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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
5597eef8fe02d8f0d3cd451db5867a293167d82b
5597eef
Rename the GLSL shader compiler namespace to glsl.
by Nicolas Capens
· 10 years ago
68754bf
Make the GLSL compiler independent of the API shader class.
by Nicolas Capens
· 10 years ago
cbeb51f
Add libGL to the Visual Studio solution.
by Nicolas Capens
· 10 years ago
79eef88
Rename libGLESv2 to libGL.
by Nicolas Capens
· 10 years ago
264f152
Copy libGLESv2 to libGL.
by Nicolas Capens
· 10 years ago
cc863da
Remove the Radiance compiler copy and use OpenGL's instead.
by Nicolas Capens
· 10 years ago
c11b5fb
Increment the version number.
by Nicolas Capens
· 10 years ago
8848225
Added architecture details to DLL's descriptions
by Maxime Gregoire
· 10 years ago
0b3757b
Added a .gitignore file to enable most git UI extensions to work with the project
by Maxime Gregoire
· 10 years ago
9703d1a
Provide framebuffer-specific color read format/type and optimize for them.
by Nicolas Capens
· 10 years ago
9f6e888
Provide a faster implementation for reading to RGBA8.
by Nicolas Capens
· 10 years ago
dddc4ab
Retrieve the implementation color read format/type from the framebuffer.
by Nicolas Capens
· 10 years ago
54b721d
Fix allowing fragment shader invariant declarations.
by Nicolas Capens
· 10 years ago
ada3e7a
Remove a GCC-specific intrinsic
by Nicolas Capens
· 10 years ago
c71c450
Remove Apple-specific CPUID queries.
by Nicolas Capens
· 10 years ago
fa0cc04
Fix an image destruction deadlock.
by Nicolas Capens
· 10 years ago
4cadfe3
Create 64-bit translator libraries for the Android Emulator.
by Nicolas Capens
· 10 years ago
f41412b
Fall back to the default visual if no X8R8G8B8.
by Nicolas Capens
· 10 years ago
8d869e0
Create translator libraries for the Android Emulator on Linux.
by Nicolas Capens
· 10 years ago
b8df7f3
Add Linux projects for Radiance.
by Nicolas Capens
· 10 years ago
a6778bb
Merge libEGL into libRAD.
by Nicolas Capens
· 10 years ago
241b77b
Fix compile errors.
by Nicolas Capens
· 10 years ago
688b0ad
Treat all X8R8G8B8 and A8R8G8B8 formats as fast EGL configs.
by Nicolas Capens
· 10 years ago
839d9e6
Eliminate RefCountObject.
by Nicolas Capens
· 10 years ago
aa66029
Eliminate GL renderbuffers.
by Nicolas Capens
· 10 years ago
4004e2a
Eliminate GL queries.
by Nicolas Capens
· 10 years ago
faef5e4
Eliminate GL handle allocator.
by Nicolas Capens
· 10 years ago
490cdca
Eliminate GL framebuffers.
by Nicolas Capens
· 10 years ago
54768f0
Eliminate GL index and vertex data manager.
by Nicolas Capens
· 10 years ago
dde7f44
Eliminate GL resource manager.
by Nicolas Capens
· 10 years ago
53fae3e
Eliminate GL buffers.
by Nicolas Capens
· 10 years ago
ae17152
Implement a Radiance prototype.
by Nicolas Capens
· 10 years ago
3914bb4
Clear the list of uniforms before recompiling.
by Nicolas Capens
· 10 years ago
2265824
Implement ETC1 compressed textures support.
by Nicolas Capens
· 10 years ago
393e2f9
Create a renderer device per GL context.
by Nicolas Capens
· 10 years ago
f4fea7f
Ignore Android EGL config attributes.
by Nicolas Capens
· 10 years ago
02f30cb
Reference/release both the image and parent texture.
by Nicolas Capens
· 10 years ago
f160b17
Eliminate exception handling.
by Nicolas Capens
· 10 years ago
4cb1124
Fixed Fractal shader
by Alexis Hetu
· 10 years ago
903e025
Fixed signed/unsigned types comparison
by Alexis Hetu
· 10 years ago
5b5d562
Fixed uniform-default-values.html
by Alexis Hetu
· 10 years ago
3533125
Don't treat A8R8G8B8 on an X8R8G8B8 display as a slow EGL config.
by Nicolas Capens
· 10 years ago
0270476
Use both sysv and gnu style linker hash tables.
by Nicolas Capens
· 10 years ago
a82b58e
Fixed a WebGL conformance test
by Alexis Hetu
· 10 years ago
a53bf06
Add libGLES_CM to the Code::Blocks project.
by Nicolas Capens
· 10 years ago
08ccba0
Switch from GCC to Clang.
by Nicolas Capens
· 10 years ago
1763eeb
Fixed the compound-assignment-type-combination.html test
by Alexis Hetu
· 10 years ago
7f0b105
Add GL_OES_draw_texture stubs.
by Nicolas Capens
· 10 years ago
08e90f0
Fix C++11 compilation errors.
by Nicolas Capens
· 10 years ago
ba0716c
Fixed shader-varying-packing-restrictions.html
by Nicolas Capens
· 10 years ago
8dcce86
More warnings fixed
by Alexis Hetu
· 10 years ago
0c4c3e7
Fix 32-bit builds of the sample app on Linux.
by Nicolas Capens
· 10 years ago
a4d18cb
Fix closing unopened shared libraries.
by Nicolas Capens
· 10 years ago
4398920
Implemented EGL_EXT_platform_base and EGL_KHR_platform_gbm.
by Nicolas Capens
· 10 years ago
1b4f08b
Implement EGL_EXT_client_extensions.
by Nicolas Capens
· 10 years ago
bfa948c
Remove RemoveTree.
by Nicolas Capens
· 10 years ago
978ddc5
Fixed memory leak associated with TLS.
by Nicolas Capens
· 10 years ago
ff7f100
Validate allocation size in PoolAllocator
by Nicolas Capens
· 10 years ago
42a584d
Sending proper GL error on invalid Renderbuffer.
by Alexis Hetu
· 10 years ago
a86d5e1
Fix eglGetDisplay(EGL_DEFAULT_DISPLAY) on Linux.
by Nicolas Capens
· 10 years ago
c844fec
Add the OGLES2HelloTriangle sample to the Linux build.
by Nicolas Capens
· 10 years ago
d5b18a7
Fix the Linux build.
by Nicolas Capens
· 10 years ago
2bae3ed
Added glTestFenceNV implementation
by Alexis Hetu
· 10 years ago
617a5d5
Fixing some trivial warnings in the SwiftShader build.
by Alexis Hetu
· 10 years ago
f6ad4ef
Fix test sample launch environment.
by Nicolas Capens
· 10 years ago
f01c089
Delete EGL images only after eglDestroyImageKHR.
by Nicolas Capens
· 10 years ago
606c86e
Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES.
by Nicolas Capens
· 10 years ago
857758f
Export extensions.
by Nicolas Capens
· 10 years ago
b36a4c5
Adding separate paths for each different library build configurations
by Alexis Hetu
· 10 years ago
7e12ac6
Add the glEGLImageTargetRenderbufferStorageOES entry function.
by Nicolas Capens
· 10 years ago
53e3886
Avoid resetting the EGL error code on client context retrieval.
by Nicolas Capens
· 10 years ago
e254010
Load libraries from a list of possible names.
by Nicolas Capens
· 10 years ago
f6b6d27
Add stubs for RAD entry functions.
by Nicolas Capens
· 10 years ago
77e72af
Initialize RAD using EGL instead of GLUT.
by Nicolas Capens
· 10 years ago
7233930
Added HelloRAD test sample.
by Nicolas Capens
· 10 years ago
9d4c9210
Rename libGLESv2 references to libRAD. Rename the es2 namespace to rad.
by Nicolas Capens
· 10 years ago
f97ae8b
Remove libGLES_CM and rename libGLESv2 to libRAD.
by Nicolas Capens
· 10 years ago
103896b
Copy the OpenGL folder to Radiance.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
8b07ae8
Automatically close the attach debugger dialog.
by Nicolas Capens
· 10 years ago
9790764
Fix crash on eglDestroyContext.
by Nicolas Capens
· 10 years ago
1ea92f8
Fix comparing GL texture target against the GL enum (not EGL enum).
by Nicolas Capens
· 10 years ago
4104146
Fix setting the number of matching configs for an unknown attribute.
by Nicolas Capens
· 10 years ago
faa10f0
Implement texturing.
by Nicolas Capens
· 10 years ago
ef34122
Implement attribute pointers.
by Nicolas Capens
· 10 years ago
89aee72
Track active texture.
by Nicolas Capens
· 10 years ago
3779221
Implement texture enable.
by Nicolas Capens
· 10 years ago
6b537b7
Implement the fixed-function matrix stacks.
by Nicolas Capens
· 10 years ago
e1a3282
Implement fixed-function lighting.
by Nicolas Capens
· 10 years ago
f3d2efd
Match the exports ordinals to PowerVR.
by Nicolas Capens
· 10 years ago
6b8dc3e
Add the BasicTnL PowerVR sample.
by Nicolas Capens
· 10 years ago
702aabd
Call any available function for creating frame buffers.
by Nicolas Capens
· 10 years ago
14ee762
Name the namespaces logically.
by Nicolas Capens
· 10 years ago
d76b5df
Delegate extensions to the right implementation based on client version.
by Nicolas Capens
· 10 years ago
6a7e871
Return the requested GL context version.
by Nicolas Capens
· 10 years ago
afd1f9f
Retrieve the current context and display from EGL.
by Nicolas Capens
· 10 years ago
f9b76a8
Rename the GLES2 namespace to gl2.
by Nicolas Capens
· 10 years ago
16ea3c8
Move common image implementations to EGL.
by Nicolas Capens
· 10 years ago
ead7ac5
Share the EGL image interface between implementations.
by Nicolas Capens
· 10 years ago
b0e9355
Update to the latest Khronos headers.
by Nicolas Capens
· 10 years ago
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