1. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 6 years ago
  2. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 6 years ago
  3. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 7 years ago
  4. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  5. 69920ad Validate renderability of texture formats. by Nicolas Capens · 8 years ago
  6. 9240dac Use the framebuffer object's stencil attachment. by Nicolas Capens · 8 years ago
  7. a7ff3a4 Allow 0x0 dimension default framebuffers. by Nicolas Capens · 9 years ago
  8. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 9 years ago
  9. de6b75c Use matching internal and external formats for RGBA8 images. by Nicolas Capens · 9 years ago
  10. d7d9b4b Access binding pointer objects through operators. by Nicolas Capens · 10 years ago
  11. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  12. cc863da Remove the Radiance compiler copy and use OpenGL's instead. by Nicolas Capens · 10 years ago
  13. 9703d1a Provide framebuffer-specific color read format/type and optimize for them. by Nicolas Capens · 10 years ago
  14. dddc4ab Retrieve the implementation color read format/type from the framebuffer. by Nicolas Capens · 10 years ago
  15. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLES_CM/Framebuffer.cpp]
  16. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  17. ead7ac5 Share the EGL image interface between implementations. by Nicolas Capens · 10 years ago
  18. 1115782 Add ES1 stubs and remove ES2-only functions. by Nicolas Capens · 10 years ago
  19. dbf6fc8 Copy libGLESv2 to libGLES_CM. by Nicolas Capens · 10 years ago