Switched to Artistic Style auto-formatting to allow integration of patches from other coding styles.
diff --git a/tinyxml2.h b/tinyxml2.h
old mode 100644
new mode 100755
index 27304ab..4e29a5f
--- a/tinyxml2.h
+++ b/tinyxml2.h
@@ -25,72 +25,77 @@
#define TINYXML2_INCLUDED
#ifdef ANDROID_NDK
- #include <ctype.h>
- #include <limits.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <stdarg.h>
+# include <ctype.h>
+# include <limits.h>
+# include <stdio.h>
+# include <stdlib.h>
+# include <string.h>
+# include <stdarg.h>
#else
- #include <cctype>
- #include <climits>
- #include <cstdio>
- #include <cstdlib>
- #include <cstring>
- #include <cstdarg>
+# include <cctype>
+# include <climits>
+# include <cstdio>
+# include <cstdlib>
+# include <cstring>
+# include <cstdarg>
#endif
/*
TODO: intern strings instead of allocation.
*/
/*
- gcc: g++ -Wall tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+ gcc:
+ g++ -Wall tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+
+ Formatting, Artistic Style:
+ AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
*/
#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__)
- #ifndef DEBUG
- #define DEBUG
- #endif
+# ifndef DEBUG
+# define DEBUG
+# endif
#endif
#if defined(DEBUG)
- #if defined(_MSC_VER)
- #define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak()
- #elif defined (ANDROID_NDK)
- #include <android/log.h>
- #define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
- #else
- #include <assert.h>
- #define TIXMLASSERT assert
- #endif
-#else
- #define TIXMLASSERT( x ) {}
+# if defined(_MSC_VER)
+# define TIXMLASSERT( x ) if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak()
+# elif defined (ANDROID_NDK)
+# include <android/log.h>
+# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
+# else
+# include <assert.h>
+# define TIXMLASSERT assert
+# endif
+# else
+# define TIXMLASSERT( x ) {}
#endif
#if defined(_MSC_VER) && (_MSC_VER >= 1400 )
- // Microsoft visual studio, version 2005 and higher.
- /*int _snprintf_s(
- char *buffer,
- size_t sizeOfBuffer,
- size_t count,
- const char *format [,
- argument] ...
- );*/
- inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) {
- va_list va;
- va_start( va, format );
- int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va );
- va_end( va );
- return result;
- }
- #define TIXML_SSCANF sscanf_s
+// Microsoft visual studio, version 2005 and higher.
+/*int _snprintf_s(
+ char *buffer,
+ size_t sizeOfBuffer,
+ size_t count,
+ const char *format [,
+ argument] ...
+);*/
+inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... )
+{
+ va_list va;
+ va_start( va, format );
+ int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va );
+ va_end( va );
+ return result;
+}
+#define TIXML_SSCANF sscanf_s
#else
- // GCC version 3 and higher
- //#warning( "Using sn* functions." )
- #define TIXML_SNPRINTF snprintf
- #define TIXML_SSCANF sscanf
+// GCC version 3 and higher
+//#warning( "Using sn* functions." )
+#define TIXML_SNPRINTF snprintf
+#define TIXML_SSCANF sscanf
#endif
static const int TIXML2_MAJOR_VERSION = 1;
@@ -119,49 +124,56 @@
class StrPair
{
public:
- enum {
- NEEDS_ENTITY_PROCESSING = 0x01,
- NEEDS_NEWLINE_NORMALIZATION = 0x02,
- COLLAPSE_WHITESPACE = 0x04,
+ enum {
+ NEEDS_ENTITY_PROCESSING = 0x01,
+ NEEDS_NEWLINE_NORMALIZATION = 0x02,
+ COLLAPSE_WHITESPACE = 0x04,
- TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
- TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
- ATTRIBUTE_NAME = 0,
- ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
- ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
- COMMENT = NEEDS_NEWLINE_NORMALIZATION
- };
+ TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_NAME = 0,
+ ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ COMMENT = NEEDS_NEWLINE_NORMALIZATION
+ };
- StrPair() : flags( 0 ), start( 0 ), end( 0 ) {}
- ~StrPair();
+ StrPair() : flags( 0 ), start( 0 ), end( 0 ) {}
+ ~StrPair();
- void Set( char* _start, char* _end, int _flags ) {
- Reset();
- this->start = _start; this->end = _end; this->flags = _flags | NEEDS_FLUSH;
- }
- const char* GetStr();
- bool Empty() const { return start == end; }
+ void Set( char* _start, char* _end, int _flags ) {
+ Reset();
+ this->start = _start;
+ this->end = _end;
+ this->flags = _flags | NEEDS_FLUSH;
+ }
+ const char* GetStr();
+ bool Empty() const {
+ return start == end;
+ }
- void SetInternedStr( const char* str ) { Reset(); this->start = const_cast<char*>(str); }
- void SetStr( const char* str, int flags=0 );
+ void SetInternedStr( const char* str ) {
+ Reset();
+ this->start = const_cast<char*>(str);
+ }
+ void SetStr( const char* str, int flags=0 );
- char* ParseText( char* in, const char* endTag, int strFlags );
- char* ParseName( char* in );
+ char* ParseText( char* in, const char* endTag, int strFlags );
+ char* ParseName( char* in );
private:
- void Reset();
- void CollapseWhitespace();
+ void Reset();
+ void CollapseWhitespace();
- enum {
- NEEDS_FLUSH = 0x100,
- NEEDS_DELETE = 0x200
- };
+ enum {
+ NEEDS_FLUSH = 0x100,
+ NEEDS_DELETE = 0x200
+ };
- // After parsing, if *end != 0, it can be set to zero.
- int flags;
- char* start;
- char* end;
+ // After parsing, if *end != 0, it can be set to zero.
+ int flags;
+ char* start;
+ char* end;
};
@@ -174,65 +186,78 @@
class DynArray
{
public:
- DynArray< T, INIT >()
- {
- mem = pool;
- allocated = INIT;
- size = 0;
- }
- ~DynArray()
- {
- if ( mem != pool ) {
- delete [] mem;
- }
- }
- void Push( T t )
- {
- EnsureCapacity( size+1 );
- mem[size++] = t;
- }
+ DynArray< T, INIT >() {
+ mem = pool;
+ allocated = INIT;
+ size = 0;
+ }
+ ~DynArray() {
+ if ( mem != pool ) {
+ delete [] mem;
+ }
+ }
+ void Push( T t ) {
+ EnsureCapacity( size+1 );
+ mem[size++] = t;
+ }
- T* PushArr( int count )
- {
- EnsureCapacity( size+count );
- T* ret = &mem[size];
- size += count;
- return ret;
- }
- T Pop() {
- return mem[--size];
- }
- void PopArr( int count )
- {
- TIXMLASSERT( size >= count );
- size -= count;
- }
+ T* PushArr( int count ) {
+ EnsureCapacity( size+count );
+ T* ret = &mem[size];
+ size += count;
+ return ret;
+ }
+ T Pop() {
+ return mem[--size];
+ }
+ void PopArr( int count ) {
+ TIXMLASSERT( size >= count );
+ size -= count;
+ }
- bool Empty() const { return size == 0; }
- T& operator[](int i) { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; }
- const T& operator[](int i) const { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; }
- int Size() const { return size; }
- int Capacity() const { return allocated; }
- const T* Mem() const { return mem; }
- T* Mem() { return mem; }
+ bool Empty() const {
+ return size == 0;
+ }
+ T& operator[](int i) {
+ TIXMLASSERT( i>= 0 && i < size );
+ return mem[i];
+ }
+ const T& operator[](int i) const {
+ TIXMLASSERT( i>= 0 && i < size );
+ return mem[i];
+ }
+ int Size() const {
+ return size;
+ }
+ int Capacity() const {
+ return allocated;
+ }
+ const T* Mem() const {
+ return mem;
+ }
+ T* Mem() {
+ return mem;
+ }
private:
- void EnsureCapacity( int cap ) {
- if ( cap > allocated ) {
- int newAllocated = cap * 2;
- T* newMem = new T[newAllocated];
- memcpy( newMem, mem, sizeof(T)*size ); // warning: not using constructors, only works for PODs
- if ( mem != pool ) delete [] mem;
- mem = newMem;
- allocated = newAllocated;
- }
- }
+ void EnsureCapacity( int cap ) {
+ if ( cap > allocated ) {
+ int newAllocated = cap * 2;
+ T* newMem = new T[newAllocated];
+ memcpy( newMem, mem, sizeof(T)*size ); // warning: not using constructors, only works for PODs
+ if ( mem != pool ) {
+ delete [] mem;
+ }
+ mem = newMem;
+ allocated = newAllocated;
+ }
+ }
- T* mem;
- T pool[INIT];
- int allocated; // objects allocated
- int size; // number objects in use
+ T* mem;
+ T pool[INIT];
+ int allocated; // objects allocated
+ int size; // number objects in use
};
@@ -243,12 +268,12 @@
class MemPool
{
public:
- MemPool() {}
- virtual ~MemPool() {}
+ MemPool() {}
+ virtual ~MemPool() {}
- virtual int ItemSize() const = 0;
- virtual void* Alloc() = 0;
- virtual void Free( void* ) = 0;
+ virtual int ItemSize() const = 0;
+ virtual void* Alloc() = 0;
+ virtual void Free( void* ) = 0;
};
@@ -259,67 +284,75 @@
class MemPoolT : public MemPool
{
public:
- MemPoolT() : root(0), currentAllocs(0), nAllocs(0), maxAllocs(0) {}
- ~MemPoolT() {
- // Delete the blocks.
- for( int i=0; i<blockPtrs.Size(); ++i ) {
- delete blockPtrs[i];
- }
- }
+ MemPoolT() : root(0), currentAllocs(0), nAllocs(0), maxAllocs(0) {}
+ ~MemPoolT() {
+ // Delete the blocks.
+ for( int i=0; i<blockPtrs.Size(); ++i ) {
+ delete blockPtrs[i];
+ }
+ }
- virtual int ItemSize() const { return SIZE; }
- int CurrentAllocs() const { return currentAllocs; }
+ virtual int ItemSize() const {
+ return SIZE;
+ }
+ int CurrentAllocs() const {
+ return currentAllocs;
+ }
- virtual void* Alloc() {
- if ( !root ) {
- // Need a new block.
- Block* block = new Block();
- blockPtrs.Push( block );
+ virtual void* Alloc() {
+ if ( !root ) {
+ // Need a new block.
+ Block* block = new Block();
+ blockPtrs.Push( block );
- for( int i=0; i<COUNT-1; ++i ) {
- block->chunk[i].next = &block->chunk[i+1];
- }
- block->chunk[COUNT-1].next = 0;
- root = block->chunk;
- }
- void* result = root;
- root = root->next;
+ for( int i=0; i<COUNT-1; ++i ) {
+ block->chunk[i].next = &block->chunk[i+1];
+ }
+ block->chunk[COUNT-1].next = 0;
+ root = block->chunk;
+ }
+ void* result = root;
+ root = root->next;
- ++currentAllocs;
- if ( currentAllocs > maxAllocs ) maxAllocs = currentAllocs;
- nAllocs++;
- return result;
- }
- virtual void Free( void* mem ) {
- if ( !mem ) return;
- --currentAllocs;
- Chunk* chunk = (Chunk*)mem;
+ ++currentAllocs;
+ if ( currentAllocs > maxAllocs ) {
+ maxAllocs = currentAllocs;
+ }
+ nAllocs++;
+ return result;
+ }
+ virtual void Free( void* mem ) {
+ if ( !mem ) {
+ return;
+ }
+ --currentAllocs;
+ Chunk* chunk = (Chunk*)mem;
#ifdef DEBUG
- memset( chunk, 0xfe, sizeof(Chunk) );
+ memset( chunk, 0xfe, sizeof(Chunk) );
#endif
- chunk->next = root;
- root = chunk;
- }
- void Trace( const char* name ) {
- printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
- name, maxAllocs, maxAllocs*SIZE/1024, currentAllocs, SIZE, nAllocs, blockPtrs.Size() );
- }
+ chunk->next = root;
+ root = chunk;
+ }
+ void Trace( const char* name ) {
+ printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
+ name, maxAllocs, maxAllocs*SIZE/1024, currentAllocs, SIZE, nAllocs, blockPtrs.Size() );
+ }
private:
- enum { COUNT = 1024/SIZE };
- union Chunk {
- Chunk* next;
- char mem[SIZE];
- };
- struct Block {
- Chunk chunk[COUNT];
- };
- DynArray< Block*, 10 > blockPtrs;
- Chunk* root;
+ enum { COUNT = 1024/SIZE };
+ union Chunk {
+ Chunk* next;
+ char mem[SIZE];
+ };
+ struct Block {
+ Chunk chunk[COUNT];
+ };
+ DynArray< Block*, 10 > blockPtrs;
+ Chunk* root;
- int currentAllocs;
- int nAllocs;
- int maxAllocs;
+ int currentAllocs;
+ int nAllocs;
+ int maxAllocs;
};
@@ -346,26 +379,42 @@
class XMLVisitor
{
public:
- virtual ~XMLVisitor() {}
+ virtual ~XMLVisitor() {}
- /// Visit a document.
- virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { return true; }
- /// Visit a document.
- virtual bool VisitExit( const XMLDocument& /*doc*/ ) { return true; }
+ /// Visit a document.
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+ /// Visit a document.
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
- /// Visit an element.
- virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { return true; }
- /// Visit an element.
- virtual bool VisitExit( const XMLElement& /*element*/ ) { return true; }
+ /// Visit an element.
+ virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) {
+ return true;
+ }
+ /// Visit an element.
+ virtual bool VisitExit( const XMLElement& /*element*/ ) {
+ return true;
+ }
- /// Visit a declaration.
- virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { return true; }
- /// Visit a text node.
- virtual bool Visit( const XMLText& /*text*/ ) { return true; }
- /// Visit a comment node.
- virtual bool Visit( const XMLComment& /*comment*/ ) { return true; }
- /// Visit an unknown node.
- virtual bool Visit( const XMLUnknown& /*unknown*/ ) { return true; }
+ /// Visit a declaration.
+ virtual bool Visit( const XMLDeclaration& /*declaration*/ ) {
+ return true;
+ }
+ /// Visit a text node.
+ virtual bool Visit( const XMLText& /*text*/ ) {
+ return true;
+ }
+ /// Visit a comment node.
+ virtual bool Visit( const XMLComment& /*comment*/ ) {
+ return true;
+ }
+ /// Visit an unknown node.
+ virtual bool Visit( const XMLUnknown& /*unknown*/ ) {
+ return true;
+ }
};
@@ -375,48 +424,68 @@
class XMLUtil
{
public:
- // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
- // correct, but simple, and usually works.
- static const char* SkipWhiteSpace( const char* p ) { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { ++p; } return p; }
- static char* SkipWhiteSpace( char* p ) { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) { ++p; } return p; }
- static bool IsWhiteSpace( char p ) { return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) ); }
+ // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
+ // correct, but simple, and usually works.
+ static const char* SkipWhiteSpace( const char* p ) {
+ while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) {
+ ++p;
+ }
+ return p;
+ }
+ static char* SkipWhiteSpace( char* p ) {
+ while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) ) {
+ ++p;
+ }
+ return p;
+ }
+ static bool IsWhiteSpace( char p ) {
+ return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
+ }
- inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
- int n = 0;
- if ( p == q ) {
- return true;
- }
- while( *p && *q && *p == *q && n<nChar ) {
- ++p; ++q; ++n;
- }
- if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) {
- return true;
- }
- return false;
- }
- inline static int IsUTF8Continuation( const char p ) { return p & 0x80; }
- inline static int IsAlphaNum( unsigned char anyByte ) { return ( anyByte < 128 ) ? isalnum( anyByte ) : 1; }
- inline static int IsAlpha( unsigned char anyByte ) { return ( anyByte < 128 ) ? isalpha( anyByte ) : 1; }
+ inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
+ int n = 0;
+ if ( p == q ) {
+ return true;
+ }
+ while( *p && *q && *p == *q && n<nChar ) {
+ ++p;
+ ++q;
+ ++n;
+ }
+ if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) {
+ return true;
+ }
+ return false;
+ }
+ inline static int IsUTF8Continuation( const char p ) {
+ return p & 0x80;
+ }
+ inline static int IsAlphaNum( unsigned char anyByte ) {
+ return ( anyByte < 128 ) ? isalnum( anyByte ) : 1;
+ }
+ inline static int IsAlpha( unsigned char anyByte ) {
+ return ( anyByte < 128 ) ? isalpha( anyByte ) : 1;
+ }
- static const char* ReadBOM( const char* p, bool* hasBOM );
- // p is the starting location,
- // the UTF-8 value of the entity will be placed in value, and length filled in.
- static const char* GetCharacterRef( const char* p, char* value, int* length );
- static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+ static const char* ReadBOM( const char* p, bool* hasBOM );
+ // p is the starting location,
+ // the UTF-8 value of the entity will be placed in value, and length filled in.
+ static const char* GetCharacterRef( const char* p, char* value, int* length );
+ static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
- // converts primitive types to strings
- static void ToStr( int v, char* buffer, int bufferSize );
- static void ToStr( unsigned v, char* buffer, int bufferSize );
- static void ToStr( bool v, char* buffer, int bufferSize );
- static void ToStr( float v, char* buffer, int bufferSize );
- static void ToStr( double v, char* buffer, int bufferSize );
+ // converts primitive types to strings
+ static void ToStr( int v, char* buffer, int bufferSize );
+ static void ToStr( unsigned v, char* buffer, int bufferSize );
+ static void ToStr( bool v, char* buffer, int bufferSize );
+ static void ToStr( float v, char* buffer, int bufferSize );
+ static void ToStr( double v, char* buffer, int bufferSize );
- // converts strings to primitive types
- static bool ToInt( const char* str, int* value );
- static bool ToUnsigned( const char* str, unsigned* value );
- static bool ToBool( const char* str, bool* value );
- static bool ToFloat( const char* str, float* value );
- static bool ToDouble( const char* str, double* value );
+ // converts strings to primitive types
+ static bool ToInt( const char* str, int* value );
+ static bool ToUnsigned( const char* str, unsigned* value );
+ static bool ToBool( const char* str, bool* value );
+ static bool ToFloat( const char* str, float* value );
+ static bool ToDouble( const char* str, double* value );
};
@@ -447,176 +516,238 @@
*/
class XMLNode
{
- friend class XMLDocument;
- friend class XMLElement;
+ friend class XMLDocument;
+ friend class XMLElement;
public:
- /// Get the XMLDocument that owns this XMLNode.
- const XMLDocument* GetDocument() const { return document; }
- /// Get the XMLDocument that owns this XMLNode.
- XMLDocument* GetDocument() { return document; }
+ /// Get the XMLDocument that owns this XMLNode.
+ const XMLDocument* GetDocument() const {
+ return document;
+ }
+ /// Get the XMLDocument that owns this XMLNode.
+ XMLDocument* GetDocument() {
+ return document;
+ }
- virtual XMLElement* ToElement() { return 0; } ///< Safely cast to an Element, or null.
- virtual XMLText* ToText() { return 0; } ///< Safely cast to Text, or null.
- virtual XMLComment* ToComment() { return 0; } ///< Safely cast to a Comment, or null.
- virtual XMLDocument* ToDocument() { return 0; } ///< Safely cast to a Document, or null.
- virtual XMLDeclaration* ToDeclaration() { return 0; } ///< Safely cast to a Declaration, or null.
- virtual XMLUnknown* ToUnknown() { return 0; } ///< Safely cast to an Unknown, or null.
+ virtual XMLElement* ToElement() {
+ return 0; ///< Safely cast to an Element, or null.
+ }
+ virtual XMLText* ToText() {
+ return 0; ///< Safely cast to Text, or null.
+ }
+ virtual XMLComment* ToComment() {
+ return 0; ///< Safely cast to a Comment, or null.
+ }
+ virtual XMLDocument* ToDocument() {
+ return 0; ///< Safely cast to a Document, or null.
+ }
+ virtual XMLDeclaration* ToDeclaration() {
+ return 0; ///< Safely cast to a Declaration, or null.
+ }
+ virtual XMLUnknown* ToUnknown() {
+ return 0; ///< Safely cast to an Unknown, or null.
+ }
- virtual const XMLElement* ToElement() const { return 0; }
- virtual const XMLText* ToText() const { return 0; }
- virtual const XMLComment* ToComment() const { return 0; }
- virtual const XMLDocument* ToDocument() const { return 0; }
- virtual const XMLDeclaration* ToDeclaration() const { return 0; }
- virtual const XMLUnknown* ToUnknown() const { return 0; }
+ virtual const XMLElement* ToElement() const {
+ return 0;
+ }
+ virtual const XMLText* ToText() const {
+ return 0;
+ }
+ virtual const XMLComment* ToComment() const {
+ return 0;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ return 0;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return 0;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return 0;
+ }
- /** The meaning of 'value' changes for the specific type.
- @verbatim
- Document: empty
- Element: name of the element
- Comment: the comment text
- Unknown: the tag contents
- Text: the text string
- @endverbatim
- */
- const char* Value() const { return value.GetStr(); }
- /** Set the Value of an XML node.
- @sa Value()
- */
- void SetValue( const char* val, bool staticMem=false );
+ /** The meaning of 'value' changes for the specific type.
+ @verbatim
+ Document: empty
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ const char* Value() const {
+ return value.GetStr();
+ }
+ /** Set the Value of an XML node.
+ @sa Value()
+ */
+ void SetValue( const char* val, bool staticMem=false );
- /// Get the parent of this node on the DOM.
- const XMLNode* Parent() const { return parent; }
- XMLNode* Parent() { return parent; }
+ /// Get the parent of this node on the DOM.
+ const XMLNode* Parent() const {
+ return parent;
+ }
+ XMLNode* Parent() {
+ return parent;
+ }
- /// Returns true if this node has no children.
- bool NoChildren() const { return !firstChild; }
+ /// Returns true if this node has no children.
+ bool NoChildren() const {
+ return !firstChild;
+ }
- /// Get the first child node, or null if none exists.
- const XMLNode* FirstChild() const { return firstChild; }
- XMLNode* FirstChild() { return firstChild; }
- /** Get the first child element, or optionally the first child
- element with the specified name.
- */
- const XMLElement* FirstChildElement( const char* value=0 ) const;
- XMLElement* FirstChildElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( _value )); }
+ /// Get the first child node, or null if none exists.
+ const XMLNode* FirstChild() const {
+ return firstChild;
+ }
+ XMLNode* FirstChild() {
+ return firstChild;
+ }
+ /** Get the first child element, or optionally the first child
+ element with the specified name.
+ */
+ const XMLElement* FirstChildElement( const char* value=0 ) const;
+ XMLElement* FirstChildElement( const char* _value=0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( _value ));
+ }
- /// Get the last child node, or null if none exists.
- const XMLNode* LastChild() const { return lastChild; }
- XMLNode* LastChild() { return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); }
+ /// Get the last child node, or null if none exists.
+ const XMLNode* LastChild() const {
+ return lastChild;
+ }
+ XMLNode* LastChild() {
+ return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() );
+ }
- /** Get the last child element or optionally the last child
- element with the specified name.
- */
- const XMLElement* LastChildElement( const char* value=0 ) const;
- XMLElement* LastChildElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(_value) ); }
+ /** Get the last child element or optionally the last child
+ element with the specified name.
+ */
+ const XMLElement* LastChildElement( const char* value=0 ) const;
+ XMLElement* LastChildElement( const char* _value=0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(_value) );
+ }
- /// Get the previous (left) sibling node of this node.
- const XMLNode* PreviousSibling() const { return prev; }
- XMLNode* PreviousSibling() { return prev; }
+ /// Get the previous (left) sibling node of this node.
+ const XMLNode* PreviousSibling() const {
+ return prev;
+ }
+ XMLNode* PreviousSibling() {
+ return prev;
+ }
- /// Get the previous (left) sibling element of this node, with an opitionally supplied name.
- const XMLElement* PreviousSiblingElement( const char* value=0 ) const ;
- XMLElement* PreviousSiblingElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( _value ) ); }
+ /// Get the previous (left) sibling element of this node, with an opitionally supplied name.
+ const XMLElement* PreviousSiblingElement( const char* value=0 ) const ;
+ XMLElement* PreviousSiblingElement( const char* _value=0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( _value ) );
+ }
- /// Get the next (right) sibling node of this node.
- const XMLNode* NextSibling() const { return next; }
- XMLNode* NextSibling() { return next; }
+ /// Get the next (right) sibling node of this node.
+ const XMLNode* NextSibling() const {
+ return next;
+ }
+ XMLNode* NextSibling() {
+ return next;
+ }
- /// Get the next (right) sibling element of this node, with an opitionally supplied name.
- const XMLElement* NextSiblingElement( const char* value=0 ) const;
- XMLElement* NextSiblingElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( _value ) ); }
+ /// Get the next (right) sibling element of this node, with an opitionally supplied name.
+ const XMLElement* NextSiblingElement( const char* value=0 ) const;
+ XMLElement* NextSiblingElement( const char* _value=0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( _value ) );
+ }
- /**
- Add a child node as the last (right) child.
- */
- XMLNode* InsertEndChild( XMLNode* addThis );
+ /**
+ Add a child node as the last (right) child.
+ */
+ XMLNode* InsertEndChild( XMLNode* addThis );
- XMLNode* LinkEndChild( XMLNode* addThis ) { return InsertEndChild( addThis ); }
- /**
- Add a child node as the first (left) child.
- */
- XMLNode* InsertFirstChild( XMLNode* addThis );
- /**
- Add a node after the specified child node.
- */
- XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
+ XMLNode* LinkEndChild( XMLNode* addThis ) {
+ return InsertEndChild( addThis );
+ }
+ /**
+ Add a child node as the first (left) child.
+ */
+ XMLNode* InsertFirstChild( XMLNode* addThis );
+ /**
+ Add a node after the specified child node.
+ */
+ XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
- /**
- Delete all the children of this node.
- */
- void DeleteChildren();
+ /**
+ Delete all the children of this node.
+ */
+ void DeleteChildren();
- /**
- Delete a child of this node.
- */
- void DeleteChild( XMLNode* node );
+ /**
+ Delete a child of this node.
+ */
+ void DeleteChild( XMLNode* node );
- /**
- Make a copy of this node, but not its children.
- You may pass in a Document pointer that will be
- the owner of the new Node. If the 'document' is
- null, then the node returned will be allocated
- from the current Document. (this->GetDocument())
+ /**
+ Make a copy of this node, but not its children.
+ You may pass in a Document pointer that will be
+ the owner of the new Node. If the 'document' is
+ null, then the node returned will be allocated
+ from the current Document. (this->GetDocument())
- Note: if called on a XMLDocument, this will return null.
- */
- virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
+ Note: if called on a XMLDocument, this will return null.
+ */
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
- /**
- Test if 2 nodes are the same, but don't test children.
- The 2 nodes do not need to be in the same Document.
+ /**
+ Test if 2 nodes are the same, but don't test children.
+ The 2 nodes do not need to be in the same Document.
- Note: if called on a XMLDocument, this will return false.
- */
- virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
+ Note: if called on a XMLDocument, this will return false.
+ */
+ virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
- /** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the
- XML tree will be conditionally visited and the host will be called back
- via the TiXmlVisitor interface.
+ /** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the
+ XML tree will be conditionally visited and the host will be called back
+ via the TiXmlVisitor interface.
- This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
- the XML for the callbacks, so the performance of TinyXML is unchanged by using this
- interface versus any other.)
+ This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
+ the XML for the callbacks, so the performance of TinyXML is unchanged by using this
+ interface versus any other.)
- The interface has been based on ideas from:
+ The interface has been based on ideas from:
- - http://www.saxproject.org/
- - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
+ - http://www.saxproject.org/
+ - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
- Which are both good references for "visiting".
+ Which are both good references for "visiting".
- An example of using Accept():
- @verbatim
- TiXmlPrinter printer;
- tinyxmlDoc.Accept( &printer );
- const char* xmlcstr = printer.CStr();
- @endverbatim
- */
- virtual bool Accept( XMLVisitor* visitor ) const = 0;
+ An example of using Accept():
+ @verbatim
+ TiXmlPrinter printer;
+ tinyxmlDoc.Accept( &printer );
+ const char* xmlcstr = printer.CStr();
+ @endverbatim
+ */
+ virtual bool Accept( XMLVisitor* visitor ) const = 0;
- // internal
- virtual char* ParseDeep( char*, StrPair* );
+ // internal
+ virtual char* ParseDeep( char*, StrPair* );
protected:
- XMLNode( XMLDocument* );
- virtual ~XMLNode();
- XMLNode( const XMLNode& ); // not supported
- XMLNode& operator=( const XMLNode& ); // not supported
+ XMLNode( XMLDocument* );
+ virtual ~XMLNode();
+ XMLNode( const XMLNode& ); // not supported
+ XMLNode& operator=( const XMLNode& ); // not supported
- XMLDocument* document;
- XMLNode* parent;
- mutable StrPair value;
+ XMLDocument* document;
+ XMLNode* parent;
+ mutable StrPair value;
- XMLNode* firstChild;
- XMLNode* lastChild;
+ XMLNode* firstChild;
+ XMLNode* lastChild;
- XMLNode* prev;
- XMLNode* next;
+ XMLNode* prev;
+ XMLNode* next;
private:
- MemPool* memPool;
- void Unlink( XMLNode* child );
+ MemPool* memPool;
+ void Unlink( XMLNode* child );
};
@@ -634,54 +765,66 @@
*/
class XMLText : public XMLNode
{
- friend class XMLBase;
- friend class XMLDocument;
+ friend class XMLBase;
+ friend class XMLDocument;
public:
- virtual bool Accept( XMLVisitor* visitor ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
- virtual XMLText* ToText() { return this; }
- virtual const XMLText* ToText() const { return this; }
+ virtual XMLText* ToText() {
+ return this;
+ }
+ virtual const XMLText* ToText() const {
+ return this;
+ }
- /// Declare whether this should be CDATA or standard text.
- void SetCData( bool _isCData ) { this->isCData = _isCData; }
- /// Returns true if this is a CDATA text element.
- bool CData() const { return isCData; }
+ /// Declare whether this should be CDATA or standard text.
+ void SetCData( bool _isCData ) {
+ this->isCData = _isCData;
+ }
+ /// Returns true if this is a CDATA text element.
+ bool CData() const {
+ return isCData;
+ }
- char* ParseDeep( char*, StrPair* endTag );
- virtual XMLNode* ShallowClone( XMLDocument* document ) const;
- virtual bool ShallowEqual( const XMLNode* compare ) const;
+ char* ParseDeep( char*, StrPair* endTag );
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
protected:
- XMLText( XMLDocument* doc ) : XMLNode( doc ), isCData( false ) {}
- virtual ~XMLText() {}
- XMLText( const XMLText& ); // not supported
- XMLText& operator=( const XMLText& ); // not supported
+ XMLText( XMLDocument* doc ) : XMLNode( doc ), isCData( false ) {}
+ virtual ~XMLText() {}
+ XMLText( const XMLText& ); // not supported
+ XMLText& operator=( const XMLText& ); // not supported
private:
- bool isCData;
+ bool isCData;
};
/** An XML Comment. */
class XMLComment : public XMLNode
{
- friend class XMLDocument;
+ friend class XMLDocument;
public:
- virtual XMLComment* ToComment() { return this; }
- virtual const XMLComment* ToComment() const { return this; }
+ virtual XMLComment* ToComment() {
+ return this;
+ }
+ virtual const XMLComment* ToComment() const {
+ return this;
+ }
- virtual bool Accept( XMLVisitor* visitor ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
- char* ParseDeep( char*, StrPair* endTag );
- virtual XMLNode* ShallowClone( XMLDocument* document ) const;
- virtual bool ShallowEqual( const XMLNode* compare ) const;
+ char* ParseDeep( char*, StrPair* endTag );
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
protected:
- XMLComment( XMLDocument* doc );
- virtual ~XMLComment();
- XMLComment( const XMLComment& ); // not supported
- XMLComment& operator=( const XMLComment& ); // not supported
+ XMLComment( XMLDocument* doc );
+ virtual ~XMLComment();
+ XMLComment( const XMLComment& ); // not supported
+ XMLComment& operator=( const XMLComment& ); // not supported
private:
};
@@ -700,22 +843,26 @@
*/
class XMLDeclaration : public XMLNode
{
- friend class XMLDocument;
+ friend class XMLDocument;
public:
- virtual XMLDeclaration* ToDeclaration() { return this; }
- virtual const XMLDeclaration* ToDeclaration() const { return this; }
+ virtual XMLDeclaration* ToDeclaration() {
+ return this;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return this;
+ }
- virtual bool Accept( XMLVisitor* visitor ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
- char* ParseDeep( char*, StrPair* endTag );
- virtual XMLNode* ShallowClone( XMLDocument* document ) const;
- virtual bool ShallowEqual( const XMLNode* compare ) const;
+ char* ParseDeep( char*, StrPair* endTag );
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
protected:
- XMLDeclaration( XMLDocument* doc );
- virtual ~XMLDeclaration();
- XMLDeclaration( const XMLDeclaration& ); // not supported
- XMLDeclaration& operator=( const XMLDeclaration& ); // not supported
+ XMLDeclaration( XMLDocument* doc );
+ virtual ~XMLDeclaration();
+ XMLDeclaration( const XMLDeclaration& ); // not supported
+ XMLDeclaration& operator=( const XMLDeclaration& ); // not supported
};
@@ -728,50 +875,54 @@
*/
class XMLUnknown : public XMLNode
{
- friend class XMLDocument;
+ friend class XMLDocument;
public:
- virtual XMLUnknown* ToUnknown() { return this; }
- virtual const XMLUnknown* ToUnknown() const { return this; }
+ virtual XMLUnknown* ToUnknown() {
+ return this;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return this;
+ }
- virtual bool Accept( XMLVisitor* visitor ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
- char* ParseDeep( char*, StrPair* endTag );
- virtual XMLNode* ShallowClone( XMLDocument* document ) const;
- virtual bool ShallowEqual( const XMLNode* compare ) const;
+ char* ParseDeep( char*, StrPair* endTag );
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
protected:
- XMLUnknown( XMLDocument* doc );
- virtual ~XMLUnknown();
- XMLUnknown( const XMLUnknown& ); // not supported
- XMLUnknown& operator=( const XMLUnknown& ); // not supported
+ XMLUnknown( XMLDocument* doc );
+ virtual ~XMLUnknown();
+ XMLUnknown( const XMLUnknown& ); // not supported
+ XMLUnknown& operator=( const XMLUnknown& ); // not supported
};
enum {
- XML_NO_ERROR = 0,
- XML_SUCCESS = 0,
+ XML_NO_ERROR = 0,
+ XML_SUCCESS = 0,
- XML_NO_ATTRIBUTE,
- XML_WRONG_ATTRIBUTE_TYPE,
+ XML_NO_ATTRIBUTE,
+ XML_WRONG_ATTRIBUTE_TYPE,
- XML_ERROR_FILE_NOT_FOUND,
- XML_ERROR_FILE_COULD_NOT_BE_OPENED,
- XML_ERROR_FILE_READ_ERROR,
- XML_ERROR_ELEMENT_MISMATCH,
- XML_ERROR_PARSING_ELEMENT,
- XML_ERROR_PARSING_ATTRIBUTE,
- XML_ERROR_IDENTIFYING_TAG,
- XML_ERROR_PARSING_TEXT,
- XML_ERROR_PARSING_CDATA,
- XML_ERROR_PARSING_COMMENT,
- XML_ERROR_PARSING_DECLARATION,
- XML_ERROR_PARSING_UNKNOWN,
- XML_ERROR_EMPTY_DOCUMENT,
- XML_ERROR_MISMATCHED_ELEMENT,
- XML_ERROR_PARSING,
+ XML_ERROR_FILE_NOT_FOUND,
+ XML_ERROR_FILE_COULD_NOT_BE_OPENED,
+ XML_ERROR_FILE_READ_ERROR,
+ XML_ERROR_ELEMENT_MISMATCH,
+ XML_ERROR_PARSING_ELEMENT,
+ XML_ERROR_PARSING_ATTRIBUTE,
+ XML_ERROR_IDENTIFYING_TAG,
+ XML_ERROR_PARSING_TEXT,
+ XML_ERROR_PARSING_CDATA,
+ XML_ERROR_PARSING_COMMENT,
+ XML_ERROR_PARSING_DECLARATION,
+ XML_ERROR_PARSING_UNKNOWN,
+ XML_ERROR_EMPTY_DOCUMENT,
+ XML_ERROR_MISMATCHED_ELEMENT,
+ XML_ERROR_PARSING,
- XML_CAN_NOT_CONVERT_TEXT,
- XML_NO_TEXT_NODE
+ XML_CAN_NOT_CONVERT_TEXT,
+ XML_NO_TEXT_NODE
};
@@ -783,68 +934,94 @@
*/
class XMLAttribute
{
- friend class XMLElement;
+ friend class XMLElement;
public:
- const char* Name() const { return name.GetStr(); } ///< The name of the attribute.
- const char* Value() const { return value.GetStr(); } ///< The value of the attribute.
- const XMLAttribute* Next() const { return next; } ///< The next attribute in the list.
+ const char* Name() const {
+ return name.GetStr(); ///< The name of the attribute.
+ }
+ const char* Value() const {
+ return value.GetStr(); ///< The value of the attribute.
+ }
+ const XMLAttribute* Next() const {
+ return next; ///< The next attribute in the list.
+ }
- /** IntAttribute interprets the attribute as an integer, and returns the value.
- If the value isn't an integer, 0 will be returned. There is no error checking;
- use QueryIntAttribute() if you need error checking.
- */
- int IntValue() const { int i=0; QueryIntValue( &i ); return i; }
- /// Query as an unsigned integer. See IntAttribute()
- unsigned UnsignedValue() const { unsigned i=0; QueryUnsignedValue( &i ); return i; }
- /// Query as a boolean. See IntAttribute()
- bool BoolValue() const { bool b=false; QueryBoolValue( &b ); return b; }
- /// Query as a double. See IntAttribute()
- double DoubleValue() const { double d=0; QueryDoubleValue( &d ); return d; }
- /// Query as a float. See IntAttribute()
- float FloatValue() const { float f=0; QueryFloatValue( &f ); return f; }
+ /** IntAttribute interprets the attribute as an integer, and returns the value.
+ If the value isn't an integer, 0 will be returned. There is no error checking;
+ use QueryIntAttribute() if you need error checking.
+ */
+ int IntValue() const {
+ int i=0;
+ QueryIntValue( &i );
+ return i;
+ }
+ /// Query as an unsigned integer. See IntAttribute()
+ unsigned UnsignedValue() const {
+ unsigned i=0;
+ QueryUnsignedValue( &i );
+ return i;
+ }
+ /// Query as a boolean. See IntAttribute()
+ bool BoolValue() const {
+ bool b=false;
+ QueryBoolValue( &b );
+ return b;
+ }
+ /// Query as a double. See IntAttribute()
+ double DoubleValue() const {
+ double d=0;
+ QueryDoubleValue( &d );
+ return d;
+ }
+ /// Query as a float. See IntAttribute()
+ float FloatValue() const {
+ float f=0;
+ QueryFloatValue( &f );
+ return f;
+ }
- /** QueryIntAttribute interprets the attribute as an integer, and returns the value
- in the provided paremeter. The function will return XML_NO_ERROR on success,
- and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
- */
- int QueryIntValue( int* value ) const;
- /// See QueryIntAttribute
- int QueryUnsignedValue( unsigned int* value ) const;
- /// See QueryIntAttribute
- int QueryBoolValue( bool* value ) const;
- /// See QueryIntAttribute
- int QueryDoubleValue( double* value ) const;
- /// See QueryIntAttribute
- int QueryFloatValue( float* value ) const;
+ /** QueryIntAttribute interprets the attribute as an integer, and returns the value
+ in the provided paremeter. The function will return XML_NO_ERROR on success,
+ and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
+ */
+ int QueryIntValue( int* value ) const;
+ /// See QueryIntAttribute
+ int QueryUnsignedValue( unsigned int* value ) const;
+ /// See QueryIntAttribute
+ int QueryBoolValue( bool* value ) const;
+ /// See QueryIntAttribute
+ int QueryDoubleValue( double* value ) const;
+ /// See QueryIntAttribute
+ int QueryFloatValue( float* value ) const;
- /// Set the attribute to a string value.
- void SetAttribute( const char* value );
- /// Set the attribute to value.
- void SetAttribute( int value );
- /// Set the attribute to value.
- void SetAttribute( unsigned value );
- /// Set the attribute to value.
- void SetAttribute( bool value );
- /// Set the attribute to value.
- void SetAttribute( double value );
- /// Set the attribute to value.
- void SetAttribute( float value );
+ /// Set the attribute to a string value.
+ void SetAttribute( const char* value );
+ /// Set the attribute to value.
+ void SetAttribute( int value );
+ /// Set the attribute to value.
+ void SetAttribute( unsigned value );
+ /// Set the attribute to value.
+ void SetAttribute( bool value );
+ /// Set the attribute to value.
+ void SetAttribute( double value );
+ /// Set the attribute to value.
+ void SetAttribute( float value );
private:
- enum { BUF_SIZE = 200 };
+ enum { BUF_SIZE = 200 };
- XMLAttribute() : next( 0 ) {}
- virtual ~XMLAttribute() {}
- XMLAttribute( const XMLAttribute& ); // not supported
- void operator=( const XMLAttribute& ); // not supported
- void SetName( const char* name );
+ XMLAttribute() : next( 0 ) {}
+ virtual ~XMLAttribute() {}
+ XMLAttribute( const XMLAttribute& ); // not supported
+ void operator=( const XMLAttribute& ); // not supported
+ void SetName( const char* name );
- char* ParseDeep( char* p, bool processEntities );
+ char* ParseDeep( char* p, bool processEntities );
- mutable StrPair name;
- mutable StrPair value;
- XMLAttribute* next;
- MemPool* memPool;
+ mutable StrPair name;
+ mutable StrPair value;
+ XMLAttribute* next;
+ MemPool* memPool;
};
@@ -854,201 +1031,278 @@
*/
class XMLElement : public XMLNode
{
- friend class XMLBase;
- friend class XMLDocument;
+ friend class XMLBase;
+ friend class XMLDocument;
public:
- /// Get the name of an element (which is the Value() of the node.)
- const char* Name() const { return Value(); }
- /// Set the name of the element.
- void SetName( const char* str, bool staticMem=false ) { SetValue( str, staticMem ); }
+ /// Get the name of an element (which is the Value() of the node.)
+ const char* Name() const {
+ return Value();
+ }
+ /// Set the name of the element.
+ void SetName( const char* str, bool staticMem=false ) {
+ SetValue( str, staticMem );
+ }
- virtual XMLElement* ToElement() { return this; }
- virtual const XMLElement* ToElement() const { return this; }
- virtual bool Accept( XMLVisitor* visitor ) const;
+ virtual XMLElement* ToElement() {
+ return this;
+ }
+ virtual const XMLElement* ToElement() const {
+ return this;
+ }
+ virtual bool Accept( XMLVisitor* visitor ) const;
- /** Given an attribute name, Attribute() returns the value
- for the attribute of that name, or null if none
- exists. For example:
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none
+ exists. For example:
- @verbatim
- const char* value = ele->Attribute( "foo" );
- @endverbatim
+ @verbatim
+ const char* value = ele->Attribute( "foo" );
+ @endverbatim
- The 'value' parameter is normally null. However, if specified,
- the attribute will only be returned if the 'name' and 'value'
- match. This allow you to write code:
+ The 'value' parameter is normally null. However, if specified,
+ the attribute will only be returned if the 'name' and 'value'
+ match. This allow you to write code:
- @verbatim
- if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
- @endverbatim
+ @verbatim
+ if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
+ @endverbatim
- rather than:
- @verbatim
- if ( ele->Attribute( "foo" ) ) {
- if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
- }
- @endverbatim
- */
- const char* Attribute( const char* name, const char* value=0 ) const;
+ rather than:
+ @verbatim
+ if ( ele->Attribute( "foo" ) ) {
+ if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
+ }
+ @endverbatim
+ */
+ const char* Attribute( const char* name, const char* value=0 ) const;
- /** Given an attribute name, IntAttribute() returns the value
- of the attribute interpreted as an integer. 0 will be
- returned if there is an error. For a method with error
- checking, see QueryIntAttribute()
- */
- int IntAttribute( const char* name ) const { int i=0; QueryIntAttribute( name, &i ); return i; }
- /// See IntAttribute()
- unsigned UnsignedAttribute( const char* name ) const{ unsigned i=0; QueryUnsignedAttribute( name, &i ); return i; }
- /// See IntAttribute()
- bool BoolAttribute( const char* name ) const { bool b=false; QueryBoolAttribute( name, &b ); return b; }
- /// See IntAttribute()
- double DoubleAttribute( const char* name ) const { double d=0; QueryDoubleAttribute( name, &d ); return d; }
- /// See IntAttribute()
- float FloatAttribute( const char* name ) const { float f=0; QueryFloatAttribute( name, &f ); return f; }
+ /** Given an attribute name, IntAttribute() returns the value
+ of the attribute interpreted as an integer. 0 will be
+ returned if there is an error. For a method with error
+ checking, see QueryIntAttribute()
+ */
+ int IntAttribute( const char* name ) const {
+ int i=0;
+ QueryIntAttribute( name, &i );
+ return i;
+ }
+ /// See IntAttribute()
+ unsigned UnsignedAttribute( const char* name ) const {
+ unsigned i=0;
+ QueryUnsignedAttribute( name, &i );
+ return i;
+ }
+ /// See IntAttribute()
+ bool BoolAttribute( const char* name ) const {
+ bool b=false;
+ QueryBoolAttribute( name, &b );
+ return b;
+ }
+ /// See IntAttribute()
+ double DoubleAttribute( const char* name ) const {
+ double d=0;
+ QueryDoubleAttribute( name, &d );
+ return d;
+ }
+ /// See IntAttribute()
+ float FloatAttribute( const char* name ) const {
+ float f=0;
+ QueryFloatAttribute( name, &f );
+ return f;
+ }
- /** Given an attribute name, QueryIntAttribute() returns
- XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion
- can't be performed, or XML_NO_ATTRIBUTE if the attribute
- doesn't exist. If successful, the result of the conversion
- will be written to 'value'. If not successful, nothing will
- be written to 'value'. This allows you to provide default
- value:
+ /** Given an attribute name, QueryIntAttribute() returns
+ XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
- @verbatim
- int value = 10;
- QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
- @endverbatim
- */
- int QueryIntAttribute( const char* name, int* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryIntValue( _value ); }
- /// See QueryIntAttribute()
- int QueryUnsignedAttribute( const char* name, unsigned int* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryUnsignedValue( _value ); }
- /// See QueryIntAttribute()
- int QueryBoolAttribute( const char* name, bool* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryBoolValue( _value ); }
- /// See QueryIntAttribute()
- int QueryDoubleAttribute( const char* name, double* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryDoubleValue( _value ); }
- /// See QueryIntAttribute()
- int QueryFloatAttribute( const char* name, float* _value ) const { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryFloatValue( _value ); }
+ @verbatim
+ int value = 10;
+ QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ int QueryIntAttribute( const char* name, int* _value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryIntValue( _value );
+ }
+ /// See QueryIntAttribute()
+ int QueryUnsignedAttribute( const char* name, unsigned int* _value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryUnsignedValue( _value );
+ }
+ /// See QueryIntAttribute()
+ int QueryBoolAttribute( const char* name, bool* _value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryBoolValue( _value );
+ }
+ /// See QueryIntAttribute()
+ int QueryDoubleAttribute( const char* name, double* _value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryDoubleValue( _value );
+ }
+ /// See QueryIntAttribute()
+ int QueryFloatAttribute( const char* name, float* _value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryFloatValue( _value );
+ }
- /// Sets the named attribute to value.
- void SetAttribute( const char* name, const char* _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
- /// Sets the named attribute to value.
- void SetAttribute( const char* name, int _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
- /// Sets the named attribute to value.
- void SetAttribute( const char* name, unsigned _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
- /// Sets the named attribute to value.
- void SetAttribute( const char* name, bool _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
- /// Sets the named attribute to value.
- void SetAttribute( const char* name, double _value ) { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, const char* _value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( _value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, int _value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( _value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, unsigned _value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( _value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, bool _value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( _value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, double _value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( _value );
+ }
- /**
- Delete an attribute.
- */
- void DeleteAttribute( const char* name );
+ /**
+ Delete an attribute.
+ */
+ void DeleteAttribute( const char* name );
- /// Return the first attribute in the list.
- const XMLAttribute* FirstAttribute() const { return rootAttribute; }
- /// Query a specific attribute in the list.
- const XMLAttribute* FindAttribute( const char* name ) const;
+ /// Return the first attribute in the list.
+ const XMLAttribute* FirstAttribute() const {
+ return rootAttribute;
+ }
+ /// Query a specific attribute in the list.
+ const XMLAttribute* FindAttribute( const char* name ) const;
- /** Convenience function for easy access to the text inside an element. Although easy
- and concise, GetText() is limited compared to getting the TiXmlText child
- and accessing it directly.
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, GetText() is limited compared to getting the TiXmlText child
+ and accessing it directly.
- If the first child of 'this' is a TiXmlText, the GetText()
- returns the character string of the Text node, else null is returned.
+ If the first child of 'this' is a TiXmlText, the GetText()
+ returns the character string of the Text node, else null is returned.
- This is a convenient method for getting the text of simple contained text:
- @verbatim
- <foo>This is text</foo>
- const char* str = fooElement->GetText();
- @endverbatim
+ This is a convenient method for getting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ const char* str = fooElement->GetText();
+ @endverbatim
- 'str' will be a pointer to "This is text".
+ 'str' will be a pointer to "This is text".
- Note that this function can be misleading. If the element foo was created from
- this XML:
- @verbatim
- <foo><b>This is text</b></foo>
- @endverbatim
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
- then the value of str would be null. The first child node isn't a text node, it is
- another element. From this XML:
- @verbatim
- <foo>This is <b>text</b></foo>
- @endverbatim
- GetText() will return "This is ".
- */
- const char* GetText() const;
+ then the value of str would be null. The first child node isn't a text node, it is
+ another element. From this XML:
+ @verbatim
+ <foo>This is <b>text</b></foo>
+ @endverbatim
+ GetText() will return "This is ".
+ */
+ const char* GetText() const;
- /**
- Convenience method to query the value of a child text node. This is probably best
- shown by example. Given you have a document is this form:
- @verbatim
- <point>
- <x>1</x>
- <y>1.4</y>
- </point>
- @endverbatim
+ /**
+ Convenience method to query the value of a child text node. This is probably best
+ shown by example. Given you have a document is this form:
+ @verbatim
+ <point>
+ <x>1</x>
+ <y>1.4</y>
+ </point>
+ @endverbatim
- The QueryIntText() and similar functions provide a safe and easier way to get to the
- "value" of x and y.
+ The QueryIntText() and similar functions provide a safe and easier way to get to the
+ "value" of x and y.
- @verbatim
- int x = 0;
- float y = 0; // types of x and y are contrived for example
- const XMLElement* xElement = pointElement->FirstChildElement( "x" );
- const XMLElement* yElement = pointElement->FirstChildElement( "y" );
- xElement->QueryIntText( &x );
- yElement->QueryFloatText( &y );
- @endverbatim
+ @verbatim
+ int x = 0;
+ float y = 0; // types of x and y are contrived for example
+ const XMLElement* xElement = pointElement->FirstChildElement( "x" );
+ const XMLElement* yElement = pointElement->FirstChildElement( "y" );
+ xElement->QueryIntText( &x );
+ yElement->QueryFloatText( &y );
+ @endverbatim
- @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
- to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
+ @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
+ to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
- */
- int QueryIntText( int* _value ) const;
- /// See QueryIntText()
- int QueryUnsignedText( unsigned* _value ) const;
- /// See QueryIntText()
- int QueryBoolText( bool* _value ) const;
- /// See QueryIntText()
- int QueryDoubleText( double* _value ) const;
- /// See QueryIntText()
- int QueryFloatText( float* _value ) const;
+ */
+ int QueryIntText( int* _value ) const;
+ /// See QueryIntText()
+ int QueryUnsignedText( unsigned* _value ) const;
+ /// See QueryIntText()
+ int QueryBoolText( bool* _value ) const;
+ /// See QueryIntText()
+ int QueryDoubleText( double* _value ) const;
+ /// See QueryIntText()
+ int QueryFloatText( float* _value ) const;
- // internal:
- enum {
- OPEN, // <foo>
- CLOSED, // <foo/>
- CLOSING // </foo>
- };
- int ClosingType() const { return closingType; }
- char* ParseDeep( char* p, StrPair* endTag );
- virtual XMLNode* ShallowClone( XMLDocument* document ) const;
- virtual bool ShallowEqual( const XMLNode* compare ) const;
+ // internal:
+ enum {
+ OPEN, // <foo>
+ CLOSED, // <foo/>
+ CLOSING // </foo>
+ };
+ int ClosingType() const {
+ return closingType;
+ }
+ char* ParseDeep( char* p, StrPair* endTag );
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
private:
- XMLElement( XMLDocument* doc );
- virtual ~XMLElement();
- XMLElement( const XMLElement& ); // not supported
- void operator=( const XMLElement& ); // not supported
+ XMLElement( XMLDocument* doc );
+ virtual ~XMLElement();
+ XMLElement( const XMLElement& ); // not supported
+ void operator=( const XMLElement& ); // not supported
- XMLAttribute* FindAttribute( const char* name );
- XMLAttribute* FindOrCreateAttribute( const char* name );
- //void LinkAttribute( XMLAttribute* attrib );
- char* ParseAttributes( char* p );
+ XMLAttribute* FindAttribute( const char* name );
+ XMLAttribute* FindOrCreateAttribute( const char* name );
+ //void LinkAttribute( XMLAttribute* attrib );
+ char* ParseAttributes( char* p );
- int closingType;
- // The attribute list is ordered; there is no 'lastAttribute'
- // because the list needs to be scanned for dupes before adding
- // a new attribute.
- XMLAttribute* rootAttribute;
+ int closingType;
+ // The attribute list is ordered; there is no 'lastAttribute'
+ // because the list needs to be scanned for dupes before adding
+ // a new attribute.
+ XMLAttribute* rootAttribute;
};
enum Whitespace {
- PRESERVE_WHITESPACE,
- COLLAPSE_WHITESPACE
+ PRESERVE_WHITESPACE,
+ COLLAPSE_WHITESPACE
};
@@ -1059,172 +1313,202 @@
*/
class XMLDocument : public XMLNode
{
- friend class XMLElement;
+ friend class XMLElement;
public:
- /// constructor
- XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE );
- ~XMLDocument();
+ /// constructor
+ XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE );
+ ~XMLDocument();
- virtual XMLDocument* ToDocument() { return this; }
- virtual const XMLDocument* ToDocument() const { return this; }
+ virtual XMLDocument* ToDocument() {
+ return this;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ return this;
+ }
- /**
- Parse an XML file from a character string.
- Returns XML_NO_ERROR (0) on success, or
- an errorID.
+ /**
+ Parse an XML file from a character string.
+ Returns XML_NO_ERROR (0) on success, or
+ an errorID.
- You may optionally pass in the 'nBytes', which is
- the number of bytes which will be parsed. If not
- specified, TinyXML will assume 'xml' points to a
- null terminated string.
- */
- int Parse( const char* xml, size_t nBytes=(size_t)(-1) );
+ You may optionally pass in the 'nBytes', which is
+ the number of bytes which will be parsed. If not
+ specified, TinyXML will assume 'xml' points to a
+ null terminated string.
+ */
+ int Parse( const char* xml, size_t nBytes=(size_t)(-1) );
- /**
- Load an XML file from disk.
- Returns XML_NO_ERROR (0) on success, or
- an errorID.
- */
- int LoadFile( const char* filename );
+ /**
+ Load an XML file from disk.
+ Returns XML_NO_ERROR (0) on success, or
+ an errorID.
+ */
+ int LoadFile( const char* filename );
- /**
- Load an XML file from disk. You are responsible
- for providing and closing the FILE*.
+ /**
+ Load an XML file from disk. You are responsible
+ for providing and closing the FILE*.
- Returns XML_NO_ERROR (0) on success, or
- an errorID.
- */
- int LoadFile( FILE* );
+ Returns XML_NO_ERROR (0) on success, or
+ an errorID.
+ */
+ int LoadFile( FILE* );
- /**
- Save the XML file to disk.
- Returns XML_NO_ERROR (0) on success, or
- an errorID.
- */
- int SaveFile( const char* filename, bool compact = false );
+ /**
+ Save the XML file to disk.
+ Returns XML_NO_ERROR (0) on success, or
+ an errorID.
+ */
+ int SaveFile( const char* filename, bool compact = false );
- /**
- Save the XML file to disk. You are responsible
- for providing and closing the FILE*.
+ /**
+ Save the XML file to disk. You are responsible
+ for providing and closing the FILE*.
- Returns XML_NO_ERROR (0) on success, or
- an errorID.
- */
- int SaveFile( FILE* fp, bool compact = false );
+ Returns XML_NO_ERROR (0) on success, or
+ an errorID.
+ */
+ int SaveFile( FILE* fp, bool compact = false );
- bool ProcessEntities() const { return processEntities; }
- Whitespace WhitespaceMode() const { return whitespace; }
+ bool ProcessEntities() const {
+ return processEntities;
+ }
+ Whitespace WhitespaceMode() const {
+ return whitespace;
+ }
- /**
- Returns true if this document has a leading Byte Order Mark of UTF8.
- */
- bool HasBOM() const { return writeBOM; }
- /** Sets whether to write the BOM when writing the file.
- */
- void SetBOM( bool useBOM ) { writeBOM = useBOM; }
+ /**
+ Returns true if this document has a leading Byte Order Mark of UTF8.
+ */
+ bool HasBOM() const {
+ return writeBOM;
+ }
+ /** Sets whether to write the BOM when writing the file.
+ */
+ void SetBOM( bool useBOM ) {
+ writeBOM = useBOM;
+ }
- /** Return the root element of DOM. Equivalent to FirstChildElement().
- To get the first node, use FirstChild().
- */
- XMLElement* RootElement() { return FirstChildElement(); }
- const XMLElement* RootElement() const { return FirstChildElement(); }
+ /** Return the root element of DOM. Equivalent to FirstChildElement().
+ To get the first node, use FirstChild().
+ */
+ XMLElement* RootElement() {
+ return FirstChildElement();
+ }
+ const XMLElement* RootElement() const {
+ return FirstChildElement();
+ }
- /** Print the Document. If the Printer is not provided, it will
- print to stdout. If you provide Printer, this can print to a file:
- @verbatim
- XMLPrinter printer( fp );
- doc.Print( &printer );
- @endverbatim
+ /** Print the Document. If the Printer is not provided, it will
+ print to stdout. If you provide Printer, this can print to a file:
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
- Or you can use a printer to print to memory:
- @verbatim
- XMLPrinter printer;
- doc->Print( &printer );
- // printer.CStr() has a const char* to the XML
- @endverbatim
- */
- void Print( XMLPrinter* streamer=0 );
- virtual bool Accept( XMLVisitor* visitor ) const;
+ Or you can use a printer to print to memory:
+ @verbatim
+ XMLPrinter printer;
+ doc->Print( &printer );
+ // printer.CStr() has a const char* to the XML
+ @endverbatim
+ */
+ void Print( XMLPrinter* streamer=0 );
+ virtual bool Accept( XMLVisitor* visitor ) const;
- /**
- Create a new Element associated with
- this Document. The memory for the Element
- is managed by the Document.
- */
- XMLElement* NewElement( const char* name );
- /**
- Create a new Comment associated with
- this Document. The memory for the Comment
- is managed by the Document.
- */
- XMLComment* NewComment( const char* comment );
- /**
- Create a new Text associated with
- this Document. The memory for the Text
- is managed by the Document.
- */
- XMLText* NewText( const char* text );
- /**
- Create a new Declaration associated with
- this Document. The memory for the object
- is managed by the Document.
+ /**
+ Create a new Element associated with
+ this Document. The memory for the Element
+ is managed by the Document.
+ */
+ XMLElement* NewElement( const char* name );
+ /**
+ Create a new Comment associated with
+ this Document. The memory for the Comment
+ is managed by the Document.
+ */
+ XMLComment* NewComment( const char* comment );
+ /**
+ Create a new Text associated with
+ this Document. The memory for the Text
+ is managed by the Document.
+ */
+ XMLText* NewText( const char* text );
+ /**
+ Create a new Declaration associated with
+ this Document. The memory for the object
+ is managed by the Document.
- If the 'text' param is null, the standard
- declaration is used.:
- @verbatim
- <?xml version="1.0" encoding="UTF-8"?>
- @endverbatim
- */
- XMLDeclaration* NewDeclaration( const char* text=0 );
- /**
- Create a new Unknown associated with
- this Document. The memory for the object
- is managed by the Document.
- */
- XMLUnknown* NewUnknown( const char* text );
+ If the 'text' param is null, the standard
+ declaration is used.:
+ @verbatim
+ <?xml version="1.0" encoding="UTF-8"?>
+ @endverbatim
+ */
+ XMLDeclaration* NewDeclaration( const char* text=0 );
+ /**
+ Create a new Unknown associated with
+ this Document. The memory for the object
+ is managed by the Document.
+ */
+ XMLUnknown* NewUnknown( const char* text );
- /**
- Delete a node associated with this document.
- It will be unlinked from the DOM.
- */
- void DeleteNode( XMLNode* node ) { node->parent->DeleteChild( node ); }
+ /**
+ Delete a node associated with this document.
+ It will be unlinked from the DOM.
+ */
+ void DeleteNode( XMLNode* node ) {
+ node->parent->DeleteChild( node );
+ }
- void SetError( int error, const char* str1, const char* str2 );
+ void SetError( int error, const char* str1, const char* str2 );
- /// Return true if there was an error parsing the document.
- bool Error() const { return errorID != XML_NO_ERROR; }
- /// Return the errorID.
- int ErrorID() const { return errorID; }
- /// Return a possibly helpful diagnostic location or string.
- const char* GetErrorStr1() const { return errorStr1; }
- /// Return a possibly helpful secondary diagnostic location or string.
- const char* GetErrorStr2() const { return errorStr2; }
- /// If there is an error, print it to stdout.
- void PrintError() const;
+ /// Return true if there was an error parsing the document.
+ bool Error() const {
+ return errorID != XML_NO_ERROR;
+ }
+ /// Return the errorID.
+ int ErrorID() const {
+ return errorID;
+ }
+ /// Return a possibly helpful diagnostic location or string.
+ const char* GetErrorStr1() const {
+ return errorStr1;
+ }
+ /// Return a possibly helpful secondary diagnostic location or string.
+ const char* GetErrorStr2() const {
+ return errorStr2;
+ }
+ /// If there is an error, print it to stdout.
+ void PrintError() const;
- // internal
- char* Identify( char* p, XMLNode** node );
+ // internal
+ char* Identify( char* p, XMLNode** node );
- virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { return 0; }
- virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { return false; }
+ virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const {
+ return 0;
+ }
+ virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const {
+ return false;
+ }
private:
- XMLDocument( const XMLDocument& ); // not supported
- void operator=( const XMLDocument& ); // not supported
- void InitDocument();
+ XMLDocument( const XMLDocument& ); // not supported
+ void operator=( const XMLDocument& ); // not supported
+ void InitDocument();
- bool writeBOM;
- bool processEntities;
- int errorID;
- Whitespace whitespace;
- const char* errorStr1;
- const char* errorStr2;
- char* charBuffer;
+ bool writeBOM;
+ bool processEntities;
+ int errorID;
+ Whitespace whitespace;
+ const char* errorStr1;
+ const char* errorStr2;
+ char* charBuffer;
- MemPoolT< sizeof(XMLElement) > elementPool;
- MemPoolT< sizeof(XMLAttribute) > attributePool;
- MemPoolT< sizeof(XMLText) > textPool;
- MemPoolT< sizeof(XMLComment) > commentPool;
+ MemPoolT< sizeof(XMLElement) > elementPool;
+ MemPoolT< sizeof(XMLAttribute) > attributePool;
+ MemPoolT< sizeof(XMLText) > textPool;
+ MemPoolT< sizeof(XMLComment) > commentPool;
};
@@ -1286,45 +1570,80 @@
class XMLHandle
{
public:
- /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
- XMLHandle( XMLNode* _node ) { node = _node; }
- /// Create a handle from a node.
- XMLHandle( XMLNode& _node ) { node = &_node; }
- /// Copy constructor
- XMLHandle( const XMLHandle& ref ) { node = ref.node; }
- /// Assignment
- XMLHandle& operator=( const XMLHandle& ref ) { node = ref.node; return *this; }
+ /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+ XMLHandle( XMLNode* _node ) {
+ node = _node;
+ }
+ /// Create a handle from a node.
+ XMLHandle( XMLNode& _node ) {
+ node = &_node;
+ }
+ /// Copy constructor
+ XMLHandle( const XMLHandle& ref ) {
+ node = ref.node;
+ }
+ /// Assignment
+ XMLHandle& operator=( const XMLHandle& ref ) {
+ node = ref.node;
+ return *this;
+ }
- /// Get the first child of this handle.
- XMLHandle FirstChild() { return XMLHandle( node ? node->FirstChild() : 0 ); }
- /// Get the first child element of this handle.
- XMLHandle FirstChildElement( const char* value=0 ) { return XMLHandle( node ? node->FirstChildElement( value ) : 0 ); }
- /// Get the last child of this handle.
- XMLHandle LastChild() { return XMLHandle( node ? node->LastChild() : 0 ); }
- /// Get the last child element of this handle.
- XMLHandle LastChildElement( const char* _value=0 ) { return XMLHandle( node ? node->LastChildElement( _value ) : 0 ); }
- /// Get the previous sibling of this handle.
- XMLHandle PreviousSibling() { return XMLHandle( node ? node->PreviousSibling() : 0 ); }
- /// Get the previous sibling element of this handle.
- XMLHandle PreviousSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
- /// Get the next sibling of this handle.
- XMLHandle NextSibling() { return XMLHandle( node ? node->NextSibling() : 0 ); }
- /// Get the next sibling element of this handle.
- XMLHandle NextSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
+ /// Get the first child of this handle.
+ XMLHandle FirstChild() {
+ return XMLHandle( node ? node->FirstChild() : 0 );
+ }
+ /// Get the first child element of this handle.
+ XMLHandle FirstChildElement( const char* value=0 ) {
+ return XMLHandle( node ? node->FirstChildElement( value ) : 0 );
+ }
+ /// Get the last child of this handle.
+ XMLHandle LastChild() {
+ return XMLHandle( node ? node->LastChild() : 0 );
+ }
+ /// Get the last child element of this handle.
+ XMLHandle LastChildElement( const char* _value=0 ) {
+ return XMLHandle( node ? node->LastChildElement( _value ) : 0 );
+ }
+ /// Get the previous sibling of this handle.
+ XMLHandle PreviousSibling() {
+ return XMLHandle( node ? node->PreviousSibling() : 0 );
+ }
+ /// Get the previous sibling element of this handle.
+ XMLHandle PreviousSiblingElement( const char* _value=0 ) {
+ return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 );
+ }
+ /// Get the next sibling of this handle.
+ XMLHandle NextSibling() {
+ return XMLHandle( node ? node->NextSibling() : 0 );
+ }
+ /// Get the next sibling element of this handle.
+ XMLHandle NextSiblingElement( const char* _value=0 ) {
+ return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 );
+ }
- /// Safe cast to XMLNode. This can return null.
- XMLNode* ToNode() { return node; }
- /// Safe cast to XMLElement. This can return null.
- XMLElement* ToElement() { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
- /// Safe cast to XMLText. This can return null.
- XMLText* ToText() { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
- /// Safe cast to XMLUnknown. This can return null.
- XMLUnknown* ToUnknown() { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
- /// Safe cast to XMLDeclaration. This can return null.
- XMLDeclaration* ToDeclaration() { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
+ /// Safe cast to XMLNode. This can return null.
+ XMLNode* ToNode() {
+ return node;
+ }
+ /// Safe cast to XMLElement. This can return null.
+ XMLElement* ToElement() {
+ return ( ( node && node->ToElement() ) ? node->ToElement() : 0 );
+ }
+ /// Safe cast to XMLText. This can return null.
+ XMLText* ToText() {
+ return ( ( node && node->ToText() ) ? node->ToText() : 0 );
+ }
+ /// Safe cast to XMLUnknown. This can return null.
+ XMLUnknown* ToUnknown() {
+ return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 );
+ }
+ /// Safe cast to XMLDeclaration. This can return null.
+ XMLDeclaration* ToDeclaration() {
+ return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 );
+ }
private:
- XMLNode* node;
+ XMLNode* node;
};
@@ -1335,30 +1654,65 @@
class XMLConstHandle
{
public:
- XMLConstHandle( const XMLNode* _node ) { node = _node; }
- XMLConstHandle( const XMLNode& _node ) { node = &_node; }
- XMLConstHandle( const XMLConstHandle& ref ) { node = ref.node; }
+ XMLConstHandle( const XMLNode* _node ) {
+ node = _node;
+ }
+ XMLConstHandle( const XMLNode& _node ) {
+ node = &_node;
+ }
+ XMLConstHandle( const XMLConstHandle& ref ) {
+ node = ref.node;
+ }
- XMLConstHandle& operator=( const XMLConstHandle& ref ) { node = ref.node; return *this; }
+ XMLConstHandle& operator=( const XMLConstHandle& ref ) {
+ node = ref.node;
+ return *this;
+ }
- const XMLConstHandle FirstChild() const { return XMLConstHandle( node ? node->FirstChild() : 0 ); }
- const XMLConstHandle FirstChildElement( const char* value=0 ) const { return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 ); }
- const XMLConstHandle LastChild() const { return XMLConstHandle( node ? node->LastChild() : 0 ); }
- const XMLConstHandle LastChildElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 ); }
- const XMLConstHandle PreviousSibling() const { return XMLConstHandle( node ? node->PreviousSibling() : 0 ); }
- const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
- const XMLConstHandle NextSibling() const { return XMLConstHandle( node ? node->NextSibling() : 0 ); }
- const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
+ const XMLConstHandle FirstChild() const {
+ return XMLConstHandle( node ? node->FirstChild() : 0 );
+ }
+ const XMLConstHandle FirstChildElement( const char* value=0 ) const {
+ return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 );
+ }
+ const XMLConstHandle LastChild() const {
+ return XMLConstHandle( node ? node->LastChild() : 0 );
+ }
+ const XMLConstHandle LastChildElement( const char* _value=0 ) const {
+ return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 );
+ }
+ const XMLConstHandle PreviousSibling() const {
+ return XMLConstHandle( node ? node->PreviousSibling() : 0 );
+ }
+ const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const {
+ return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 );
+ }
+ const XMLConstHandle NextSibling() const {
+ return XMLConstHandle( node ? node->NextSibling() : 0 );
+ }
+ const XMLConstHandle NextSiblingElement( const char* _value=0 ) const {
+ return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 );
+ }
- const XMLNode* ToNode() const { return node; }
- const XMLElement* ToElement() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
- const XMLText* ToText() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
- const XMLUnknown* ToUnknown() const { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
- const XMLDeclaration* ToDeclaration() const { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
+ const XMLNode* ToNode() const {
+ return node;
+ }
+ const XMLElement* ToElement() const {
+ return ( ( node && node->ToElement() ) ? node->ToElement() : 0 );
+ }
+ const XMLText* ToText() const {
+ return ( ( node && node->ToText() ) ? node->ToText() : 0 );
+ }
+ const XMLUnknown* ToUnknown() const {
+ return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 );
+ }
+ const XMLDeclaration* ToDeclaration() const {
+ return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 );
+ }
private:
- const XMLNode* node;
+ const XMLNode* node;
};
@@ -1407,97 +1761,103 @@
class XMLPrinter : public XMLVisitor
{
public:
- /** Construct the printer. If the FILE* is specified,
- this will print to the FILE. Else it will print
- to memory, and the result is available in CStr().
- If 'compact' is set to true, then output is created
- with only required whitespace and newlines.
- */
- XMLPrinter( FILE* file=0, bool compact = false );
- ~XMLPrinter() {}
+ /** Construct the printer. If the FILE* is specified,
+ this will print to the FILE. Else it will print
+ to memory, and the result is available in CStr().
+ If 'compact' is set to true, then output is created
+ with only required whitespace and newlines.
+ */
+ XMLPrinter( FILE* file=0, bool compact = false );
+ ~XMLPrinter() {}
- /** If streaming, write the BOM and declaration. */
- void PushHeader( bool writeBOM, bool writeDeclaration );
- /** If streaming, start writing an element.
- The element must be closed with CloseElement()
- */
- void OpenElement( const char* name );
- /// If streaming, add an attribute to an open element.
- void PushAttribute( const char* name, const char* value );
- void PushAttribute( const char* name, int value );
- void PushAttribute( const char* name, unsigned value );
- void PushAttribute( const char* name, bool value );
- void PushAttribute( const char* name, double value );
- /// If streaming, close the Element.
- void CloseElement();
+ /** If streaming, write the BOM and declaration. */
+ void PushHeader( bool writeBOM, bool writeDeclaration );
+ /** If streaming, start writing an element.
+ The element must be closed with CloseElement()
+ */
+ void OpenElement( const char* name );
+ /// If streaming, add an attribute to an open element.
+ void PushAttribute( const char* name, const char* value );
+ void PushAttribute( const char* name, int value );
+ void PushAttribute( const char* name, unsigned value );
+ void PushAttribute( const char* name, bool value );
+ void PushAttribute( const char* name, double value );
+ /// If streaming, close the Element.
+ void CloseElement();
- /// Add a text node.
- void PushText( const char* text, bool cdata=false );
- /// Add a text node from an integer.
- void PushText( int value );
- /// Add a text node from an unsigned.
- void PushText( unsigned value );
- /// Add a text node from a bool.
- void PushText( bool value );
- /// Add a text node from a float.
- void PushText( float value );
- /// Add a text node from a double.
- void PushText( double value );
+ /// Add a text node.
+ void PushText( const char* text, bool cdata=false );
+ /// Add a text node from an integer.
+ void PushText( int value );
+ /// Add a text node from an unsigned.
+ void PushText( unsigned value );
+ /// Add a text node from a bool.
+ void PushText( bool value );
+ /// Add a text node from a float.
+ void PushText( float value );
+ /// Add a text node from a double.
+ void PushText( double value );
- /// Add a comment
- void PushComment( const char* comment );
+ /// Add a comment
+ void PushComment( const char* comment );
- void PushDeclaration( const char* value );
- void PushUnknown( const char* value );
+ void PushDeclaration( const char* value );
+ void PushUnknown( const char* value );
- virtual bool VisitEnter( const XMLDocument& /*doc*/ );
- virtual bool VisitExit( const XMLDocument& /*doc*/ ) { return true; }
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ );
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
- virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
- virtual bool VisitExit( const XMLElement& element );
+ virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
+ virtual bool VisitExit( const XMLElement& element );
- virtual bool Visit( const XMLText& text );
- virtual bool Visit( const XMLComment& comment );
- virtual bool Visit( const XMLDeclaration& declaration );
- virtual bool Visit( const XMLUnknown& unknown );
+ virtual bool Visit( const XMLText& text );
+ virtual bool Visit( const XMLComment& comment );
+ virtual bool Visit( const XMLDeclaration& declaration );
+ virtual bool Visit( const XMLUnknown& unknown );
- /**
- If in print to memory mode, return a pointer to
- the XML file in memory.
- */
- const char* CStr() const { return buffer.Mem(); }
- /**
- If in print to memory mode, return the size
- of the XML file in memory. (Note the size returned
- includes the terminating null.)
- */
- int CStrSize() const { return buffer.Size(); }
+ /**
+ If in print to memory mode, return a pointer to
+ the XML file in memory.
+ */
+ const char* CStr() const {
+ return buffer.Mem();
+ }
+ /**
+ If in print to memory mode, return the size
+ of the XML file in memory. (Note the size returned
+ includes the terminating null.)
+ */
+ int CStrSize() const {
+ return buffer.Size();
+ }
private:
- void SealElement();
- void PrintSpace( int depth );
- void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
- void Print( const char* format, ... );
+ void SealElement();
+ void PrintSpace( int depth );
+ void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
+ void Print( const char* format, ... );
- bool elementJustOpened;
- bool firstElement;
- FILE* fp;
- int depth;
- int textDepth;
- bool processEntities;
- bool compactMode;
+ bool elementJustOpened;
+ bool firstElement;
+ FILE* fp;
+ int depth;
+ int textDepth;
+ bool processEntities;
+ bool compactMode;
- enum {
- ENTITY_RANGE = 64,
- BUF_SIZE = 200
- };
- bool entityFlag[ENTITY_RANGE];
- bool restrictedEntityFlag[ENTITY_RANGE];
+ enum {
+ ENTITY_RANGE = 64,
+ BUF_SIZE = 200
+ };
+ bool entityFlag[ENTITY_RANGE];
+ bool restrictedEntityFlag[ENTITY_RANGE];
- DynArray< const char*, 10 > stack;
- DynArray< char, 20 > buffer;
+ DynArray< const char*, 10 > stack;
+ DynArray< char, 20 > buffer;
#ifdef _MSC_VER
- DynArray< char, 20 > accumulator;
+ DynArray< char, 20 > accumulator;
#endif
};