1. d7a21cc Add Windows configs for LLVM 7.0. by Nicolas Capens · 6 years ago
  2. fe79649 Update BUILD.gn configs to support ARM[64] builds. by Stephen Lanham · 6 years ago
  3. 17b7589 Add LLVM 7.0 Android.mk by Logan Chien · 6 years ago
  4. 009fecb Add LLVM 7.0 ARM/AArch64 backend to CMakeLists.txt by Logan Chien · 6 years ago
  5. 2ccf818 Move atomicExchange under PERF_PROFILE by Logan Chien · 6 years ago
  6. e319101 Add the unimplemented non-x86 code generator by Logan Chien · 6 years ago
  7. 0eedc8c Port SwiftShader to LLVM 7.0 by Logan Chien · 6 years ago
  8. 172f41b Add LLVM 7.0 configs for Linux and Android by Logan Chien · 6 years ago
  9. 29f99de Add LLVM 7.0 config generation script by Logan Chien · 6 years ago
  10. 1841c50 Add LLVM 7.0 git submodule by Logan Chien · 6 years ago
  11. 52cde60 Refactor LLVM initialization code by Logan Chien · 6 years ago
  12. 813d503 Wrap call arguments with ARGS macro by Logan Chien · 6 years ago
  13. 191b305 Remove sw::Value, sw::BasicBlock, and sw::SwitchCases by Logan Chien · 6 years ago
  14. 3d27ee3 Remove stale LLVM include path by Logan Chien · 6 years ago
  15. 6dafcf3 Fix Visual Studio SubzeroTest build. by Nicolas Capens · 6 years ago
  16. cf47cfd Guard against out of bounds accesses caused by a large base level by Alexis Hetu · 6 years ago
  17. 3655209 Fix texture completeness test when using sampler objects. by Nicolas Capens · 6 years ago
  18. a062f32 Use custom executable memory allocator. by Nicolas Capens · 6 years ago
  19. 108f3e1 Fix GL resource access thread safety by Chris Forbes · 6 years ago
  20. 787e3d5 Fix eglChooseConfig behavior to match CTS expectation by Chris Forbes · 6 years ago
  21. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 6 years ago
  22. 838fe3d Remove quad-layout depth formats from sampler. by Nicolas Capens · 6 years ago
  23. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 6 years ago
  24. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 6 years ago
  25. 0ccc71d Implement GL_OES_fbo_render_mipmap. by Nicolas Capens · 6 years ago
  26. fe5861b Document build and test instructions. by Nicolas Capens · 6 years ago
  27. 5fb5e81 Consider context promotion when validating share context by Chris Forbes · 6 years ago
  28. 62cfbb9 Resolve conflicts on Android.bp/.mk when building with O by Greg Hartman · 6 years ago
  29. d5411c8 Allow SwiftShader to be moved to a non-default location by Greg Hartman · 6 years ago
  30. 4bbff9e Checking in Vulkan headers by Alexis Hetu · 6 years ago
  31. 60f8662 Android: Add Android.bp files for a host build. by Alistair Strachan · 6 years ago
  32. 69e7595 Android: Add host versions of the Android platform headers. by Alistair Strachan · 6 years ago
  33. c28d28a Android: Introduce ANDROID_HOST_BUILD and rework logging. by Alistair Strachan · 6 years ago
  34. 94d4660 Update googletest to latest revision. by Nicolas Capens · 6 years ago
  35. 80ab360 Fix braces warning treated as error. by Nicolas Capens · 6 years ago
  36. 378c434 Fix attribute layout location linking. by Nicolas Capens · 6 years ago
  37. c47cd43 Non libX11 build fix by Alexis Hetu · 6 years ago
  38. dd662d2 SwiftShader on Fuchsia x64 by Alexis Hetu · 6 years ago
  39. d7622ff Fix platform display retrieval. by Nicolas Capens · 6 years ago
  40. 48908cb Add EGL 1.5 entry points. by Nicolas Capens · 7 years ago
  41. 02956e4 Fix Direct3D 8 build. by Nicolas Capens · 6 years ago
  42. dd4c863 Fix gl_FrontFacing to take GL_FRONT_FACE into account. by Nicolas Capens · 6 years ago
  43. 9e22c54 TSAN fix by Alexis Hetu · 6 years ago
  44. 7f1c3d0 Fix validation of uniform block size. by Nicolas Capens · 6 years ago
  45. be5fe77 Add missing header. by Nicolas Capens · 6 years ago
  46. 0d8993c Fix leaking uniforms. by Nicolas Capens · 6 years ago
  47. 8fb6f6a Remove X11 window validation. by Nicolas Capens · 6 years ago
  48. 6a66922 Remove invalid assert. by Nicolas Capens · 6 years ago
  49. 6a990f8 Support MSAN with Subzero JIT compiled code. by Nicolas Capens · 6 years ago
  50. 3639df1 Support 64-bit call targets. by Nicolas Capens · 6 years ago
  51. fbba490 Harden against X11 instability. by Nicolas Capens · 6 years ago
  52. 551478a Fix for MSAN issues by Alexis Hetu · 6 years ago
  53. e1fa9ea Reject copying from GL_RGB10_A2 to unsized formats. by Nicolas Capens · 6 years ago
  54. c497261 Protect exported symbols from overrides. by Nicolas Capens · 6 years ago
  55. 6b21ba9 Prevent LTO from eliminating releaseTexImage() calls. by Nicolas Capens · 6 years ago
  56. b7334da Remove invalid glGetIntegerv() enums. by Nicolas Capens · 6 years ago
  57. 517a57f Fix protecting exported symbols from overrides. by Nicolas Capens · 6 years ago
  58. 5e1520f Use an internal symbol to determine library directory. by Nicolas Capens · 6 years ago
  59. 499bb76 Fix CMake architecture string comparison. by Nicolas Capens · 6 years ago
  60. 539468c Fix using pitch for compressed format decoding. by Nicolas Capens · 6 years ago
  61. b41a9d6 Fix pedantic narrowing conversion error. by Nicolas Capens · 6 years ago
  62. 65a3264 Support reading of half-float formats. by Nicolas Capens · 6 years ago
  63. 659d89e Support glCopyTexImage2D for float formats. by Nicolas Capens · 6 years ago
  64. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 6 years ago
  65. 41b7748 Memory leak fix by Alexis Hetu · 6 years ago
  66. 932640b Std:unordered_map removed from Optimizer for improved performance by Alexis Hetu · 6 years ago
  67. a9969b2 Newly load sibling library from the same directory. by Nicolas Capens · 6 years ago
  68. bf8fd5b Support Sanitizer builds with CMake. by Nicolas Capens · 6 years ago
  69. 050ef94 Expose suffixed versions of VertexAttribDivisor by Adrienne Walker · 6 years ago
  70. 20eea3c Allow Linux build without X11 dependency by Alexis Hetu · 6 years ago
  71. 964dde9 Disable mixed enum types warning for Subzero. by Nicolas Capens · 6 years ago
  72. 1fa2067 Fixed size verification assert to include border by Alexis Hetu · 6 years ago
  73. 700a1a6 Fix clearing of dirty textures. by Nicolas Capens · 6 years ago
  74. a62cf68 Remove manual references to exe_and_shlib_deps by Tom Anderson · 6 years ago
  75. a5ac650 Optimizer optimization by Alexis Hetu · 6 years ago
  76. 170766a Allow SwiftShader to compile on Fuchsia by Alexis Hetu · 6 years ago
  77. 4132052 Fix GLSL struct with single matrix. by Nicolas Capens · 6 years ago
  78. 88482c3 Fix IOSurface synchronization issues by Alexis Hetu · 6 years ago
  79. dd06302 Run unittests on Travis CI. by Nicolas Capens · 6 years ago
  80. 39760e1 Add CMake target for unittests. by Nicolas Capens · 6 years ago
  81. f398044 Don't acquire image for copying until needed. by Nicolas Capens · 6 years ago
  82. 57776df Quick build fix by Alexis Hetu · 6 years ago
  83. 9040421 Fixed synchronization issue on MacOS by Alexis Hetu · 6 years ago
  84. 4845633 Fix CLang build. by Nicolas Capens · 6 years ago
  85. ae3d875 Prevent floating-point error accumulation during blitting. by Nicolas Capens · 6 years ago
  86. 419e8a7 Fix the unittests Ninja build. by Nicolas Capens · 6 years ago
  87. 8e6ed2e Define GLAPI the same way as GL_APICALL. by Nicolas Capens · 6 years ago
  88. f459b04 Don't use X11 on Mac OS. by Nicolas Capens · 6 years ago
  89. e92a88e Use official headers to define GL_ARB_texture_rectangle. by Nicolas Capens · 6 years ago
  90. 9337db4 Update Khronos headers to latest version. by Nicolas Capens · 6 years ago
  91. 9dfb70f Move the declaration of DrawCall after Renderer. by Peter Collingbourne · 6 years ago
  92. 45fcfe8 Fix new[] / delete mismatch. by Nicolas Capens · 6 years ago
  93. 493fc54 Fix loop unrolling. by Nicolas Capens · 6 years ago
  94. 937e6a5 Also copy shader info log on success. by Nicolas Capens · 6 years ago
  95. 4b74373 Implement dynamic indexing of temporaries. by Nicolas Capens · 6 years ago
  96. 5bff405 Implement gather/scatter operations for shader register files. by Nicolas Capens · 6 years ago
  97. ac3f2fa Detect loop index modifications in loop body. by Nicolas Capens · 6 years ago
  98. 9d93107 Add MSVC project for reproducing fuzzer testcases. by Nicolas Capens · 6 years ago
  99. db309b6 Update issue tracker information. by Nicolas Capens · 6 years ago
  100. cbb80f5 Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers. by Krzysztof Kosiński · 6 years ago