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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
2cd983da744fbabfcb8f2feffdfb5aa0fedba489
/
src
/
OpenGL
/
libEGL
/
libEGL.hpp
1147fc2
Prevent repeatedly trying to load a non-existent library
by Alexis Hetu
· 6 years ago
dd662d2
SwiftShader on Fuchsia x64
by Alexis Hetu
· 6 years ago
5e1520f
Use an internal symbol to determine library directory.
by Nicolas Capens
· 6 years ago
a9969b2
Newly load sibling library from the same directory.
by Nicolas Capens
· 6 years ago
99be318
Load sibling libraries from the same directory
by Alexis Hetu
· 6 years ago
1eca243
Also look for sibling libraries in /system
by Greg Hartman
· 6 years ago
3f22df0
Moving Chromium's version of the libraries first
by Alexis Hetu
· 6 years ago
53c601e
Make it possible to build SwiftShader for Fuchsia.
by Sergey Ulanov
· 7 years ago
9282c6d
Rename libraries on Mac OS to prevent conflicts.
by Nicolas Capens
· 7 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 8 years ago
3f1ab0c
Fix attempting to load libX11 when rendering headless.
by Nicolas Capens
· 8 years ago
cd0a457
Port to OSX.
by Corentin Wallez
· 9 years ago
b4d30d9
Enable x86-64 builds for Android.
by Nicolas Capens
· 9 years ago
506ef48
Revert "Implementation of EGL_KHR_swap_buffers_with_damage."
by Nicolas Capens
· 9 years ago
810f99b
Implementation of EGL_KHR_swap_buffers_with_damage.
by Nicolas Capens
· 9 years ago
7649300
Implementation of EGL_KHR_fence_sync.
by Nicolas Capens
· 9 years ago
12794e2
Dispatch EGL entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 9 years ago
0273322
Predefine (E)GL export macros.
by Nicolas Capens
· 9 years ago
2a1c569
Only load a dependent library when it has an expected symbol.
by Nicolas Capens
· 9 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 9 years ago