1. c61f46b Untangle internal & implementation format. by Nicolas Capens · 7 years ago
  2. 0f4ac4c Fix using read color buffer for glReadPixels validation. by Nicolas Capens · 7 years ago
  3. d2faaa9 Fix internalformat handling. by Nicolas Capens · 7 years ago
  4. 05bcbe6 glGenerateMipmap validation by Alexis Hetu · 7 years ago
  5. 5815e12 Move draw call early-outs until after validation. by Nicolas Capens · 7 years ago
  6. 48280a4 Program related validation by Alexis Hetu · 7 years ago
  7. 73e18c1 Update cube texture borders when dirty. by Nicolas Capens · 7 years ago
  8. a76a1bf Functionality to update borders of cube textures. by Alexis Hetu · 8 years ago
  9. 9c6d522 Add support for borders around textures. by Alexis Hetu · 8 years ago
  10. 6372ace Drawing without current program is not an error. by Nicolas Capens · 7 years ago
  11. ea97da4 Added missing case to ConvertRenderbufferFormat by Alexis Hetu · 7 years ago
  12. 3eb573f Added validation to shader related functions by Alexis Hetu · 7 years ago
  13. a752b89 Fixed glFlushMappedBufferRange validation by Alexis Hetu · 7 years ago
  14. 1c93b6c Framebuffer related validity checks by Alexis Hetu · 7 years ago
  15. f89cd0b glGenerateMipmap validation by Alexis Hetu · 7 years ago
  16. bbb8fc1 glCompressedTexSub* validation fixes by Alexis Hetu · 7 years ago
  17. 848aa7f Pixel unpack buffer validation follow up by Alexis Hetu · 7 years ago
  18. b14752c Fixed signed/unsigned mismatch by Alexis Hetu · 7 years ago
  19. f97f6e0 Pixel unpack buffer validation by Alexis Hetu · 7 years ago
  20. a4f0c89 Print uniform buffer registers as cb#[index]. by Nicolas Capens · 7 years ago
  21. add96ad Fix glDeleteSync validation by Alexis Hetu · 7 years ago
  22. c1ef1ad glVertexAttribPointer validation by Alexis Hetu · 7 years ago
  23. 94ca5b6 Allow multiple query types simultaneously by Alexis Hetu · 7 years ago
  24. 6e86449 Buffer mapping state validation fixes by Alexis Hetu · 7 years ago
  25. fba5b6d Hide ASTC support by Alexis Hetu · 7 years ago
  26. 1b4eb7f Prevent mapped buffers from getting mapped again by Alexis Hetu · 7 years ago
  27. 5bf9708 Fix for glBindTransformFeedback and glDeleteTransformFeedbacks by Alexis Hetu · 7 years ago
  28. f878d50 Pass down the texture compare state. by Nicolas Capens · 7 years ago
  29. 69bffb8 Fixed Vertex Array Objects by Alexis Hetu · 7 years ago
  30. f9fd0d9 Fix Visual Studio warning treated as error. by Nicolas Capens · 7 years ago
  31. b039711 libGLESv2: compile entry points in the shared library. by Corentin Wallez · 7 years ago
  32. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  33. 74b91b5 Primitive restart implementation by Alexis Hetu · 7 years ago
  34. 57eb063 Add a stub "vertex routine" fuzzer by Corentin Wallez · 7 years ago
  35. 66fff4e Update the Windows Target Platform Version by Alexis Hetu · 7 years ago
  36. 8c59ccd Upgrade SwiftShader solution and projects to Visual Studio 2017. by Nicolas Capens · 7 years ago
  37. ec5da19 Do not assign a location to uniform block members by Alexis Hetu · 7 years ago
  38. e75d334 Rename version scripts to linker scripts. by Nicolas Capens · 7 years ago
  39. 444b04a Prevent division by 0 by Alexis Hetu · 7 years ago
  40. 1de0eb7 Fix implementation format for default renderbuffer. by Nicolas Capens · 7 years ago
  41. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 7 years ago
  42. 2d3fcec Clarify new dependencies since project Treble. by Nicolas Capens · 7 years ago
  43. a114ed5 Build lib*_swiftshader with BOARD_VNDK_VERSION by Jiyong Park · 7 years ago
  44. b3f5ed7 glGetFragDataLocation implementation by Alexis Hetu · 7 years ago
  45. 0e22d3a Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS by Alexis Hetu · 7 years ago
  46. 0c3c6f1 Check against sRGB formats for eglBindTexImage(). by Nicolas Capens · 7 years ago
  47. b59a58e Fixed some function signatures by Alexis Hetu · 8 years ago
  48. c33b473 Add libnativewindow dependency. by Nicolas Capens · 7 years ago
  49. dc20933 Suppress attributes warnings. by Nicolas Capens · 7 years ago
  50. 84d0e22 Implement GL_OES_vertex_half_float. by Nicolas Capens · 7 years ago
  51. c4159a1 GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0 by Alexis Hetu · 7 years ago
  52. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 7 years ago
  53. 4d3efed glGetString fix by Alexis Hetu · 7 years ago
  54. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 7 years ago
  55. 426cb5e Fix clearing all samples of multisample render targets. by Nicolas Capens · 7 years ago
  56. 010a464 Add texture filtering precision hint by Alexis Hetu · 7 years ago
  57. 14534b5 Export type-info symbols. by Nicolas Capens · 7 years ago
  58. 1fd3b28 Making Program use the currently active context device. by Ben Vanik · 7 years ago
  59. deaf0bc Unbinding uniform buffers on context shutdown. Fixes bug swiftshader:72. by Ben Vanik · 7 years ago
  60. 96699f1 Fix checking dimensions of surfaces. by Nicolas Capens · 7 years ago
  61. 9494572 Fix allowing to make null EGL surfaces current. by Nicolas Capens · 7 years ago
  62. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 7 years ago
  63. 74a4504 Refactor texture method overrides. by Nicolas Capens · 7 years ago
  64. 2d4b7be Don't crash when using a buffer with no data. by Nicolas Capens · 7 years ago
  65. 9282c6d Rename libraries on Mac OS to prevent conflicts. by Nicolas Capens · 7 years ago
  66. fccddfe add support for gralloc1 mapper by Jaesung Chung · 7 years ago
  67. 3e88aaf Revert workarounds for ThinLTO linker builds. by Nicolas Capens · 7 years ago
  68. 77de547 Fix Mac OS library loading for unittests. by Nicolas Capens · 7 years ago
  69. 31c07a3 Make the EGL surface class abstract. by Nicolas Capens · 7 years ago
  70. 3a1674d Fix symbol visibility for preemption. by Nicolas Capens · 7 years ago
  71. 399a298 Add Chromium global build dependency. by Nicolas Capens · 7 years ago
  72. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 7 years ago
  73. 7c0d347 Fixed R8 and RG8 frambuffers for GLES2 by Alexis Hetu · 7 years ago
  74. 1728178 Expose GL_EXT_texture_rg extension by Alexis Hetu · 7 years ago
  75. 3053bf0 Added missing integer query by Alexis Hetu · 7 years ago
  76. 73981b8 Allow GL_TEXTURE_MAX_ANISOTROPY_EXT from sampler object. by Lingfeng Yang · 8 years ago
  77. ec92f3c Transform feedback varyings no longer linked when unused by Alexis Hetu · 7 years ago
  78. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 7 years ago
  79. f6a377b Implement eglQueryContext. by Nicolas Capens · 7 years ago
  80. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 8 years ago
  81. 1ba2611 Build with Subzero for Android on ARM. by Nicolas Capens · 8 years ago
  82. ad675fa Also fix libGLESv2. by Ivan Krasin · 8 years ago
  83. d5401e2 Fix setting depth+stencil texture attachment. by Nicolas Capens · 8 years ago
  84. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  85. 22be88e Increased varyings limit by Alexis Hetu · 8 years ago
  86. 50eaee7 Fix libEGL symbol visibility. by Nicolas Capens · 8 years ago
  87. 6f432a6 Gcc: Suppress some warnings in src/OpenGL by Tom Anderson · 8 years ago
  88. dba3e30 Fix not returning GL_BGRA_EXT for incompatible format types. by Nicolas Capens · 8 years ago
  89. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  90. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  91. 10b57d4 Allows SwiftShader to identify the Android version by Greg Hartman · 8 years ago
  92. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 8 years ago
  93. 0f7c7b8 glGetSynciv implementation by Alexis Hetu · 8 years ago
  94. b7afead Fixed glGetIntegerv for OpenGL ES 2 by Alexis Hetu · 8 years ago
  95. ce57a9a Removing a few UNIMPLEMENTED cases by Alexis Hetu · 8 years ago
  96. 5cdb91a Fix min/max signed zero and NaN handling. by Nicolas Capens · 8 years ago
  97. 3d689f7 Fix for Chromium linux official build by Alexis Hetu · 8 years ago
  98. 12a2d05 Fixing the Linux build without breaking the Mac build by Alexis Hetu · 8 years ago
  99. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 8 years ago
  100. 9939304 Remove obsolete vendor rules by Greg Hartman · 8 years ago