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Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_Resource_hpp
16#define sw_Resource_hpp
17
18#include "MutexLock.hpp"
19
20namespace sw
21{
22 enum Accessor
23 {
24 PUBLIC, // Application/API access
25 PRIVATE, // Renderer access, shared by multiple threads if read-only
26 MANAGED, // Renderer access, shared read/write access if partitioned
Nicolas Capensbf7a8142017-05-19 10:57:28 -040027 EXCLUSIVE
Nicolas Capens0bac2852016-05-07 06:09:58 -040028 };
29
30 class Resource
31 {
32 public:
33 Resource(size_t bytes);
34
35 void destruct(); // Asynchronous destructor
36
37 void *lock(Accessor claimer);
38 void *lock(Accessor relinquisher, Accessor claimer);
39 void unlock();
40 void unlock(Accessor relinquisher);
41
42 const void *data() const;
43 const size_t size;
44
45 private:
46 ~Resource(); // Always call destruct() instead
47
Jorge E. Moreiraf8faed62016-12-02 17:03:54 -080048 MutexLock criticalSection;
Nicolas Capens0bac2852016-05-07 06:09:58 -040049 Event unblock;
50 volatile int blocked;
51
52 volatile Accessor accessor;
53 volatile int count;
54 bool orphaned;
55
56 void *buffer;
57 };
58}
59
60#endif // sw_Resource_hpp