blob: 331d15a60543746c9ae8c047ef88d5e7d0a5d786 [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
John Bauman89401822014-05-06 15:04:28 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
John Bauman89401822014-05-06 15:04:28 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
John Bauman89401822014-05-06 15:04:28 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
John Bauman89401822014-05-06 15:04:28 -040014
15#include "PixelProcessor.hpp"
16
Alexis Hetuf2a8c372015-07-13 11:08:41 -040017#include "PixelPipeline.hpp"
18#include "PixelProgram.hpp"
John Bauman89401822014-05-06 15:04:28 -040019#include "PixelShader.hpp"
John Bauman89401822014-05-06 15:04:28 -040020#include "Surface.hpp"
21#include "Primitive.hpp"
22#include "Constants.hpp"
23#include "Debug.hpp"
24
John Bauman66b8ab22014-05-06 15:57:45 -040025#include <string.h>
26
John Bauman89401822014-05-06 15:04:28 -040027namespace sw
28{
29 extern bool complementaryDepthBuffer;
Nicolas Capensa0f4be82014-10-22 14:35:30 -040030 extern TransparencyAntialiasing transparencyAntialiasing;
John Bauman89401822014-05-06 15:04:28 -040031 extern bool perspectiveCorrection;
32
John Bauman66b8ab22014-05-06 15:57:45 -040033 bool precachePixel = false;
34
John Bauman89401822014-05-06 15:04:28 -040035 unsigned int PixelProcessor::States::computeHash()
36 {
37 unsigned int *state = (unsigned int*)this;
38 unsigned int hash = 0;
39
Nicolas Capens5d961882016-01-01 23:18:14 -050040 for(unsigned int i = 0; i < sizeof(States) / 4; i++)
John Bauman89401822014-05-06 15:04:28 -040041 {
42 hash ^= state[i];
43 }
44
45 return hash;
46 }
47
48 PixelProcessor::State::State()
49 {
50 memset(this, 0, sizeof(State));
51 }
52
53 bool PixelProcessor::State::operator==(const State &state) const
54 {
55 if(hash != state.hash)
56 {
57 return false;
58 }
59
60 return memcmp(static_cast<const States*>(this), static_cast<const States*>(&state), sizeof(States)) == 0;
61 }
62
Alexis Hetuc6a57cb2016-04-07 10:48:31 -040063 PixelProcessor::UniformBufferInfo::UniformBufferInfo()
64 {
65 buffer = nullptr;
66 offset = 0;
67 }
68
John Bauman89401822014-05-06 15:04:28 -040069 PixelProcessor::PixelProcessor(Context *context) : context(context)
70 {
71 setGlobalMipmapBias(0.0f); // Round to highest LOD [0.5, 1.0]: -0.5
72 // Round to nearest LOD [0.7, 1.4]: 0.0
73 // Round to lowest LOD [1.0, 2.0]: 0.5
74
75 routineCache = 0;
76 setRoutineCacheSize(1024);
77 }
78
79 PixelProcessor::~PixelProcessor()
80 {
81 delete routineCache;
82 routineCache = 0;
83 }
84
85 void PixelProcessor::setFloatConstant(unsigned int index, const float value[4])
86 {
Alexis Hetu04c967a2015-07-08 15:56:17 -040087 if(index < FRAGMENT_UNIFORM_VECTORS)
John Bauman89401822014-05-06 15:04:28 -040088 {
89 c[index][0] = value[0];
90 c[index][1] = value[1];
91 c[index][2] = value[2];
92 c[index][3] = value[3];
93 }
94 else ASSERT(false);
95
96 if(index < 8) // ps_1_x constants
97 {
98 // FIXME: Compact into generic function
99 short x = iround(4095 * clamp(value[0], -1.0f, 1.0f));
100 short y = iround(4095 * clamp(value[1], -1.0f, 1.0f));
101 short z = iround(4095 * clamp(value[2], -1.0f, 1.0f));
102 short w = iround(4095 * clamp(value[3], -1.0f, 1.0f));
103
104 cW[index][0][0] = x;
105 cW[index][0][1] = x;
106 cW[index][0][2] = x;
107 cW[index][0][3] = x;
108
109 cW[index][1][0] = y;
110 cW[index][1][1] = y;
111 cW[index][1][2] = y;
112 cW[index][1][3] = y;
113
114 cW[index][2][0] = z;
115 cW[index][2][1] = z;
116 cW[index][2][2] = z;
117 cW[index][2][3] = z;
118
119 cW[index][3][0] = w;
120 cW[index][3][1] = w;
121 cW[index][3][2] = w;
122 cW[index][3][3] = w;
123 }
124 }
125
126 void PixelProcessor::setIntegerConstant(unsigned int index, const int value[4])
127 {
128 if(index < 16)
129 {
130 i[index][0] = value[0];
131 i[index][1] = value[1];
132 i[index][2] = value[2];
133 i[index][3] = value[3];
134 }
135 else ASSERT(false);
136 }
137
138 void PixelProcessor::setBooleanConstant(unsigned int index, int boolean)
139 {
140 if(index < 16)
141 {
142 b[index] = boolean != 0;
143 }
144 else ASSERT(false);
145 }
146
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400147 void PixelProcessor::setUniformBuffer(int index, sw::Resource* buffer, int offset)
148 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400149 uniformBufferInfo[index].buffer = buffer;
150 uniformBufferInfo[index].offset = offset;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400151 }
152
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400153 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[])
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400154 {
155 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i)
156 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400157 u[i] = uniformBufferInfo[i].buffer ? static_cast<byte*>(uniformBufferInfo[i].buffer->lock(PUBLIC, PRIVATE)) + uniformBufferInfo[i].offset : nullptr;
158 uniformBuffers[i] = uniformBufferInfo[i].buffer;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400159 }
160 }
161
John Bauman89401822014-05-06 15:04:28 -0400162 void PixelProcessor::setRenderTarget(int index, Surface *renderTarget)
163 {
164 context->renderTarget[index] = renderTarget;
165 }
166
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400167 void PixelProcessor::setDepthBuffer(Surface *depthBuffer)
John Bauman89401822014-05-06 15:04:28 -0400168 {
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400169 context->depthBuffer = depthBuffer;
170 }
171
172 void PixelProcessor::setStencilBuffer(Surface *stencilBuffer)
173 {
174 context->stencilBuffer = stencilBuffer;
John Bauman89401822014-05-06 15:04:28 -0400175 }
176
177 void PixelProcessor::setTexCoordIndex(unsigned int stage, int texCoordIndex)
178 {
179 if(stage < 8)
180 {
181 context->textureStage[stage].setTexCoordIndex(texCoordIndex);
182 }
183 else ASSERT(false);
184 }
185
186 void PixelProcessor::setStageOperation(unsigned int stage, TextureStage::StageOperation stageOperation)
187 {
188 if(stage < 8)
189 {
190 context->textureStage[stage].setStageOperation(stageOperation);
191 }
192 else ASSERT(false);
193 }
194
195 void PixelProcessor::setFirstArgument(unsigned int stage, TextureStage::SourceArgument firstArgument)
196 {
197 if(stage < 8)
198 {
199 context->textureStage[stage].setFirstArgument(firstArgument);
200 }
201 else ASSERT(false);
202 }
203
204 void PixelProcessor::setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgument)
205 {
206 if(stage < 8)
207 {
208 context->textureStage[stage].setSecondArgument(secondArgument);
209 }
210 else ASSERT(false);
211 }
212
213 void PixelProcessor::setThirdArgument(unsigned int stage, TextureStage::SourceArgument thirdArgument)
214 {
215 if(stage < 8)
216 {
217 context->textureStage[stage].setThirdArgument(thirdArgument);
218 }
219 else ASSERT(false);
220 }
221
222 void PixelProcessor::setStageOperationAlpha(unsigned int stage, TextureStage::StageOperation stageOperationAlpha)
223 {
224 if(stage < 8)
225 {
226 context->textureStage[stage].setStageOperationAlpha(stageOperationAlpha);
227 }
228 else ASSERT(false);
229 }
230
231 void PixelProcessor::setFirstArgumentAlpha(unsigned int stage, TextureStage::SourceArgument firstArgumentAlpha)
232 {
233 if(stage < 8)
234 {
235 context->textureStage[stage].setFirstArgumentAlpha(firstArgumentAlpha);
236 }
237 else ASSERT(false);
238 }
239
240 void PixelProcessor::setSecondArgumentAlpha(unsigned int stage, TextureStage::SourceArgument secondArgumentAlpha)
241 {
242 if(stage < 8)
243 {
244 context->textureStage[stage].setSecondArgumentAlpha(secondArgumentAlpha);
245 }
246 else ASSERT(false);
247 }
248
249 void PixelProcessor::setThirdArgumentAlpha(unsigned int stage, TextureStage::SourceArgument thirdArgumentAlpha)
250 {
251 if(stage < 8)
252 {
253 context->textureStage[stage].setThirdArgumentAlpha(thirdArgumentAlpha);
254 }
255 else ASSERT(false);
256 }
257
258 void PixelProcessor::setFirstModifier(unsigned int stage, TextureStage::ArgumentModifier firstModifier)
259 {
260 if(stage < 8)
261 {
262 context->textureStage[stage].setFirstModifier(firstModifier);
263 }
264 else ASSERT(false);
265 }
266
267 void PixelProcessor::setSecondModifier(unsigned int stage, TextureStage::ArgumentModifier secondModifier)
268 {
269 if(stage < 8)
270 {
271 context->textureStage[stage].setSecondModifier(secondModifier);
272 }
273 else ASSERT(false);
274 }
275
276 void PixelProcessor::setThirdModifier(unsigned int stage, TextureStage::ArgumentModifier thirdModifier)
277 {
278 if(stage < 8)
279 {
280 context->textureStage[stage].setThirdModifier(thirdModifier);
281 }
282 else ASSERT(false);
283 }
284
285 void PixelProcessor::setFirstModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier firstModifierAlpha)
286 {
287 if(stage < 8)
288 {
289 context->textureStage[stage].setFirstModifierAlpha(firstModifierAlpha);
290 }
291 else ASSERT(false);
292 }
293
294 void PixelProcessor::setSecondModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier secondModifierAlpha)
295 {
296 if(stage < 8)
297 {
298 context->textureStage[stage].setSecondModifierAlpha(secondModifierAlpha);
299 }
300 else ASSERT(false);
301 }
302
303 void PixelProcessor::setThirdModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier thirdModifierAlpha)
304 {
305 if(stage < 8)
306 {
307 context->textureStage[stage].setThirdModifierAlpha(thirdModifierAlpha);
308 }
309 else ASSERT(false);
310 }
311
312 void PixelProcessor::setDestinationArgument(unsigned int stage, TextureStage::DestinationArgument destinationArgument)
313 {
314 if(stage < 8)
315 {
316 context->textureStage[stage].setDestinationArgument(destinationArgument);
317 }
318 else ASSERT(false);
319 }
320
321 void PixelProcessor::setConstantColor(unsigned int stage, const Color<float> &constantColor)
322 {
323 if(stage < 8)
324 {
325 context->textureStage[stage].setConstantColor(constantColor);
326 }
327 else ASSERT(false);
328 }
329
330 void PixelProcessor::setBumpmapMatrix(unsigned int stage, int element, float value)
331 {
332 if(stage < 8)
333 {
334 context->textureStage[stage].setBumpmapMatrix(element, value);
335 }
336 else ASSERT(false);
337 }
338
339 void PixelProcessor::setLuminanceScale(unsigned int stage, float value)
340 {
341 if(stage < 8)
342 {
343 context->textureStage[stage].setLuminanceScale(value);
344 }
345 else ASSERT(false);
346 }
347
348 void PixelProcessor::setLuminanceOffset(unsigned int stage, float value)
349 {
350 if(stage < 8)
351 {
352 context->textureStage[stage].setLuminanceOffset(value);
353 }
354 else ASSERT(false);
355 }
356
357 void PixelProcessor::setTextureFilter(unsigned int sampler, FilterType textureFilter)
358 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400359 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400360 {
361 context->sampler[sampler].setTextureFilter(textureFilter);
362 }
363 else ASSERT(false);
364 }
365
366 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter)
367 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400368 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400369 {
370 context->sampler[sampler].setMipmapFilter(mipmapFilter);
371 }
372 else ASSERT(false);
373 }
374
375 void PixelProcessor::setGatherEnable(unsigned int sampler, bool enable)
376 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400377 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400378 {
379 context->sampler[sampler].setGatherEnable(enable);
380 }
381 else ASSERT(false);
382 }
383
384 void PixelProcessor::setAddressingModeU(unsigned int sampler, AddressingMode addressMode)
385 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400386 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400387 {
388 context->sampler[sampler].setAddressingModeU(addressMode);
389 }
390 else ASSERT(false);
391 }
392
393 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode)
394 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400395 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400396 {
397 context->sampler[sampler].setAddressingModeV(addressMode);
398 }
399 else ASSERT(false);
400 }
401
402 void PixelProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode)
403 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400404 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400405 {
406 context->sampler[sampler].setAddressingModeW(addressMode);
407 }
408 else ASSERT(false);
409 }
410
411 void PixelProcessor::setReadSRGB(unsigned int sampler, bool sRGB)
412 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400413 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400414 {
415 context->sampler[sampler].setReadSRGB(sRGB);
416 }
417 else ASSERT(false);
418 }
419
420 void PixelProcessor::setMipmapLOD(unsigned int sampler, float bias)
421 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400422 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400423 {
424 context->sampler[sampler].setMipmapLOD(bias);
425 }
426 else ASSERT(false);
427 }
428
429 void PixelProcessor::setBorderColor(unsigned int sampler, const Color<float> &borderColor)
430 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400431 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400432 {
433 context->sampler[sampler].setBorderColor(borderColor);
434 }
435 else ASSERT(false);
436 }
437
Alexis Hetu617a5d52014-11-13 10:56:20 -0500438 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy)
John Bauman89401822014-05-06 15:04:28 -0400439 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400440 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400441 {
442 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy);
443 }
444 else ASSERT(false);
445 }
446
Alexis Hetu1d01aa32015-09-29 11:50:05 -0400447 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR)
448 {
449 if(sampler < TEXTURE_IMAGE_UNITS)
450 {
451 context->sampler[sampler].setSwizzleR(swizzleR);
452 }
453 else ASSERT(false);
454 }
455
456 void PixelProcessor::setSwizzleG(unsigned int sampler, SwizzleType swizzleG)
457 {
458 if(sampler < TEXTURE_IMAGE_UNITS)
459 {
460 context->sampler[sampler].setSwizzleG(swizzleG);
461 }
462 else ASSERT(false);
463 }
464
465 void PixelProcessor::setSwizzleB(unsigned int sampler, SwizzleType swizzleB)
466 {
467 if(sampler < TEXTURE_IMAGE_UNITS)
468 {
469 context->sampler[sampler].setSwizzleB(swizzleB);
470 }
471 else ASSERT(false);
472 }
473
474 void PixelProcessor::setSwizzleA(unsigned int sampler, SwizzleType swizzleA)
475 {
476 if(sampler < TEXTURE_IMAGE_UNITS)
477 {
478 context->sampler[sampler].setSwizzleA(swizzleA);
479 }
480 else ASSERT(false);
481 }
482
Alexis Hetu95ac1872016-06-06 13:26:52 -0400483 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel)
484 {
485 if(sampler < TEXTURE_IMAGE_UNITS)
486 {
487 context->sampler[sampler].setBaseLevel(baseLevel);
488 }
489 else ASSERT(false);
490 }
491
492 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel)
493 {
494 if(sampler < TEXTURE_IMAGE_UNITS)
495 {
496 context->sampler[sampler].setMaxLevel(maxLevel);
497 }
498 else ASSERT(false);
499 }
500
John Bauman89401822014-05-06 15:04:28 -0400501 void PixelProcessor::setWriteSRGB(bool sRGB)
502 {
503 context->setWriteSRGB(sRGB);
504 }
505
Maxime Grégoired9762742015-07-08 16:43:48 -0400506 void PixelProcessor::setColorLogicOpEnabled(bool colorLogicOpEnabled)
507 {
508 context->setColorLogicOpEnabled(colorLogicOpEnabled);
509 }
510
511 void PixelProcessor::setLogicalOperation(LogicalOperation logicalOperation)
512 {
513 context->setLogicalOperation(logicalOperation);
514 }
515
John Bauman89401822014-05-06 15:04:28 -0400516 void PixelProcessor::setDepthBufferEnable(bool depthBufferEnable)
517 {
518 context->setDepthBufferEnable(depthBufferEnable);
519 }
520
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400521 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400522 {
523 context->depthCompareMode = depthCompareMode;
524 }
525
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400526 void PixelProcessor::setAlphaCompare(AlphaCompareMode alphaCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400527 {
528 context->alphaCompareMode = alphaCompareMode;
529 }
530
531 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable)
532 {
533 context->depthWriteEnable = depthWriteEnable;
534 }
535
536 void PixelProcessor::setAlphaTestEnable(bool alphaTestEnable)
537 {
538 context->alphaTestEnable = alphaTestEnable;
539 }
540
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400541 void PixelProcessor::setCullMode(CullMode cullMode)
John Bauman89401822014-05-06 15:04:28 -0400542 {
543 context->cullMode = cullMode;
544 }
545
546 void PixelProcessor::setColorWriteMask(int index, int rgbaMask)
547 {
548 context->setColorWriteMask(index, rgbaMask);
549 }
550
551 void PixelProcessor::setStencilEnable(bool stencilEnable)
552 {
553 context->stencilEnable = stencilEnable;
554 }
555
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400556 void PixelProcessor::setStencilCompare(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400557 {
558 context->stencilCompareMode = stencilCompareMode;
559 }
560
561 void PixelProcessor::setStencilReference(int stencilReference)
562 {
563 context->stencilReference = stencilReference;
564 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask);
565 }
566
567 void PixelProcessor::setStencilReferenceCCW(int stencilReferenceCCW)
568 {
569 context->stencilReferenceCCW = stencilReferenceCCW;
570 stencilCCW.set(stencilReferenceCCW, context->stencilMaskCCW, context->stencilWriteMaskCCW);
571 }
572
573 void PixelProcessor::setStencilMask(int stencilMask)
574 {
575 context->stencilMask = stencilMask;
576 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask);
577 }
578
579 void PixelProcessor::setStencilMaskCCW(int stencilMaskCCW)
580 {
581 context->stencilMaskCCW = stencilMaskCCW;
582 stencilCCW.set(context->stencilReferenceCCW, stencilMaskCCW, context->stencilWriteMaskCCW);
583 }
584
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400585 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400586 {
587 context->stencilFailOperation = stencilFailOperation;
588 }
589
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400590 void PixelProcessor::setStencilPassOperation(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400591 {
592 context->stencilPassOperation = stencilPassOperation;
593 }
594
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400595 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400596 {
597 context->stencilZFailOperation = stencilZFailOperation;
598 }
599
600 void PixelProcessor::setStencilWriteMask(int stencilWriteMask)
601 {
602 context->stencilWriteMask = stencilWriteMask;
603 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask);
604 }
605
606 void PixelProcessor::setStencilWriteMaskCCW(int stencilWriteMaskCCW)
607 {
608 context->stencilWriteMaskCCW = stencilWriteMaskCCW;
609 stencilCCW.set(context->stencilReferenceCCW, context->stencilMaskCCW, stencilWriteMaskCCW);
610 }
611
612 void PixelProcessor::setTwoSidedStencil(bool enable)
613 {
614 context->twoSidedStencil = enable;
615 }
616
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400617 void PixelProcessor::setStencilCompareCCW(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400618 {
619 context->stencilCompareModeCCW = stencilCompareMode;
620 }
621
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400622 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400623 {
624 context->stencilFailOperationCCW = stencilFailOperation;
625 }
626
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400627 void PixelProcessor::setStencilPassOperationCCW(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400628 {
629 context->stencilPassOperationCCW = stencilPassOperation;
630 }
631
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400632 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400633 {
634 context->stencilZFailOperationCCW = stencilZFailOperation;
635 }
636
637 void PixelProcessor::setTextureFactor(const Color<float> &textureFactor)
638 {
639 // FIXME: Compact into generic function // FIXME: Clamp
640 short textureFactorR = iround(4095 * textureFactor.r);
641 short textureFactorG = iround(4095 * textureFactor.g);
642 short textureFactorB = iround(4095 * textureFactor.b);
643 short textureFactorA = iround(4095 * textureFactor.a);
644
645 factor.textureFactor4[0][0] = textureFactorR;
646 factor.textureFactor4[0][1] = textureFactorR;
647 factor.textureFactor4[0][2] = textureFactorR;
648 factor.textureFactor4[0][3] = textureFactorR;
649
650 factor.textureFactor4[1][0] = textureFactorG;
651 factor.textureFactor4[1][1] = textureFactorG;
652 factor.textureFactor4[1][2] = textureFactorG;
653 factor.textureFactor4[1][3] = textureFactorG;
654
655 factor.textureFactor4[2][0] = textureFactorB;
656 factor.textureFactor4[2][1] = textureFactorB;
657 factor.textureFactor4[2][2] = textureFactorB;
658 factor.textureFactor4[2][3] = textureFactorB;
659
660 factor.textureFactor4[3][0] = textureFactorA;
661 factor.textureFactor4[3][1] = textureFactorA;
662 factor.textureFactor4[3][2] = textureFactorA;
663 factor.textureFactor4[3][3] = textureFactorA;
664 }
665
666 void PixelProcessor::setBlendConstant(const Color<float> &blendConstant)
667 {
668 // FIXME: Compact into generic function // FIXME: Clamp
669 short blendConstantR = iround(65535 * blendConstant.r);
670 short blendConstantG = iround(65535 * blendConstant.g);
671 short blendConstantB = iround(65535 * blendConstant.b);
672 short blendConstantA = iround(65535 * blendConstant.a);
673
674 factor.blendConstant4W[0][0] = blendConstantR;
675 factor.blendConstant4W[0][1] = blendConstantR;
676 factor.blendConstant4W[0][2] = blendConstantR;
677 factor.blendConstant4W[0][3] = blendConstantR;
678
679 factor.blendConstant4W[1][0] = blendConstantG;
680 factor.blendConstant4W[1][1] = blendConstantG;
681 factor.blendConstant4W[1][2] = blendConstantG;
682 factor.blendConstant4W[1][3] = blendConstantG;
683
684 factor.blendConstant4W[2][0] = blendConstantB;
685 factor.blendConstant4W[2][1] = blendConstantB;
686 factor.blendConstant4W[2][2] = blendConstantB;
687 factor.blendConstant4W[2][3] = blendConstantB;
688
689 factor.blendConstant4W[3][0] = blendConstantA;
690 factor.blendConstant4W[3][1] = blendConstantA;
691 factor.blendConstant4W[3][2] = blendConstantA;
692 factor.blendConstant4W[3][3] = blendConstantA;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500693
John Bauman89401822014-05-06 15:04:28 -0400694 // FIXME: Compact into generic function // FIXME: Clamp
695 short invBlendConstantR = iround(65535 * (1 - blendConstant.r));
696 short invBlendConstantG = iround(65535 * (1 - blendConstant.g));
697 short invBlendConstantB = iround(65535 * (1 - blendConstant.b));
698 short invBlendConstantA = iround(65535 * (1 - blendConstant.a));
699
700 factor.invBlendConstant4W[0][0] = invBlendConstantR;
701 factor.invBlendConstant4W[0][1] = invBlendConstantR;
702 factor.invBlendConstant4W[0][2] = invBlendConstantR;
703 factor.invBlendConstant4W[0][3] = invBlendConstantR;
704
705 factor.invBlendConstant4W[1][0] = invBlendConstantG;
706 factor.invBlendConstant4W[1][1] = invBlendConstantG;
707 factor.invBlendConstant4W[1][2] = invBlendConstantG;
708 factor.invBlendConstant4W[1][3] = invBlendConstantG;
709
710 factor.invBlendConstant4W[2][0] = invBlendConstantB;
711 factor.invBlendConstant4W[2][1] = invBlendConstantB;
712 factor.invBlendConstant4W[2][2] = invBlendConstantB;
713 factor.invBlendConstant4W[2][3] = invBlendConstantB;
714
715 factor.invBlendConstant4W[3][0] = invBlendConstantA;
716 factor.invBlendConstant4W[3][1] = invBlendConstantA;
717 factor.invBlendConstant4W[3][2] = invBlendConstantA;
718 factor.invBlendConstant4W[3][3] = invBlendConstantA;
719
720 factor.blendConstant4F[0][0] = blendConstant.r;
721 factor.blendConstant4F[0][1] = blendConstant.r;
722 factor.blendConstant4F[0][2] = blendConstant.r;
723 factor.blendConstant4F[0][3] = blendConstant.r;
724
725 factor.blendConstant4F[1][0] = blendConstant.g;
726 factor.blendConstant4F[1][1] = blendConstant.g;
727 factor.blendConstant4F[1][2] = blendConstant.g;
728 factor.blendConstant4F[1][3] = blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500729
John Bauman89401822014-05-06 15:04:28 -0400730 factor.blendConstant4F[2][0] = blendConstant.b;
731 factor.blendConstant4F[2][1] = blendConstant.b;
732 factor.blendConstant4F[2][2] = blendConstant.b;
733 factor.blendConstant4F[2][3] = blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500734
John Bauman89401822014-05-06 15:04:28 -0400735 factor.blendConstant4F[3][0] = blendConstant.a;
736 factor.blendConstant4F[3][1] = blendConstant.a;
737 factor.blendConstant4F[3][2] = blendConstant.a;
738 factor.blendConstant4F[3][3] = blendConstant.a;
739
740 factor.invBlendConstant4F[0][0] = 1 - blendConstant.r;
741 factor.invBlendConstant4F[0][1] = 1 - blendConstant.r;
742 factor.invBlendConstant4F[0][2] = 1 - blendConstant.r;
743 factor.invBlendConstant4F[0][3] = 1 - blendConstant.r;
744
745 factor.invBlendConstant4F[1][0] = 1 - blendConstant.g;
746 factor.invBlendConstant4F[1][1] = 1 - blendConstant.g;
747 factor.invBlendConstant4F[1][2] = 1 - blendConstant.g;
748 factor.invBlendConstant4F[1][3] = 1 - blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500749
John Bauman89401822014-05-06 15:04:28 -0400750 factor.invBlendConstant4F[2][0] = 1 - blendConstant.b;
751 factor.invBlendConstant4F[2][1] = 1 - blendConstant.b;
752 factor.invBlendConstant4F[2][2] = 1 - blendConstant.b;
753 factor.invBlendConstant4F[2][3] = 1 - blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500754
John Bauman89401822014-05-06 15:04:28 -0400755 factor.invBlendConstant4F[3][0] = 1 - blendConstant.a;
756 factor.invBlendConstant4F[3][1] = 1 - blendConstant.a;
757 factor.invBlendConstant4F[3][2] = 1 - blendConstant.a;
758 factor.invBlendConstant4F[3][3] = 1 - blendConstant.a;
759 }
760
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400761 void PixelProcessor::setFillMode(FillMode fillMode)
John Bauman89401822014-05-06 15:04:28 -0400762 {
763 context->fillMode = fillMode;
764 }
765
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400766 void PixelProcessor::setShadingMode(ShadingMode shadingMode)
John Bauman89401822014-05-06 15:04:28 -0400767 {
768 context->shadingMode = shadingMode;
769 }
770
771 void PixelProcessor::setAlphaBlendEnable(bool alphaBlendEnable)
772 {
773 context->setAlphaBlendEnable(alphaBlendEnable);
774 }
775
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400776 void PixelProcessor::setSourceBlendFactor(BlendFactor sourceBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400777 {
778 context->setSourceBlendFactor(sourceBlendFactor);
779 }
780
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400781 void PixelProcessor::setDestBlendFactor(BlendFactor destBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400782 {
783 context->setDestBlendFactor(destBlendFactor);
784 }
785
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400786 void PixelProcessor::setBlendOperation(BlendOperation blendOperation)
John Bauman89401822014-05-06 15:04:28 -0400787 {
788 context->setBlendOperation(blendOperation);
789 }
790
791 void PixelProcessor::setSeparateAlphaBlendEnable(bool separateAlphaBlendEnable)
792 {
793 context->setSeparateAlphaBlendEnable(separateAlphaBlendEnable);
794 }
795
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400796 void PixelProcessor::setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400797 {
798 context->setSourceBlendFactorAlpha(sourceBlendFactorAlpha);
799 }
800
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400801 void PixelProcessor::setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400802 {
803 context->setDestBlendFactorAlpha(destBlendFactorAlpha);
804 }
805
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400806 void PixelProcessor::setBlendOperationAlpha(BlendOperation blendOperationAlpha)
John Bauman89401822014-05-06 15:04:28 -0400807 {
808 context->setBlendOperationAlpha(blendOperationAlpha);
809 }
810
Alexis Hetua818c452015-06-11 13:06:58 -0400811 void PixelProcessor::setAlphaReference(float alphaReference)
John Bauman89401822014-05-06 15:04:28 -0400812 {
813 context->alphaReference = alphaReference;
814
Alexis Hetua818c452015-06-11 13:06:58 -0400815 factor.alphaReference4[0] = (word)iround(alphaReference * 0x1000 / 0xFF);
816 factor.alphaReference4[1] = (word)iround(alphaReference * 0x1000 / 0xFF);
817 factor.alphaReference4[2] = (word)iround(alphaReference * 0x1000 / 0xFF);
818 factor.alphaReference4[3] = (word)iround(alphaReference * 0x1000 / 0xFF);
John Bauman89401822014-05-06 15:04:28 -0400819 }
820
821 void PixelProcessor::setGlobalMipmapBias(float bias)
822 {
823 context->setGlobalMipmapBias(bias);
824 }
825
826 void PixelProcessor::setFogStart(float start)
827 {
828 setFogRanges(start, context->fogEnd);
829 }
830
831 void PixelProcessor::setFogEnd(float end)
832 {
833 setFogRanges(context->fogStart, end);
834 }
835
836 void PixelProcessor::setFogColor(Color<float> fogColor)
837 {
838 // TODO: Compact into generic function
839 word fogR = (unsigned short)(65535 * fogColor.r);
840 word fogG = (unsigned short)(65535 * fogColor.g);
841 word fogB = (unsigned short)(65535 * fogColor.b);
842
843 fog.color4[0][0] = fogR;
844 fog.color4[0][1] = fogR;
845 fog.color4[0][2] = fogR;
846 fog.color4[0][3] = fogR;
847
848 fog.color4[1][0] = fogG;
849 fog.color4[1][1] = fogG;
850 fog.color4[1][2] = fogG;
851 fog.color4[1][3] = fogG;
852
853 fog.color4[2][0] = fogB;
854 fog.color4[2][1] = fogB;
855 fog.color4[2][2] = fogB;
856 fog.color4[2][3] = fogB;
857
858 fog.colorF[0] = replicate(fogColor.r);
859 fog.colorF[1] = replicate(fogColor.g);
860 fog.colorF[2] = replicate(fogColor.b);
861 }
862
863 void PixelProcessor::setFogDensity(float fogDensity)
864 {
865 fog.densityE = replicate(-fogDensity * 1.442695f); // 1/e^x = 2^(-x*1.44)
Nicolas Capensa36f3f92015-08-04 15:34:26 -0400866 fog.density2E = replicate(-fogDensity * fogDensity * 1.442695f);
John Bauman89401822014-05-06 15:04:28 -0400867 }
868
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400869 void PixelProcessor::setPixelFogMode(FogMode fogMode)
John Bauman89401822014-05-06 15:04:28 -0400870 {
871 context->pixelFogMode = fogMode;
872 }
873
874 void PixelProcessor::setPerspectiveCorrection(bool perspectiveEnable)
875 {
876 perspectiveCorrection = perspectiveEnable;
877 }
878
879 void PixelProcessor::setOcclusionEnabled(bool enable)
880 {
881 context->occlusionEnabled = enable;
882 }
883
884 void PixelProcessor::setRoutineCacheSize(int cacheSize)
885 {
886 delete routineCache;
John Bauman66b8ab22014-05-06 15:57:45 -0400887 routineCache = new RoutineCache<State>(clamp(cacheSize, 1, 65536), precachePixel ? "sw-pixel" : 0);
John Bauman89401822014-05-06 15:04:28 -0400888 }
889
890 void PixelProcessor::setFogRanges(float start, float end)
891 {
892 context->fogStart = start;
893 context->fogEnd = end;
894
895 if(start == end)
896 {
897 end += 0.001f; // Hack: ensure there is a small range
898 }
899
900 float fogScale = -1.0f / (end - start);
901 float fogOffset = end * -fogScale;
902
903 fog.scale = replicate(fogScale);
904 fog.offset = replicate(fogOffset);
905 }
906
907 const PixelProcessor::State PixelProcessor::update() const
908 {
909 State state;
910
911 if(context->pixelShader)
912 {
John Bauman19bac1e2014-05-06 15:23:49 -0400913 state.shaderID = context->pixelShader->getSerialID();
John Bauman89401822014-05-06 15:04:28 -0400914 }
915 else
916 {
John Bauman19bac1e2014-05-06 15:23:49 -0400917 state.shaderID = 0;
John Bauman89401822014-05-06 15:04:28 -0400918 }
919
920 state.depthOverride = context->pixelShader && context->pixelShader->depthOverride();
John Bauman19bac1e2014-05-06 15:23:49 -0400921 state.shaderContainsKill = context->pixelShader ? context->pixelShader->containsKill() : false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500922
John Bauman89401822014-05-06 15:04:28 -0400923 if(context->alphaTestActive())
924 {
925 state.alphaCompareMode = context->alphaCompareMode;
926
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400927 state.transparencyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE;
John Bauman89401822014-05-06 15:04:28 -0400928 }
929
930 state.depthWriteEnable = context->depthWriteActive();
931
932 if(context->stencilActive())
933 {
934 state.stencilActive = true;
935 state.stencilCompareMode = context->stencilCompareMode;
936 state.stencilFailOperation = context->stencilFailOperation;
937 state.stencilPassOperation = context->stencilPassOperation;
938 state.stencilZFailOperation = context->stencilZFailOperation;
939 state.noStencilMask = (context->stencilMask == 0xFF);
940 state.noStencilWriteMask = (context->stencilWriteMask == 0xFF);
941 state.stencilWriteMasked = (context->stencilWriteMask == 0x00);
942
943 state.twoSidedStencil = context->twoSidedStencil;
944 state.stencilCompareModeCCW = context->twoSidedStencil ? context->stencilCompareModeCCW : state.stencilCompareMode;
945 state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : state.stencilFailOperation;
946 state.stencilPassOperationCCW = context->twoSidedStencil ? context->stencilPassOperationCCW : state.stencilPassOperation;
947 state.stencilZFailOperationCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : state.stencilZFailOperation;
948 state.noStencilMaskCCW = context->twoSidedStencil ? (context->stencilMaskCCW == 0xFF) : state.noStencilMask;
949 state.noStencilWriteMaskCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0xFF) : state.noStencilWriteMask;
950 state.stencilWriteMaskedCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0x00) : state.stencilWriteMasked;
951 }
952
953 if(context->depthBufferActive())
954 {
955 state.depthTestActive = true;
956 state.depthCompareMode = context->depthCompareMode;
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400957 state.quadLayoutDepthBuffer = context->depthBuffer->getInternalFormat() != FORMAT_D32F_LOCKABLE &&
958 context->depthBuffer->getInternalFormat() != FORMAT_D32FS8_TEXTURE &&
959 context->depthBuffer->getInternalFormat() != FORMAT_D32FS8_SHADOW;
John Bauman89401822014-05-06 15:04:28 -0400960 }
961
962 state.occlusionEnabled = context->occlusionEnabled;
963
964 state.fogActive = context->fogActive();
965 state.pixelFogMode = context->pixelFogActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400966 state.wBasedFog = context->wBasedFog && context->pixelFogActive() != FOG_NONE;
John Bauman89401822014-05-06 15:04:28 -0400967 state.perspective = context->perspectiveActive();
968
969 if(context->alphaBlendActive())
970 {
971 state.alphaBlendActive = true;
972 state.sourceBlendFactor = context->sourceBlendFactor();
973 state.destBlendFactor = context->destBlendFactor();
974 state.blendOperation = context->blendOperation();
975 state.sourceBlendFactorAlpha = context->sourceBlendFactorAlpha();
976 state.destBlendFactorAlpha = context->destBlendFactorAlpha();
977 state.blendOperationAlpha = context->blendOperationAlpha();
978 }
Maxime Grégoired9762742015-07-08 16:43:48 -0400979
980 state.logicalOperation = context->colorLogicOp();
981
Alexis Hetu1edcd8b2015-11-05 11:12:41 -0500982 for(int i = 0; i < RENDERTARGETS; i++)
John Bauman89401822014-05-06 15:04:28 -0400983 {
Nicolas Capensc98186a2016-04-18 12:07:22 -0400984 state.colorWriteMask |= context->colorWriteActive(i) << (4 * i);
John Bauman89401822014-05-06 15:04:28 -0400985 state.targetFormat[i] = context->renderTargetInternalFormat(i);
986 }
987
John Bauman66b8ab22014-05-06 15:57:45 -0400988 state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(context->renderTarget[0]->getExternalFormat());
989 state.multiSample = context->getMultiSampleCount();
John Bauman89401822014-05-06 15:04:28 -0400990 state.multiSampleMask = context->multiSampleMask;
991
992 if(state.multiSample > 1 && context->pixelShader)
993 {
994 state.centroid = context->pixelShader->containsCentroid();
995 }
996
997 if(!context->pixelShader)
998 {
999 for(unsigned int i = 0; i < 8; i++)
1000 {
1001 state.textureStage[i] = context->textureStage[i].textureStageState();
1002 }
1003
1004 state.specularAdd = context->specularActive() && context->specularEnable;
1005 }
1006
1007 for(unsigned int i = 0; i < 16; i++)
1008 {
1009 if(context->pixelShader)
1010 {
1011 if(context->pixelShader->usesSampler(i))
1012 {
1013 state.sampler[i] = context->sampler[i].samplerState();
1014 }
1015 }
1016 else
1017 {
1018 if(i < 8 && state.textureStage[i].stageOperation != TextureStage::STAGE_DISABLE)
1019 {
1020 state.sampler[i] = context->sampler[i].samplerState();
1021 }
1022 else break;
1023 }
1024 }
1025
1026 const bool point = context->isDrawPoint(true);
1027 const bool sprite = context->pointSpriteActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -04001028 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point;
John Bauman89401822014-05-06 15:04:28 -04001029
1030 if(context->pixelShaderVersion() < 0x0300)
1031 {
1032 for(int coordinate = 0; coordinate < 8; coordinate++)
1033 {
1034 for(int component = 0; component < 4; component++)
1035 {
1036 if(context->textureActive(coordinate, component))
1037 {
1038 state.texture[coordinate].component |= 1 << component;
1039
1040 if(point && !sprite)
1041 {
1042 state.texture[coordinate].flat |= 1 << component;
1043 }
1044 }
1045 }
1046
1047 if(context->textureTransformProject[coordinate] && context->pixelShaderVersion() <= 0x0103)
1048 {
1049 if(context->textureTransformCount[coordinate] == 2)
1050 {
1051 state.texture[coordinate].project = 1;
1052 }
1053 else if(context->textureTransformCount[coordinate] == 3)
1054 {
1055 state.texture[coordinate].project = 2;
1056 }
1057 else if(context->textureTransformCount[coordinate] == 4 || context->textureTransformCount[coordinate] == 0)
1058 {
1059 state.texture[coordinate].project = 3;
1060 }
1061 }
1062 }
1063
1064 for(int color = 0; color < 2; color++)
1065 {
1066 for(int component = 0; component < 4; component++)
1067 {
1068 if(context->colorActive(color, component))
1069 {
1070 state.color[color].component |= 1 << component;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001071
John Bauman89401822014-05-06 15:04:28 -04001072 if(point || flatShading)
1073 {
1074 state.color[color].flat |= 1 << component;
1075 }
1076 }
1077 }
1078 }
1079
1080 if(context->fogActive())
1081 {
1082 state.fog.component = true;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001083
John Bauman89401822014-05-06 15:04:28 -04001084 if(point)
1085 {
1086 state.fog.flat = true;
1087 }
1088 }
1089 }
1090 else
1091 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001092 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001093 {
1094 for(int component = 0; component < 4; component++)
1095 {
Alexis Hetu12b00502016-05-20 13:01:11 -04001096 const Shader::Semantic &semantic = context->pixelShader->semantic[interpolant][component];
1097
1098 if(semantic.active())
John Bauman89401822014-05-06 15:04:28 -04001099 {
1100 bool flat = point;
1101
Alexis Hetu12b00502016-05-20 13:01:11 -04001102 switch(semantic.usage)
John Bauman89401822014-05-06 15:04:28 -04001103 {
Alexis Hetu12b00502016-05-20 13:01:11 -04001104 case Shader::USAGE_TEXCOORD: flat = point && !sprite; break;
1105 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break;
John Bauman89401822014-05-06 15:04:28 -04001106 }
1107
1108 state.interpolant[interpolant].component |= 1 << component;
1109
1110 if(flat)
1111 {
1112 state.interpolant[interpolant].flat |= 1 << component;
1113 }
1114 }
1115 }
1116 }
1117 }
1118
1119 if(state.centroid)
1120 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001121 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001122 {
1123 for(int component = 0; component < 4; component++)
1124 {
1125 state.interpolant[interpolant].centroid = context->pixelShader->semantic[interpolant][0].centroid;
1126 }
1127 }
1128 }
1129
1130 state.hash = state.computeHash();
1131
1132 return state;
1133 }
1134
1135 Routine *PixelProcessor::routine(const State &state)
1136 {
1137 Routine *routine = routineCache->query(state);
1138
1139 if(!routine)
1140 {
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001141 const bool integerPipeline = (context->pixelShaderVersion() <= 0x0104);
Nicolas Capensba53fbf2016-01-14 13:43:42 -05001142 QuadRasterizer *generator = nullptr;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001143
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001144 if(integerPipeline)
1145 {
1146 generator = new PixelPipeline(state, context->pixelShader);
1147 }
1148 else
1149 {
1150 generator = new PixelProgram(state, context->pixelShader);
1151 }
Nicolas Capens4f172c72016-01-13 08:34:30 -05001152
John Bauman89401822014-05-06 15:04:28 -04001153 generator->generate();
Nicolas Capens4f172c72016-01-13 08:34:30 -05001154 routine = (*generator)(L"PixelRoutine_%0.8X", state.shaderID);
John Bauman89401822014-05-06 15:04:28 -04001155 delete generator;
1156
1157 routineCache->add(state, routine);
1158 }
1159
1160 return routine;
1161 }
1162}