1. 7bc079c Fix clamping depth output to [0, 1] range. by Nicolas Capens · 7 years ago
  2. 67fdd83 Clamp unsigned floating-point formats. by Nicolas Capens · 7 years ago
  3. 53ad4af Rename version to shaderModel by Alexis Hetu · 7 years ago
  4. a0b5783 Pass the sampling lod/bias as a separate parameter. by Nicolas Capens · 7 years ago
  5. 89a218b Refactor sampling functions to use a return value. by Nicolas Capens · 7 years ago
  6. de90344 Create SamplerCore on demand. by Nicolas Capens · 7 years ago
  7. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  8. 33438a6 Refactor vector packing. by Nicolas Capens · 7 years ago
  9. 90c7ad6 Short4 warnings fixed by Alexis Hetu · 8 years ago
  10. 1d67244 Fixed Windows warnings by Alexis Hetu · 8 years ago
  11. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  12. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 8 years ago
  13. c2534f4 Refactor sampler LOD calculation method into an enum. by Nicolas Capens · 8 years ago
  14. 4f172c7 Derive Rasterizer from Function<>. by Nicolas Capens · 8 years ago
  15. 8833e01 Fix potentially uninitialized variables. by Nicolas Capens · 9 years ago
  16. 3e1fd3a Minor PixelRoutine cleanup by Alexis Hetu · 9 years ago
  17. 26f3722 Fix RGB565 rounding. by Nicolas Capens · 9 years ago
  18. f2a8c37 Splitting PixelRoutine into PixelProgram and PixelPipeline by Alexis Hetu · 9 years ago