1. 5875be5 Remove LLVM 3 from SwiftShader and all references. by Ben Clayton · 5 years ago
  2. d632e6d Android: Always use LLVM 7, delete build files for LLVM 3 by Ben Clayton · 5 years ago
  3. fde88d9 Default to LLVM 7.0 JIT in Android build. by Nicolas Capens · 6 years ago
  4. d16a504 Move GLES unit tests by Alexis Hetu · 6 years ago
  5. f417d9d Rename SWIFTSHADER_LLVM_VERSION to REACTOR_LLVM_VERSION. by Nicolas Capens · 6 years ago
  6. 90c0c55 Explicitly include Android.mk for only OpenGL by Merck Hung · 6 years ago
  7. 6aad6a7 Use lower case for internal Makefile variables by Logan Chien · 6 years ago
  8. 2ecc8b7 Add SWIFTSHADER prefix to Android.mk variables by Logan Chien · 6 years ago
  9. 17b7589 Add LLVM 7.0 Android.mk by Logan Chien · 6 years ago
  10. 352e56c Restrict building Subzero to Marshmallow and up. by Nicolas Capens · 7 years ago
  11. 1ba2611 Build with Subzero for Android on ARM. by Nicolas Capens · 7 years ago
  12. cd4fe6a Pull out SWIFTSHADER_OPTIM by Greg Hartman · 7 years ago
  13. bea3596 Enable building SwiftShader for any Android target. by Nicolas Capens · 8 years ago
  14. 77a0f3a Use a wildcard for detecting GCE builds. by Nicolas Capens · 8 years ago
  15. d2cde9c Remove unneeded libraries by Greg Hartman · 8 years ago
  16. d1ec5cb Enable klp-emu-dev google x86 to build swiftshader libraries by Nicolas Capens · 8 years ago
  17. b4d30d9 Enable x86-64 builds for Android. by Nicolas Capens · 9 years ago
  18. 036125e Only build for x86 Android architectures. by Nicolas Capens · 9 years ago
  19. a2d2055 Build SwiftShader for sdk_google targets. by Nicolas Capens · 9 years ago
  20. 8527e47 Ensure that make reaches deep enough in the tree. by Greg Hartman · 9 years ago