1. 8a58771 Fix deterministic loops within conditional blocks. by Nicolas Capens · 6 years ago
  2. d55d997 Fix clamping of NaN values. by Nicolas Capens · 6 years ago
  3. e70c351 Linux build fix by Alexis Hetu · 6 years ago
  4. b83d491 Detach transform feedback when deleted. by Nicolas Capens · 6 years ago
  5. 9b76884 Add an argument check for compressed formats in glCompressedTexSubImage2D by Merck Hung · 6 years ago
  6. 5181427 Treat all non-zero GLboolean values as GL_TRUE. by Nicolas Capens · 6 years ago
  7. 71e256c Fix GN build. by Nicolas Capens · 6 years ago
  8. a2d15d1 Fix depth/stencil read format validation. by Nicolas Capens · 6 years ago
  9. 5378e14 Remove libGL project. by Nicolas Capens · 6 years ago
  10. aaaf93a Disable accidentally enabled OpenGL logging. by Nicolas Capens · 6 years ago
  11. 64d537a Change build output directory to 'out'. by Nicolas Capens · 6 years ago
  12. 60be5c4 Fix preprocessor error. by Nicolas Capens · 6 years ago
  13. 720aec1 Migrate to using <log/log.h> since Android O (API 27) by Merck Hung · 6 years ago
  14. a5dfd97 Remove stray printfs. by Nicolas Capens · 6 years ago
  15. 90c0c55 Explicitly include Android.mk for only OpenGL by Merck Hung · 6 years ago
  16. 56eacf0 Silently ignore attempts to delete default VAO. by Nicolas Capens · 6 years ago
  17. 96a1ceb Remove exit-time destructors. by Nicolas Capens · 6 years ago
  18. 1aae88c More thread safety in ES2 & EGL APIs by Chris Forbes · 6 years ago
  19. 9a20cc9 Add support for constant folding of clamp() by Chris Forbes · 6 years ago
  20. c5e68ab Fix constant folding of nonsquare mat * vec and vec * mat by Chris Forbes · 6 years ago
  21. 9f6c0b8 Avoid emitting nonsquare scale matrix entries where there is no main diagonal element by Chris Forbes · 6 years ago
  22. d46e9f6 Fix nonsquare matrix construction from scalar by Chris Forbes · 6 years ago
  23. 4daedcd Fix missing case for declarations in glslang AST dump by Chris Forbes · 6 years ago
  24. c89f75b Fix code generation for vec.swiz *= mat by Chris Forbes · 6 years ago
  25. 2ecc8b7 Add SWIFTSHADER prefix to Android.mk variables by Logan Chien · 6 years ago
  26. fe79649 Update BUILD.gn configs to support ARM[64] builds. by Stephen Lanham · 6 years ago
  27. cf47cfd Guard against out of bounds accesses caused by a large base level by Alexis Hetu · 6 years ago
  28. 3655209 Fix texture completeness test when using sampler objects. by Nicolas Capens · 6 years ago
  29. 108f3e1 Fix GL resource access thread safety by Chris Forbes · 6 years ago
  30. 787e3d5 Fix eglChooseConfig behavior to match CTS expectation by Chris Forbes · 6 years ago
  31. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 7 years ago
  32. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 7 years ago
  33. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 7 years ago
  34. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 7 years ago
  35. 5fb5e81 Consider context promotion when validating share context by Chris Forbes · 6 years ago
  36. d5411c8 Allow SwiftShader to be moved to a non-default location by Greg Hartman · 6 years ago
  37. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 7 years ago
  38. 378c434 Fix attribute layout location linking. by Nicolas Capens · 6 years ago
  39. c47cd43 Non libX11 build fix by Alexis Hetu · 6 years ago
  40. dd662d2 SwiftShader on Fuchsia x64 by Alexis Hetu · 6 years ago
  41. d7622ff Fix platform display retrieval. by Nicolas Capens · 6 years ago
  42. 48908cb Add EGL 1.5 entry points. by Nicolas Capens · 7 years ago
  43. dd4c863 Fix gl_FrontFacing to take GL_FRONT_FACE into account. by Nicolas Capens · 6 years ago
  44. 7f1c3d0 Fix validation of uniform block size. by Nicolas Capens · 6 years ago
  45. be5fe77 Add missing header. by Nicolas Capens · 6 years ago
  46. 0d8993c Fix leaking uniforms. by Nicolas Capens · 6 years ago
  47. e1fa9ea Reject copying from GL_RGB10_A2 to unsized formats. by Nicolas Capens · 6 years ago
  48. c497261 Protect exported symbols from overrides. by Nicolas Capens · 6 years ago
  49. 6b21ba9 Prevent LTO from eliminating releaseTexImage() calls. by Nicolas Capens · 6 years ago
  50. b7334da Remove invalid glGetIntegerv() enums. by Nicolas Capens · 6 years ago
  51. 5e1520f Use an internal symbol to determine library directory. by Nicolas Capens · 6 years ago
  52. b41a9d6 Fix pedantic narrowing conversion error. by Nicolas Capens · 6 years ago
  53. 65a3264 Support reading of half-float formats. by Nicolas Capens · 6 years ago
  54. 659d89e Support glCopyTexImage2D for float formats. by Nicolas Capens · 6 years ago
  55. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 6 years ago
  56. a9969b2 Newly load sibling library from the same directory. by Nicolas Capens · 6 years ago
  57. 050ef94 Expose suffixed versions of VertexAttribDivisor by Adrienne Walker · 6 years ago
  58. 20eea3c Allow Linux build without X11 dependency by Alexis Hetu · 6 years ago
  59. a62cf68 Remove manual references to exe_and_shlib_deps by Tom Anderson · 6 years ago
  60. 170766a Allow SwiftShader to compile on Fuchsia by Alexis Hetu · 6 years ago
  61. 4132052 Fix GLSL struct with single matrix. by Nicolas Capens · 6 years ago
  62. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 6 years ago
  63. f398044 Don't acquire image for copying until needed. by Nicolas Capens · 6 years ago
  64. 57776df Quick build fix by Alexis Hetu · 6 years ago
  65. 9040421 Fixed synchronization issue on MacOS by Alexis Hetu · 6 years ago
  66. 8e6ed2e Define GLAPI the same way as GL_APICALL. by Nicolas Capens · 6 years ago
  67. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 7 years ago
  68. 493fc54 Fix loop unrolling. by Nicolas Capens · 6 years ago
  69. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 6 years ago
  70. 4b74373 Implement dynamic indexing of temporaries. by Nicolas Capens · 6 years ago
  71. ac3f2fa Detect loop index modifications in loop body. by Nicolas Capens · 6 years ago
  72. cbb80f5 Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers. by Krzysztof Kosiński · 6 years ago
  73. 607771b Prevent 32-bit numeric overflow on image allocation. by Nicolas Capens · 6 years ago
  74. efdf103 Refactor maximum texture dimensions. by Nicolas Capens · 6 years ago
  75. 89c43d2 Ignore glGenerateMipmap for unspecified or zero-sized textures. by Nicolas Capens · 6 years ago
  76. c8403ec Fix glBlitFramebuffer validation for BGRA8 IOSurfaces by Alexis Hetu · 6 years ago
  77. e475674 Implement OES_vertex_array_object. by Krzysztof Kosiński · 6 years ago
  78. 2a0def7 Revert part of "Fix Linux build." to fix swiftshader_unittests by Alexis Hetu · 6 years ago
  79. e76163e Skip ignored EGL config attributes. by Nicolas Capens · 7 years ago
  80. ce8eb94 Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably. by Nicolas Capens · 6 years ago
  81. 840f47e Fix Linux build. by Nicolas Capens · 6 years ago
  82. a8bb28c Use the correct constant name for the Android SDK version by Jorge E. Moreira · 6 years ago
  83. bf58b98 Use override for overridden function by Takuto Ikuta · 6 years ago
  84. d87b3a8 Fixed sampler within struct uniform used as function argument by Alexis Hetu · 6 years ago
  85. 99be318 Load sibling libraries from the same directory by Alexis Hetu · 7 years ago
  86. c8eedeb Implement missing EGL surface queries. by Nicolas Capens · 7 years ago
  87. 329747c Added check for temporary register overflow by Alexis Hetu · 7 years ago
  88. 10bcdb4 Release thread local storage on thread exit. by David Rim · 7 years ago
  89. 9151a3c Chromium build fix by Alexis Hetu · 7 years ago
  90. 21cab07 Fix build failure due to missing forward declaration. by Nicolas Capens · 7 years ago
  91. f7a3ff0 Fix makefiles for Andoid K by Greg Hartman · 7 years ago
  92. e3490ed Add work-arounds for missing C++11 features. by Nicolas Capens · 7 years ago
  93. 7e45f6d Correct confusion between Android O and O MR1 by Greg Hartman · 7 years ago
  94. c80eada eglCreatePbufferFromClientBuffer implementation by Alexis Hetu · 7 years ago
  95. 858c039 Initialize array size on error. by Nicolas Capens · 7 years ago
  96. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 7 years ago
  97. 1119ce6 Fixed buffer offset when primitive restart is enabled by Alexis Hetu · 7 years ago
  98. 1eca243 Also look for sibling libraries in /system by Greg Hartman · 7 years ago
  99. f8cdc74 Guard against copying from a zero-sized 3D image. by Nicolas Capens · 7 years ago
  100. 5cd502b Expose surfaceless context extension strings by Alexis Hetu · 7 years ago