1. 24cb99d Fix mipmap generation on undefined cube texture by Nicolas Capens · 6 years ago
  2. 6c9fb0e Fix REACTOR_USE_SUBZERO flag by Logan Chien · 6 years ago
  3. 5efe611 Assert there are no unmatched eglBindTexImage/eglReleaseTexImage by Alexis Hetu · 6 years ago
  4. f969488 Fix shader call stack size mismatch by Nicolas Capens · 6 years ago
  5. 9686153 Early exit in es2::Context::drawElements on count=0. by Cody Schuffelen · 6 years ago
  6. 76e4002 Fixed a crash using TransformFeedback with DrawArraysInstanced by Alexis Hetu · 6 years ago
  7. 4806a9b Add GL_OES_EGL_image_external_essl3 by Lingfeng Yang · 6 years ago
  8. a4afa24 Remove unnecessary ldflags. by Nico Weber · 6 years ago
  9. 7cfb50c Fix implicit fallthrough warnings treated as errors by Nicolas Capens · 6 years ago
  10. 0ab9f3b Fixed link time warnings on MacOS by Alexis Hetu · 6 years ago
  11. 8f20452 Added missing frameworks on MacOs for vertex routine fuzzer by Alexis Hetu · 6 years ago
  12. 3fc6893 Prevent glDeleteQueries from deleting a live Query by Alexis Hetu · 6 years ago
  13. 1147fc2 Prevent repeatedly trying to load a non-existent library by Alexis Hetu · 6 years ago
  14. 1d8c8db Fix include paths. by Nicolas Capens · 6 years ago
  15. e83048e Generate an error when trying to clear an incomplete Framebuffer by Alexis Hetu · 6 years ago
  16. fde88d9 Default to LLVM 7.0 JIT in Android build. by Nicolas Capens · 6 years ago
  17. 4e34419 Fix validating glFramebuffer* attachment. by Nicolas Capens · 6 years ago
  18. 805d761 Use a trampoline for all GL entry functions. by Nicolas Capens · 6 years ago
  19. e70c351 Linux build fix by Alexis Hetu · 6 years ago
  20. b83d491 Detach transform feedback when deleted. by Nicolas Capens · 6 years ago
  21. 9b76884 Add an argument check for compressed formats in glCompressedTexSubImage2D by Merck Hung · 6 years ago
  22. 5181427 Treat all non-zero GLboolean values as GL_TRUE. by Nicolas Capens · 6 years ago
  23. a2d15d1 Fix depth/stencil read format validation. by Nicolas Capens · 6 years ago
  24. 64d537a Change build output directory to 'out'. by Nicolas Capens · 6 years ago
  25. a5dfd97 Remove stray printfs. by Nicolas Capens · 6 years ago
  26. 56eacf0 Silently ignore attempts to delete default VAO. by Nicolas Capens · 6 years ago
  27. 1aae88c More thread safety in ES2 & EGL APIs by Chris Forbes · 6 years ago
  28. 2ecc8b7 Add SWIFTSHADER prefix to Android.mk variables by Logan Chien · 6 years ago
  29. cf47cfd Guard against out of bounds accesses caused by a large base level by Alexis Hetu · 6 years ago
  30. 3655209 Fix texture completeness test when using sampler objects. by Nicolas Capens · 6 years ago
  31. 108f3e1 Fix GL resource access thread safety by Chris Forbes · 6 years ago
  32. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 6 years ago
  33. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 7 years ago
  34. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 7 years ago
  35. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 7 years ago
  36. d5411c8 Allow SwiftShader to be moved to a non-default location by Greg Hartman · 6 years ago
  37. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 7 years ago
  38. 378c434 Fix attribute layout location linking. by Nicolas Capens · 6 years ago
  39. dd662d2 SwiftShader on Fuchsia x64 by Alexis Hetu · 6 years ago
  40. 48908cb Add EGL 1.5 entry points. by Nicolas Capens · 7 years ago
  41. dd4c863 Fix gl_FrontFacing to take GL_FRONT_FACE into account. by Nicolas Capens · 6 years ago
  42. 7f1c3d0 Fix validation of uniform block size. by Nicolas Capens · 6 years ago
  43. 0d8993c Fix leaking uniforms. by Nicolas Capens · 6 years ago
  44. e1fa9ea Reject copying from GL_RGB10_A2 to unsized formats. by Nicolas Capens · 6 years ago
  45. c497261 Protect exported symbols from overrides. by Nicolas Capens · 6 years ago
  46. b7334da Remove invalid glGetIntegerv() enums. by Nicolas Capens · 6 years ago
  47. 5e1520f Use an internal symbol to determine library directory. by Nicolas Capens · 6 years ago
  48. b41a9d6 Fix pedantic narrowing conversion error. by Nicolas Capens · 6 years ago
  49. 65a3264 Support reading of half-float formats. by Nicolas Capens · 6 years ago
  50. 659d89e Support glCopyTexImage2D for float formats. by Nicolas Capens · 6 years ago
  51. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 6 years ago
  52. a9969b2 Newly load sibling library from the same directory. by Nicolas Capens · 6 years ago
  53. 050ef94 Expose suffixed versions of VertexAttribDivisor by Adrienne Walker · 6 years ago
  54. a62cf68 Remove manual references to exe_and_shlib_deps by Tom Anderson · 6 years ago
  55. 170766a Allow SwiftShader to compile on Fuchsia by Alexis Hetu · 6 years ago
  56. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 6 years ago
  57. f398044 Don't acquire image for copying until needed. by Nicolas Capens · 6 years ago
  58. 8e6ed2e Define GLAPI the same way as GL_APICALL. by Nicolas Capens · 6 years ago
  59. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  60. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 6 years ago
  61. cbb80f5 Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers. by Krzysztof Kosiński · 6 years ago
  62. efdf103 Refactor maximum texture dimensions. by Nicolas Capens · 6 years ago
  63. 89c43d2 Ignore glGenerateMipmap for unspecified or zero-sized textures. by Nicolas Capens · 6 years ago
  64. c8403ec Fix glBlitFramebuffer validation for BGRA8 IOSurfaces by Alexis Hetu · 6 years ago
  65. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 6 years ago
  66. 2a0def7 Revert part of "Fix Linux build." to fix swiftshader_unittests by Alexis Hetu · 6 years ago
  67. ce8eb94 Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably. by Nicolas Capens · 6 years ago
  68. 840f47e Fix Linux build. by Nicolas Capens · 6 years ago
  69. bf58b98 Use override for overridden function by Takuto Ikuta · 6 years ago
  70. 99be318 Load sibling libraries from the same directory by Alexis Hetu · 6 years ago
  71. f7a3ff0 Fix makefiles for Andoid K by Greg Hartman · 7 years ago
  72. 7e45f6d Correct confusion between Android O and O MR1 by Greg Hartman · 7 years ago
  73. c80eada eglCreatePbufferFromClientBuffer implementation by Alexis Hetu · 7 years ago
  74. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 6 years ago
  75. 1119ce6 Fixed buffer offset when primitive restart is enabled by Alexis Hetu · 7 years ago
  76. 1eca243 Also look for sibling libraries in /system by Greg Hartman · 7 years ago
  77. f8cdc74 Guard against copying from a zero-sized 3D image. by Nicolas Capens · 7 years ago
  78. 5cd502b Expose surfaceless context extension strings by Alexis Hetu · 7 years ago
  79. 2638f82 Revert "Use official headers to define GL_ARB_texture_rectangle." by Nicolas Capens · 7 years ago
  80. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 7 years ago
  81. 667ab10 Support more glCopyTexImage unsized formats. by Nicolas Capens · 7 years ago
  82. 894858a Don't upload array texture images six times. by Nicolas Capens · 7 years ago
  83. 16a2a92 Validate pixel unpack buffer offset. by Nicolas Capens · 7 years ago
  84. 9869bed Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  85. 3f22df0 Moving Chromium's version of the libraries first by Alexis Hetu · 7 years ago
  86. 6b5038e Fix glTexSubImage support of half-float extension formats. by Nicolas Capens · 7 years ago
  87. 2f113e3 GL_CHROMIUM_color_buffer_float_rgba extension support by Alexis Hetu · 7 years ago
  88. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 7 years ago
  89. 4be9171 Use -Werror in Android builds. by Chih-Hung Hsieh · 7 years ago
  90. 91beb8d Prevent crashing when no current program is set. by Nicolas Capens · 7 years ago
  91. d0b5f1b Fix marking all cube faces as clean after update. by Nicolas Capens · 7 years ago
  92. 2ce08b1 Refactor texture binding. by Nicolas Capens · 7 years ago
  93. 749ac9c Release surface on releaseTexImage by Alexis Hetu · 7 years ago
  94. 2acbd26 Accept GL_RGB/GL_RGBA for glGetInternalformativ. by Nicolas Capens · 7 years ago
  95. 8507f32 Make swiftshader build files produce libs in correct folders. by Tomasz Wiszkowski · 7 years ago
  96. bc62c3b Re-implement GL_APPLE_texture_format_BGRA8888. by Nicolas Capens · 7 years ago
  97. 0988fb8 Texture rectangle related fixes and associated tests by Alexis Hetu · 7 years ago
  98. 5764235 Don't perform component swizzling on a null texture. by Nicolas Capens · 7 years ago
  99. 3e5f6fd Fix internal format handling for OpenGL ES 1.1. by Nicolas Capens · 7 years ago
  100. e65f564 Replace GL_NONE with GL_NO_ERROR when used as error. by Nicolas Capens · 7 years ago