1. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  2. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  3. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  4. 0b16930 Default framebuffer type fix by Alexis Hetu · 9 years ago
  5. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  6. 526a89d Fixed setting Renderbuffer's layer and level by Alexis Hetu · 9 years ago
  7. 4d20895 Fixed 2D Array texture binding query by Alexis Hetu · 9 years ago
  8. 82b3d15 Defined uniform block related constants by Alexis Hetu · 9 years ago
  9. 2ad9202 Fix disallowing binding to the default framebuffer. by Nicolas Capens · 9 years ago
  10. 31c265c Fix multilib module path. by Nicolas Capens · 9 years ago
  11. 2204950 Fixed detaching a buffer by Alexis Hetu · 9 years ago
  12. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  13. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  14. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago
  15. 423fd91 Fixed read buffer and draw buffers by Alexis Hetu · 9 years ago
  16. 10eaf2e Implemented missing Transform Feedback queries by Alexis Hetu · 9 years ago
  17. 2885249 Added version query by Alexis Hetu · 9 years ago
  18. ede04d3 Implemented GL_SAMPLER_BINDING query by Alexis Hetu · 9 years ago
  19. 48be735 Removed some unnecessary instructions from programs by Alexis Hetu · 9 years ago
  20. 36037b7 Added uniform buffer queries by Alexis Hetu · 9 years ago
  21. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  22. b0c465c Fixed texture storage types by Alexis Hetu · 9 years ago
  23. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  24. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  25. cbda626 Fix Android master build. by Nicolas Capens · 9 years ago
  26. 23d2d2a Disable LLVM's use of __DATE__ and __TIME__ macros. by Nicolas Capens · 9 years ago
  27. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  28. 3b96fa8 Fix array texture LOD computation. by Alexis Hetu · 9 years ago
  29. c8b9785 2D array filtering crash fix by Alexis Hetu · 9 years ago
  30. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  31. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  32. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  33. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  34. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  35. 13b6399 Vertex Array Object crash fix by Alexis Hetu · 9 years ago
  36. d1ec5cb Enable klp-emu-dev google x86 to build swiftshader libraries by Nicolas Capens · 9 years ago
  37. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 9 years ago
  38. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  39. 150f597 Uniform block declaration by Alexis Hetu · 9 years ago
  40. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  41. 325cf49 Removed double argument() calls by Alexis Hetu · 9 years ago
  42. 576aea5 Uniform block related fixes by Alexis Hetu · 9 years ago
  43. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  44. 2cb618d Uniform buffer array register fix by Alexis Hetu · 9 years ago
  45. ccd9781 Implement glGetPointerv(). by Nicolas Capens · 9 years ago
  46. b8cec70 Fix attribute size queries. by Nicolas Capens · 9 years ago
  47. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  48. a893e90 Remove unnecessary friend class declarations. by Nicolas Capens · 9 years ago
  49. 7551ac6 Make vertex registers members of routine classes. by Nicolas Capens · 9 years ago
  50. 907700d Move loop register usage to relative addressing. by Nicolas Capens · 9 years ago
  51. d2fad90 Move parameter reading to a prototype constructor. by Nicolas Capens · 9 years ago
  52. b4fb367 Eliminate redundant register set argument passing. by Nicolas Capens · 9 years ago
  53. 2ca1903 Derive VertexRoutine from Function<>. by Nicolas Capens · 9 years ago
  54. 060a2d3 Fix glBindVertexArray() compilation regression. by Nicolas Capens · 9 years ago
  55. 29faf67 Remove unused return value. by Nicolas Capens · 9 years ago
  56. 7058908 Remove redundant shader instructions. by Nicolas Capens · 9 years ago
  57. 69c5c38 Fix Clang warnings. by Nicolas Capens · 9 years ago
  58. a810d0c Fix returning an opaque handle for eglGetCurrentDisplay(). by Nicolas Capens · 9 years ago
  59. 028f41b Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS by Alexis Hetu · 9 years ago
  60. ba53fbf Move parameter reading to routine constructor. by Nicolas Capens · 9 years ago
  61. 4f172c7 Derive Rasterizer from Function<>. by Nicolas Capens · 9 years ago
  62. 520acc6 Fix Clang errors on Linux. by Nicolas Capens · 9 years ago
  63. 81f1830 Make Function arguments type-safe. by Nicolas Capens · 9 years ago
  64. 2ab859f Make Function variadic and take a function signature. by Nicolas Capens · 10 years ago
  65. 698633a Disallow assigning to an RValue. by Nicolas Capens · 10 years ago
  66. 8757dea Ported Angle's std140 encoder to SwiftShader by Alexis Hetu · 9 years ago
  67. 773b67a Program cleanup by Alexis Hetu · 9 years ago
  68. bdda9da Fixed uniform block lookup by Alexis Hetu · 9 years ago
  69. 6c7ac3c Fixed uniform block indexing by Alexis Hetu · 9 years ago
  70. c8b0f54 Fixed some types utility functions for uniform blocks by Alexis Hetu · 9 years ago
  71. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  72. 895aa62 Eliminate intermediate primitive type translation. by Nicolas Capens · 9 years ago
  73. ae05d65 Fix glReadPixels and glClear memory leaks. by Nicolas Capens · 9 years ago
  74. 7ce62b7 Add ./ to the test app's rpath. by Nicolas Capens · 9 years ago
  75. b4af9f7 Fix memory leaks. by Nicolas Capens · 9 years ago
  76. 9185981 Add suggested braces for subobject initialization. by Nicolas Capens · 9 years ago
  77. e5284ac Fix tautological expressions. by Nicolas Capens · 9 years ago
  78. f6e849c Fix LLVM code warnings. by Nicolas Capens · 9 years ago
  79. 3b39646 Fix operator precedence warnings. by Nicolas Capens · 9 years ago
  80. b69aa27 Add default switch cases. by Nicolas Capens · 9 years ago
  81. 8833e01 Fix potentially uninitialized variables. by Nicolas Capens · 9 years ago
  82. 50f1a73 Fix macro redefinition warning. by Nicolas Capens · 9 years ago
  83. 485f92c Fix initialization order warnings. by Nicolas Capens · 9 years ago
  84. 8e8be7c Fix string format specifiers. by Nicolas Capens · 9 years ago
  85. c4748c5 Use empty initializer lists for zeroing structs. by Nicolas Capens · 9 years ago
  86. 26177e9 Statically allocate one EGL display. by Nicolas Capens · 9 years ago
  87. 7f66144 Fixed matrix4x2 and matrix4x3 uniform arrays by Alexis Hetu · 9 years ago
  88. 0b96517 Fix a few missing EGL error resets. by Nicolas Capens · 9 years ago
  89. 021ff3e Implement glDrawTexfOES. by Nicolas Capens · 9 years ago
  90. b65c82e Return EGL_BAD_ATTRIBUTE for unsupported HAL formats. by Nicolas Capens · 9 years ago
  91. c0fb8a0 Fix aligned access regression. by Nicolas Capens · 9 years ago
  92. 7154c1c Eliminate duplicate window size query code. by Nicolas Capens · 9 years ago
  93. ad86752 Fix using floating-point exp2() by Nicolas Capens · 9 years ago
  94. 2faebc5 Regenerate parsers using flex 2.6 & bison 3.0.4. by Nicolas Capens · 9 years ago
  95. 086e465 Fix XRGB surface to RGB texture binding. by Nicolas Capens · 9 years ago
  96. cd0ea23 Fix basing aligned access on stride instead of width. by Nicolas Capens · 9 years ago
  97. 68f8694 Log use of RGB_888, which is currently not supported natively. by Nicolas Capens · 9 years ago
  98. b40a256 Optimize Int2 construction. by Nicolas Capens · 9 years ago
  99. 62abb55 Replace Concatenate with vector constructors. by Nicolas Capens · 9 years ago
  100. 50c9636 Implement support for MMX movd instruction generation. by Nicolas Capens · 9 years ago