added docs. basic handles tests
diff --git a/readme.txt b/readme.txt
index ec2d015..fc9a0bf 100755
--- a/readme.txt
+++ b/readme.txt
@@ -11,8 +11,7 @@
 The online HTML version of these docs:
 http://grinninglizard.com/tinyxml2docs/index.html
 
-Where examples are in the "related pages" tab:
-http://grinninglizard.com/tinyxml2docs/pages.html
+Examples are in the "related pages" tab of the HTML docs.
 
 <h2> What it does. </h2>
 	
diff --git a/tinyxml2.h b/tinyxml2.h
index 0d58dc3..0acf9d8 100644
--- a/tinyxml2.h
+++ b/tinyxml2.h
@@ -1133,7 +1133,7 @@
 

 /**

 	A XMLHandle is a class that wraps a node pointer with null checks; this is

-	an incredibly useful thing. Note that XMLHandle is not part of the TinyXml

+	an incredibly useful thing. Note that XMLHandle is not part of the TinyXML

 	DOM structure. It is a separate utility class.

 

 	Take an example:

@@ -1150,23 +1150,23 @@
 	easy to write a *lot* of code that looks like:

 

 	@verbatim

-	TiXmlElement* root = document.FirstChildElement( "Document" );

+	XMLElement* root = document.FirstChildElement( "Document" );

 	if ( root )

 	{

-		TiXmlElement* element = root->FirstChildElement( "Element" );

+		XMLElement* element = root->FirstChildElement( "Element" );

 		if ( element )

 		{

-			TiXmlElement* child = element->FirstChildElement( "Child" );

+			XMLElement* child = element->FirstChildElement( "Child" );

 			if ( child )

 			{

-				TiXmlElement* child2 = child->NextSiblingElement( "Child" );

+				XMLElement* child2 = child->NextSiblingElement( "Child" );

 				if ( child2 )

 				{

 					// Finally do something useful.

 	@endverbatim

 

-	And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity

-	of such code. A TiXmlHandle checks for null	pointers so it is perfectly safe 

+	And that doesn't even cover "else" cases. XMLHandle addresses the verbosity

+	of such code. A XMLHandle checks for null pointers so it is perfectly safe 

 	and correct to use:

 

 	@verbatim

@@ -1181,33 +1181,49 @@
 

 	It is also safe to copy handles - internally they are nothing more than node pointers.

 	@verbatim

-	TiXmlHandle handleCopy = handle;

+	XMLHandle handleCopy = handle;

 	@endverbatim

+

+	See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.

 */

 class XMLHandle

 {

 public:

 	/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.

 	XMLHandle( XMLNode* _node )												{ node = _node; }

+	/// Create a handle from a node.

 	XMLHandle( XMLNode& _node )												{ node = &_node; }

+	/// Copy constructor

 	XMLHandle( const XMLHandle& ref )										{ node = ref.node; }

-

+	/// Assignment

 	XMLHandle operator=( const XMLHandle& ref )								{ node = ref.node; return *this; }

 

+	/// Get the first child of this handle.

 	XMLHandle FirstChild() 													{ return XMLHandle( node ? node->FirstChild() : 0 ); }

+	/// Get the first child element of this handle.

 	XMLHandle FirstChildElement( const char* value=0 )						{ return XMLHandle( node ? node->FirstChildElement( value ) : 0 ); }

+	/// Get the last child of this handle.

 	XMLHandle LastChild()													{ return XMLHandle( node ? node->LastChild() : 0 ); }

+	/// Get the last child element of this handle.

 	XMLHandle LastChildElement( const char* _value=0 )						{ return XMLHandle( node ? node->LastChildElement( _value ) : 0 ); }

+	/// Get the previous sibling of this handle.

 	XMLHandle PreviousSibling()												{ return XMLHandle( node ? node->PreviousSibling() : 0 ); }

+	/// Get the previous sibling element of this handle.

 	XMLHandle PreviousSiblingElement( const char* _value=0 )				{ return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }

+	/// Get the next sibling of this handle.

 	XMLHandle NextSibling()													{ return XMLHandle( node ? node->NextSibling() : 0 ); }		

+	/// Get the next sibling element of this handle.

 	XMLHandle NextSiblingElement( const char* _value=0 )					{ return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 ); }

 

-

+	/// Safe cast to XMLNode. This can return null.

 	XMLNode* ToNode()							{ return node; } 

+	/// Safe cast to XMLElement. This can return null.

 	XMLElement* ToElement() 					{ return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }

+	/// Safe cast to XMLText. This can return null.

 	XMLText* ToText() 							{ return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }

+	/// Safe cast to XMLUnknown. This can return null.

 	XMLUnknown* ToUnknown() 					{ return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }

+	/// Safe cast to XMLDeclaration. This can return null.

 	XMLDeclaration* ToDeclaration() 			{ return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }

 

 private:

@@ -1216,7 +1232,8 @@
 

 

 /**

-	A variant of the XMLHandle class for working with const XMLNodes and Documents.

+	A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the

+	same in all regards, except for the 'const' qualifiers. See XMLHandle for API.

 */

 class XMLConstHandle

 {

diff --git a/xmltest.cpp b/xmltest.cpp
index fb5348a..6a1d330 100644
--- a/xmltest.cpp
+++ b/xmltest.cpp
@@ -94,12 +94,12 @@
 

 int example_3()

 {

-	static const char* xml = 
-		"<?xml version=\"1.0\"?>"
-		"<!DOCTYPE PLAY SYSTEM \"play.dtd\">"
-		"<PLAY>"
-		"<TITLE>A Midsummer Night's Dream</TITLE>"
-		"</PLAY>";
+	static const char* xml = 

+		"<?xml version=\"1.0\"?>"

+		"<!DOCTYPE PLAY SYSTEM \"play.dtd\">"

+		"<PLAY>"

+		"<TITLE>A Midsummer Night's Dream</TITLE>"

+		"</PLAY>";

 

 	XMLDocument doc;

 	doc.Parse( xml );

@@ -756,16 +756,29 @@
 		static const char* xml = "<element attrib='bar'><sub>Text</sub></element>";

 		XMLDocument doc;

 		doc.Parse( xml );

-		const XMLDocument& docC = doc;

 

 		XMLElement* ele = XMLHandle( doc ).FirstChildElement( "element" ).FirstChild().ToElement();

 		XMLTest( "Handle, success, mutable", ele->Value(), "sub" );

 

-		const XMLElement* eleC = XMLConstHandle( docC ).FirstChildElement( "element" ).FirstChild().ToElement();

-		XMLTest( "Handle, success, mutable", eleC->Value(), "sub" );

-

+		XMLHandle docH( doc );

+		ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement();

+		XMLTest( "Handle, dne, mutable", 0, (int)ele );

 	}

 	

+	{

+		static const char* xml = "<element attrib='bar'><sub>Text</sub></element>";

+		XMLDocument doc;

+		doc.Parse( xml );

+		XMLConstHandle docH( doc );

+

+		const XMLElement* ele = docH.FirstChildElement( "element" ).FirstChild().ToElement();

+		XMLTest( "Handle, success, const", ele->Value(), "sub" );

+

+		ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement();

+		XMLTest( "Handle, dne, const", 0, (int)ele );

+	}

+

+	

 

 	// ----------- Performance tracking --------------

 	{