1. 5bff405 Implement gather/scatter operations for shader register files. by Nicolas Capens · 6 years ago
  2. 708c24b Use more explicit include paths. by Nicolas Capens · 7 years ago
  3. 877ddfc gl_VertexID implementation by Alexis Hetu · 7 years ago
  4. 54ac5e8 Fix transpose2x4(). by Nicolas Capens · 8 years ago
  5. 853e48d Fixing Linux build by Alexis Hetu · 8 years ago
  6. b7508b8 Fix for the remaining vertex array issues by Alexis Hetu · 8 years ago
  7. 00bfa18 Support frustum clipping against z = -1. by Nicolas Capens · 8 years ago
  8. a62a0ca VertexRoutine code for Transform Feedback by Alexis Hetu · 9 years ago
  9. f0aef1a Make the number of vertex inputs configurable. by Nicolas Capens · 8 years ago
  10. ec0936c Make the number of vertex outputs configurable. by Nicolas Capens · 8 years ago
  11. 2543bd7 Fix overwriting clip flags with varyings. by Nicolas Capens · 8 years ago
  12. 70085ba Added vertex attribute types by Alexis Hetu · 8 years ago
  13. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  14. 25639ea 32-bit integer vertex attribute by Alexis Hetu · 9 years ago
  15. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  16. 7551ac6 Make vertex registers members of routine classes. by Nicolas Capens · 9 years ago
  17. d2fad90 Move parameter reading to a prototype constructor. by Nicolas Capens · 9 years ago
  18. b4fb367 Eliminate redundant register set argument passing. by Nicolas Capens · 9 years ago
  19. 2ca1903 Derive VertexRoutine from Function<>. by Nicolas Capens · 9 years ago
  20. 81f1830 Make Function arguments type-safe. by Nicolas Capens · 9 years ago
  21. 2ab859f Make Function variadic and take a function signature. by Nicolas Capens · 10 years ago
  22. 887bc44 Skip half-pixel shift on pre-transformed coordinates. by Nicolas Capens · 9 years ago
  23. 35227c8 Move back-tranform of pre-transformed vertices to postTransform. by Nicolas Capens · 9 years ago
  24. 5ce0ea6 Use the projection matrix to scale z. by Nicolas Capens · 9 years ago
  25. 5491cb4 Eliminate the half-pixel NDC shift. by Nicolas Capens · 9 years ago
  26. 0f25090 Fix vertex attribute count constant. by Nicolas Capens · 9 years ago
  27. cce8463 Fix potential null pointer dereference. by Nicolas Capens · 9 years ago
  28. dd8df68 glInstanceID implementation by Alexis Hetu · 9 years ago
  29. 0b65c5e Replacing numbers by constants by Alexis Hetu · 10 years ago
  30. c50d35d Add support for quad primitives. by Nicolas Capens · 10 years ago
  31. 68754bf Make the GLSL compiler independent of the API shader class. by Nicolas Capens · 10 years ago
  32. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago
  33. 19bac1e Update SwiftShader to April code dump. by John Bauman · 10 years ago
  34. 8940182 Add SwiftShader source to repo by John Bauman · 10 years ago