| // This file was extracted from the TCG Published |
| // Trusted Platform Module Library |
| // Part 4: Supporting Routines |
| // Family "2.0" |
| // Level 00 Revision 01.16 |
| // October 30, 2014 |
| |
| #include "InternalRoutines.h" |
| // |
| // |
| // LocalityGetAttributes() |
| // |
| // This function will convert a locality expressed as an integer into TPMA_LOCALITY form. |
| // The function returns the locality attribute. |
| // |
| TPMA_LOCALITY |
| LocalityGetAttributes( |
| UINT8 locality // IN: locality value |
| ) |
| { |
| TPMA_LOCALITY locality_attributes; |
| BYTE *localityAsByte = (BYTE *)&locality_attributes; |
| MemorySet(&locality_attributes, 0, sizeof(TPMA_LOCALITY)); |
| switch(locality) |
| { |
| case 0: |
| locality_attributes.locZero = SET; |
| break; |
| case 1: |
| locality_attributes.locOne = SET; |
| break; |
| case 2: |
| locality_attributes.locTwo = SET; |
| break; |
| case 3: |
| locality_attributes.locThree = SET; |
| break; |
| case 4: |
| locality_attributes.locFour = SET; |
| break; |
| default: |
| pAssert(locality < 256 && locality > 31); |
| *localityAsByte = locality; |
| break; |
| } |
| return locality_attributes; |
| } |