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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
17dfe1b679af1d3e39f45e1aeda86cb5a8401b4d
/
src
17dfe1b
Fix signed integer overflow.
by Nicolas Capens
· 6 years ago
d55d997
Fix clamping of NaN values.
by Nicolas Capens
· 6 years ago
9e4d040
Device and PhysicalDevice features and properties
by Alexis Hetu
· 6 years ago
a9999ce
CommandBuffer skeleton
by Alexis Hetu
· 6 years ago
1f23d8c
Synchonization objects
by Alexis Hetu
· 6 years ago
e70c351
Linux build fix
by Alexis Hetu
· 6 years ago
b83d491
Detach transform feedback when deleted.
by Nicolas Capens
· 6 years ago
847fc0b
Add LLVM 7.0 config for Fuchsia.
by Nicolas Capens
· 6 years ago
9b76884
Add an argument check for compressed formats in glCompressedTexSubImage2D
by Merck Hung
· 6 years ago
5181427
Treat all non-zero GLboolean values as GL_TRUE.
by Nicolas Capens
· 6 years ago
767b41b
Vulkan dispatchable objects
by Alexis Hetu
· 6 years ago
71e256c
Fix GN build.
by Nicolas Capens
· 6 years ago
758796a
Add GN build file for LLVM 7.0
by Nicolas Capens
· 6 years ago
a2d15d1
Fix depth/stencil read format validation.
by Nicolas Capens
· 6 years ago
5378e14
Remove libGL project.
by Nicolas Capens
· 6 years ago
f417d9d
Rename SWIFTSHADER_LLVM_VERSION to REACTOR_LLVM_VERSION.
by Nicolas Capens
· 6 years ago
1a3ce87
Rename Reactor/Memory.* to Reactor/ExecutableMemory.*
by Nicolas Capens
· 6 years ago
a527eb0
Delete unused functionality.
by Nicolas Capens
· 6 years ago
c07dc4b
Make Reactor build stand-alone.
by Nicolas Capens
· 6 years ago
8b56197
Output intermediate build files to project independent directories.
by Nicolas Capens
· 6 years ago
4846150
Rename Reactor namespace to rr.
by Nicolas Capens
· 6 years ago
aaaf93a
Disable accidentally enabled OpenGL logging.
by Nicolas Capens
· 6 years ago
3b5e426
Remove unused preprocessor definitions.
by Nicolas Capens
· 6 years ago
e5051aa
Add renderer source to Vulkan project.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 6 years ago
64d537a
Change build output directory to 'out'.
by Nicolas Capens
· 6 years ago
8d5a94a
Remove environment-wide include paths.
by Nicolas Capens
· 6 years ago
60be5c4
Fix preprocessor error.
by Nicolas Capens
· 6 years ago
720aec1
Migrate to using <log/log.h> since Android O (API 27)
by Merck Hung
· 6 years ago
a5dfd97
Remove stray printfs.
by Nicolas Capens
· 6 years ago
810f3db
Fix stencil buffer memory leak.
by Nicolas Capens
· 6 years ago
90c0c55
Explicitly include Android.mk for only OpenGL
by Merck Hung
· 6 years ago
56eacf0
Silently ignore attempts to delete default VAO.
by Nicolas Capens
· 6 years ago
8c5ca8d
Reactor: Fix Trunc generic code generation
by Logan Chien
· 6 years ago
3c6a1ae
Reactor: Fix Frac generic code generation
by Logan Chien
· 6 years ago
2faa24a
Reactor: Fix RoundInt generic code generation
by Logan Chien
· 6 years ago
83fc07a
Reactor: Fix Round (float) generic code generation
by Logan Chien
· 6 years ago
a8385ed
Reactor: Add check to SSE-specifc code for UShort4
by Logan Chien
· 6 years ago
40a6005
Reactor: Fix Floor generic code generation
by Logan Chien
· 6 years ago
28794cf
Reactor: Fix add/sub sat generic code generation
by Logan Chien
· 6 years ago
b5ce509
Reactor: Cleanup indentations
by Logan Chien
· 6 years ago
4241ad7
Include <string> for fixing undefined template on Mac.
by Merck Hung
· 6 years ago
3d27f2e
Initial cmake support for vulkan target
by Chris Forbes
· 6 years ago
96a1ceb
Remove exit-time destructors.
by Nicolas Capens
· 6 years ago
d73b871
Vulkan API (GetProcAddr only)
by Alexis Hetu
· 6 years ago
1aae88c
More thread safety in ES2 & EGL APIs
by Chris Forbes
· 6 years ago
9a20cc9
Add support for constant folding of clamp()
by Chris Forbes
· 6 years ago
c5e68ab
Fix constant folding of nonsquare mat * vec and vec * mat
by Chris Forbes
· 6 years ago
9f6c0b8
Avoid emitting nonsquare scale matrix entries where there is no main diagonal element
by Chris Forbes
· 6 years ago
d46e9f6
Fix nonsquare matrix construction from scalar
by Chris Forbes
· 6 years ago
4daedcd
Fix missing case for declarations in glslang AST dump
by Chris Forbes
· 6 years ago
c89f75b
Fix code generation for vec.swiz *= mat
by Chris Forbes
· 6 years ago
2ecc8b7
Add SWIFTSHADER prefix to Android.mk variables
by Logan Chien
· 6 years ago
25c541e
Build fix
by Alexis Hetu
· 6 years ago
a764381
Disable unsafe FP math optimizations for LLVM 7.0.
by Nicolas Capens
· 6 years ago
52551d1
Work around stack probe issue.
by Nicolas Capens
· 6 years ago
fe79649
Update BUILD.gn configs to support ARM[64] builds.
by Stephen Lanham
· 6 years ago
17b7589
Add LLVM 7.0 Android.mk
by Logan Chien
· 6 years ago
2ccf818
Move atomicExchange under PERF_PROFILE
by Logan Chien
· 6 years ago
e319101
Add the unimplemented non-x86 code generator
by Logan Chien
· 6 years ago
0eedc8c
Port SwiftShader to LLVM 7.0
by Logan Chien
· 6 years ago
52cde60
Refactor LLVM initialization code
by Logan Chien
· 6 years ago
813d503
Wrap call arguments with ARGS macro
by Logan Chien
· 6 years ago
191b305
Remove sw::Value, sw::BasicBlock, and sw::SwitchCases
by Logan Chien
· 6 years ago
3d27ee3
Remove stale LLVM include path
by Logan Chien
· 6 years ago
6dafcf3
Fix Visual Studio SubzeroTest build.
by Nicolas Capens
· 6 years ago
cf47cfd
Guard against out of bounds accesses caused by a large base level
by Alexis Hetu
· 6 years ago
3655209
Fix texture completeness test when using sampler objects.
by Nicolas Capens
· 6 years ago
a062f32
Use custom executable memory allocator.
by Nicolas Capens
· 6 years ago
108f3e1
Fix GL resource access thread safety
by Chris Forbes
· 6 years ago
787e3d5
Fix eglChooseConfig behavior to match CTS expectation
by Chris Forbes
· 6 years ago
ad5c295
Move ConvertReadFormatType to utilities.
by Nicolas Capens
· 7 years ago
838fe3d
Remove quad-layout depth formats from sampler.
by Nicolas Capens
· 7 years ago
d1ed57e
Implement GL_NV_read_depth_stencil.
by Nicolas Capens
· 7 years ago
0c6ac93
Refactor glReadPixels validation.
by Nicolas Capens
· 7 years ago
0ccc71d
Implement GL_OES_fbo_render_mipmap.
by Nicolas Capens
· 7 years ago
5fb5e81
Consider context promotion when validating share context
by Chris Forbes
· 6 years ago
62cfbb9
Resolve conflicts on Android.bp/.mk when building with O
by Greg Hartman
· 6 years ago
d5411c8
Allow SwiftShader to be moved to a non-default location
by Greg Hartman
· 6 years ago
60f8662
Android: Add Android.bp files for a host build.
by Alistair Strachan
· 7 years ago
c28d28a
Android: Introduce ANDROID_HOST_BUILD and rework logging.
by Alistair Strachan
· 7 years ago
378c434
Fix attribute layout location linking.
by Nicolas Capens
· 6 years ago
c47cd43
Non libX11 build fix
by Alexis Hetu
· 6 years ago
dd662d2
SwiftShader on Fuchsia x64
by Alexis Hetu
· 6 years ago
d7622ff
Fix platform display retrieval.
by Nicolas Capens
· 6 years ago
48908cb
Add EGL 1.5 entry points.
by Nicolas Capens
· 7 years ago
02956e4
Fix Direct3D 8 build.
by Nicolas Capens
· 6 years ago
dd4c863
Fix gl_FrontFacing to take GL_FRONT_FACE into account.
by Nicolas Capens
· 6 years ago
9e22c54
TSAN fix
by Alexis Hetu
· 6 years ago
7f1c3d0
Fix validation of uniform block size.
by Nicolas Capens
· 6 years ago
be5fe77
Add missing header.
by Nicolas Capens
· 6 years ago
0d8993c
Fix leaking uniforms.
by Nicolas Capens
· 6 years ago
8fb6f6a
Remove X11 window validation.
by Nicolas Capens
· 6 years ago
6a990f8
Support MSAN with Subzero JIT compiled code.
by Nicolas Capens
· 6 years ago
fbba490
Harden against X11 instability.
by Nicolas Capens
· 6 years ago
551478a
Fix for MSAN issues
by Alexis Hetu
· 6 years ago
e1fa9ea
Reject copying from GL_RGB10_A2 to unsized formats.
by Nicolas Capens
· 6 years ago
c497261
Protect exported symbols from overrides.
by Nicolas Capens
· 6 years ago
6b21ba9
Prevent LTO from eliminating releaseTexImage() calls.
by Nicolas Capens
· 6 years ago
b7334da
Remove invalid glGetIntegerv() enums.
by Nicolas Capens
· 6 years ago
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