1. c0d7ee4 Disable double inline warning in LLVM project by Alexis Hetu · 5 years ago
  2. e29e7ba System: Replace concurrent types with std versions where possible by Ben Clayton · 5 years ago
  3. ed01f2c Move Chan out of VkQueue.hpp and into System/Synchronization.hpp by Ben Clayton · 5 years ago
  4. f4d2a44 Add gn files for Vulkan Swiftshader by Saman Sami · 5 years ago
  5. 1c82c7b Reactor (LLVM): Add support for Coroutines. by Ben Clayton · 6 years ago
  6. 1e7120e Use sampler data from sampler descriptor by Nicolas Capens · 6 years ago
  7. 8c7da80 Update Visual Studio LLVM project by Nicolas Capens · 6 years ago
  8. 7abc762 Add a script to reduce source files to required set by Ben Clayton · 6 years ago
  9. eac32c4 SpirvShaderSampling: Fix flaky tests. by Ben Clayton · 6 years ago
  10. 5875be5 Remove LLVM 3 from SwiftShader and all references. by Ben Clayton · 6 years ago
  11. 96fbe08 Dynamic dispatch for image samplers by Ben Clayton · 6 years ago
  12. 5822882 Specialize descriptor contents for storage images by Chris Forbes · 6 years ago
  13. ac07ed8 Reactor: Implement debug info generation by Ben Clayton · 6 years ago
  14. eba396c Rename 'unittests' to 'gles-unittest' by Ben Clayton · 6 years ago
  15. e6ab01f Implement an Android NDK build of SwiftShader using the CMake files. by Stephen White · 6 years ago
  16. 2b9fb4b Switch to LLVM 7.0 for Visual Studio solution by Nicolas Capens · 6 years ago
  17. f2be26a Vulkan: Very rough first implementation of compute shaders by Ben Clayton · 6 years ago
  18. c7943e9 VkCreateSwapchainKHR and VkDestroySwapchainKHR by Hernan Liatis · 6 years ago
  19. 73c3124 Fix Visual Studio build. by Nicolas Capens · 6 years ago
  20. 4c9f04b Add Visual Studio project files for SPIRV-Tools. by Nicolas Capens · 6 years ago