Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | // Program.cpp: Implements the Program class. Implements GL program objects |
| 16 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 17 | |
| 18 | #include "Program.h" |
| 19 | |
| 20 | #include "main.h" |
| 21 | #include "Buffer.h" |
| 22 | #include "Shader.h" |
| 23 | #include "TransformFeedback.h" |
| 24 | #include "utilities.h" |
| 25 | #include "common/debug.h" |
| 26 | #include "Shader/PixelShader.hpp" |
| 27 | #include "Shader/VertexShader.hpp" |
| 28 | |
Nicolas Capens | b28c662 | 2017-01-05 14:37:22 -0500 | [diff] [blame] | 29 | #include <algorithm> |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 30 | #include <string> |
| 31 | #include <stdlib.h> |
| 32 | |
| 33 | namespace es2 |
| 34 | { |
| 35 | unsigned int Program::currentSerial = 1; |
| 36 | |
| 37 | std::string str(int i) |
| 38 | { |
| 39 | char buffer[20]; |
| 40 | sprintf(buffer, "%d", i); |
| 41 | return buffer; |
| 42 | } |
| 43 | |
| 44 | Uniform::BlockInfo::BlockInfo(const glsl::Uniform& uniform, int blockIndex) |
| 45 | { |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 46 | if(blockIndex >= 0) |
| 47 | { |
| 48 | index = blockIndex; |
| 49 | offset = uniform.blockInfo.offset; |
| 50 | arrayStride = uniform.blockInfo.arrayStride; |
| 51 | matrixStride = uniform.blockInfo.matrixStride; |
| 52 | isRowMajorMatrix = uniform.blockInfo.isRowMajorMatrix; |
| 53 | } |
| 54 | else |
| 55 | { |
| 56 | index = -1; |
| 57 | offset = -1; |
| 58 | arrayStride = -1; |
| 59 | matrixStride = -1; |
| 60 | isRowMajorMatrix = false; |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize, |
| 65 | const BlockInfo &blockInfo) |
| 66 | : type(type), precision(precision), name(name), arraySize(arraySize), blockInfo(blockInfo) |
| 67 | { |
| 68 | if(blockInfo.index == -1) |
| 69 | { |
| 70 | size_t bytes = UniformTypeSize(type) * size(); |
| 71 | data = new unsigned char[bytes]; |
| 72 | memset(data, 0, bytes); |
| 73 | } |
| 74 | else |
| 75 | { |
| 76 | data = nullptr; |
| 77 | } |
| 78 | dirty = true; |
| 79 | |
| 80 | psRegisterIndex = -1; |
| 81 | vsRegisterIndex = -1; |
| 82 | } |
| 83 | |
| 84 | Uniform::~Uniform() |
| 85 | { |
| 86 | delete[] data; |
| 87 | } |
| 88 | |
| 89 | bool Uniform::isArray() const |
| 90 | { |
| 91 | return arraySize >= 1; |
| 92 | } |
| 93 | |
| 94 | int Uniform::size() const |
| 95 | { |
| 96 | return arraySize > 0 ? arraySize : 1; |
| 97 | } |
| 98 | |
| 99 | int Uniform::registerCount() const |
| 100 | { |
| 101 | return size() * VariableRegisterCount(type); |
| 102 | } |
| 103 | |
| 104 | UniformBlock::UniformBlock(const std::string &name, unsigned int elementIndex, unsigned int dataSize, std::vector<unsigned int> memberUniformIndexes) : |
| 105 | name(name), elementIndex(elementIndex), dataSize(dataSize), memberUniformIndexes(memberUniformIndexes), psRegisterIndex(GL_INVALID_INDEX), vsRegisterIndex(GL_INVALID_INDEX) |
| 106 | { |
| 107 | } |
| 108 | |
| 109 | void UniformBlock::setRegisterIndex(GLenum shader, unsigned int registerIndex) |
| 110 | { |
| 111 | switch(shader) |
| 112 | { |
| 113 | case GL_VERTEX_SHADER: |
| 114 | vsRegisterIndex = registerIndex; |
| 115 | break; |
| 116 | case GL_FRAGMENT_SHADER: |
| 117 | psRegisterIndex = registerIndex; |
| 118 | break; |
| 119 | default: |
| 120 | UNREACHABLE(shader); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | bool UniformBlock::isArrayElement() const |
| 125 | { |
| 126 | return elementIndex != GL_INVALID_INDEX; |
| 127 | } |
| 128 | |
| 129 | bool UniformBlock::isReferencedByVertexShader() const |
| 130 | { |
| 131 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 132 | } |
| 133 | |
| 134 | bool UniformBlock::isReferencedByFragmentShader() const |
| 135 | { |
| 136 | return psRegisterIndex != GL_INVALID_INDEX; |
| 137 | } |
| 138 | |
| 139 | UniformLocation::UniformLocation(const std::string &name, unsigned int element, unsigned int index) : name(name), element(element), index(index) |
| 140 | { |
| 141 | } |
| 142 | |
| 143 | LinkedVarying::LinkedVarying() |
| 144 | { |
| 145 | } |
| 146 | |
| 147 | LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, int reg, int col) |
| 148 | : name(name), type(type), size(size), reg(reg), col(col) |
| 149 | { |
| 150 | } |
| 151 | |
| 152 | Program::Program(ResourceManager *manager, GLuint handle) : serial(issueSerial()), resourceManager(manager), handle(handle) |
| 153 | { |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 154 | fragmentShader = 0; |
| 155 | vertexShader = 0; |
| 156 | pixelBinary = 0; |
| 157 | vertexBinary = 0; |
| 158 | |
| 159 | transformFeedbackBufferMode = GL_INTERLEAVED_ATTRIBS; |
| 160 | totalLinkedVaryingsComponents = 0; |
| 161 | |
| 162 | infoLog = 0; |
| 163 | validated = false; |
| 164 | |
| 165 | resetUniformBlockBindings(); |
| 166 | unlink(); |
| 167 | |
| 168 | orphaned = false; |
| 169 | retrievableBinary = false; |
| 170 | referenceCount = 0; |
| 171 | } |
| 172 | |
| 173 | Program::~Program() |
| 174 | { |
| 175 | unlink(); |
| 176 | |
| 177 | if(vertexShader) |
| 178 | { |
| 179 | vertexShader->release(); |
| 180 | } |
| 181 | |
| 182 | if(fragmentShader) |
| 183 | { |
| 184 | fragmentShader->release(); |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | bool Program::attachShader(Shader *shader) |
| 189 | { |
| 190 | if(shader->getType() == GL_VERTEX_SHADER) |
| 191 | { |
| 192 | if(vertexShader) |
| 193 | { |
| 194 | return false; |
| 195 | } |
| 196 | |
| 197 | vertexShader = (VertexShader*)shader; |
| 198 | vertexShader->addRef(); |
| 199 | } |
| 200 | else if(shader->getType() == GL_FRAGMENT_SHADER) |
| 201 | { |
| 202 | if(fragmentShader) |
| 203 | { |
| 204 | return false; |
| 205 | } |
| 206 | |
| 207 | fragmentShader = (FragmentShader*)shader; |
| 208 | fragmentShader->addRef(); |
| 209 | } |
| 210 | else UNREACHABLE(shader->getType()); |
| 211 | |
| 212 | return true; |
| 213 | } |
| 214 | |
| 215 | bool Program::detachShader(Shader *shader) |
| 216 | { |
| 217 | if(shader->getType() == GL_VERTEX_SHADER) |
| 218 | { |
| 219 | if(vertexShader != shader) |
| 220 | { |
| 221 | return false; |
| 222 | } |
| 223 | |
| 224 | vertexShader->release(); |
| 225 | vertexShader = 0; |
| 226 | } |
| 227 | else if(shader->getType() == GL_FRAGMENT_SHADER) |
| 228 | { |
| 229 | if(fragmentShader != shader) |
| 230 | { |
| 231 | return false; |
| 232 | } |
| 233 | |
| 234 | fragmentShader->release(); |
| 235 | fragmentShader = 0; |
| 236 | } |
| 237 | else UNREACHABLE(shader->getType()); |
| 238 | |
| 239 | return true; |
| 240 | } |
| 241 | |
| 242 | int Program::getAttachedShadersCount() const |
| 243 | { |
| 244 | return (vertexShader ? 1 : 0) + (fragmentShader ? 1 : 0); |
| 245 | } |
| 246 | |
| 247 | sw::PixelShader *Program::getPixelShader() |
| 248 | { |
| 249 | return pixelBinary; |
| 250 | } |
| 251 | |
| 252 | sw::VertexShader *Program::getVertexShader() |
| 253 | { |
| 254 | return vertexBinary; |
| 255 | } |
| 256 | |
Alexis Hetu | b3f5ed7 | 2017-08-16 16:37:19 -0400 | [diff] [blame] | 257 | GLint Program::getFragDataLocation(const GLchar *name) |
| 258 | { |
| 259 | if(name && linked) |
| 260 | { |
| 261 | std::string baseName(name); |
| 262 | unsigned int subscript = GL_INVALID_INDEX; |
| 263 | baseName = ParseUniformName(baseName, &subscript); |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 264 | for(auto const &input : fragmentShader->varyings) |
Alexis Hetu | b3f5ed7 | 2017-08-16 16:37:19 -0400 | [diff] [blame] | 265 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 266 | if(input.name == baseName) |
Alexis Hetu | b3f5ed7 | 2017-08-16 16:37:19 -0400 | [diff] [blame] | 267 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 268 | int rowCount = VariableRowCount(input.type); |
| 269 | int colCount = VariableColumnCount(input.type); |
| 270 | return (subscript == GL_INVALID_INDEX) ? input.reg : input.reg + (rowCount > 1 ? colCount * subscript : subscript); |
Alexis Hetu | b3f5ed7 | 2017-08-16 16:37:19 -0400 | [diff] [blame] | 271 | } |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | return -1; |
| 276 | } |
| 277 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 278 | void Program::bindAttributeLocation(GLuint index, const char *name) |
| 279 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 280 | attributeBinding[name] = index; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 281 | } |
| 282 | |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 283 | GLint Program::getAttributeLocation(const char *name) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 284 | { |
| 285 | if(name) |
| 286 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 287 | std::string strName(name); |
| 288 | for(auto const &it : linkedAttribute) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 289 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 290 | if(it.name == strName) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 291 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 292 | return getAttributeBinding(it); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 293 | } |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | return -1; |
| 298 | } |
| 299 | |
| 300 | int Program::getAttributeStream(int attributeIndex) |
| 301 | { |
| 302 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 303 | |
| 304 | return attributeStream[attributeIndex]; |
| 305 | } |
| 306 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 307 | // Returns the index of the texture image unit (0-19) corresponding to a sampler index (0-15 for the pixel shader and 0-3 for the vertex shader) |
| 308 | GLint Program::getSamplerMapping(sw::SamplerType type, unsigned int samplerIndex) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 309 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 310 | GLint logicalTextureUnit = -1; |
| 311 | |
| 312 | switch(type) |
| 313 | { |
| 314 | case sw::SAMPLER_PIXEL: |
| 315 | ASSERT(samplerIndex < sizeof(samplersPS) / sizeof(samplersPS[0])); |
| 316 | |
| 317 | if(samplersPS[samplerIndex].active) |
| 318 | { |
| 319 | logicalTextureUnit = samplersPS[samplerIndex].logicalTextureUnit; |
| 320 | } |
| 321 | break; |
| 322 | case sw::SAMPLER_VERTEX: |
| 323 | ASSERT(samplerIndex < sizeof(samplersVS) / sizeof(samplersVS[0])); |
| 324 | |
| 325 | if(samplersVS[samplerIndex].active) |
| 326 | { |
| 327 | logicalTextureUnit = samplersVS[samplerIndex].logicalTextureUnit; |
| 328 | } |
| 329 | break; |
| 330 | default: UNREACHABLE(type); |
| 331 | } |
| 332 | |
| 333 | if(logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS) |
| 334 | { |
| 335 | return logicalTextureUnit; |
| 336 | } |
| 337 | |
| 338 | return -1; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 339 | } |
| 340 | |
| 341 | // Returns the texture type for a given sampler type and index (0-15 for the pixel shader and 0-3 for the vertex shader) |
| 342 | TextureType Program::getSamplerTextureType(sw::SamplerType type, unsigned int samplerIndex) |
| 343 | { |
| 344 | switch(type) |
| 345 | { |
| 346 | case sw::SAMPLER_PIXEL: |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 347 | ASSERT(samplerIndex < sizeof(samplersPS)/sizeof(samplersPS[0])); |
| 348 | ASSERT(samplersPS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 349 | return samplersPS[samplerIndex].textureType; |
| 350 | case sw::SAMPLER_VERTEX: |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 351 | ASSERT(samplerIndex < sizeof(samplersVS)/sizeof(samplersVS[0])); |
| 352 | ASSERT(samplersVS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 353 | return samplersVS[samplerIndex].textureType; |
| 354 | default: UNREACHABLE(type); |
| 355 | } |
| 356 | |
| 357 | return TEXTURE_2D; |
| 358 | } |
| 359 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 360 | bool Program::isUniformDefined(const std::string &name) const |
| 361 | { |
| 362 | unsigned int subscript = GL_INVALID_INDEX; |
| 363 | std::string baseName = es2::ParseUniformName(name, &subscript); |
| 364 | |
| 365 | size_t numUniforms = uniformIndex.size(); |
| 366 | for(size_t location = 0; location < numUniforms; location++) |
| 367 | { |
| 368 | const unsigned int index = uniformIndex[location].index; |
| 369 | if((uniformIndex[location].name == baseName) && ((index == GL_INVALID_INDEX) || |
| 370 | ((uniforms[index]->isArray() && uniformIndex[location].element == subscript) || |
| 371 | (subscript == GL_INVALID_INDEX)))) |
| 372 | { |
| 373 | return true; |
| 374 | } |
| 375 | } |
| 376 | |
| 377 | return false; |
| 378 | } |
| 379 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 380 | GLint Program::getUniformLocation(const std::string &name) const |
| 381 | { |
Alexis Hetu | 53977f1 | 2016-06-27 16:04:31 -0400 | [diff] [blame] | 382 | unsigned int subscript = GL_INVALID_INDEX; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 383 | std::string baseName = es2::ParseUniformName(name, &subscript); |
| 384 | |
| 385 | size_t numUniforms = uniformIndex.size(); |
| 386 | for(size_t location = 0; location < numUniforms; location++) |
| 387 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 388 | const unsigned int index = uniformIndex[location].index; |
| 389 | if((index != GL_INVALID_INDEX) && (uniformIndex[location].name == baseName) && |
| 390 | ((uniforms[index]->isArray() && uniformIndex[location].element == subscript) || |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 391 | (subscript == GL_INVALID_INDEX))) |
| 392 | { |
| 393 | return (GLint)location; |
| 394 | } |
| 395 | } |
| 396 | |
| 397 | return -1; |
| 398 | } |
| 399 | |
| 400 | GLuint Program::getUniformIndex(const std::string &name) const |
| 401 | { |
Alexis Hetu | 53977f1 | 2016-06-27 16:04:31 -0400 | [diff] [blame] | 402 | unsigned int subscript = GL_INVALID_INDEX; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 403 | std::string baseName = es2::ParseUniformName(name, &subscript); |
| 404 | |
| 405 | // The app is not allowed to specify array indices other than 0 for arrays of basic types |
| 406 | if(subscript != 0 && subscript != GL_INVALID_INDEX) |
| 407 | { |
| 408 | return GL_INVALID_INDEX; |
| 409 | } |
| 410 | |
| 411 | size_t numUniforms = uniforms.size(); |
| 412 | for(GLuint index = 0; index < numUniforms; index++) |
| 413 | { |
| 414 | if(uniforms[index]->name == baseName) |
| 415 | { |
| 416 | if(uniforms[index]->isArray() || subscript == GL_INVALID_INDEX) |
| 417 | { |
| 418 | return index; |
| 419 | } |
| 420 | } |
| 421 | } |
| 422 | |
| 423 | return GL_INVALID_INDEX; |
| 424 | } |
| 425 | |
| 426 | void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const |
| 427 | { |
| 428 | ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); |
| 429 | |
| 430 | const UniformBlock &uniformBlock = *uniformBlocks[uniformBlockIndex]; |
| 431 | |
| 432 | switch(pname) |
| 433 | { |
| 434 | case GL_UNIFORM_BLOCK_DATA_SIZE: |
| 435 | *params = static_cast<GLint>(uniformBlock.dataSize); |
| 436 | break; |
| 437 | case GL_UNIFORM_BLOCK_NAME_LENGTH: |
| 438 | *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0)); |
| 439 | break; |
| 440 | case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: |
| 441 | *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size()); |
| 442 | break; |
| 443 | case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: |
| 444 | { |
| 445 | for(unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++) |
| 446 | { |
| 447 | params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]); |
| 448 | } |
| 449 | } |
| 450 | break; |
| 451 | case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: |
| 452 | *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader()); |
| 453 | break; |
| 454 | case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: |
| 455 | *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader()); |
| 456 | break; |
| 457 | default: UNREACHABLE(pname); |
| 458 | } |
| 459 | } |
| 460 | |
| 461 | GLuint Program::getUniformBlockIndex(const std::string &name) const |
| 462 | { |
Alexis Hetu | 53977f1 | 2016-06-27 16:04:31 -0400 | [diff] [blame] | 463 | unsigned int subscript = GL_INVALID_INDEX; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 464 | std::string baseName = es2::ParseUniformName(name, &subscript); |
| 465 | |
| 466 | size_t numUniformBlocks = getActiveUniformBlockCount(); |
| 467 | for(GLuint blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++) |
| 468 | { |
| 469 | const UniformBlock &uniformBlock = *uniformBlocks[blockIndex]; |
| 470 | if(uniformBlock.name == baseName) |
| 471 | { |
| 472 | const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0); |
| 473 | if(subscript == uniformBlock.elementIndex || arrayElementZero) |
| 474 | { |
| 475 | return blockIndex; |
| 476 | } |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | return GL_INVALID_INDEX; |
| 481 | } |
| 482 | |
| 483 | void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| 484 | { |
Alexis Hetu | 3eb573f | 2017-11-22 13:27:03 -0500 | [diff] [blame] | 485 | if(uniformBlockIndex >= getActiveUniformBlockCount()) |
| 486 | { |
| 487 | return error(GL_INVALID_VALUE); |
| 488 | } |
| 489 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 490 | uniformBlockBindings[uniformBlockIndex] = uniformBlockBinding; |
| 491 | } |
| 492 | |
| 493 | GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const |
| 494 | { |
Alexis Hetu | 48280a4 | 2017-11-30 15:04:39 -0500 | [diff] [blame] | 495 | if(uniformBlockIndex >= getActiveUniformBlockCount()) |
| 496 | { |
| 497 | return error(GL_INVALID_VALUE, GL_INVALID_INDEX); |
| 498 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 499 | return uniformBlockBindings[uniformBlockIndex]; |
| 500 | } |
| 501 | |
| 502 | void Program::resetUniformBlockBindings() |
| 503 | { |
| 504 | for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++) |
| 505 | { |
| 506 | uniformBlockBindings[blockId] = 0; |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | bool Program::setUniformfv(GLint location, GLsizei count, const GLfloat *v, int numElements) |
| 511 | { |
| 512 | ASSERT(numElements >= 1 && numElements <= 4); |
| 513 | |
| 514 | static GLenum floatType[] = { GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 }; |
| 515 | static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; |
| 516 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 517 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 518 | { |
| 519 | return false; |
| 520 | } |
| 521 | |
| 522 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 523 | targetUniform->dirty = true; |
| 524 | |
| 525 | int size = targetUniform->size(); |
| 526 | |
| 527 | if(size == 1 && count > 1) |
| 528 | { |
| 529 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 530 | } |
| 531 | |
| 532 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 533 | |
| 534 | int index = numElements - 1; |
| 535 | if(targetUniform->type == floatType[index]) |
| 536 | { |
| 537 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLfloat)* numElements, |
Nicolas Capens | f549e3b | 2017-01-24 08:53:47 -0800 | [diff] [blame] | 538 | v, numElements * sizeof(GLfloat) * count); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 539 | } |
| 540 | else if(targetUniform->type == boolType[index]) |
| 541 | { |
| 542 | GLboolean *boolParams = (GLboolean*)targetUniform->data + uniformIndex[location].element * numElements; |
| 543 | |
| 544 | for(int i = 0; i < count * numElements; i++) |
| 545 | { |
| 546 | boolParams[i] = (v[i] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 547 | } |
| 548 | } |
| 549 | else |
| 550 | { |
| 551 | return false; |
| 552 | } |
| 553 | |
| 554 | return true; |
| 555 | } |
| 556 | |
| 557 | bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 558 | { |
| 559 | return setUniformfv(location, count, v, 1); |
| 560 | } |
| 561 | |
| 562 | bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 563 | { |
| 564 | return setUniformfv(location, count, v, 2); |
| 565 | } |
| 566 | |
| 567 | bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 568 | { |
| 569 | return setUniformfv(location, count, v, 3); |
| 570 | } |
| 571 | |
| 572 | bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 573 | { |
| 574 | return setUniformfv(location, count, v, 4); |
| 575 | } |
| 576 | |
| 577 | bool Program::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum type) |
| 578 | { |
| 579 | int numElements; |
| 580 | switch(type) |
| 581 | { |
| 582 | case GL_FLOAT_MAT2: |
| 583 | numElements = 4; |
| 584 | break; |
| 585 | case GL_FLOAT_MAT2x3: |
| 586 | case GL_FLOAT_MAT3x2: |
| 587 | numElements = 6; |
| 588 | break; |
| 589 | case GL_FLOAT_MAT2x4: |
| 590 | case GL_FLOAT_MAT4x2: |
| 591 | numElements = 8; |
| 592 | break; |
| 593 | case GL_FLOAT_MAT3: |
| 594 | numElements = 9; |
| 595 | break; |
| 596 | case GL_FLOAT_MAT3x4: |
| 597 | case GL_FLOAT_MAT4x3: |
| 598 | numElements = 12; |
| 599 | break; |
| 600 | case GL_FLOAT_MAT4: |
| 601 | numElements = 16; |
| 602 | break; |
| 603 | default: |
| 604 | return false; |
| 605 | } |
| 606 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 607 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 608 | { |
| 609 | return false; |
| 610 | } |
| 611 | |
| 612 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 613 | targetUniform->dirty = true; |
| 614 | |
| 615 | if(targetUniform->type != type) |
| 616 | { |
| 617 | return false; |
| 618 | } |
| 619 | |
| 620 | int size = targetUniform->size(); |
| 621 | |
| 622 | if(size == 1 && count > 1) |
| 623 | { |
| 624 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 625 | } |
| 626 | |
| 627 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 628 | |
| 629 | GLfloat* dst = reinterpret_cast<GLfloat*>(targetUniform->data + uniformIndex[location].element * sizeof(GLfloat) * numElements); |
| 630 | |
| 631 | if(transpose == GL_FALSE) |
| 632 | { |
| 633 | memcpy(dst, value, numElements * sizeof(GLfloat) * count); |
| 634 | } |
| 635 | else |
| 636 | { |
| 637 | const int rowSize = VariableRowCount(type); |
| 638 | const int colSize = VariableColumnCount(type); |
| 639 | for(int n = 0; n < count; ++n) |
| 640 | { |
| 641 | for(int i = 0; i < colSize; ++i) |
| 642 | { |
| 643 | for(int j = 0; j < rowSize; ++j) |
| 644 | { |
| 645 | dst[i * rowSize + j] = value[j * colSize + i]; |
| 646 | } |
| 647 | } |
| 648 | dst += numElements; |
| 649 | value += numElements; |
| 650 | } |
| 651 | } |
| 652 | |
| 653 | |
| 654 | return true; |
| 655 | } |
| 656 | |
| 657 | bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 658 | { |
| 659 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT2); |
| 660 | } |
| 661 | |
| 662 | bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 663 | { |
| 664 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 665 | } |
| 666 | |
| 667 | bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 668 | { |
| 669 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 670 | } |
| 671 | |
| 672 | bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 673 | { |
| 674 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3); |
| 675 | } |
| 676 | |
| 677 | bool Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 678 | { |
| 679 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 680 | } |
| 681 | |
| 682 | bool Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 683 | { |
| 684 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 685 | } |
| 686 | |
| 687 | bool Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 688 | { |
| 689 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4); |
| 690 | } |
| 691 | |
| 692 | bool Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 693 | { |
| 694 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 695 | } |
| 696 | |
| 697 | bool Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 698 | { |
| 699 | return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 700 | } |
| 701 | |
| 702 | bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 703 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 704 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 705 | { |
| 706 | return false; |
| 707 | } |
| 708 | |
| 709 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 710 | targetUniform->dirty = true; |
| 711 | |
| 712 | int size = targetUniform->size(); |
| 713 | |
| 714 | if(size == 1 && count > 1) |
| 715 | { |
| 716 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 717 | } |
| 718 | |
| 719 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 720 | |
Alexis Hetu | 3eb573f | 2017-11-22 13:27:03 -0500 | [diff] [blame] | 721 | if(targetUniform->type == GL_INT || IsSamplerUniform(targetUniform->type)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 722 | { |
| 723 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLint), |
| 724 | v, sizeof(GLint) * count); |
| 725 | } |
| 726 | else if(targetUniform->type == GL_BOOL) |
| 727 | { |
| 728 | GLboolean *boolParams = new GLboolean[count]; |
| 729 | |
| 730 | for(int i = 0; i < count; i++) |
| 731 | { |
| 732 | if(v[i] == 0) |
| 733 | { |
| 734 | boolParams[i] = GL_FALSE; |
| 735 | } |
| 736 | else |
| 737 | { |
| 738 | boolParams[i] = GL_TRUE; |
| 739 | } |
| 740 | } |
| 741 | |
| 742 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLboolean), |
| 743 | boolParams, sizeof(GLboolean) * count); |
| 744 | |
| 745 | delete[] boolParams; |
| 746 | } |
| 747 | else |
| 748 | { |
| 749 | return false; |
| 750 | } |
| 751 | |
| 752 | return true; |
| 753 | } |
| 754 | |
| 755 | bool Program::setUniformiv(GLint location, GLsizei count, const GLint *v, int numElements) |
| 756 | { |
| 757 | static GLenum intType[] = { GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4 }; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 758 | static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; |
| 759 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 760 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 761 | { |
| 762 | return false; |
| 763 | } |
| 764 | |
| 765 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 766 | targetUniform->dirty = true; |
| 767 | |
| 768 | int size = targetUniform->size(); |
| 769 | |
| 770 | if(size == 1 && count > 1) |
| 771 | { |
| 772 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 773 | } |
| 774 | |
| 775 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 776 | |
| 777 | int index = numElements - 1; |
Alexis Hetu | 3eb573f | 2017-11-22 13:27:03 -0500 | [diff] [blame] | 778 | if(targetUniform->type == intType[index]) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 779 | { |
| 780 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLint)* numElements, |
| 781 | v, numElements * sizeof(GLint)* count); |
| 782 | } |
| 783 | else if(targetUniform->type == boolType[index]) |
| 784 | { |
| 785 | GLboolean *boolParams = new GLboolean[count * numElements]; |
| 786 | |
| 787 | for(int i = 0; i < count * numElements; i++) |
| 788 | { |
| 789 | boolParams[i] = (v[i] == 0) ? GL_FALSE : GL_TRUE; |
| 790 | } |
| 791 | |
| 792 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLboolean)* numElements, |
| 793 | boolParams, numElements * sizeof(GLboolean)* count); |
| 794 | |
| 795 | delete[] boolParams; |
| 796 | } |
| 797 | else |
| 798 | { |
| 799 | return false; |
| 800 | } |
| 801 | |
| 802 | return true; |
| 803 | } |
| 804 | |
| 805 | bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 806 | { |
| 807 | return setUniformiv(location, count, v, 2); |
| 808 | } |
| 809 | |
| 810 | bool Program::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 811 | { |
| 812 | return setUniformiv(location, count, v, 3); |
| 813 | } |
| 814 | |
| 815 | bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 816 | { |
| 817 | return setUniformiv(location, count, v, 4); |
| 818 | } |
| 819 | |
| 820 | bool Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 821 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 822 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 823 | { |
| 824 | return false; |
| 825 | } |
| 826 | |
| 827 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 828 | targetUniform->dirty = true; |
| 829 | |
| 830 | int size = targetUniform->size(); |
| 831 | |
| 832 | if(size == 1 && count > 1) |
| 833 | { |
| 834 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 835 | } |
| 836 | |
| 837 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 838 | |
Alexis Hetu | 3eb573f | 2017-11-22 13:27:03 -0500 | [diff] [blame] | 839 | if(targetUniform->type == GL_UNSIGNED_INT) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 840 | { |
| 841 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLuint), |
| 842 | v, sizeof(GLuint)* count); |
| 843 | } |
| 844 | else if(targetUniform->type == GL_BOOL) |
| 845 | { |
| 846 | GLboolean *boolParams = new GLboolean[count]; |
| 847 | |
| 848 | for(int i = 0; i < count; i++) |
| 849 | { |
| 850 | if(v[i] == 0) |
| 851 | { |
| 852 | boolParams[i] = GL_FALSE; |
| 853 | } |
| 854 | else |
| 855 | { |
| 856 | boolParams[i] = GL_TRUE; |
| 857 | } |
| 858 | } |
| 859 | |
| 860 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLboolean), |
| 861 | boolParams, sizeof(GLboolean)* count); |
| 862 | |
| 863 | delete[] boolParams; |
| 864 | } |
| 865 | else |
| 866 | { |
| 867 | return false; |
| 868 | } |
| 869 | |
| 870 | return true; |
| 871 | } |
| 872 | |
| 873 | bool Program::setUniformuiv(GLint location, GLsizei count, const GLuint *v, int numElements) |
| 874 | { |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 875 | static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4 }; |
| 876 | static GLenum boolType[] = { GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4 }; |
| 877 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 878 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 879 | { |
| 880 | return false; |
| 881 | } |
| 882 | |
| 883 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 884 | targetUniform->dirty = true; |
| 885 | |
| 886 | int size = targetUniform->size(); |
| 887 | |
| 888 | if(size == 1 && count > 1) |
| 889 | { |
| 890 | return false; // Attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 891 | } |
| 892 | |
| 893 | count = std::min(size - (int)uniformIndex[location].element, count); |
| 894 | |
| 895 | int index = numElements - 1; |
Alexis Hetu | 3eb573f | 2017-11-22 13:27:03 -0500 | [diff] [blame] | 896 | if(targetUniform->type == uintType[index]) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 897 | { |
| 898 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLuint)* numElements, |
| 899 | v, numElements * sizeof(GLuint)* count); |
| 900 | } |
| 901 | else if(targetUniform->type == boolType[index]) |
| 902 | { |
| 903 | GLboolean *boolParams = new GLboolean[count * numElements]; |
| 904 | |
| 905 | for(int i = 0; i < count * numElements; i++) |
| 906 | { |
| 907 | boolParams[i] = (v[i] == 0) ? GL_FALSE : GL_TRUE; |
| 908 | } |
| 909 | |
| 910 | memcpy(targetUniform->data + uniformIndex[location].element * sizeof(GLboolean)* numElements, |
| 911 | boolParams, numElements * sizeof(GLboolean)* count); |
| 912 | |
| 913 | delete[] boolParams; |
| 914 | } |
| 915 | else |
| 916 | { |
| 917 | return false; |
| 918 | } |
| 919 | |
| 920 | return true; |
| 921 | } |
| 922 | |
| 923 | bool Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 924 | { |
| 925 | return setUniformuiv(location, count, v, 2); |
| 926 | } |
| 927 | |
| 928 | bool Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 929 | { |
| 930 | return setUniformuiv(location, count, v, 3); |
| 931 | } |
| 932 | |
| 933 | bool Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 934 | { |
| 935 | return setUniformuiv(location, count, v, 4); |
| 936 | } |
| 937 | |
| 938 | bool Program::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
| 939 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 940 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 941 | { |
| 942 | return false; |
| 943 | } |
| 944 | |
| 945 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 946 | unsigned int count = UniformComponentCount(targetUniform->type); |
| 947 | |
| 948 | // Sized query - ensure the provided buffer is large enough |
| 949 | if(bufSize && static_cast<unsigned int>(*bufSize) < count * sizeof(GLfloat)) |
| 950 | { |
| 951 | return false; |
| 952 | } |
| 953 | |
| 954 | switch(UniformComponentType(targetUniform->type)) |
| 955 | { |
| 956 | case GL_BOOL: |
| 957 | { |
| 958 | GLboolean *boolParams = (GLboolean*)targetUniform->data + uniformIndex[location].element * count; |
| 959 | |
| 960 | for(unsigned int i = 0; i < count; i++) |
| 961 | { |
| 962 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 963 | } |
| 964 | } |
| 965 | break; |
| 966 | case GL_FLOAT: |
| 967 | memcpy(params, targetUniform->data + uniformIndex[location].element * count * sizeof(GLfloat), |
| 968 | count * sizeof(GLfloat)); |
| 969 | break; |
| 970 | case GL_INT: |
| 971 | { |
| 972 | GLint *intParams = (GLint*)targetUniform->data + uniformIndex[location].element * count; |
| 973 | |
| 974 | for(unsigned int i = 0; i < count; i++) |
| 975 | { |
| 976 | params[i] = (float)intParams[i]; |
| 977 | } |
| 978 | } |
| 979 | break; |
| 980 | case GL_UNSIGNED_INT: |
| 981 | { |
| 982 | GLuint *uintParams = (GLuint*)targetUniform->data + uniformIndex[location].element * count; |
| 983 | |
| 984 | for(unsigned int i = 0; i < count; i++) |
| 985 | { |
| 986 | params[i] = (float)uintParams[i]; |
| 987 | } |
| 988 | } |
| 989 | break; |
| 990 | default: UNREACHABLE(targetUniform->type); |
| 991 | } |
| 992 | |
| 993 | return true; |
| 994 | } |
| 995 | |
| 996 | bool Program::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
| 997 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 998 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 999 | { |
| 1000 | return false; |
| 1001 | } |
| 1002 | |
| 1003 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 1004 | unsigned int count = UniformComponentCount(targetUniform->type); |
| 1005 | |
| 1006 | // Sized query - ensure the provided buffer is large enough |
| 1007 | if(bufSize && static_cast<unsigned int>(*bufSize) < count * sizeof(GLint)) |
| 1008 | { |
| 1009 | return false; |
| 1010 | } |
| 1011 | |
| 1012 | switch(UniformComponentType(targetUniform->type)) |
| 1013 | { |
| 1014 | case GL_BOOL: |
| 1015 | { |
| 1016 | GLboolean *boolParams = targetUniform->data + uniformIndex[location].element * count; |
| 1017 | |
| 1018 | for(unsigned int i = 0; i < count; i++) |
| 1019 | { |
| 1020 | params[i] = (GLint)boolParams[i]; |
| 1021 | } |
| 1022 | } |
| 1023 | break; |
| 1024 | case GL_FLOAT: |
| 1025 | { |
| 1026 | GLfloat *floatParams = (GLfloat*)targetUniform->data + uniformIndex[location].element * count; |
| 1027 | |
| 1028 | for(unsigned int i = 0; i < count; i++) |
| 1029 | { |
| 1030 | params[i] = (GLint)floatParams[i]; |
| 1031 | } |
| 1032 | } |
| 1033 | break; |
| 1034 | case GL_INT: |
| 1035 | case GL_UNSIGNED_INT: |
| 1036 | memcpy(params, targetUniform->data + uniformIndex[location].element * count * sizeof(GLint), |
| 1037 | count * sizeof(GLint)); |
| 1038 | break; |
| 1039 | default: UNREACHABLE(targetUniform->type); |
| 1040 | } |
| 1041 | |
| 1042 | return true; |
| 1043 | } |
| 1044 | |
| 1045 | bool Program::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params) |
| 1046 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 1047 | if(location < 0 || location >= (int)uniformIndex.size() || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1048 | { |
| 1049 | return false; |
| 1050 | } |
| 1051 | |
| 1052 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 1053 | unsigned int count = UniformComponentCount(targetUniform->type); |
| 1054 | |
| 1055 | // Sized query - ensure the provided buffer is large enough |
| 1056 | if(bufSize && static_cast<unsigned int>(*bufSize) < count * sizeof(GLuint)) |
| 1057 | { |
| 1058 | return false; |
| 1059 | } |
| 1060 | |
| 1061 | switch(UniformComponentType(targetUniform->type)) |
| 1062 | { |
| 1063 | case GL_BOOL: |
| 1064 | { |
| 1065 | GLboolean *boolParams = targetUniform->data + uniformIndex[location].element * count; |
| 1066 | |
| 1067 | for(unsigned int i = 0; i < count; i++) |
| 1068 | { |
| 1069 | params[i] = (GLuint)boolParams[i]; |
| 1070 | } |
| 1071 | } |
| 1072 | break; |
| 1073 | case GL_FLOAT: |
| 1074 | { |
| 1075 | GLfloat *floatParams = (GLfloat*)targetUniform->data + uniformIndex[location].element * count; |
| 1076 | |
| 1077 | for(unsigned int i = 0; i < count; i++) |
| 1078 | { |
| 1079 | params[i] = (GLuint)floatParams[i]; |
| 1080 | } |
| 1081 | } |
| 1082 | break; |
| 1083 | case GL_INT: |
| 1084 | case GL_UNSIGNED_INT: |
| 1085 | memcpy(params, targetUniform->data + uniformIndex[location].element * count * sizeof(GLuint), |
| 1086 | count * sizeof(GLuint)); |
| 1087 | break; |
| 1088 | default: UNREACHABLE(targetUniform->type); |
| 1089 | } |
| 1090 | |
| 1091 | return true; |
| 1092 | } |
| 1093 | |
| 1094 | void Program::dirtyAllUniforms() |
| 1095 | { |
| 1096 | size_t numUniforms = uniforms.size(); |
| 1097 | for(size_t index = 0; index < numUniforms; index++) |
| 1098 | { |
| 1099 | uniforms[index]->dirty = true; |
| 1100 | } |
| 1101 | } |
| 1102 | |
| 1103 | // Applies all the uniforms set for this program object to the device |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1104 | void Program::applyUniforms(Device *device) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1105 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1106 | GLint numUniforms = static_cast<GLint>(uniformIndex.size()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1107 | for(GLint location = 0; location < numUniforms; location++) |
| 1108 | { |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 1109 | if((uniformIndex[location].element != 0) || (uniformIndex[location].index == GL_INVALID_INDEX)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1110 | { |
| 1111 | continue; |
| 1112 | } |
| 1113 | |
| 1114 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 1115 | |
| 1116 | if(targetUniform->dirty && (targetUniform->blockInfo.index == -1)) |
| 1117 | { |
| 1118 | GLsizei size = targetUniform->size(); |
| 1119 | GLfloat *f = (GLfloat*)targetUniform->data; |
| 1120 | GLint *i = (GLint*)targetUniform->data; |
| 1121 | GLuint *ui = (GLuint*)targetUniform->data; |
| 1122 | GLboolean *b = (GLboolean*)targetUniform->data; |
| 1123 | |
| 1124 | switch(targetUniform->type) |
| 1125 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1126 | case GL_BOOL: applyUniform1bv(device, location, size, b); break; |
| 1127 | case GL_BOOL_VEC2: applyUniform2bv(device, location, size, b); break; |
| 1128 | case GL_BOOL_VEC3: applyUniform3bv(device, location, size, b); break; |
| 1129 | case GL_BOOL_VEC4: applyUniform4bv(device, location, size, b); break; |
| 1130 | case GL_FLOAT: applyUniform1fv(device, location, size, f); break; |
| 1131 | case GL_FLOAT_VEC2: applyUniform2fv(device, location, size, f); break; |
| 1132 | case GL_FLOAT_VEC3: applyUniform3fv(device, location, size, f); break; |
| 1133 | case GL_FLOAT_VEC4: applyUniform4fv(device, location, size, f); break; |
| 1134 | case GL_FLOAT_MAT2: applyUniformMatrix2fv(device, location, size, f); break; |
| 1135 | case GL_FLOAT_MAT2x3: applyUniformMatrix2x3fv(device, location, size, f); break; |
| 1136 | case GL_FLOAT_MAT2x4: applyUniformMatrix2x4fv(device, location, size, f); break; |
| 1137 | case GL_FLOAT_MAT3x2: applyUniformMatrix3x2fv(device, location, size, f); break; |
| 1138 | case GL_FLOAT_MAT3: applyUniformMatrix3fv(device, location, size, f); break; |
| 1139 | case GL_FLOAT_MAT3x4: applyUniformMatrix3x4fv(device, location, size, f); break; |
| 1140 | case GL_FLOAT_MAT4x2: applyUniformMatrix4x2fv(device, location, size, f); break; |
| 1141 | case GL_FLOAT_MAT4x3: applyUniformMatrix4x3fv(device, location, size, f); break; |
| 1142 | case GL_FLOAT_MAT4: applyUniformMatrix4fv(device, location, size, f); break; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1143 | case GL_SAMPLER_2D: |
| 1144 | case GL_SAMPLER_CUBE: |
| 1145 | case GL_SAMPLER_EXTERNAL_OES: |
| 1146 | case GL_SAMPLER_3D_OES: |
| 1147 | case GL_SAMPLER_2D_ARRAY: |
| 1148 | case GL_SAMPLER_2D_SHADOW: |
| 1149 | case GL_SAMPLER_CUBE_SHADOW: |
| 1150 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 1151 | case GL_INT_SAMPLER_2D: |
| 1152 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 1153 | case GL_INT_SAMPLER_CUBE: |
| 1154 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 1155 | case GL_INT_SAMPLER_3D: |
| 1156 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 1157 | case GL_INT_SAMPLER_2D_ARRAY: |
| 1158 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1159 | case GL_INT: applyUniform1iv(device, location, size, i); break; |
| 1160 | case GL_INT_VEC2: applyUniform2iv(device, location, size, i); break; |
| 1161 | case GL_INT_VEC3: applyUniform3iv(device, location, size, i); break; |
| 1162 | case GL_INT_VEC4: applyUniform4iv(device, location, size, i); break; |
| 1163 | case GL_UNSIGNED_INT: applyUniform1uiv(device, location, size, ui); break; |
| 1164 | case GL_UNSIGNED_INT_VEC2: applyUniform2uiv(device, location, size, ui); break; |
| 1165 | case GL_UNSIGNED_INT_VEC3: applyUniform3uiv(device, location, size, ui); break; |
| 1166 | case GL_UNSIGNED_INT_VEC4: applyUniform4uiv(device, location, size, ui); break; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1167 | default: |
| 1168 | UNREACHABLE(targetUniform->type); |
| 1169 | } |
| 1170 | |
| 1171 | targetUniform->dirty = false; |
| 1172 | } |
| 1173 | } |
| 1174 | } |
| 1175 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1176 | void Program::applyUniformBuffers(Device *device, BufferBinding* uniformBuffers) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1177 | { |
| 1178 | GLint vertexUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; |
| 1179 | GLint fragmentUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; |
| 1180 | |
| 1181 | for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++) |
| 1182 | { |
| 1183 | vertexUniformBuffers[bufferBindingIndex] = -1; |
| 1184 | } |
| 1185 | |
| 1186 | for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++) |
| 1187 | { |
| 1188 | fragmentUniformBuffers[bufferBindingIndex] = -1; |
| 1189 | } |
| 1190 | |
| 1191 | int vertexUniformBufferIndex = 0; |
| 1192 | int fragmentUniformBufferIndex = 0; |
| 1193 | for(unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); uniformBlockIndex++) |
| 1194 | { |
| 1195 | UniformBlock &uniformBlock = *uniformBlocks[uniformBlockIndex]; |
| 1196 | |
| 1197 | // Unnecessary to apply an unreferenced standard or shared UBO |
| 1198 | if(!uniformBlock.isReferencedByVertexShader() && !uniformBlock.isReferencedByFragmentShader()) |
| 1199 | { |
| 1200 | continue; |
| 1201 | } |
| 1202 | |
| 1203 | GLuint blockBinding = uniformBlockBindings[uniformBlockIndex]; |
| 1204 | |
| 1205 | if(uniformBlock.isReferencedByVertexShader()) |
| 1206 | { |
| 1207 | vertexUniformBuffers[vertexUniformBufferIndex++] = blockBinding; |
| 1208 | } |
| 1209 | |
| 1210 | if(uniformBlock.isReferencedByFragmentShader()) |
| 1211 | { |
| 1212 | fragmentUniformBuffers[fragmentUniformBufferIndex++] = blockBinding; |
| 1213 | } |
| 1214 | } |
| 1215 | |
| 1216 | for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++) |
| 1217 | { |
| 1218 | int index = vertexUniformBuffers[bufferBindingIndex]; |
Alexis Hetu | 20c0f65 | 2016-09-21 09:11:44 -0400 | [diff] [blame] | 1219 | Buffer* vsBuffer = (index != -1) ? (Buffer*)uniformBuffers[index].get() : nullptr; |
| 1220 | device->VertexProcessor::setUniformBuffer(bufferBindingIndex, |
| 1221 | vsBuffer ? vsBuffer->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0); |
| 1222 | index = fragmentUniformBuffers[bufferBindingIndex]; |
| 1223 | Buffer* psBuffer = (index != -1) ? (Buffer*)uniformBuffers[index].get() : nullptr; |
| 1224 | device->PixelProcessor::setUniformBuffer(bufferBindingIndex, |
| 1225 | psBuffer ? psBuffer->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1226 | } |
| 1227 | } |
| 1228 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1229 | void Program::applyTransformFeedback(Device *device, TransformFeedback* transformFeedback) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1230 | { |
| 1231 | // Make sure the flags will fit in a 64 bit unsigned int variable |
| 1232 | ASSERT(sw::max<int>(MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS) <= 64); |
| 1233 | |
| 1234 | BufferBinding* transformFeedbackBuffers = (transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) ? transformFeedback->getBuffers() : nullptr; |
| 1235 | |
| 1236 | uint64_t enableTransformFeedback = 0; |
| 1237 | if(!transformFeedbackBuffers) |
| 1238 | { |
| 1239 | for(unsigned int index = 0; index < sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS; ++index) |
| 1240 | { |
| 1241 | device->VertexProcessor::setTransformFeedbackBuffer(index, nullptr, 0, 0, 0, 0, 0); |
| 1242 | } |
| 1243 | device->VertexProcessor::enableTransformFeedback(enableTransformFeedback); |
| 1244 | return; |
| 1245 | } |
| 1246 | |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1247 | unsigned int maxVaryings = static_cast<unsigned int>(transformFeedbackLinkedVaryings.size()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1248 | switch(transformFeedbackBufferMode) |
| 1249 | { |
| 1250 | case GL_SEPARATE_ATTRIBS: |
| 1251 | { |
| 1252 | maxVaryings = sw::min(maxVaryings, (unsigned int)MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS); |
| 1253 | // Attribs go to separate buffers |
| 1254 | for(unsigned int index = 0; index < maxVaryings; ++index) |
| 1255 | { |
| 1256 | int size = transformFeedbackLinkedVaryings[index].size; |
| 1257 | int rowCount = VariableRowCount(transformFeedbackLinkedVaryings[index].type); |
| 1258 | int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); |
| 1259 | int nbRegs = rowCount > 1 ? colCount * size : size; |
| 1260 | int nbComponentsPerReg = rowCount > 1 ? rowCount : colCount; |
| 1261 | int componentStride = rowCount * colCount * size; |
| 1262 | int baseOffset = transformFeedback->vertexOffset() * componentStride * sizeof(float); |
| 1263 | device->VertexProcessor::setTransformFeedbackBuffer(index, |
| 1264 | transformFeedbackBuffers[index].get()->getResource(), |
| 1265 | transformFeedbackBuffers[index].getOffset() + baseOffset, |
| 1266 | transformFeedbackLinkedVaryings[index].reg * 4 + transformFeedbackLinkedVaryings[index].col, |
| 1267 | nbRegs, nbComponentsPerReg, componentStride); |
| 1268 | enableTransformFeedback |= 1ULL << index; |
| 1269 | } |
| 1270 | } |
| 1271 | break; |
| 1272 | case GL_INTERLEAVED_ATTRIBS: |
| 1273 | { |
| 1274 | // OpenGL ES 3.0.4 spec, section 2.15.2: |
| 1275 | // In INTERLEAVED_ATTRIBS mode, the values of one or more output variables |
| 1276 | // written by a vertex shader are written, interleaved, into the buffer object |
| 1277 | // bound to the first transform feedback binding point (index = 0). |
| 1278 | sw::Resource* resource = transformFeedbackBuffers[0].get()->getResource(); |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1279 | int componentStride = static_cast<int>(totalLinkedVaryingsComponents); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1280 | int baseOffset = transformFeedbackBuffers[0].getOffset() + (transformFeedback->vertexOffset() * componentStride * sizeof(float)); |
| 1281 | maxVaryings = sw::min(maxVaryings, (unsigned int)sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS); |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1282 | int totalComponents = 0; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1283 | for(unsigned int index = 0; index < maxVaryings; ++index) |
| 1284 | { |
| 1285 | int size = transformFeedbackLinkedVaryings[index].size; |
| 1286 | int rowCount = VariableRowCount(transformFeedbackLinkedVaryings[index].type); |
| 1287 | int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); |
| 1288 | int nbRegs = rowCount > 1 ? colCount * size : size; |
| 1289 | int nbComponentsPerReg = rowCount > 1 ? rowCount : colCount; |
| 1290 | device->VertexProcessor::setTransformFeedbackBuffer(index, resource, |
| 1291 | baseOffset + (totalComponents * sizeof(float)), |
| 1292 | transformFeedbackLinkedVaryings[index].reg * 4 + transformFeedbackLinkedVaryings[index].col, |
| 1293 | nbRegs, nbComponentsPerReg, componentStride); |
| 1294 | totalComponents += rowCount * colCount * size; |
| 1295 | enableTransformFeedback |= 1ULL << index; |
| 1296 | } |
| 1297 | } |
| 1298 | break; |
| 1299 | default: |
| 1300 | UNREACHABLE(transformFeedbackBufferMode); |
| 1301 | break; |
| 1302 | } |
| 1303 | |
| 1304 | // Unset all other transform feedback buffers |
| 1305 | for(unsigned int index = maxVaryings; index < sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS; ++index) |
| 1306 | { |
| 1307 | device->VertexProcessor::setTransformFeedbackBuffer(index, nullptr, 0, 0, 0, 0, 0); |
| 1308 | } |
| 1309 | |
| 1310 | device->VertexProcessor::enableTransformFeedback(enableTransformFeedback); |
| 1311 | } |
| 1312 | |
| 1313 | bool Program::linkVaryings() |
| 1314 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1315 | glsl::VaryingList &psVaryings = fragmentShader->varyings; |
| 1316 | glsl::VaryingList &vsVaryings = vertexShader->varyings; |
| 1317 | |
| 1318 | for(auto const &input : psVaryings) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1319 | { |
| 1320 | bool matched = false; |
| 1321 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1322 | for(auto const &output : vsVaryings) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1323 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1324 | if(output.name == input.name) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1325 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1326 | if(output.type != input.type || output.size() != input.size()) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1327 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1328 | appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output.name.c_str()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1329 | |
| 1330 | return false; |
| 1331 | } |
| 1332 | |
| 1333 | matched = true; |
| 1334 | break; |
| 1335 | } |
| 1336 | } |
| 1337 | |
| 1338 | if(!matched) |
| 1339 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1340 | appendToInfoLog("Fragment varying %s does not match any vertex varying", input.name.c_str()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1341 | |
| 1342 | return false; |
| 1343 | } |
| 1344 | } |
| 1345 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1346 | for(auto const &output : vsVaryings) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1347 | { |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1348 | bool matched = false; |
| 1349 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1350 | for(auto const &input : psVaryings) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1351 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1352 | if(output.name == input.name) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1353 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1354 | int in = input.reg; |
| 1355 | int out = output.reg; |
| 1356 | int components = VariableRegisterSize(output.type); |
| 1357 | int registers = VariableRegisterCount(output.type) * output.size(); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1358 | |
| 1359 | ASSERT(in >= 0); |
| 1360 | |
| 1361 | if(in + registers > MAX_VARYING_VECTORS) |
| 1362 | { |
| 1363 | appendToInfoLog("Too many varyings"); |
| 1364 | return false; |
| 1365 | } |
| 1366 | |
| 1367 | if(out >= 0) |
| 1368 | { |
| 1369 | if(out + registers > MAX_VARYING_VECTORS) |
| 1370 | { |
| 1371 | appendToInfoLog("Too many varyings"); |
| 1372 | return false; |
| 1373 | } |
| 1374 | |
| 1375 | for(int i = 0; i < registers; i++) |
| 1376 | { |
Alexis Hetu | 02ad0aa | 2016-08-02 11:18:14 -0400 | [diff] [blame] | 1377 | vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, in + i, pixelBinary->getInput(in + i, 0).flat)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1378 | } |
| 1379 | } |
| 1380 | else // Vertex varying is declared but not written to |
| 1381 | { |
| 1382 | for(int i = 0; i < registers; i++) |
| 1383 | { |
Alexis Hetu | 02ad0aa | 2016-08-02 11:18:14 -0400 | [diff] [blame] | 1384 | pixelBinary->setInput(in + i, components, sw::Shader::Semantic()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1385 | } |
| 1386 | } |
| 1387 | |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1388 | matched = true; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1389 | break; |
| 1390 | } |
| 1391 | } |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1392 | |
Alexis Hetu | ec92f3c | 2017-05-23 17:10:09 -0400 | [diff] [blame] | 1393 | if(!matched) |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1394 | { |
Alexis Hetu | ec92f3c | 2017-05-23 17:10:09 -0400 | [diff] [blame] | 1395 | // For openGL ES 3.0, we need to still add the vertex shader outputs for unmatched varyings, for transform feedback. |
| 1396 | for(const std::string &indexedTfVaryingName : transformFeedbackVaryings) |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1397 | { |
Alexis Hetu | ec92f3c | 2017-05-23 17:10:09 -0400 | [diff] [blame] | 1398 | std::string tfVaryingName = es2::ParseUniformName(indexedTfVaryingName, nullptr); |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1399 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1400 | if(tfVaryingName == output.name) |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1401 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1402 | int out = output.reg; |
| 1403 | int components = VariableRegisterSize(output.type); |
| 1404 | int registers = VariableRegisterCount(output.type) * output.size(); |
Alexis Hetu | ec92f3c | 2017-05-23 17:10:09 -0400 | [diff] [blame] | 1405 | |
| 1406 | if(out >= 0) |
| 1407 | { |
| 1408 | if(out + registers > MAX_VARYING_VECTORS) |
| 1409 | { |
| 1410 | appendToInfoLog("Too many varyings"); |
| 1411 | return false; |
| 1412 | } |
| 1413 | |
| 1414 | for(int i = 0; i < registers; i++) |
| 1415 | { |
| 1416 | vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR)); |
| 1417 | } |
| 1418 | } |
| 1419 | break; |
Alexis Hetu | 144974d | 2016-04-05 17:31:32 -0400 | [diff] [blame] | 1420 | } |
| 1421 | } |
| 1422 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1423 | } |
| 1424 | |
| 1425 | return true; |
| 1426 | } |
| 1427 | |
| 1428 | bool Program::linkTransformFeedback() |
| 1429 | { |
| 1430 | size_t totalComponents = 0; |
| 1431 | totalLinkedVaryingsComponents = 0; |
| 1432 | |
| 1433 | std::set<std::string> uniqueNames; |
| 1434 | |
| 1435 | for(const std::string &indexedTfVaryingName : transformFeedbackVaryings) |
| 1436 | { |
Alexis Hetu | 53977f1 | 2016-06-27 16:04:31 -0400 | [diff] [blame] | 1437 | unsigned int subscript = GL_INVALID_INDEX; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1438 | std::string tfVaryingName = es2::ParseUniformName(indexedTfVaryingName, &subscript); |
| 1439 | bool hasSubscript = (subscript != GL_INVALID_INDEX); |
| 1440 | |
| 1441 | if(tfVaryingName.find('[') != std::string::npos) |
| 1442 | { |
| 1443 | appendToInfoLog("Capture of array sub-elements is undefined and not supported."); |
| 1444 | return false; |
| 1445 | } |
| 1446 | |
| 1447 | bool found = false; |
| 1448 | for(const glsl::Varying varying : vertexShader->varyings) |
| 1449 | { |
| 1450 | if(tfVaryingName == varying.name) |
| 1451 | { |
| 1452 | if(uniqueNames.count(indexedTfVaryingName) > 0) |
| 1453 | { |
| 1454 | appendToInfoLog("Two transform feedback varyings specify the same output variable (%s)", indexedTfVaryingName.c_str()); |
| 1455 | return false; |
| 1456 | } |
| 1457 | uniqueNames.insert(indexedTfVaryingName); |
| 1458 | |
| 1459 | if(hasSubscript && ((static_cast<int>(subscript)) >= varying.size())) |
| 1460 | { |
| 1461 | appendToInfoLog("Specified transform feedback varying index out of bounds (%s)", indexedTfVaryingName.c_str()); |
| 1462 | return false; |
| 1463 | } |
| 1464 | |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1465 | int size = hasSubscript ? 1 : varying.size(); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1466 | |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 1467 | int rowCount = VariableRowCount(varying.type); |
| 1468 | int colCount = VariableColumnCount(varying.type); |
| 1469 | int componentCount = rowCount * colCount * size; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1470 | if(transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS && |
| 1471 | componentCount > sw::MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS) |
| 1472 | { |
| 1473 | appendToInfoLog("Transform feedback varying's %s components (%d) exceed the maximum separate components (%d).", |
| 1474 | varying.name.c_str(), componentCount, sw::MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS); |
| 1475 | return false; |
| 1476 | } |
| 1477 | |
| 1478 | totalComponents += componentCount; |
| 1479 | |
| 1480 | int reg = varying.reg; |
| 1481 | if(hasSubscript) |
| 1482 | { |
| 1483 | reg += rowCount > 1 ? colCount * subscript : subscript; |
| 1484 | } |
| 1485 | int col = varying.col; |
| 1486 | if(tfVaryingName == "gl_PointSize") |
| 1487 | { |
| 1488 | // Point size is stored in the y element of the vector, not the x element |
| 1489 | col = 1; // FIXME: varying.col could already contain this information |
| 1490 | } |
| 1491 | transformFeedbackLinkedVaryings.push_back(LinkedVarying(varying.name, varying.type, size, reg, col)); |
| 1492 | |
| 1493 | found = true; |
| 1494 | break; |
| 1495 | } |
| 1496 | } |
| 1497 | |
| 1498 | if(!found) |
| 1499 | { |
| 1500 | appendToInfoLog("Transform feedback varying %s does not exist in the vertex shader.", tfVaryingName.c_str()); |
| 1501 | return false; |
| 1502 | } |
| 1503 | } |
| 1504 | |
| 1505 | if(transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && |
| 1506 | totalComponents > sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS) |
| 1507 | { |
| 1508 | appendToInfoLog("Transform feedback varying total components (%d) exceed the maximum separate components (%d).", |
| 1509 | totalComponents, sw::MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS); |
| 1510 | return false; |
| 1511 | } |
| 1512 | |
| 1513 | totalLinkedVaryingsComponents = totalComponents; |
| 1514 | |
| 1515 | return true; |
| 1516 | } |
| 1517 | |
| 1518 | // Links the code of the vertex and pixel shader by matching up their varyings, |
| 1519 | // compiling them into binaries, determining the attribute mappings, and collecting |
| 1520 | // a list of uniforms |
| 1521 | void Program::link() |
| 1522 | { |
| 1523 | unlink(); |
| 1524 | |
| 1525 | resetUniformBlockBindings(); |
| 1526 | |
| 1527 | if(!fragmentShader || !fragmentShader->isCompiled()) |
| 1528 | { |
| 1529 | return; |
| 1530 | } |
| 1531 | |
| 1532 | if(!vertexShader || !vertexShader->isCompiled()) |
| 1533 | { |
| 1534 | return; |
| 1535 | } |
| 1536 | |
| 1537 | vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); |
| 1538 | pixelBinary = new sw::PixelShader(fragmentShader->getPixelShader()); |
| 1539 | |
| 1540 | if(!linkVaryings()) |
| 1541 | { |
| 1542 | return; |
| 1543 | } |
| 1544 | |
| 1545 | if(!linkAttributes()) |
| 1546 | { |
| 1547 | return; |
| 1548 | } |
| 1549 | |
| 1550 | // Link uniform blocks before uniforms to make it easy to assign block indices to fields |
| 1551 | if(!linkUniformBlocks(vertexShader, fragmentShader)) |
| 1552 | { |
| 1553 | return; |
| 1554 | } |
| 1555 | |
| 1556 | if(!linkUniforms(fragmentShader)) |
| 1557 | { |
| 1558 | return; |
| 1559 | } |
| 1560 | |
| 1561 | if(!linkUniforms(vertexShader)) |
| 1562 | { |
| 1563 | return; |
| 1564 | } |
| 1565 | |
| 1566 | if(!linkTransformFeedback()) |
| 1567 | { |
| 1568 | return; |
| 1569 | } |
| 1570 | |
| 1571 | linked = true; // Success |
| 1572 | } |
| 1573 | |
| 1574 | // Determines the mapping between GL attributes and vertex stream usage indices |
| 1575 | bool Program::linkAttributes() |
| 1576 | { |
| 1577 | unsigned int usedLocations = 0; |
| 1578 | |
| 1579 | // Link attributes that have a binding location |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1580 | for(auto const &attribute : vertexShader->activeAttributes) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1581 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1582 | int location = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attributeBinding[attribute.name] : -1; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1583 | |
| 1584 | if(location != -1) // Set by glBindAttribLocation |
| 1585 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1586 | int rows = VariableRegisterCount(attribute.type); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1587 | |
| 1588 | if(rows + location > MAX_VERTEX_ATTRIBS) |
| 1589 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1590 | appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1591 | return false; |
| 1592 | } |
| 1593 | |
| 1594 | // In GLSL 3.00, attribute aliasing produces a link error |
| 1595 | // In GLSL 1.00, attribute aliasing is allowed |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1596 | if(vertexShader->getShaderVersion() >= 300) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1597 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1598 | for(auto const &it : linkedAttribute) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1599 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1600 | int itLocStart = getAttributeBinding(it); |
| 1601 | ASSERT(itLocStart >= 0); |
| 1602 | int itLocEnd = itLocStart + VariableRegisterCount(it.type); |
| 1603 | for(int i = 0; i < rows; i++) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1604 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1605 | int loc = location + i; |
| 1606 | if((loc >= itLocStart) && (loc < itLocEnd)) |
| 1607 | { |
| 1608 | appendToInfoLog("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), it.name.c_str(), location); |
| 1609 | return false; |
| 1610 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1611 | } |
| 1612 | } |
| 1613 | } |
| 1614 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1615 | linkedAttributeLocation[attribute.name] = location; |
| 1616 | linkedAttribute.push_back(attribute); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1617 | for(int i = 0; i < rows; i++) |
| 1618 | { |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1619 | usedLocations |= 1 << (location + i); |
| 1620 | } |
| 1621 | } |
| 1622 | } |
| 1623 | |
| 1624 | // Link attributes that don't have a binding location |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1625 | for(auto const &attribute : vertexShader->activeAttributes) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1626 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1627 | int location = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attributeBinding[attribute.name] : -1; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1628 | |
| 1629 | if(location == -1) // Not set by glBindAttribLocation |
| 1630 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1631 | int rows = VariableRegisterCount(attribute.type); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1632 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
| 1633 | |
| 1634 | if(availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
| 1635 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1636 | appendToInfoLog("Too many active attributes (%s)", attribute.name.c_str()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1637 | return false; // Fail to link |
| 1638 | } |
| 1639 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1640 | linkedAttributeLocation[attribute.name] = availableIndex; |
| 1641 | linkedAttribute.push_back(attribute); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1642 | } |
| 1643 | } |
| 1644 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1645 | for(auto const &it : linkedAttribute) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1646 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1647 | int location = getAttributeBinding(it); |
| 1648 | ASSERT(location >= 0); |
| 1649 | int index = vertexShader->getSemanticIndex(it.name); |
| 1650 | int rows = std::max(VariableRegisterCount(it.type), 1); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1651 | |
| 1652 | for(int r = 0; r < rows; r++) |
| 1653 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1654 | attributeStream[r + location] = index++; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1655 | } |
| 1656 | } |
| 1657 | |
| 1658 | return true; |
| 1659 | } |
| 1660 | |
| 1661 | int Program::getAttributeBinding(const glsl::Attribute &attribute) |
| 1662 | { |
| 1663 | if(attribute.location != -1) |
| 1664 | { |
| 1665 | return attribute.location; |
| 1666 | } |
| 1667 | |
Nicolas Capens | cbd20d9 | 2017-12-19 00:07:50 -0500 | [diff] [blame] | 1668 | std::map<std::string, GLuint>::const_iterator it = linkedAttributeLocation.find(attribute.name); |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1669 | if(it != linkedAttributeLocation.end()) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1670 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 1671 | return it->second; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1672 | } |
| 1673 | |
| 1674 | return -1; |
| 1675 | } |
| 1676 | |
| 1677 | bool Program::linkUniforms(const Shader *shader) |
| 1678 | { |
| 1679 | const glsl::ActiveUniforms &activeUniforms = shader->activeUniforms; |
| 1680 | |
| 1681 | for(unsigned int uniformIndex = 0; uniformIndex < activeUniforms.size(); uniformIndex++) |
| 1682 | { |
| 1683 | const glsl::Uniform &uniform = activeUniforms[uniformIndex]; |
| 1684 | |
| 1685 | unsigned int blockIndex = GL_INVALID_INDEX; |
| 1686 | if(uniform.blockId >= 0) |
| 1687 | { |
| 1688 | const glsl::ActiveUniformBlocks &activeUniformBlocks = shader->activeUniformBlocks; |
| 1689 | ASSERT(static_cast<size_t>(uniform.blockId) < activeUniformBlocks.size()); |
| 1690 | blockIndex = getUniformBlockIndex(activeUniformBlocks[uniform.blockId].name); |
| 1691 | ASSERT(blockIndex != GL_INVALID_INDEX); |
| 1692 | } |
| 1693 | if(!defineUniform(shader->getType(), uniform.type, uniform.precision, uniform.name, uniform.arraySize, uniform.registerIndex, Uniform::BlockInfo(uniform, blockIndex))) |
| 1694 | { |
| 1695 | return false; |
| 1696 | } |
| 1697 | } |
| 1698 | |
| 1699 | return true; |
| 1700 | } |
| 1701 | |
| 1702 | bool Program::defineUniform(GLenum shader, GLenum type, GLenum precision, const std::string &name, unsigned int arraySize, int registerIndex, const Uniform::BlockInfo& blockInfo) |
| 1703 | { |
| 1704 | if(IsSamplerUniform(type)) |
| 1705 | { |
| 1706 | int index = registerIndex; |
| 1707 | |
| 1708 | do |
| 1709 | { |
| 1710 | if(shader == GL_VERTEX_SHADER) |
| 1711 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 1712 | if(index < MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1713 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 1714 | samplersVS[index].active = true; |
| 1715 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1716 | switch(type) |
| 1717 | { |
| 1718 | default: UNREACHABLE(type); |
| 1719 | case GL_INT_SAMPLER_2D: |
| 1720 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 1721 | case GL_SAMPLER_2D_SHADOW: |
| 1722 | case GL_SAMPLER_2D: samplersVS[index].textureType = TEXTURE_2D; break; |
| 1723 | case GL_INT_SAMPLER_CUBE: |
| 1724 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 1725 | case GL_SAMPLER_CUBE_SHADOW: |
| 1726 | case GL_SAMPLER_CUBE: samplersVS[index].textureType = TEXTURE_CUBE; break; |
| 1727 | case GL_INT_SAMPLER_3D: |
| 1728 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 1729 | case GL_SAMPLER_3D_OES: samplersVS[index].textureType = TEXTURE_3D; break; |
| 1730 | case GL_SAMPLER_EXTERNAL_OES: samplersVS[index].textureType = TEXTURE_EXTERNAL; break; |
| 1731 | case GL_INT_SAMPLER_2D_ARRAY: |
| 1732 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 1733 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 1734 | case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break; |
| 1735 | } |
| 1736 | |
| 1737 | samplersVS[index].logicalTextureUnit = 0; |
| 1738 | } |
| 1739 | else |
| 1740 | { |
| 1741 | appendToInfoLog("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", MAX_VERTEX_TEXTURE_IMAGE_UNITS); |
| 1742 | return false; |
| 1743 | } |
| 1744 | } |
| 1745 | else if(shader == GL_FRAGMENT_SHADER) |
| 1746 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 1747 | if(index < MAX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1748 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 1749 | samplersPS[index].active = true; |
| 1750 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1751 | switch(type) |
| 1752 | { |
| 1753 | default: UNREACHABLE(type); |
| 1754 | case GL_INT_SAMPLER_2D: |
| 1755 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 1756 | case GL_SAMPLER_2D_SHADOW: |
| 1757 | case GL_SAMPLER_2D: samplersPS[index].textureType = TEXTURE_2D; break; |
| 1758 | case GL_INT_SAMPLER_CUBE: |
| 1759 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 1760 | case GL_SAMPLER_CUBE_SHADOW: |
| 1761 | case GL_SAMPLER_CUBE: samplersPS[index].textureType = TEXTURE_CUBE; break; |
| 1762 | case GL_INT_SAMPLER_3D: |
| 1763 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 1764 | case GL_SAMPLER_3D_OES: samplersPS[index].textureType = TEXTURE_3D; break; |
| 1765 | case GL_SAMPLER_EXTERNAL_OES: samplersPS[index].textureType = TEXTURE_EXTERNAL; break; |
| 1766 | case GL_INT_SAMPLER_2D_ARRAY: |
| 1767 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 1768 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 1769 | case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; |
| 1770 | } |
| 1771 | |
| 1772 | samplersPS[index].logicalTextureUnit = 0; |
| 1773 | } |
| 1774 | else |
| 1775 | { |
| 1776 | appendToInfoLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 1777 | return false; |
| 1778 | } |
| 1779 | } |
| 1780 | else UNREACHABLE(shader); |
| 1781 | |
| 1782 | index++; |
| 1783 | } |
| 1784 | while(index < registerIndex + static_cast<int>(arraySize)); |
| 1785 | } |
| 1786 | |
| 1787 | Uniform *uniform = 0; |
| 1788 | GLint location = getUniformLocation(name); |
| 1789 | |
| 1790 | if(location >= 0) // Previously defined, types must match |
| 1791 | { |
| 1792 | uniform = uniforms[uniformIndex[location].index]; |
| 1793 | |
| 1794 | if(uniform->type != type) |
| 1795 | { |
| 1796 | appendToInfoLog("Types for uniform %s do not match between the vertex and fragment shader", uniform->name.c_str()); |
| 1797 | return false; |
| 1798 | } |
| 1799 | |
| 1800 | if(uniform->precision != precision) |
| 1801 | { |
| 1802 | appendToInfoLog("Precisions for uniform %s do not match between the vertex and fragment shader", uniform->name.c_str()); |
| 1803 | return false; |
| 1804 | } |
| 1805 | } |
| 1806 | else |
| 1807 | { |
| 1808 | uniform = new Uniform(type, precision, name, arraySize, blockInfo); |
| 1809 | } |
| 1810 | |
| 1811 | if(!uniform) |
| 1812 | { |
| 1813 | return false; |
| 1814 | } |
| 1815 | |
| 1816 | if(shader == GL_VERTEX_SHADER) |
| 1817 | { |
| 1818 | uniform->vsRegisterIndex = registerIndex; |
| 1819 | } |
| 1820 | else if(shader == GL_FRAGMENT_SHADER) |
| 1821 | { |
| 1822 | uniform->psRegisterIndex = registerIndex; |
| 1823 | } |
| 1824 | else UNREACHABLE(shader); |
| 1825 | |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 1826 | if(!isUniformDefined(name)) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1827 | { |
| 1828 | uniforms.push_back(uniform); |
Alexis Hetu | ec5da19 | 2017-10-06 13:23:49 -0400 | [diff] [blame] | 1829 | unsigned int index = (blockInfo.index == -1) ? static_cast<unsigned int>(uniforms.size() - 1) : GL_INVALID_INDEX; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1830 | |
| 1831 | for(int i = 0; i < uniform->size(); i++) |
| 1832 | { |
| 1833 | uniformIndex.push_back(UniformLocation(name, i, index)); |
| 1834 | } |
| 1835 | } |
| 1836 | |
| 1837 | if(shader == GL_VERTEX_SHADER) |
| 1838 | { |
| 1839 | if(registerIndex + uniform->registerCount() > MAX_VERTEX_UNIFORM_VECTORS) |
| 1840 | { |
| 1841 | appendToInfoLog("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%d)", MAX_VERTEX_UNIFORM_VECTORS); |
| 1842 | return false; |
| 1843 | } |
| 1844 | } |
| 1845 | else if(shader == GL_FRAGMENT_SHADER) |
| 1846 | { |
| 1847 | if(registerIndex + uniform->registerCount() > MAX_FRAGMENT_UNIFORM_VECTORS) |
| 1848 | { |
| 1849 | appendToInfoLog("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%d)", MAX_FRAGMENT_UNIFORM_VECTORS); |
| 1850 | return false; |
| 1851 | } |
| 1852 | } |
| 1853 | else UNREACHABLE(shader); |
| 1854 | |
| 1855 | return true; |
| 1856 | } |
| 1857 | |
| 1858 | bool Program::areMatchingUniformBlocks(const glsl::UniformBlock &block1, const glsl::UniformBlock &block2, const Shader *shader1, const Shader *shader2) |
| 1859 | { |
| 1860 | // validate blocks for the same member types |
| 1861 | if(block1.fields.size() != block2.fields.size()) |
| 1862 | { |
| 1863 | return false; |
| 1864 | } |
| 1865 | if(block1.arraySize != block2.arraySize) |
| 1866 | { |
| 1867 | return false; |
| 1868 | } |
| 1869 | if(block1.layout != block2.layout || block1.isRowMajorLayout != block2.isRowMajorLayout) |
| 1870 | { |
| 1871 | return false; |
| 1872 | } |
| 1873 | const size_t numBlockMembers = block1.fields.size(); |
| 1874 | for(size_t blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++) |
| 1875 | { |
| 1876 | const glsl::Uniform& member1 = shader1->activeUniforms[block1.fields[blockMemberIndex]]; |
| 1877 | const glsl::Uniform& member2 = shader2->activeUniforms[block2.fields[blockMemberIndex]]; |
| 1878 | if(member1.name != member2.name || |
| 1879 | member1.arraySize != member2.arraySize || |
| 1880 | member1.precision != member2.precision || |
| 1881 | member1.type != member2.type) |
| 1882 | { |
| 1883 | return false; |
| 1884 | } |
| 1885 | } |
| 1886 | return true; |
| 1887 | } |
| 1888 | |
| 1889 | bool Program::linkUniformBlocks(const Shader *vertexShader, const Shader *fragmentShader) |
| 1890 | { |
| 1891 | const glsl::ActiveUniformBlocks &vertexUniformBlocks = vertexShader->activeUniformBlocks; |
| 1892 | const glsl::ActiveUniformBlocks &fragmentUniformBlocks = fragmentShader->activeUniformBlocks; |
| 1893 | // Check that interface blocks defined in the vertex and fragment shaders are identical |
| 1894 | typedef std::map<std::string, const glsl::UniformBlock*> UniformBlockMap; |
| 1895 | UniformBlockMap linkedUniformBlocks; |
| 1896 | for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) |
| 1897 | { |
| 1898 | const glsl::UniformBlock &vertexUniformBlock = vertexUniformBlocks[blockIndex]; |
| 1899 | linkedUniformBlocks[vertexUniformBlock.name] = &vertexUniformBlock; |
| 1900 | } |
| 1901 | for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) |
| 1902 | { |
| 1903 | const glsl::UniformBlock &fragmentUniformBlock = fragmentUniformBlocks[blockIndex]; |
| 1904 | UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentUniformBlock.name); |
| 1905 | if(entry != linkedUniformBlocks.end()) |
| 1906 | { |
| 1907 | const glsl::UniformBlock &vertexUniformBlock = *entry->second; |
| 1908 | if(!areMatchingUniformBlocks(vertexUniformBlock, fragmentUniformBlock, vertexShader, fragmentShader)) |
| 1909 | { |
| 1910 | return false; |
| 1911 | } |
| 1912 | } |
| 1913 | } |
| 1914 | for(unsigned int blockIndex = 0; blockIndex < vertexUniformBlocks.size(); blockIndex++) |
| 1915 | { |
| 1916 | const glsl::UniformBlock &uniformBlock = vertexUniformBlocks[blockIndex]; |
| 1917 | if(!defineUniformBlock(vertexShader, uniformBlock)) |
| 1918 | { |
| 1919 | return false; |
| 1920 | } |
| 1921 | } |
| 1922 | for(unsigned int blockIndex = 0; blockIndex < fragmentUniformBlocks.size(); blockIndex++) |
| 1923 | { |
| 1924 | const glsl::UniformBlock &uniformBlock = fragmentUniformBlocks[blockIndex]; |
| 1925 | if(!defineUniformBlock(fragmentShader, uniformBlock)) |
| 1926 | { |
| 1927 | return false; |
| 1928 | } |
| 1929 | } |
| 1930 | return true; |
| 1931 | } |
| 1932 | |
| 1933 | bool Program::defineUniformBlock(const Shader *shader, const glsl::UniformBlock &block) |
| 1934 | { |
| 1935 | GLuint blockIndex = getUniformBlockIndex(block.name); |
| 1936 | |
| 1937 | if(blockIndex == GL_INVALID_INDEX) |
| 1938 | { |
| 1939 | const std::vector<int>& fields = block.fields; |
| 1940 | std::vector<unsigned int> memberUniformIndexes; |
| 1941 | for(size_t i = 0; i < fields.size(); ++i) |
| 1942 | { |
| 1943 | memberUniformIndexes.push_back(fields[i]); |
| 1944 | } |
| 1945 | |
| 1946 | if(block.arraySize > 0) |
| 1947 | { |
| 1948 | int regIndex = block.registerIndex; |
| 1949 | int regInc = block.dataSize / (glsl::BlockLayoutEncoder::BytesPerComponent * glsl::BlockLayoutEncoder::ComponentsPerRegister); |
| 1950 | for(unsigned int i = 0; i < block.arraySize; ++i, regIndex += regInc) |
| 1951 | { |
| 1952 | uniformBlocks.push_back(new UniformBlock(block.name, i, block.dataSize, memberUniformIndexes)); |
| 1953 | uniformBlocks[uniformBlocks.size() - 1]->setRegisterIndex(shader->getType(), regIndex); |
| 1954 | } |
| 1955 | } |
| 1956 | else |
| 1957 | { |
| 1958 | uniformBlocks.push_back(new UniformBlock(block.name, GL_INVALID_INDEX, block.dataSize, memberUniformIndexes)); |
| 1959 | uniformBlocks[uniformBlocks.size() - 1]->setRegisterIndex(shader->getType(), block.registerIndex); |
| 1960 | } |
| 1961 | } |
| 1962 | else |
| 1963 | { |
| 1964 | int regIndex = block.registerIndex; |
| 1965 | int regInc = block.dataSize / (glsl::BlockLayoutEncoder::BytesPerComponent * glsl::BlockLayoutEncoder::ComponentsPerRegister); |
| 1966 | int nbBlocks = (block.arraySize > 0) ? block.arraySize : 1; |
| 1967 | for(int i = 0; i < nbBlocks; ++i, regIndex += regInc) |
| 1968 | { |
| 1969 | uniformBlocks[blockIndex + i]->setRegisterIndex(shader->getType(), regIndex); |
| 1970 | } |
| 1971 | } |
| 1972 | |
| 1973 | return true; |
| 1974 | } |
| 1975 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1976 | bool Program::applyUniform(Device *device, GLint location, float* data) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1977 | { |
| 1978 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 1979 | |
| 1980 | if(targetUniform->psRegisterIndex != -1) |
| 1981 | { |
| 1982 | device->setPixelShaderConstantF(targetUniform->psRegisterIndex, data, targetUniform->registerCount()); |
| 1983 | } |
| 1984 | |
| 1985 | if(targetUniform->vsRegisterIndex != -1) |
| 1986 | { |
| 1987 | device->setVertexShaderConstantF(targetUniform->vsRegisterIndex, data, targetUniform->registerCount()); |
| 1988 | } |
| 1989 | |
| 1990 | return true; |
| 1991 | } |
| 1992 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 1993 | bool Program::applyUniform1bv(Device *device, GLint location, GLsizei count, const GLboolean *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 1994 | { |
| 1995 | int vector[MAX_UNIFORM_VECTORS][4]; |
| 1996 | |
| 1997 | for(int i = 0; i < count; i++) |
| 1998 | { |
| 1999 | vector[i][0] = (v[0] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2000 | vector[i][1] = 0; |
| 2001 | vector[i][2] = 0; |
| 2002 | vector[i][3] = 0; |
| 2003 | |
| 2004 | v += 1; |
| 2005 | } |
| 2006 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2007 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2008 | } |
| 2009 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2010 | bool Program::applyUniform2bv(Device *device, GLint location, GLsizei count, const GLboolean *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2011 | { |
| 2012 | int vector[MAX_UNIFORM_VECTORS][4]; |
| 2013 | |
| 2014 | for(int i = 0; i < count; i++) |
| 2015 | { |
| 2016 | vector[i][0] = (v[0] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2017 | vector[i][1] = (v[1] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2018 | vector[i][2] = 0; |
| 2019 | vector[i][3] = 0; |
| 2020 | |
| 2021 | v += 2; |
| 2022 | } |
| 2023 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2024 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2025 | } |
| 2026 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2027 | bool Program::applyUniform3bv(Device *device, GLint location, GLsizei count, const GLboolean *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2028 | { |
| 2029 | int vector[MAX_UNIFORM_VECTORS][4]; |
| 2030 | |
| 2031 | for(int i = 0; i < count; i++) |
| 2032 | { |
| 2033 | vector[i][0] = (v[0] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2034 | vector[i][1] = (v[1] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2035 | vector[i][2] = (v[2] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2036 | vector[i][3] = 0; |
| 2037 | |
| 2038 | v += 3; |
| 2039 | } |
| 2040 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2041 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2042 | } |
| 2043 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2044 | bool Program::applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2045 | { |
| 2046 | int vector[MAX_UNIFORM_VECTORS][4]; |
| 2047 | |
| 2048 | for(int i = 0; i < count; i++) |
| 2049 | { |
| 2050 | vector[i][0] = (v[0] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2051 | vector[i][1] = (v[1] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2052 | vector[i][2] = (v[2] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2053 | vector[i][3] = (v[3] == GL_FALSE ? 0x00000000 : 0xFFFFFFFF); |
| 2054 | |
| 2055 | v += 4; |
| 2056 | } |
| 2057 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2058 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2059 | } |
| 2060 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2061 | bool Program::applyUniform1fv(Device *device, GLint location, GLsizei count, const GLfloat *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2062 | { |
| 2063 | float vector[MAX_UNIFORM_VECTORS][4]; |
| 2064 | |
| 2065 | for(int i = 0; i < count; i++) |
| 2066 | { |
| 2067 | vector[i][0] = v[0]; |
| 2068 | vector[i][1] = 0; |
| 2069 | vector[i][2] = 0; |
| 2070 | vector[i][3] = 0; |
| 2071 | |
| 2072 | v += 1; |
| 2073 | } |
| 2074 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2075 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2076 | } |
| 2077 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2078 | bool Program::applyUniform2fv(Device *device, GLint location, GLsizei count, const GLfloat *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2079 | { |
| 2080 | float vector[MAX_UNIFORM_VECTORS][4]; |
| 2081 | |
| 2082 | for(int i = 0; i < count; i++) |
| 2083 | { |
| 2084 | vector[i][0] = v[0]; |
| 2085 | vector[i][1] = v[1]; |
| 2086 | vector[i][2] = 0; |
| 2087 | vector[i][3] = 0; |
| 2088 | |
| 2089 | v += 2; |
| 2090 | } |
| 2091 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2092 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2093 | } |
| 2094 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2095 | bool Program::applyUniform3fv(Device *device, GLint location, GLsizei count, const GLfloat *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2096 | { |
| 2097 | float vector[MAX_UNIFORM_VECTORS][4]; |
| 2098 | |
| 2099 | for(int i = 0; i < count; i++) |
| 2100 | { |
| 2101 | vector[i][0] = v[0]; |
| 2102 | vector[i][1] = v[1]; |
| 2103 | vector[i][2] = v[2]; |
| 2104 | vector[i][3] = 0; |
| 2105 | |
| 2106 | v += 3; |
| 2107 | } |
| 2108 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2109 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2110 | } |
| 2111 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2112 | bool Program::applyUniform4fv(Device *device, GLint location, GLsizei count, const GLfloat *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2113 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2114 | return applyUniform(device, location, (float*)v); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2115 | } |
| 2116 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2117 | bool Program::applyUniformMatrix2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2118 | { |
| 2119 | float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; |
| 2120 | |
| 2121 | for(int i = 0; i < count; i++) |
| 2122 | { |
| 2123 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = 0; matrix[i][0][3] = 0; |
| 2124 | matrix[i][1][0] = value[2]; matrix[i][1][1] = value[3]; matrix[i][1][2] = 0; matrix[i][1][3] = 0; |
| 2125 | |
| 2126 | value += 4; |
| 2127 | } |
| 2128 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2129 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2130 | } |
| 2131 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2132 | bool Program::applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2133 | { |
| 2134 | float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; |
| 2135 | |
| 2136 | for(int i = 0; i < count; i++) |
| 2137 | { |
| 2138 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = value[2]; matrix[i][0][3] = 0; |
| 2139 | matrix[i][1][0] = value[3]; matrix[i][1][1] = value[4]; matrix[i][1][2] = value[5]; matrix[i][1][3] = 0; |
| 2140 | |
| 2141 | value += 6; |
| 2142 | } |
| 2143 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2144 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2145 | } |
| 2146 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2147 | bool Program::applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2148 | { |
| 2149 | float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; |
| 2150 | |
| 2151 | for(int i = 0; i < count; i++) |
| 2152 | { |
| 2153 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = value[2]; matrix[i][0][3] = value[3]; |
| 2154 | matrix[i][1][0] = value[4]; matrix[i][1][1] = value[5]; matrix[i][1][2] = value[6]; matrix[i][1][3] = value[7]; |
| 2155 | |
| 2156 | value += 8; |
| 2157 | } |
| 2158 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2159 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2160 | } |
| 2161 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2162 | bool Program::applyUniformMatrix3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2163 | { |
| 2164 | float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; |
| 2165 | |
| 2166 | for(int i = 0; i < count; i++) |
| 2167 | { |
| 2168 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = value[2]; matrix[i][0][3] = 0; |
| 2169 | matrix[i][1][0] = value[3]; matrix[i][1][1] = value[4]; matrix[i][1][2] = value[5]; matrix[i][1][3] = 0; |
| 2170 | matrix[i][2][0] = value[6]; matrix[i][2][1] = value[7]; matrix[i][2][2] = value[8]; matrix[i][2][3] = 0; |
| 2171 | |
| 2172 | value += 9; |
| 2173 | } |
| 2174 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2175 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2176 | } |
| 2177 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2178 | bool Program::applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2179 | { |
| 2180 | float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; |
| 2181 | |
| 2182 | for(int i = 0; i < count; i++) |
| 2183 | { |
| 2184 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = 0; matrix[i][0][3] = 0; |
| 2185 | matrix[i][1][0] = value[2]; matrix[i][1][1] = value[3]; matrix[i][1][2] = 0; matrix[i][1][3] = 0; |
| 2186 | matrix[i][2][0] = value[4]; matrix[i][2][1] = value[5]; matrix[i][2][2] = 0; matrix[i][2][3] = 0; |
| 2187 | |
| 2188 | value += 6; |
| 2189 | } |
| 2190 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2191 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2192 | } |
| 2193 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2194 | bool Program::applyUniformMatrix3x4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2195 | { |
| 2196 | float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; |
| 2197 | |
| 2198 | for(int i = 0; i < count; i++) |
| 2199 | { |
| 2200 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = value[2]; matrix[i][0][3] = value[3]; |
| 2201 | matrix[i][1][0] = value[4]; matrix[i][1][1] = value[5]; matrix[i][1][2] = value[6]; matrix[i][1][3] = value[7]; |
| 2202 | matrix[i][2][0] = value[8]; matrix[i][2][1] = value[9]; matrix[i][2][2] = value[10]; matrix[i][2][3] = value[11]; |
| 2203 | |
| 2204 | value += 12; |
| 2205 | } |
| 2206 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2207 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2208 | } |
| 2209 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2210 | bool Program::applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2211 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2212 | return applyUniform(device, location, (float*)value); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2213 | } |
| 2214 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2215 | bool Program::applyUniformMatrix4x2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2216 | { |
| 2217 | float matrix[(MAX_UNIFORM_VECTORS + 3) / 4][4][4]; |
| 2218 | |
| 2219 | for(int i = 0; i < count; i++) |
| 2220 | { |
| 2221 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = 0; matrix[i][0][3] = 0; |
| 2222 | matrix[i][1][0] = value[2]; matrix[i][1][1] = value[3]; matrix[i][1][2] = 0; matrix[i][1][3] = 0; |
| 2223 | matrix[i][2][0] = value[4]; matrix[i][2][1] = value[5]; matrix[i][2][2] = 0; matrix[i][2][3] = 0; |
| 2224 | matrix[i][3][0] = value[6]; matrix[i][3][1] = value[7]; matrix[i][3][2] = 0; matrix[i][3][3] = 0; |
| 2225 | |
| 2226 | value += 8; |
| 2227 | } |
| 2228 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2229 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2230 | } |
| 2231 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2232 | bool Program::applyUniformMatrix4x3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2233 | { |
| 2234 | float matrix[(MAX_UNIFORM_VECTORS + 3) / 4][4][4]; |
| 2235 | |
| 2236 | for(int i = 0; i < count; i++) |
| 2237 | { |
| 2238 | matrix[i][0][0] = value[0]; matrix[i][0][1] = value[1]; matrix[i][0][2] = value[2]; matrix[i][0][3] = 0; |
| 2239 | matrix[i][1][0] = value[3]; matrix[i][1][1] = value[4]; matrix[i][1][2] = value[5]; matrix[i][1][3] = 0; |
| 2240 | matrix[i][2][0] = value[6]; matrix[i][2][1] = value[7]; matrix[i][2][2] = value[8]; matrix[i][2][3] = 0; |
| 2241 | matrix[i][3][0] = value[9]; matrix[i][3][1] = value[10]; matrix[i][3][2] = value[11]; matrix[i][3][3] = 0; |
| 2242 | |
| 2243 | value += 12; |
| 2244 | } |
| 2245 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2246 | return applyUniform(device, location, (float*)matrix); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2247 | } |
| 2248 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2249 | bool Program::applyUniform1iv(Device *device, GLint location, GLsizei count, const GLint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2250 | { |
| 2251 | GLint vector[MAX_UNIFORM_VECTORS][4]; |
| 2252 | |
| 2253 | for(int i = 0; i < count; i++) |
| 2254 | { |
| 2255 | vector[i][0] = v[i]; |
| 2256 | vector[i][1] = 0; |
| 2257 | vector[i][2] = 0; |
| 2258 | vector[i][3] = 0; |
| 2259 | } |
| 2260 | |
| 2261 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 2262 | if(IsSamplerUniform(targetUniform->type)) |
| 2263 | { |
| 2264 | if(targetUniform->psRegisterIndex != -1) |
| 2265 | { |
| 2266 | for(int i = 0; i < count; i++) |
| 2267 | { |
| 2268 | unsigned int samplerIndex = targetUniform->psRegisterIndex + i; |
| 2269 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2270 | if(samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2271 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2272 | ASSERT(samplersPS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2273 | samplersPS[samplerIndex].logicalTextureUnit = v[i]; |
| 2274 | } |
| 2275 | } |
| 2276 | } |
| 2277 | |
| 2278 | if(targetUniform->vsRegisterIndex != -1) |
| 2279 | { |
| 2280 | for(int i = 0; i < count; i++) |
| 2281 | { |
| 2282 | unsigned int samplerIndex = targetUniform->vsRegisterIndex + i; |
| 2283 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2284 | if(samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2285 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2286 | ASSERT(samplersVS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2287 | samplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 2288 | } |
| 2289 | } |
| 2290 | } |
| 2291 | } |
| 2292 | else |
| 2293 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2294 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2295 | } |
| 2296 | |
| 2297 | return true; |
| 2298 | } |
| 2299 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2300 | bool Program::applyUniform2iv(Device *device, GLint location, GLsizei count, const GLint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2301 | { |
| 2302 | GLint vector[MAX_UNIFORM_VECTORS][4]; |
| 2303 | |
| 2304 | for(int i = 0; i < count; i++) |
| 2305 | { |
| 2306 | vector[i][0] = v[0]; |
| 2307 | vector[i][1] = v[1]; |
| 2308 | vector[i][2] = 0; |
| 2309 | vector[i][3] = 0; |
| 2310 | |
| 2311 | v += 2; |
| 2312 | } |
| 2313 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2314 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2315 | } |
| 2316 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2317 | bool Program::applyUniform3iv(Device *device, GLint location, GLsizei count, const GLint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2318 | { |
| 2319 | GLint vector[MAX_UNIFORM_VECTORS][4]; |
| 2320 | |
| 2321 | for(int i = 0; i < count; i++) |
| 2322 | { |
| 2323 | vector[i][0] = v[0]; |
| 2324 | vector[i][1] = v[1]; |
| 2325 | vector[i][2] = v[2]; |
| 2326 | vector[i][3] = 0; |
| 2327 | |
| 2328 | v += 3; |
| 2329 | } |
| 2330 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2331 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2332 | } |
| 2333 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2334 | bool Program::applyUniform4iv(Device *device, GLint location, GLsizei count, const GLint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2335 | { |
| 2336 | GLint vector[MAX_UNIFORM_VECTORS][4]; |
| 2337 | |
| 2338 | for(int i = 0; i < count; i++) |
| 2339 | { |
| 2340 | vector[i][0] = v[0]; |
| 2341 | vector[i][1] = v[1]; |
| 2342 | vector[i][2] = v[2]; |
| 2343 | vector[i][3] = v[3]; |
| 2344 | |
| 2345 | v += 4; |
| 2346 | } |
| 2347 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2348 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2349 | } |
| 2350 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2351 | bool Program::applyUniform1uiv(Device *device, GLint location, GLsizei count, const GLuint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2352 | { |
| 2353 | GLuint vector[MAX_UNIFORM_VECTORS][4]; |
| 2354 | |
| 2355 | for(int i = 0; i < count; i++) |
| 2356 | { |
| 2357 | vector[i][0] = v[i]; |
| 2358 | vector[i][1] = 0; |
| 2359 | vector[i][2] = 0; |
| 2360 | vector[i][3] = 0; |
| 2361 | } |
| 2362 | |
| 2363 | Uniform *targetUniform = uniforms[uniformIndex[location].index]; |
| 2364 | if(IsSamplerUniform(targetUniform->type)) |
| 2365 | { |
| 2366 | if(targetUniform->psRegisterIndex != -1) |
| 2367 | { |
| 2368 | for(int i = 0; i < count; i++) |
| 2369 | { |
| 2370 | unsigned int samplerIndex = targetUniform->psRegisterIndex + i; |
| 2371 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2372 | if(samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2373 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2374 | ASSERT(samplersPS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2375 | samplersPS[samplerIndex].logicalTextureUnit = v[i]; |
| 2376 | } |
| 2377 | } |
| 2378 | } |
| 2379 | |
| 2380 | if(targetUniform->vsRegisterIndex != -1) |
| 2381 | { |
| 2382 | for(int i = 0; i < count; i++) |
| 2383 | { |
| 2384 | unsigned int samplerIndex = targetUniform->vsRegisterIndex + i; |
| 2385 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2386 | if(samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2387 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2388 | ASSERT(samplersVS[samplerIndex].active); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2389 | samplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 2390 | } |
| 2391 | } |
| 2392 | } |
| 2393 | } |
| 2394 | else |
| 2395 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2396 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2397 | } |
| 2398 | |
| 2399 | return true; |
| 2400 | } |
| 2401 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2402 | bool Program::applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2403 | { |
| 2404 | GLuint vector[MAX_UNIFORM_VECTORS][4]; |
| 2405 | |
| 2406 | for(int i = 0; i < count; i++) |
| 2407 | { |
| 2408 | vector[i][0] = v[0]; |
| 2409 | vector[i][1] = v[1]; |
| 2410 | vector[i][2] = 0; |
| 2411 | vector[i][3] = 0; |
| 2412 | |
| 2413 | v += 2; |
| 2414 | } |
| 2415 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2416 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2417 | } |
| 2418 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2419 | bool Program::applyUniform3uiv(Device *device, GLint location, GLsizei count, const GLuint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2420 | { |
| 2421 | GLuint vector[MAX_UNIFORM_VECTORS][4]; |
| 2422 | |
| 2423 | for(int i = 0; i < count; i++) |
| 2424 | { |
| 2425 | vector[i][0] = v[0]; |
| 2426 | vector[i][1] = v[1]; |
| 2427 | vector[i][2] = v[2]; |
| 2428 | vector[i][3] = 0; |
| 2429 | |
| 2430 | v += 3; |
| 2431 | } |
| 2432 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2433 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2434 | } |
| 2435 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2436 | bool Program::applyUniform4uiv(Device *device, GLint location, GLsizei count, const GLuint *v) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2437 | { |
| 2438 | GLuint vector[MAX_UNIFORM_VECTORS][4]; |
| 2439 | |
| 2440 | for(int i = 0; i < count; i++) |
| 2441 | { |
| 2442 | vector[i][0] = v[0]; |
| 2443 | vector[i][1] = v[1]; |
| 2444 | vector[i][2] = v[2]; |
| 2445 | vector[i][3] = v[3]; |
| 2446 | |
| 2447 | v += 4; |
| 2448 | } |
| 2449 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2450 | return applyUniform(device, location, (float*)vector); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2451 | } |
| 2452 | |
| 2453 | void Program::appendToInfoLog(const char *format, ...) |
| 2454 | { |
| 2455 | if(!format) |
| 2456 | { |
| 2457 | return; |
| 2458 | } |
| 2459 | |
| 2460 | char info[1024]; |
| 2461 | |
| 2462 | va_list vararg; |
| 2463 | va_start(vararg, format); |
| 2464 | vsnprintf(info, sizeof(info), format, vararg); |
| 2465 | va_end(vararg); |
| 2466 | |
| 2467 | size_t infoLength = strlen(info); |
| 2468 | |
| 2469 | if(!infoLog) |
| 2470 | { |
| 2471 | infoLog = new char[infoLength + 2]; |
| 2472 | strcpy(infoLog, info); |
| 2473 | strcpy(infoLog + infoLength, "\n"); |
| 2474 | } |
| 2475 | else |
| 2476 | { |
| 2477 | size_t logLength = strlen(infoLog); |
| 2478 | char *newLog = new char[logLength + infoLength + 2]; |
| 2479 | strcpy(newLog, infoLog); |
| 2480 | strcpy(newLog + logLength, info); |
| 2481 | strcpy(newLog + logLength + infoLength, "\n"); |
| 2482 | |
| 2483 | delete[] infoLog; |
| 2484 | infoLog = newLog; |
| 2485 | } |
| 2486 | } |
| 2487 | |
| 2488 | void Program::resetInfoLog() |
| 2489 | { |
| 2490 | if(infoLog) |
| 2491 | { |
| 2492 | delete[] infoLog; |
| 2493 | infoLog = 0; |
| 2494 | } |
| 2495 | } |
| 2496 | |
| 2497 | // Returns the program object to an unlinked state, before re-linking, or at destruction |
| 2498 | void Program::unlink() |
| 2499 | { |
| 2500 | delete vertexBinary; |
| 2501 | vertexBinary = 0; |
| 2502 | delete pixelBinary; |
| 2503 | pixelBinary = 0; |
| 2504 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2505 | linkedAttribute.clear(); |
| 2506 | linkedAttributeLocation.clear(); |
| 2507 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2508 | for(int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 2509 | { |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2510 | attributeStream[index] = -1; |
| 2511 | } |
| 2512 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2513 | for(int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 2514 | { |
| 2515 | samplersPS[index].active = false; |
| 2516 | } |
| 2517 | |
| 2518 | for(int index = 0; index < MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++) |
| 2519 | { |
| 2520 | samplersVS[index].active = false; |
| 2521 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2522 | |
| 2523 | while(!uniforms.empty()) |
| 2524 | { |
| 2525 | delete uniforms.back(); |
| 2526 | uniforms.pop_back(); |
| 2527 | } |
| 2528 | |
| 2529 | while(!uniformBlocks.empty()) |
| 2530 | { |
| 2531 | delete uniformBlocks.back(); |
| 2532 | uniformBlocks.pop_back(); |
| 2533 | } |
| 2534 | |
| 2535 | uniformIndex.clear(); |
| 2536 | transformFeedbackLinkedVaryings.clear(); |
| 2537 | |
| 2538 | delete[] infoLog; |
| 2539 | infoLog = 0; |
| 2540 | |
| 2541 | linked = false; |
| 2542 | } |
| 2543 | |
| 2544 | bool Program::isLinked() const |
| 2545 | { |
| 2546 | return linked; |
| 2547 | } |
| 2548 | |
| 2549 | bool Program::isValidated() const |
| 2550 | { |
| 2551 | return validated; |
| 2552 | } |
| 2553 | |
| 2554 | GLint Program::getBinaryLength() const |
| 2555 | { |
| 2556 | UNIMPLEMENTED(); |
| 2557 | return 0; |
| 2558 | } |
| 2559 | |
| 2560 | void Program::release() |
| 2561 | { |
| 2562 | referenceCount--; |
| 2563 | |
| 2564 | if(referenceCount == 0 && orphaned) |
| 2565 | { |
| 2566 | resourceManager->deleteProgram(handle); |
| 2567 | } |
| 2568 | } |
| 2569 | |
| 2570 | void Program::addRef() |
| 2571 | { |
| 2572 | referenceCount++; |
| 2573 | } |
| 2574 | |
| 2575 | unsigned int Program::getRefCount() const |
| 2576 | { |
| 2577 | return referenceCount; |
| 2578 | } |
| 2579 | |
| 2580 | unsigned int Program::getSerial() const |
| 2581 | { |
| 2582 | return serial; |
| 2583 | } |
| 2584 | |
| 2585 | unsigned int Program::issueSerial() |
| 2586 | { |
| 2587 | return currentSerial++; |
| 2588 | } |
| 2589 | |
| 2590 | size_t Program::getInfoLogLength() const |
| 2591 | { |
| 2592 | if(!infoLog) |
| 2593 | { |
| 2594 | return 0; |
| 2595 | } |
| 2596 | else |
| 2597 | { |
| 2598 | return strlen(infoLog) + 1; |
| 2599 | } |
| 2600 | } |
| 2601 | |
| 2602 | void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *buffer) |
| 2603 | { |
| 2604 | int index = 0; |
| 2605 | |
| 2606 | if(bufSize > 0) |
| 2607 | { |
| 2608 | if(infoLog) |
| 2609 | { |
| 2610 | index = std::min(bufSize - 1, (int)strlen(infoLog)); |
| 2611 | memcpy(buffer, infoLog, index); |
| 2612 | } |
| 2613 | |
| 2614 | buffer[index] = '\0'; |
| 2615 | } |
| 2616 | |
| 2617 | if(length) |
| 2618 | { |
| 2619 | *length = index; |
| 2620 | } |
| 2621 | } |
| 2622 | |
| 2623 | void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| 2624 | { |
| 2625 | int total = 0; |
| 2626 | |
| 2627 | if(vertexShader && (total < maxCount)) |
| 2628 | { |
| 2629 | shaders[total++] = vertexShader->getName(); |
| 2630 | } |
| 2631 | |
| 2632 | if(fragmentShader && (total < maxCount)) |
| 2633 | { |
| 2634 | shaders[total++] = fragmentShader->getName(); |
| 2635 | } |
| 2636 | |
| 2637 | if(count) |
| 2638 | { |
| 2639 | *count = total; |
| 2640 | } |
| 2641 | } |
| 2642 | |
| 2643 | void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
| 2644 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2645 | ASSERT(index < linkedAttribute.size()); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2646 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2647 | std::vector<glsl::Attribute>::const_iterator it = linkedAttribute.begin() + index; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2648 | |
| 2649 | if(bufsize > 0) |
| 2650 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2651 | const char *string = it->name.c_str(); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2652 | |
| 2653 | strncpy(name, string, bufsize); |
| 2654 | name[bufsize - 1] = '\0'; |
| 2655 | |
| 2656 | if(length) |
| 2657 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2658 | *length = static_cast<GLsizei>(strlen(name)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2659 | } |
| 2660 | } |
| 2661 | |
| 2662 | *size = 1; // Always a single 'type' instance |
| 2663 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2664 | *type = it->type; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2665 | } |
| 2666 | |
| 2667 | size_t Program::getActiveAttributeCount() const |
| 2668 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2669 | return linkedAttribute.size(); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2670 | } |
| 2671 | |
| 2672 | GLint Program::getActiveAttributeMaxLength() const |
| 2673 | { |
| 2674 | int maxLength = 0; |
| 2675 | |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2676 | std::vector<glsl::Attribute>::const_iterator it = linkedAttribute.begin(); |
| 2677 | std::vector<glsl::Attribute>::const_iterator itEnd = linkedAttribute.end(); |
| 2678 | for(; it != itEnd; ++it) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2679 | { |
Alexis Hetu | 23f54d7 | 2017-12-05 16:03:51 -0500 | [diff] [blame] | 2680 | maxLength = std::max((int)(it->name.length() + 1), maxLength); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2681 | } |
| 2682 | |
| 2683 | return maxLength; |
| 2684 | } |
| 2685 | |
| 2686 | void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
| 2687 | { |
| 2688 | if(bufsize > 0) |
| 2689 | { |
| 2690 | std::string string = uniforms[index]->name; |
| 2691 | |
| 2692 | if(uniforms[index]->isArray()) |
| 2693 | { |
| 2694 | string += "[0]"; |
| 2695 | } |
| 2696 | |
| 2697 | strncpy(name, string.c_str(), bufsize); |
| 2698 | name[bufsize - 1] = '\0'; |
| 2699 | |
| 2700 | if(length) |
| 2701 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2702 | *length = static_cast<GLsizei>(strlen(name)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2703 | } |
| 2704 | } |
| 2705 | |
| 2706 | *size = uniforms[index]->size(); |
| 2707 | |
| 2708 | *type = uniforms[index]->type; |
| 2709 | } |
| 2710 | |
| 2711 | size_t Program::getActiveUniformCount() const |
| 2712 | { |
| 2713 | return uniforms.size(); |
| 2714 | } |
| 2715 | |
| 2716 | GLint Program::getActiveUniformMaxLength() const |
| 2717 | { |
| 2718 | int maxLength = 0; |
| 2719 | |
| 2720 | size_t numUniforms = uniforms.size(); |
| 2721 | for(size_t uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
| 2722 | { |
| 2723 | if(!uniforms[uniformIndex]->name.empty()) |
| 2724 | { |
| 2725 | int length = (int)(uniforms[uniformIndex]->name.length() + 1); |
| 2726 | if(uniforms[uniformIndex]->isArray()) |
| 2727 | { |
| 2728 | length += 3; // Counting in "[0]". |
| 2729 | } |
| 2730 | maxLength = std::max(length, maxLength); |
| 2731 | } |
| 2732 | } |
| 2733 | |
| 2734 | return maxLength; |
| 2735 | } |
| 2736 | |
| 2737 | GLint Program::getActiveUniformi(GLuint index, GLenum pname) const |
| 2738 | { |
| 2739 | const Uniform& uniform = *uniforms[index]; |
| 2740 | switch(pname) |
| 2741 | { |
| 2742 | case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type); |
| 2743 | case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.size()); |
| 2744 | case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0)); |
| 2745 | case GL_UNIFORM_BLOCK_INDEX: return uniform.blockInfo.index; |
| 2746 | case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset; |
| 2747 | case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride; |
| 2748 | case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride; |
| 2749 | case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix); |
| 2750 | default: |
| 2751 | UNREACHABLE(pname); |
| 2752 | break; |
| 2753 | } |
| 2754 | return 0; |
| 2755 | } |
| 2756 | |
| 2757 | void Program::getActiveUniformBlockName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const |
| 2758 | { |
Alexis Hetu | 48280a4 | 2017-11-30 15:04:39 -0500 | [diff] [blame] | 2759 | if(index >= getActiveUniformBlockCount()) |
| 2760 | { |
| 2761 | return error(GL_INVALID_VALUE); |
| 2762 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2763 | |
| 2764 | const UniformBlock &uniformBlock = *uniformBlocks[index]; |
| 2765 | |
| 2766 | if(bufSize > 0) |
| 2767 | { |
| 2768 | std::string string = uniformBlock.name; |
| 2769 | |
| 2770 | if(uniformBlock.isArrayElement()) |
| 2771 | { |
| 2772 | std::ostringstream elementIndex; |
| 2773 | elementIndex << uniformBlock.elementIndex; |
| 2774 | string += "[" + elementIndex.str() + "]"; |
| 2775 | } |
| 2776 | |
| 2777 | strncpy(name, string.c_str(), bufSize); |
| 2778 | name[bufSize - 1] = '\0'; |
| 2779 | |
| 2780 | if(length) |
| 2781 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2782 | *length = static_cast<GLsizei>(strlen(name)); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2783 | } |
| 2784 | } |
| 2785 | } |
| 2786 | |
| 2787 | size_t Program::getActiveUniformBlockCount() const |
| 2788 | { |
| 2789 | return uniformBlocks.size(); |
| 2790 | } |
| 2791 | |
| 2792 | GLint Program::getActiveUniformBlockMaxLength() const |
| 2793 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2794 | GLint maxLength = 0; |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2795 | |
| 2796 | if(isLinked()) |
| 2797 | { |
| 2798 | size_t numUniformBlocks = getActiveUniformBlockCount(); |
| 2799 | for(size_t uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++) |
| 2800 | { |
| 2801 | const UniformBlock &uniformBlock = *uniformBlocks[uniformBlockIndex]; |
| 2802 | if(!uniformBlock.name.empty()) |
| 2803 | { |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2804 | GLint length = static_cast<GLint>(uniformBlock.name.length() + 1); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2805 | |
| 2806 | // Counting in "[0]". |
Alexis Hetu | 05c32b9 | 2016-06-23 11:32:07 -0400 | [diff] [blame] | 2807 | const GLint arrayLength = (uniformBlock.isArrayElement() ? 3 : 0); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2808 | |
| 2809 | maxLength = std::max(length + arrayLength, maxLength); |
| 2810 | } |
| 2811 | } |
| 2812 | } |
| 2813 | |
| 2814 | return maxLength; |
| 2815 | } |
| 2816 | |
| 2817 | void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
| 2818 | { |
| 2819 | transformFeedbackVaryings.resize(count); |
| 2820 | for(GLsizei i = 0; i < count; i++) |
| 2821 | { |
| 2822 | transformFeedbackVaryings[i] = varyings[i]; |
| 2823 | } |
| 2824 | |
| 2825 | transformFeedbackBufferMode = bufferMode; |
| 2826 | } |
| 2827 | |
| 2828 | void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const |
| 2829 | { |
| 2830 | if(linked) |
| 2831 | { |
| 2832 | ASSERT(index < transformFeedbackLinkedVaryings.size()); |
| 2833 | const LinkedVarying &varying = transformFeedbackLinkedVaryings[index]; |
| 2834 | GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length())); |
| 2835 | if(length) |
| 2836 | { |
| 2837 | *length = lastNameIdx; |
| 2838 | } |
| 2839 | if(size) |
| 2840 | { |
| 2841 | *size = varying.size; |
| 2842 | } |
| 2843 | if(type) |
| 2844 | { |
| 2845 | *type = varying.type; |
| 2846 | } |
| 2847 | if(name) |
| 2848 | { |
| 2849 | memcpy(name, varying.name.c_str(), lastNameIdx); |
| 2850 | name[lastNameIdx] = '\0'; |
| 2851 | } |
| 2852 | } |
| 2853 | } |
| 2854 | |
| 2855 | GLsizei Program::getTransformFeedbackVaryingCount() const |
| 2856 | { |
| 2857 | if(linked) |
| 2858 | { |
| 2859 | return static_cast<GLsizei>(transformFeedbackLinkedVaryings.size()); |
| 2860 | } |
| 2861 | else |
| 2862 | { |
| 2863 | return 0; |
| 2864 | } |
| 2865 | } |
| 2866 | |
| 2867 | GLsizei Program::getTransformFeedbackVaryingMaxLength() const |
| 2868 | { |
| 2869 | if(linked) |
| 2870 | { |
| 2871 | GLsizei maxSize = 0; |
| 2872 | for(size_t i = 0; i < transformFeedbackLinkedVaryings.size(); i++) |
| 2873 | { |
| 2874 | const LinkedVarying &varying = transformFeedbackLinkedVaryings[i]; |
| 2875 | maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1)); |
| 2876 | } |
| 2877 | |
| 2878 | return maxSize; |
| 2879 | } |
| 2880 | else |
| 2881 | { |
| 2882 | return 0; |
| 2883 | } |
| 2884 | } |
| 2885 | |
| 2886 | GLenum Program::getTransformFeedbackBufferMode() const |
| 2887 | { |
| 2888 | return transformFeedbackBufferMode; |
| 2889 | } |
| 2890 | |
| 2891 | void Program::flagForDeletion() |
| 2892 | { |
| 2893 | orphaned = true; |
| 2894 | } |
| 2895 | |
| 2896 | bool Program::isFlaggedForDeletion() const |
| 2897 | { |
| 2898 | return orphaned; |
| 2899 | } |
| 2900 | |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2901 | void Program::validate(Device* device) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2902 | { |
| 2903 | resetInfoLog(); |
| 2904 | |
| 2905 | if(!isLinked()) |
| 2906 | { |
| 2907 | appendToInfoLog("Program has not been successfully linked."); |
| 2908 | validated = false; |
| 2909 | } |
| 2910 | else |
| 2911 | { |
Ben Vanik | 1fd3b28 | 2017-07-10 14:08:12 -0700 | [diff] [blame] | 2912 | applyUniforms(device); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2913 | if(!validateSamplers(true)) |
| 2914 | { |
| 2915 | validated = false; |
| 2916 | } |
| 2917 | else |
| 2918 | { |
| 2919 | validated = true; |
| 2920 | } |
| 2921 | } |
| 2922 | } |
| 2923 | |
| 2924 | bool Program::validateSamplers(bool logErrors) |
| 2925 | { |
| 2926 | // if any two active samplers in a program are of different types, but refer to the same |
| 2927 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2928 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 2929 | |
| 2930 | TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
| 2931 | |
| 2932 | for(unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS; i++) |
| 2933 | { |
| 2934 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2935 | } |
| 2936 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2937 | for(unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2938 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2939 | if(samplersPS[i].active) |
Alexis Hetu | a141a07 | 2017-12-20 14:49:37 -0500 | [diff] [blame] | 2940 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2941 | unsigned int unit = samplersPS[i].logicalTextureUnit; |
Alexis Hetu | a141a07 | 2017-12-20 14:49:37 -0500 | [diff] [blame] | 2942 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2943 | if(unit >= MAX_COMBINED_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2944 | { |
| 2945 | if(logErrors) |
| 2946 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2947 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, MAX_COMBINED_TEXTURE_IMAGE_UNITS); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2948 | } |
| 2949 | |
| 2950 | return false; |
| 2951 | } |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2952 | |
| 2953 | if(textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2954 | { |
| 2955 | if(samplersPS[i].textureType != textureUnitType[unit]) |
| 2956 | { |
| 2957 | if(logErrors) |
| 2958 | { |
| 2959 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2960 | } |
| 2961 | |
| 2962 | return false; |
| 2963 | } |
| 2964 | } |
| 2965 | else |
| 2966 | { |
| 2967 | textureUnitType[unit] = samplersPS[i].textureType; |
| 2968 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2969 | } |
| 2970 | } |
| 2971 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2972 | for(unsigned int i = 0; i < MAX_VERTEX_TEXTURE_IMAGE_UNITS; i++) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2973 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2974 | if(samplersVS[i].active) |
Alexis Hetu | a141a07 | 2017-12-20 14:49:37 -0500 | [diff] [blame] | 2975 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2976 | unsigned int unit = samplersVS[i].logicalTextureUnit; |
Alexis Hetu | a141a07 | 2017-12-20 14:49:37 -0500 | [diff] [blame] | 2977 | |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2978 | if(unit >= MAX_COMBINED_TEXTURE_IMAGE_UNITS) |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2979 | { |
| 2980 | if(logErrors) |
| 2981 | { |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2982 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, MAX_COMBINED_TEXTURE_IMAGE_UNITS); |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 2983 | } |
| 2984 | |
| 2985 | return false; |
| 2986 | } |
Alexis Hétu | 2cd0009 | 2018-01-03 13:04:09 +0000 | [diff] [blame^] | 2987 | |
| 2988 | if(textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2989 | { |
| 2990 | if(samplersVS[i].textureType != textureUnitType[unit]) |
| 2991 | { |
| 2992 | if(logErrors) |
| 2993 | { |
| 2994 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2995 | } |
| 2996 | |
| 2997 | return false; |
| 2998 | } |
| 2999 | } |
| 3000 | else |
| 3001 | { |
| 3002 | textureUnitType[unit] = samplersVS[i].textureType; |
| 3003 | } |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 3004 | } |
| 3005 | } |
| 3006 | |
| 3007 | return true; |
| 3008 | } |
| 3009 | } |