1. 5597eef Rename the GLSL shader compiler namespace to glsl. by Nicolas Capens · 10 years ago
  2. 68754bf Make the GLSL compiler independent of the API shader class. by Nicolas Capens · 10 years ago
  3. cbeb51f Add libGL to the Visual Studio solution. by Nicolas Capens · 10 years ago
  4. 79eef88 Rename libGLESv2 to libGL. by Nicolas Capens · 10 years ago
  5. 264f152 Copy libGLESv2 to libGL. by Nicolas Capens · 10 years ago
  6. cc863da Remove the Radiance compiler copy and use OpenGL's instead. by Nicolas Capens · 10 years ago
  7. c11b5fb Increment the version number. by Nicolas Capens · 10 years ago
  8. 8848225 Added architecture details to DLL's descriptions by Maxime Gregoire · 10 years ago
  9. 0b3757b Added a .gitignore file to enable most git UI extensions to work with the project by Maxime Gregoire · 10 years ago
  10. 9703d1a Provide framebuffer-specific color read format/type and optimize for them. by Nicolas Capens · 10 years ago
  11. 9f6e888 Provide a faster implementation for reading to RGBA8. by Nicolas Capens · 10 years ago
  12. dddc4ab Retrieve the implementation color read format/type from the framebuffer. by Nicolas Capens · 10 years ago
  13. 54b721d Fix allowing fragment shader invariant declarations. by Nicolas Capens · 10 years ago
  14. ada3e7a Remove a GCC-specific intrinsic by Nicolas Capens · 10 years ago
  15. c71c450 Remove Apple-specific CPUID queries. by Nicolas Capens · 10 years ago
  16. fa0cc04 Fix an image destruction deadlock. by Nicolas Capens · 10 years ago
  17. 4cadfe3 Create 64-bit translator libraries for the Android Emulator. by Nicolas Capens · 10 years ago
  18. f41412b Fall back to the default visual if no X8R8G8B8. by Nicolas Capens · 10 years ago
  19. 8d869e0 Create translator libraries for the Android Emulator on Linux. by Nicolas Capens · 10 years ago
  20. b8df7f3 Add Linux projects for Radiance. by Nicolas Capens · 10 years ago
  21. a6778bb Merge libEGL into libRAD. by Nicolas Capens · 10 years ago
  22. 241b77b Fix compile errors. by Nicolas Capens · 10 years ago
  23. 688b0ad Treat all X8R8G8B8 and A8R8G8B8 formats as fast EGL configs. by Nicolas Capens · 10 years ago
  24. 839d9e6 Eliminate RefCountObject. by Nicolas Capens · 10 years ago
  25. aa66029 Eliminate GL renderbuffers. by Nicolas Capens · 10 years ago
  26. 4004e2a Eliminate GL queries. by Nicolas Capens · 10 years ago
  27. faef5e4 Eliminate GL handle allocator. by Nicolas Capens · 10 years ago
  28. 490cdca Eliminate GL framebuffers. by Nicolas Capens · 10 years ago
  29. 54768f0 Eliminate GL index and vertex data manager. by Nicolas Capens · 10 years ago
  30. dde7f44 Eliminate GL resource manager. by Nicolas Capens · 10 years ago
  31. 53fae3e Eliminate GL buffers. by Nicolas Capens · 10 years ago
  32. ae17152 Implement a Radiance prototype. by Nicolas Capens · 10 years ago
  33. 3914bb4 Clear the list of uniforms before recompiling. by Nicolas Capens · 10 years ago
  34. 2265824 Implement ETC1 compressed textures support. by Nicolas Capens · 10 years ago
  35. 393e2f9 Create a renderer device per GL context. by Nicolas Capens · 10 years ago
  36. f4fea7f Ignore Android EGL config attributes. by Nicolas Capens · 10 years ago
  37. 02f30cb Reference/release both the image and parent texture. by Nicolas Capens · 10 years ago
  38. f160b17 Eliminate exception handling. by Nicolas Capens · 10 years ago
  39. 4cb1124 Fixed Fractal shader by Alexis Hetu · 10 years ago
  40. 903e025 Fixed signed/unsigned types comparison by Alexis Hetu · 10 years ago
  41. 5b5d562 Fixed uniform-default-values.html by Alexis Hetu · 10 years ago
  42. 3533125 Don't treat A8R8G8B8 on an X8R8G8B8 display as a slow EGL config. by Nicolas Capens · 10 years ago
  43. 0270476 Use both sysv and gnu style linker hash tables. by Nicolas Capens · 10 years ago
  44. a82b58e Fixed a WebGL conformance test by Alexis Hetu · 10 years ago
  45. a53bf06 Add libGLES_CM to the Code::Blocks project. by Nicolas Capens · 10 years ago
  46. 08ccba0 Switch from GCC to Clang. by Nicolas Capens · 10 years ago
  47. 1763eeb Fixed the compound-assignment-type-combination.html test by Alexis Hetu · 10 years ago
  48. 7f0b105 Add GL_OES_draw_texture stubs. by Nicolas Capens · 10 years ago
  49. 08e90f0 Fix C++11 compilation errors. by Nicolas Capens · 10 years ago
  50. ba0716c Fixed shader-varying-packing-restrictions.html by Nicolas Capens · 10 years ago
  51. 8dcce86 More warnings fixed by Alexis Hetu · 10 years ago
  52. 0c4c3e7 Fix 32-bit builds of the sample app on Linux. by Nicolas Capens · 10 years ago
  53. a4d18cb Fix closing unopened shared libraries. by Nicolas Capens · 10 years ago
  54. 4398920 Implemented EGL_EXT_platform_base and EGL_KHR_platform_gbm. by Nicolas Capens · 10 years ago
  55. 1b4f08b Implement EGL_EXT_client_extensions. by Nicolas Capens · 10 years ago
  56. bfa948c Remove RemoveTree. by Nicolas Capens · 10 years ago
  57. 978ddc5 Fixed memory leak associated with TLS. by Nicolas Capens · 10 years ago
  58. ff7f100 Validate allocation size in PoolAllocator by Nicolas Capens · 10 years ago
  59. 42a584d Sending proper GL error on invalid Renderbuffer. by Alexis Hetu · 10 years ago
  60. a86d5e1 Fix eglGetDisplay(EGL_DEFAULT_DISPLAY) on Linux. by Nicolas Capens · 10 years ago
  61. c844fec Add the OGLES2HelloTriangle sample to the Linux build. by Nicolas Capens · 10 years ago
  62. d5b18a7 Fix the Linux build. by Nicolas Capens · 10 years ago
  63. 2bae3ed Added glTestFenceNV implementation by Alexis Hetu · 10 years ago
  64. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  65. f6ad4ef Fix test sample launch environment. by Nicolas Capens · 10 years ago
  66. f01c089 Delete EGL images only after eglDestroyImageKHR. by Nicolas Capens · 10 years ago
  67. 606c86e Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES. by Nicolas Capens · 10 years ago
  68. 857758f Export extensions. by Nicolas Capens · 10 years ago
  69. b36a4c5 Adding separate paths for each different library build configurations by Alexis Hetu · 10 years ago
  70. 7e12ac6 Add the glEGLImageTargetRenderbufferStorageOES entry function. by Nicolas Capens · 10 years ago
  71. 53e3886 Avoid resetting the EGL error code on client context retrieval. by Nicolas Capens · 10 years ago
  72. e254010 Load libraries from a list of possible names. by Nicolas Capens · 10 years ago
  73. f6b6d27 Add stubs for RAD entry functions. by Nicolas Capens · 10 years ago
  74. 77e72af Initialize RAD using EGL instead of GLUT. by Nicolas Capens · 10 years ago
  75. 7233930 Added HelloRAD test sample. by Nicolas Capens · 10 years ago
  76. 9d4c9210 Rename libGLESv2 references to libRAD. Rename the es2 namespace to rad. by Nicolas Capens · 10 years ago
  77. f97ae8b Remove libGLES_CM and rename libGLESv2 to libRAD. by Nicolas Capens · 10 years ago
  78. 103896b Copy the OpenGL folder to Radiance. by Nicolas Capens · 10 years ago
  79. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago
  80. 8b07ae8 Automatically close the attach debugger dialog. by Nicolas Capens · 10 years ago
  81. 9790764 Fix crash on eglDestroyContext. by Nicolas Capens · 10 years ago
  82. 1ea92f8 Fix comparing GL texture target against the GL enum (not EGL enum). by Nicolas Capens · 10 years ago
  83. 4104146 Fix setting the number of matching configs for an unknown attribute. by Nicolas Capens · 10 years ago
  84. faa10f0 Implement texturing. by Nicolas Capens · 10 years ago
  85. ef34122 Implement attribute pointers. by Nicolas Capens · 10 years ago
  86. 89aee72 Track active texture. by Nicolas Capens · 10 years ago
  87. 3779221 Implement texture enable. by Nicolas Capens · 10 years ago
  88. 6b537b7 Implement the fixed-function matrix stacks. by Nicolas Capens · 10 years ago
  89. e1a3282 Implement fixed-function lighting. by Nicolas Capens · 10 years ago
  90. f3d2efd Match the exports ordinals to PowerVR. by Nicolas Capens · 10 years ago
  91. 6b8dc3e Add the BasicTnL PowerVR sample. by Nicolas Capens · 10 years ago
  92. 702aabd Call any available function for creating frame buffers. by Nicolas Capens · 10 years ago
  93. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  94. d76b5df Delegate extensions to the right implementation based on client version. by Nicolas Capens · 10 years ago
  95. 6a7e871 Return the requested GL context version. by Nicolas Capens · 10 years ago
  96. afd1f9f Retrieve the current context and display from EGL. by Nicolas Capens · 10 years ago
  97. f9b76a8 Rename the GLES2 namespace to gl2. by Nicolas Capens · 10 years ago
  98. 16ea3c8 Move common image implementations to EGL. by Nicolas Capens · 10 years ago
  99. ead7ac5 Share the EGL image interface between implementations. by Nicolas Capens · 10 years ago
  100. b0e9355 Update to the latest Khronos headers. by Nicolas Capens · 10 years ago