1. f287834 Remove precacheDLL by Alexis Hetu · 5 years ago
  2. 53ad4af Rename version to shaderModel by Alexis Hetu · 7 years ago
  3. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  4. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 7 years ago
  5. 02ad0aa Shader cleanup by Alexis Hetu · 8 years ago
  6. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 8 years ago
  7. 3b4c93f Make the number of fragment inputs configurable. by Nicolas Capens · 8 years ago
  8. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 8 years ago
  9. 995ddea Rename color output semantic. by Nicolas Capens · 8 years ago
  10. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  11. b0f247f Rasterizer discard implementation by Alexis Hetu · 8 years ago
  12. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  13. 66be245 Work around a GCC miscompilation issue. by Nicolas Capens · 9 years ago
  14. a0f4be8 Use unsigned enum base types to use them as state bitfields. by Nicolas Capens · 10 years ago
  15. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago
  16. 19bac1e Update SwiftShader to April code dump. by John Bauman · 10 years ago
  17. 8940182 Add SwiftShader source to repo by John Bauman · 10 years ago