1. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  2. 5767c7d Optimize fixed-function states. by Nicolas Capens · 10 years ago
  3. d05a23d Fix passthru of non-float texture coordinates. by Nicolas Capens · 10 years ago
  4. c50d35d Add support for quad primitives. by Nicolas Capens · 10 years ago
  5. 235781d Implement support for wide lines. by Nicolas Capens · 10 years ago
  6. eafa022 Make OutputASM header independent of GL headers. by Nicolas Capens · 10 years ago
  7. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  8. 1c840bb OpenGL ES environment texture partial implementation by Maxime Gregoire · 10 years ago
  9. 4b8df2f Provide missing OpenGL ES 1.x extension for implementation read format/type. by Nicolas Capens · 10 years ago
  10. 66be245 Work around a GCC miscompilation issue. by Nicolas Capens · 10 years ago
  11. 66d40e8 Fix for the Linux build by Alexis Hetu · 10 years ago
  12. f0e6a40 OpenGL ES 1.1 colorPointer function implementation by Maxime Gregoire · 10 years ago
  13. 7374bc9 Initialize texture stage alpha modifiers. by Nicolas Capens · 10 years ago
  14. 1850dac Add desktop OpenGL headers. by Nicolas Capens · 10 years ago
  15. 081340f OpenGL ES 1.1 fog implementation by Maxime Gregoire · 10 years ago
  16. fe7719c Templated loadImageData functions to make 3D integration easier by Alexis Hetu · 10 years ago
  17. f4486fd Rename the desktop OpenGL namespace to gl. by Nicolas Capens · 10 years ago
  18. 5597eef Rename the GLSL shader compiler namespace to glsl. by Nicolas Capens · 10 years ago
  19. 68754bf Make the GLSL compiler independent of the API shader class. by Nicolas Capens · 10 years ago
  20. cbeb51f Add libGL to the Visual Studio solution. by Nicolas Capens · 10 years ago
  21. 79eef88 Rename libGLESv2 to libGL. by Nicolas Capens · 10 years ago
  22. 264f152 Copy libGLESv2 to libGL. by Nicolas Capens · 10 years ago
  23. cc863da Remove the Radiance compiler copy and use OpenGL's instead. by Nicolas Capens · 10 years ago
  24. c11b5fb Increment the version number. by Nicolas Capens · 10 years ago
  25. 8848225 Added architecture details to DLL's descriptions by Maxime Gregoire · 10 years ago
  26. 9703d1a Provide framebuffer-specific color read format/type and optimize for them. by Nicolas Capens · 10 years ago
  27. 9f6e888 Provide a faster implementation for reading to RGBA8. by Nicolas Capens · 10 years ago
  28. dddc4ab Retrieve the implementation color read format/type from the framebuffer. by Nicolas Capens · 10 years ago
  29. 54b721d Fix allowing fragment shader invariant declarations. by Nicolas Capens · 10 years ago
  30. ada3e7a Remove a GCC-specific intrinsic by Nicolas Capens · 10 years ago
  31. c71c450 Remove Apple-specific CPUID queries. by Nicolas Capens · 10 years ago
  32. fa0cc04 Fix an image destruction deadlock. by Nicolas Capens · 10 years ago
  33. 4cadfe3 Create 64-bit translator libraries for the Android Emulator. by Nicolas Capens · 10 years ago
  34. f41412b Fall back to the default visual if no X8R8G8B8. by Nicolas Capens · 10 years ago
  35. 8d869e0 Create translator libraries for the Android Emulator on Linux. by Nicolas Capens · 10 years ago
  36. b8df7f3 Add Linux projects for Radiance. by Nicolas Capens · 10 years ago
  37. a6778bb Merge libEGL into libRAD. by Nicolas Capens · 10 years ago
  38. 241b77b Fix compile errors. by Nicolas Capens · 10 years ago
  39. 688b0ad Treat all X8R8G8B8 and A8R8G8B8 formats as fast EGL configs. by Nicolas Capens · 10 years ago
  40. 839d9e6 Eliminate RefCountObject. by Nicolas Capens · 10 years ago
  41. aa66029 Eliminate GL renderbuffers. by Nicolas Capens · 10 years ago
  42. 4004e2a Eliminate GL queries. by Nicolas Capens · 10 years ago
  43. faef5e4 Eliminate GL handle allocator. by Nicolas Capens · 10 years ago
  44. 490cdca Eliminate GL framebuffers. by Nicolas Capens · 10 years ago
  45. 54768f0 Eliminate GL index and vertex data manager. by Nicolas Capens · 10 years ago
  46. dde7f44 Eliminate GL resource manager. by Nicolas Capens · 10 years ago
  47. 53fae3e Eliminate GL buffers. by Nicolas Capens · 10 years ago
  48. ae17152 Implement a Radiance prototype. by Nicolas Capens · 10 years ago
  49. 3914bb4 Clear the list of uniforms before recompiling. by Nicolas Capens · 10 years ago
  50. 2265824 Implement ETC1 compressed textures support. by Nicolas Capens · 10 years ago
  51. 393e2f9 Create a renderer device per GL context. by Nicolas Capens · 10 years ago
  52. f4fea7f Ignore Android EGL config attributes. by Nicolas Capens · 10 years ago
  53. 02f30cb Reference/release both the image and parent texture. by Nicolas Capens · 10 years ago
  54. f160b17 Eliminate exception handling. by Nicolas Capens · 10 years ago
  55. 4cb1124 Fixed Fractal shader by Alexis Hetu · 10 years ago
  56. 903e025 Fixed signed/unsigned types comparison by Alexis Hetu · 10 years ago
  57. 5b5d562 Fixed uniform-default-values.html by Alexis Hetu · 10 years ago
  58. 3533125 Don't treat A8R8G8B8 on an X8R8G8B8 display as a slow EGL config. by Nicolas Capens · 10 years ago
  59. 0270476 Use both sysv and gnu style linker hash tables. by Nicolas Capens · 10 years ago
  60. a82b58e Fixed a WebGL conformance test by Alexis Hetu · 10 years ago
  61. a53bf06 Add libGLES_CM to the Code::Blocks project. by Nicolas Capens · 10 years ago
  62. 08ccba0 Switch from GCC to Clang. by Nicolas Capens · 10 years ago
  63. 1763eeb Fixed the compound-assignment-type-combination.html test by Alexis Hetu · 10 years ago
  64. 7f0b105 Add GL_OES_draw_texture stubs. by Nicolas Capens · 10 years ago
  65. 08e90f0 Fix C++11 compilation errors. by Nicolas Capens · 10 years ago
  66. ba0716c Fixed shader-varying-packing-restrictions.html by Nicolas Capens · 10 years ago
  67. 8dcce86 More warnings fixed by Alexis Hetu · 10 years ago
  68. a4d18cb Fix closing unopened shared libraries. by Nicolas Capens · 10 years ago
  69. 4398920 Implemented EGL_EXT_platform_base and EGL_KHR_platform_gbm. by Nicolas Capens · 10 years ago
  70. 1b4f08b Implement EGL_EXT_client_extensions. by Nicolas Capens · 10 years ago
  71. bfa948c Remove RemoveTree. by Nicolas Capens · 10 years ago
  72. 978ddc5 Fixed memory leak associated with TLS. by Nicolas Capens · 10 years ago
  73. ff7f100 Validate allocation size in PoolAllocator by Nicolas Capens · 10 years ago
  74. 42a584d Sending proper GL error on invalid Renderbuffer. by Alexis Hetu · 10 years ago
  75. a86d5e1 Fix eglGetDisplay(EGL_DEFAULT_DISPLAY) on Linux. by Nicolas Capens · 10 years ago
  76. c844fec Add the OGLES2HelloTriangle sample to the Linux build. by Nicolas Capens · 10 years ago
  77. d5b18a7 Fix the Linux build. by Nicolas Capens · 10 years ago
  78. 2bae3ed Added glTestFenceNV implementation by Alexis Hetu · 10 years ago
  79. 617a5d5 Fixing some trivial warnings in the SwiftShader build. by Alexis Hetu · 10 years ago
  80. f6ad4ef Fix test sample launch environment. by Nicolas Capens · 10 years ago
  81. f01c089 Delete EGL images only after eglDestroyImageKHR. by Nicolas Capens · 10 years ago
  82. 606c86e Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES. by Nicolas Capens · 10 years ago
  83. 857758f Export extensions. by Nicolas Capens · 10 years ago
  84. b36a4c5 Adding separate paths for each different library build configurations by Alexis Hetu · 10 years ago
  85. 7e12ac6 Add the glEGLImageTargetRenderbufferStorageOES entry function. by Nicolas Capens · 10 years ago
  86. 53e3886 Avoid resetting the EGL error code on client context retrieval. by Nicolas Capens · 10 years ago
  87. e254010 Load libraries from a list of possible names. by Nicolas Capens · 10 years ago
  88. f6b6d27 Add stubs for RAD entry functions. by Nicolas Capens · 10 years ago
  89. 77e72af Initialize RAD using EGL instead of GLUT. by Nicolas Capens · 10 years ago
  90. 9d4c9210 Rename libGLESv2 references to libRAD. Rename the es2 namespace to rad. by Nicolas Capens · 10 years ago
  91. f97ae8b Remove libGLES_CM and rename libGLESv2 to libRAD. by Nicolas Capens · 10 years ago
  92. 103896b Copy the OpenGL folder to Radiance. by Nicolas Capens · 10 years ago
  93. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago
  94. 8b07ae8 Automatically close the attach debugger dialog. by Nicolas Capens · 10 years ago
  95. 9790764 Fix crash on eglDestroyContext. by Nicolas Capens · 10 years ago
  96. 1ea92f8 Fix comparing GL texture target against the GL enum (not EGL enum). by Nicolas Capens · 10 years ago
  97. 4104146 Fix setting the number of matching configs for an unknown attribute. by Nicolas Capens · 10 years ago
  98. faa10f0 Implement texturing. by Nicolas Capens · 10 years ago
  99. ef34122 Implement attribute pointers. by Nicolas Capens · 10 years ago
  100. 89aee72 Track active texture. by Nicolas Capens · 10 years ago