1. 1edcd8b Multiple draw buffers implementation by Alexis Hetu · 9 years ago
  2. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 9 years ago
  3. a36f3f9 Implement exponential vertex fog. by Nicolas Capens · 9 years ago
  4. f2a8c37 Splitting PixelRoutine into PixelProgram and PixelPipeline by Alexis Hetu · 9 years ago
  5. d976274 Implementation of glLogicOp by Maxime Grégoire · 9 years ago
  6. 04c967a Replaced some hardcoded constants by Alexis Hetu · 9 years ago
  7. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 9 years ago
  8. 0b65c5e Replacing numbers by constants by Alexis Hetu · 10 years ago
  9. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  10. a0f4be8 Use unsigned enum base types to use them as state bitfields. by Nicolas Capens · 10 years ago
  11. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago
  12. 19bac1e Update SwiftShader to April code dump. by John Bauman · 10 years ago
  13. 8940182 Add SwiftShader source to repo by John Bauman · 10 years ago