1. ad86752 Fix using floating-point exp2() by Nicolas Capens · 9 years ago
  2. 5524f05 Fix missing abs() declaration. by Nicolas Capens · 9 years ago
  3. 92ac42f Texture load functionality for integer types by Alexis Hetu · 9 years ago
  4. d3a2d3d New read/write cases for integer types by Alexis Hetu · 9 years ago
  5. 034dabf Fix mixed type call to max by Greg Hartman · 9 years ago
  6. feccd1d New format conversion classes and routines by Alexis Hetu · 9 years ago
  7. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 9 years ago
  8. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 9 years ago
  9. 7727899 Remove unused min/max definitions. by Nicolas Capens · 10 years ago
  10. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago
  11. 19bac1e Update SwiftShader to April code dump. by John Bauman · 10 years ago
  12. 8940182 Add SwiftShader source to repo by John Bauman · 10 years ago