap(sRect.x0, sRect.x1); | 
|  | 1399 | } | 
|  | 1400 | if(destRect.y0 > destRect.y1) | 
|  | 1401 | { | 
|  | 1402 | swap(dRect.y0, dRect.y1); | 
|  | 1403 | swap(sRect.y0, sRect.y1); | 
|  | 1404 | } | 
|  | 1405 |  | 
|  | 1406 | State state(options); | 
|  | 1407 | state.clampToEdge = (sourceRect.x0 < 0.0f) || | 
|  | 1408 | (sourceRect.y0 < 0.0f) || | 
|  | 1409 | (sourceRect.x1 > (float)source->getWidth()) || | 
|  | 1410 | (sourceRect.y1 > (float)source->getHeight()); | 
|  | 1411 |  | 
|  | 1412 | bool useSourceInternal = !source->isExternalDirty(); | 
|  | 1413 | bool useDestInternal = !dest->isExternalDirty(); | 
|  | 1414 | bool isStencil = options.useStencil; | 
|  | 1415 |  | 
|  | 1416 | state.sourceFormat = isStencil ? source->getStencilFormat() : source->getFormat(useSourceInternal); | 
|  | 1417 | state.destFormat = isStencil ? dest->getStencilFormat() : dest->getFormat(useDestInternal); | 
|  | 1418 | state.destSamples = dest->getSamples(); | 
|  | 1419 |  | 
|  | 1420 | criticalSection.lock(); | 
|  | 1421 | Routine *blitRoutine = blitCache->query(state); | 
|  | 1422 |  | 
|  | 1423 | if(!blitRoutine) | 
|  | 1424 | { | 
|  | 1425 | blitRoutine = generate(state); | 
|  | 1426 |  | 
|  | 1427 | if(!blitRoutine) | 
|  | 1428 | { | 
|  | 1429 | criticalSection.unlock(); | 
|  | 1430 | return false; | 
|  | 1431 | } | 
|  | 1432 |  | 
|  | 1433 | blitCache->add(state, blitRoutine); | 
|  | 1434 | } | 
|  | 1435 |  | 
|  | 1436 | criticalSection.unlock(); | 
|  | 1437 |  | 
|  | 1438 | void (*blitFunction)(const BlitData *data) = (void(*)(const BlitData*))blitRoutine->getEntry(); | 
|  | 1439 |  | 
|  | 1440 | BlitData data; | 
|  | 1441 |  | 
|  | 1442 | bool isRGBA = options.writeMask == 0xF; | 
|  | 1443 | bool isEntireDest = dest->isEntire(destRect); | 
|  | 1444 |  | 
|  | 1445 | data.source = isStencil ? source->lockStencil(0, 0, 0, sw::PUBLIC) : | 
|  | 1446 | source->lock(0, 0, sourceRect.slice, sw::LOCK_READONLY, sw::PUBLIC, useSourceInternal); | 
|  | 1447 | data.dest = isStencil ? dest->lockStencil(0, 0, 0, sw::PUBLIC) : | 
|  | 1448 | dest->lock(0, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) : sw::LOCK_READWRITE, sw::PUBLIC, useDestInternal); | 
|  | 1449 | data.sPitchB = isStencil ? source->getStencilPitchB() : source->getPitchB(useSourceInternal); | 
|  | 1450 | data.dPitchB = isStencil ? dest->getStencilPitchB() : dest->getPitchB(useDestInternal); | 
|  | 1451 | data.dSliceB = isStencil ? dest->getStencilSliceB() : dest->getSliceB(useDestInternal); | 
|  | 1452 |  | 
|  | 1453 | data.w = sRect.width() / dRect.width(); | 
|  | 1454 | data.h = sRect.height() / dRect.height(); | 
|  | 1455 | data.x0 = sRect.x0 + (0.5f - dRect.x0) * data.w; | 
|  | 1456 | data.y0 = sRect.y0 + (0.5f - dRect.y0) * data.h; | 
|  | 1457 |  | 
|  | 1458 | data.x0d = dRect.x0; | 
|  | 1459 | data.x1d = dRect.x1; | 
|  | 1460 | data.y0d = dRect.y0; | 
|  | 1461 | data.y1d = dRect.y1; | 
|  | 1462 |  | 
|  | 1463 | data.sWidth = source->getWidth(); | 
|  | 1464 | data.sHeight = source->getHeight(); | 
|  | 1465 |  | 
|  | 1466 | blitFunction(&data); | 
|  | 1467 |  | 
|  | 1468 | if(isStencil) | 
|  | 1469 | { | 
|  | 1470 | source->unlockStencil(); | 
|  | 1471 | dest->unlockStencil(); | 
|  | 1472 | } | 
|  | 1473 | else | 
|  | 1474 | { | 
|  | 1475 | source->unlock(useSourceInternal); | 
|  | 1476 | dest->unlock(useDestInternal); | 
|  | 1477 | } | 
|  | 1478 |  | 
|  | 1479 | return true; | 
|  | 1480 | } | 
|  | 1481 | } |