Merge pull request #85 from kainjow/master

Fixed some minor issues in the read me
diff --git a/readme.md b/readme.md
index e38161a..f985100 100644
--- a/readme.md
+++ b/readme.md
@@ -45,7 +45,7 @@
 compliant XML output. TinyXML-2 should compile on any reasonably C++
 compliant system. It does not rely on exceptions, RTTI, or the STL.
 
-What it doesn’t do.
+What it doesn't do.
 -------------------
 
 TinyXML-2 doesn't parse or use DTDs (Document Type Definitions) or XSLs
@@ -62,7 +62,7 @@
 Which should you use? TinyXML-2 uses a similar API to TinyXML-1 and the same
 rich test cases. But the implementation of the parser is completely re-written
 to make it more appropriate for use in a game. It uses less memory, is faster,
-and uses far few memory allocations.
+and uses far fewer memory allocations.
 
 TinyXML-2 has no requirement for STL, but has also dropped all STL support. All
 strings are query and set as 'const char*'. This allows the use of internal