1. d55d997 Fix clamping of NaN values. by Nicolas Capens · 6 years ago
  2. 4846150 Rename Reactor namespace to rr. by Nicolas Capens · 6 years ago
  3. 810f3db Fix stencil buffer memory leak. by Nicolas Capens · 6 years ago
  4. fe79649 Update BUILD.gn configs to support ARM[64] builds. by Stephen Lanham · 6 years ago
  5. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 6 years ago
  6. dd4c863 Fix gl_FrontFacing to take GL_FRONT_FACE into account. by Nicolas Capens · 6 years ago
  7. 9e22c54 TSAN fix by Alexis Hetu · 6 years ago
  8. 6a990f8 Support MSAN with Subzero JIT compiled code. by Nicolas Capens · 6 years ago
  9. 551478a Fix for MSAN issues by Alexis Hetu · 6 years ago
  10. 539468c Fix using pitch for compressed format decoding. by Nicolas Capens · 6 years ago
  11. 1fa2067 Fixed size verification assert to include border by Alexis Hetu · 6 years ago
  12. 700a1a6 Fix clearing of dirty textures. by Nicolas Capens · 6 years ago
  13. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 6 years ago
  14. 9040421 Fixed synchronization issue on MacOS by Alexis Hetu · 6 years ago
  15. 4845633 Fix CLang build. by Nicolas Capens · 6 years ago
  16. ae3d875 Prevent floating-point error accumulation during blitting. by Nicolas Capens · 6 years ago
  17. 9dfb70f Move the declaration of DrawCall after Renderer. by Peter Collingbourne · 6 years ago
  18. 607771b Prevent 32-bit numeric overflow on image allocation. by Nicolas Capens · 6 years ago
  19. 419a580 Refactor surface buffer size calculation. by Nicolas Capens · 6 years ago
  20. 5fd1cfa Pitch fix for IO surfaces by Alexis Hetu · 6 years ago
  21. 0641aeb Rectangle texture addressing fix by Alexis Hetu · 6 years ago
  22. 3848876 Guard against clearing null depth/stencil buffers. by Nicolas Capens · 6 years ago
  23. 7622b96 Allow Blitter::fastClear to directly write to external buffer by Alexis Hetu · 6 years ago
  24. 53e83aa Multisampled blitter clear fix by Alexis Hetu · 6 years ago
  25. b04881b Fix multisampled line rendering. by Nicolas Capens · 6 years ago
  26. c0632c9 Added support for sampler2DRect in ESSL3 by Alexis Hetu · 6 years ago
  27. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 6 years ago
  28. ae7756e Fix assert while updating surface buffers. by Nicolas Capens · 6 years ago
  29. 26a8675 Support compressed textures unconditionally. by Nicolas Capens · 6 years ago
  30. d0e4c2d Fix multisample line rasterization. by Nicolas Capens · 7 years ago
  31. d80d4c4 Filtering fix for out of bounds blit by Alexis Hetu · 7 years ago
  32. d0a459f Fix sRGB linear filtering in blitter by Alexis Hetu · 7 years ago
  33. ac6d505 Fix switch statements in loops. by Nicolas Capens · 7 years ago
  34. 73771b1 Allow blitting with out of bounds source coordinates by Alexis Hetu · 7 years ago
  35. e70208e Don't perform very early depth test when overridden by shader. by Nicolas Capens · 7 years ago
  36. 62cd2bd Fixed flatshading for triangle strip and triangle fan by Alexis Hetu · 7 years ago
  37. 67fdd83 Clamp unsigned floating-point formats. by Nicolas Capens · 7 years ago
  38. a6bc61d Use half-precision for special internal formats. by Nicolas Capens · 7 years ago
  39. 975adb7 Rename signed normalized formats. by Nicolas Capens · 7 years ago
  40. f08be92 ETC2 RGBA fix by Alexis Hetu · 7 years ago
  41. 1ab837c Implement sRGB conversion in the blitter. by Nicolas Capens · 7 years ago
  42. 8f7739a Refactor Blitter state. by Nicolas Capens · 7 years ago
  43. 1efac52 Implement sRGB conversion for the fallback path. by Nicolas Capens · 7 years ago
  44. 5555af4 Implement sRGB texture sampling. by Nicolas Capens · 7 years ago
  45. f46493f Fixed EAC failures by Alexis Hetu · 7 years ago
  46. c4a3f24 Implement framebuffer layer support. by Nicolas Capens · 7 years ago
  47. 8af24c5 Implement render target layers support. by Nicolas Capens · 7 years ago
  48. bfa23b3 Separate image depth and samples count. by Nicolas Capens · 7 years ago
  49. 57e7cea Implement missing depth/stencil formats. by Nicolas Capens · 7 years ago
  50. 53ad4af Rename version to shaderModel by Alexis Hetu · 7 years ago
  51. 10c74a6 Allow out of bounds coordinates in glBlitFramebuffer by Alexis Hetu · 7 years ago
  52. bf3fc25 Minor C++11 code cleanup by Alexis Hetu · 7 years ago
  53. d0f5d39 Implement seamless cubemap sampling. by Nicolas Capens · 7 years ago
  54. 73e18c1 Update cube texture borders when dirty. by Nicolas Capens · 7 years ago
  55. a76a1bf Functionality to update borders of cube textures. by Alexis Hetu · 8 years ago
  56. 9c6d522 Add support for borders around textures. by Alexis Hetu · 8 years ago
  57. f8b827e Refactor high-precision texture coordinate addressing. by Nicolas Capens · 7 years ago
  58. e4a88b9 Support 3-component integer formats natively. by Nicolas Capens · 7 years ago
  59. f878d50 Pass down the texture compare state. by Nicolas Capens · 7 years ago
  60. 7308297 Fix last stream type enum. by Nicolas Capens · 7 years ago
  61. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  62. f2520e1 Data race fix by Alexis Hetu · 7 years ago
  63. 5ba372f Fix depth clamping during 'very' early depth test. by Nicolas Capens · 7 years ago
  64. 33438a6 Refactor vector packing. by Nicolas Capens · 7 years ago
  65. bc6ce4f Fixed crash in Renderer by Alexis Hetu · 7 years ago
  66. 8beb240 Linux build fix by Alexis Hetu · 7 years ago
  67. aa8239a More data races fixed by Alexis Hetu · 7 years ago
  68. 6b164c3 Use atomic operations to specify shared memory access order by Alexis Hetu · 7 years ago
  69. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 7 years ago
  70. a28d04b Fix sign-correcting of masked stencil reference. by Nicolas Capens · 7 years ago
  71. 0e22d3a Implement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTURE_LOD_BIAS by Alexis Hetu · 7 years ago
  72. b59a58e Fixed some function signatures by Alexis Hetu · 8 years ago
  73. 9441b07 SwiftShader always builds its release version in Chromium by Alexis Hetu · 7 years ago
  74. 506cc5e Suppress UBSan false positives. by Nicolas Capens · 7 years ago
  75. cfd9632 Added UInt to FP cast by Alexis Hetu · 7 years ago
  76. 426cb5e Fix clearing all samples of multisample render targets. by Nicolas Capens · 7 years ago
  77. 56f256e Fixed default color values for R and RG types by Alexis Hetu · 7 years ago
  78. 91dd1c4 Unnormalized integer formats now all use the same path by Alexis Hetu · 7 years ago
  79. 75a6185 Compute texture coordinates using floating point operations by Alexis Hetu · 7 years ago
  80. 010a464 Add texture filtering precision hint by Alexis Hetu · 7 years ago
  81. 027288c Intialize memory to zero to silence MSan. by Nicolas Capens · 7 years ago
  82. 619a8c5 Fix memory leak when aborting routine generation. by Nicolas Capens · 7 years ago
  83. 81aa97b Make Blitter part of Renderer. by Nicolas Capens · 7 years ago
  84. fc2b84d Synchronize in ~ImageImplementation by Antoine Labour · 7 years ago
  85. f41f033 Avoid dummy key methods by using pure abstract classes. by Nicolas Capens · 7 years ago
  86. bf7a814 Fix locking a destroyed mutex. by Nicolas Capens · 7 years ago
  87. 9ed48ba Prevent LTO from eliminating cross-library virtual methods. by Nicolas Capens · 7 years ago
  88. ac6e751 Fix memory alignment of outline spans. by Nicolas Capens · 7 years ago
  89. 47dc867 Fix ARM compilation. by Nicolas Capens · 7 years ago
  90. 400667e Fix floating-point color buffer support. by Nicolas Capens · 7 years ago
  91. 2ed3149 Disable filtering on 1x1 textures. by Nicolas Capens · 7 years ago
  92. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 7 years ago
  93. 69bc6e8 Fix GCC build by Tom Anderson · 7 years ago
  94. 2ddef88 Fixed defines from BUILD.gn files by Alexis Hetu · 7 years ago
  95. 0808b4f Only support main thread rendering in debug builds. by Nicolas Capens · 7 years ago
  96. 28d5a26 Work around unsuppressable GCC error. by Nicolas Capens · 7 years ago
  97. 802d142 Use rep stos x86 assembly for fast clears. by Nicolas Capens · 7 years ago
  98. 26b4116 Fix external surface pitch/slice retrieval. by Nicolas Capens · 7 years ago
  99. 147f668 Fixed Mac build by Alexis Hetu · 7 years ago
  100. 8560e68 Add dummy key methods for UBSan RTTI. by Nicolas Capens · 7 years ago