1. a9af883 WSI: Very basic XCB surface implementation. by Ben Clayton · 5 years ago
  2. 3ffa113 Add support for ImageFormatRg32{f,i,ui} by Chris Forbes · 5 years ago
  3. eea9d35 Device/Renderer: Work arounds for MemorySanitizer false-positives by Ben Clayton · 5 years ago
  4. 8828919 Clamp float values to correct range before conversion to normalized by Chris Forbes · 5 years ago
  5. b52384b Add missing vkGetPhysicalDevicePresentRectanglesKHR function by Chris Forbes · 5 years ago
  6. c72c8d7 Fix vkClearAttachments VK_ATTACHMENT_UNUSED handling by Chris Forbes · 5 years ago
  7. 4587364 Prettify atomic initialization by Nicolas Capens · 5 years ago
  8. 1170250 Device/Renderer: Fix uninitialized field. by Ben Clayton · 5 years ago
  9. 04e1485 Make round-robin task enqueue index thread safe by Nicolas Capens · 5 years ago
  10. cde4dd9 Device: Migrate Renderer to Yarn by Ben Clayton · 5 years ago
  11. b5f0a4b Device: Don't use a global for the cluster count. by Ben Clayton · 5 years ago
  12. 414b72d Some minor code tidying. by Ben Clayton · 5 years ago
  13. f7b7b70 Pipeline: Use Yarn to make compute multi-threaded. by Ben Clayton · 5 years ago
  14. d6c6136 Vulkan: Build a yarn::Scheduler and pass it down to the vk::Queue. by Ben Clayton · 5 years ago
  15. 1943a29 vk::Queue: Lazily construct Renderers by Ben Clayton · 5 years ago
  16. ac1912f Yarn: Don't zero-initialize data in Pool<T>::Item::construct() by Ben Clayton · 5 years ago
  17. a9da772 Pass draw-to-draw varying state directly to Renderer::draw by Chris Forbes · 5 years ago
  18. 83cdd25 Do not expose extensions for KHR_shader_draw_parameters and KHR_variable_pointers by Chris Forbes · 5 years ago
  19. 605f863 Refactor framebuffer clear to be less redundant by Chris Forbes · 5 years ago
  20. 2e5042a Refactor multiview support to remove some redundancy by Chris Forbes · 5 years ago
  21. 7937072 Fix misleading UNIMPLEMENTED in image load by Chris Forbes · 5 years ago
  22. d6dc4b7 Store subpass index in ExecutionState, not in RenderPass by Chris Forbes · 5 years ago
  23. e7151f7 Fix mapping NaN inputs for E5B9G9R9 to 0 by Nicolas Capens · 5 years ago
  24. 243997a Don't access sampler handles for sampled image descriptors by Nicolas Capens · 5 years ago
  25. dbd0275 Fix samplerless image fetch by Nicolas Capens · 5 years ago
  26. 02d4c0d Add support for multiview rendering by Chris Forbes · 5 years ago
  27. dbb6f3f Support RGB formats with IOSurface client buffer surfaces. by Geoff Lang · 5 years ago
  28. f25a1c6 Always rasterize lines as a rectangle by Nicolas Capens · 5 years ago
  29. 92eb041 Refactor GLES routine cache keys to use Memset<T> by Nicolas Capens · 5 years ago
  30. fd72dd0 Order timestamp writes correctly wrt renderer work by Chris Forbes · 5 years ago
  31. 9a6e043 Add newlines to SPIRV optimizer messages by Chris Forbes · 5 years ago
  32. d335302 Add feature support check for VkPhysicalDeviceShaderDrawParametersFeatures by Chris Forbes · 5 years ago
  33. aad8cfc Add feature support check for VkPhysicalDeviceMultiviewFeatures by Chris Forbes · 5 years ago
  34. 303ddb5 Make ClipDstRect/ClipSrcRect cease on non-finite by Sean Risser · 5 years ago
  35. dadeb00 Yarn: Add GN build files. by Ben Clayton · 5 years ago
  36. 288a1e9 Yarn: Remove BUILD_ASM define from build settings by Ben Clayton · 5 years ago
  37. 2bcadf4 vk::SurfaceKHR: Expose support for VK_IMAGE_USAGE_TRANSFER_SRC_BIT by Ben Clayton · 5 years ago
  38. 144a3f5 Add missing Reactor/CPUID.cpp to GLES side of build by Chris Forbes · 5 years ago
  39. 69f2535 Jettison android subzero support entirely by Chris Forbes · 5 years ago
  40. ae0f750 Add libyarn static library to Android build by Chris Forbes · 5 years ago
  41. 75b6f21 SpirvShader: Fix another edge case with phis and loops by Ben Clayton · 5 years ago
  42. 42a034f VkPipeline: Use vk::warn for spirv-opt warnings / errors by Ben Clayton · 5 years ago
  43. aa3f31f Avoid blitting malformed rectangles by Sean Risser · 5 years ago
  44. 375dea8 Yarn: Add Utils.hpp by Ben Clayton · 5 years ago
  45. ad74e8c Yarn: Add Ticket, Ticket::Queue by Ben Clayton · 5 years ago
  46. fac816e Yarn: Add BoundedPool<> and UnboundedPool<> by Ben Clayton · 5 years ago
  47. 95813a8 Yarn: Add WaitGroup by Ben Clayton · 5 years ago
  48. a74c7d9 Yarn: Add ConditionVariable by Ben Clayton · 5 years ago
  49. 0445653 Yarn: Add Containers.hpp by Ben Clayton · 5 years ago
  50. 11864f9 Yarn: Add Trace class by Ben Clayton · 5 years ago
  51. 4892f93 Yarn: Add Scheduler class by Ben Clayton · 5 years ago
  52. 65a26b6 Yarn: Add stubs for MSVC source-code annotations by Ben Clayton · 5 years ago
  53. 9ad0423 Yarn: Add Thread helper class by Ben Clayton · 5 years ago
  54. ad9f510 Yarn: Implement fiber context switching for Windows, macOS, Linux and Android. by Ben Clayton · 5 years ago
  55. 19e13a3 Yarn: Add Debug.hpp and Debug.cpp by Ben Clayton · 5 years ago
  56. 7e9a5bb Yarn: Add make_finally(), make_shared_finally() and defer() by Ben Clayton · 5 years ago
  57. 58c34f5 Support launching the VulkanUnitTests suite on Fuchsia. by David 'Digit' Turner · 5 years ago
  58. 3c80730 Kokoro: Build yarn, run unit tests by Ben Clayton · 5 years ago
  59. 30b6b59 Yarn: Add CMake build rules (disabled by default) and stub tests by Ben Clayton · 5 years ago
  60. ff6e8c0 Reactor: Add Ctlz() and Cttz() overloads for UInt by Ben Clayton · 5 years ago
  61. 30ee92e Pipeline: Cleanup and simplify setting of SpirvShader input builtins by Ben Clayton · 5 years ago
  62. a1152c5 SpirvShader: Implement GroupNonUniformShuffleRelative capability by Ben Clayton · 5 years ago
  63. 2ef02cb SpirvShader: Implement GroupNonUniformShuffle capability by Ben Clayton · 5 years ago
  64. 7ecf473 SpirvShader: Refactor AllTrueMask() / AnyTrueMask() by Ben Clayton · 5 years ago
  65. ca2c5ef SpirvShader: Implement GroupNonUniformVote capability by Ben Clayton · 5 years ago
  66. 41cfdb7 SpirvShader: Implement GroupNonUniformBallot capability by Ben Clayton · 5 years ago
  67. 78f443f SpirvShader: Expose shader capabilities. by Ben Clayton · 5 years ago
  68. 0953d9b Reactor: Add self() method to LValue<T> and Array<T> by Ben Clayton · 5 years ago
  69. d354537 Implement VK_KHR_win32_surface by Nicolas Capens · 5 years ago
  70. 88ac367 Remove idle Blitter fallbacks by Nicolas Capens · 5 years ago
  71. 30857ca Enable reading missing 16-bit component formats in the Blitter by Nicolas Capens · 5 years ago
  72. b121b74 Implement writing B10G11R11 in the Blitter by Nicolas Capens · 5 years ago
  73. 20572b4 Implement writing E5B9G9R9 in the Blitter by Nicolas Capens · 5 years ago
  74. 5c09b6a Implement faster E5B9G9R9 conversion by Nicolas Capens · 5 years ago
  75. 02cbe8e Fix conversion to RGB9E5 format by Nicolas Capens · 5 years ago
  76. 20fb1d6 Use {MIN,MAX}_TEXEL_OFFSET in device limits by Chris Forbes · 5 years ago
  77. 36441a6 Add missing ICD function export by Ben Clayton · 5 years ago
  78. 0b79e98 Include Reactor/CPUID.cpp in Android x86 build by Chris Forbes · 5 years ago
  79. e725619 Vulkan: Fix ICD function exports. by David 'Digit' Turner · 5 years ago
  80. e662bb4 Improve the sampling routine cache key hash by Nicolas Capens · 5 years ago
  81. f046402 VkDevice: Fix sample cache hash collisions that caused spurious test failures. by Ben Clayton · 5 years ago
  82. 75efa7b Remove unused parts of Stream interface by Chris Forbes · 5 years ago
  83. 0c1adcc Simplify query tracking machinery by Chris Forbes · 5 years ago
  84. 3aec8a3 Tidy around sampler handling by Chris Forbes · 5 years ago
  85. 029a36c Omit null initialization of sampler cache pointers by Nicolas Capens · 5 years ago
  86. f63c4e5 Reactor: Don't auto-initialize Pointer<T> variables with null. by Ben Clayton · 5 years ago
  87. 0697da0 Reactor: Add nullptr_t copy / assignment operators to Pointer<T> by Ben Clayton · 5 years ago
  88. 204a410 SpirvShader: Add a single-entry, last-used sampler cache by Ben Clayton · 5 years ago
  89. 27e2873 Fix Visual Studio solution build by Nicolas Capens · 5 years ago
  90. 324bdfe Use a finite maxSamplerLodBias limit by Nicolas Capens · 5 years ago
  91. c39e7c7 Retry mmap() without MAP_JIT on older macOS by Nicolas Capens · 5 years ago
  92. 0a94b95 Specify the MAP_JIT flag when allocating executable memory on macOS by Nicolas Capens · 5 years ago
  93. fa0175c Add missing #include <string> by Ben Clayton · 5 years ago
  94. 4c2c8d1 Compile GLSL in a critical section by Nicolas Capens · 5 years ago
  95. e6092f3 Fix memory corruption SpirvShaderKey::SpecializationInfo by Ben Clayton · 5 years ago
  96. 03c2aea Use raw pointers for the routine const cache. by Ben Clayton · 5 years ago
  97. 0eb5c83 [fuchsia] Simplify memory allocation by Sergey Ulanov · 5 years ago
  98. 8cce70e Fail GLSL compilation if compiler initialization fails by Nicolas Capens · 5 years ago
  99. e031f36 LLVMReactor: Build fixes for REACTOR_EMIT_DEBUG_INFO by Ben Clayton · 5 years ago
  100. 6897e9b Reactor: Use std::shared_ptr to ref-count rr::Routines by Ben Clayton · 5 years ago