1. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 6 years ago
  2. 3e5f6fd Fix internal format handling for OpenGL ES 1.1. by Nicolas Capens · 6 years ago
  3. e65f564 Replace GL_NONE with GL_NO_ERROR when used as error. by Nicolas Capens · 6 years ago
  4. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 6 years ago
  5. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  6. 3ff330f Simplify and centralize multisample counts. by Nicolas Capens · 9 years ago
  7. 7a57040 Multisampling value of 1 by Alexis Hetu · 9 years ago
  8. e826ef0 Refactor GL objects into named and unnamed ones. by Nicolas Capens · 9 years ago
  9. de6b75c Use matching internal and external formats for RGBA8 images. by Nicolas Capens · 9 years ago
  10. d7d9b4b Access binding pointer objects through operators. by Nicolas Capens · 10 years ago
  11. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  12. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  13. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLES_CM/Renderbuffer.cpp]
  14. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  15. ead7ac5 Share the EGL image interface between implementations. by Nicolas Capens · 10 years ago
  16. 1115782 Add ES1 stubs and remove ES2-only functions. by Nicolas Capens · 10 years ago
  17. dbf6fc8 Copy libGLESv2 to libGLES_CM. by Nicolas Capens · 10 years ago