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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15// Query.h: Defines the es2::Query class
16
17#ifndef LIBGLESV2_QUERY_H_
18#define LIBGLESV2_QUERY_H_
19
20#include "common/Object.hpp"
21#include "Renderer/Renderer.hpp"
22
23#include <GLES2/gl2.h>
24
25namespace es2
26{
27
28class Query : public gl::NamedObject
29{
30public:
31 Query(GLuint name, GLenum type);
32 virtual ~Query();
33
34 void begin();
35 void end();
36 GLuint getResult();
37 GLboolean isResultAvailable();
38
39 GLenum getType() const;
40
41private:
42 GLboolean testQuery();
43
44 sw::Query* mQuery;
45 GLenum mType;
46 GLboolean mStatus;
47 GLint mResult;
48};
49
50}
51
52#endif // LIBGLESV2_QUERY_H_