Move V8 to external/v8
Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/test/mjsunit/debug-script-breakpoints.js b/test/mjsunit/debug-script-breakpoints.js
new file mode 100644
index 0000000..ec9656c
--- /dev/null
+++ b/test/mjsunit/debug-script-breakpoints.js
@@ -0,0 +1,112 @@
+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug
+// Get the Debug object exposed from the debug context global object.
+Debug = debug.Debug
+
+// Set and remove a script break point for a named script.
+var sbp = Debug.setScriptBreakPointByName("1", 2, 3);
+assertEquals(1, Debug.scriptBreakPoints().length);
+assertEquals("1", Debug.scriptBreakPoints()[0].script_name());
+assertEquals(2, Debug.scriptBreakPoints()[0].line());
+assertEquals(3, Debug.scriptBreakPoints()[0].column());
+Debug.clearBreakPoint(sbp);
+assertEquals(0, Debug.scriptBreakPoints().length);
+
+// Set three script break points for named scripts.
+var sbp1 = Debug.setScriptBreakPointByName("1", 2, 3);
+var sbp2 = Debug.setScriptBreakPointByName("2", 3, 4);
+var sbp3 = Debug.setScriptBreakPointByName("3", 4, 5);
+
+// Check the content of the script break points.
+assertEquals(3, Debug.scriptBreakPoints().length);
+for (var i = 0; i < Debug.scriptBreakPoints().length; i++) {
+ var x = Debug.scriptBreakPoints()[i];
+ if ("1" == x.script_name()) {
+ assertEquals(2, x.line());
+ assertEquals(3, x.column());
+ } else if ("2" == x.script_name()) {
+ assertEquals(3, x.line());
+ assertEquals(4, x.column());
+ } else if ("3" == x.script_name()) {
+ assertEquals(4, x.line());
+ assertEquals(5, x.column());
+ } else {
+ assertUnreachable("unecpected script_name " + x.script_name());
+ }
+}
+
+// Remove script break points (in another order than they where added).
+assertEquals(3, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp1);
+assertEquals(2, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp3);
+assertEquals(1, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp2);
+assertEquals(0, Debug.scriptBreakPoints().length);
+
+// Set and remove a script break point for a script id.
+var sbp = Debug.setScriptBreakPointById(1, 2, 3);
+assertEquals(1, Debug.scriptBreakPoints().length);
+assertEquals(1, Debug.scriptBreakPoints()[0].script_id());
+assertEquals(2, Debug.scriptBreakPoints()[0].line());
+assertEquals(3, Debug.scriptBreakPoints()[0].column());
+Debug.clearBreakPoint(sbp);
+assertEquals(0, Debug.scriptBreakPoints().length);
+
+// Set three script break points for script ids.
+var sbp1 = Debug.setScriptBreakPointById(1, 2, 3);
+var sbp2 = Debug.setScriptBreakPointById(2, 3, 4);
+var sbp3 = Debug.setScriptBreakPointById(3, 4, 5);
+
+// Check the content of the script break points.
+assertEquals(3, Debug.scriptBreakPoints().length);
+for (var i = 0; i < Debug.scriptBreakPoints().length; i++) {
+ var x = Debug.scriptBreakPoints()[i];
+ if (1 == x.script_id()) {
+ assertEquals(2, x.line());
+ assertEquals(3, x.column());
+ } else if (2 == x.script_id()) {
+ assertEquals(3, x.line());
+ assertEquals(4, x.column());
+ } else if (3 == x.script_id()) {
+ assertEquals(4, x.line());
+ assertEquals(5, x.column());
+ } else {
+ assertUnreachable("unecpected script_id " + x.script_id());
+ }
+}
+
+// Remove script break points (in another order than they where added).
+assertEquals(3, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp1);
+assertEquals(2, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp3);
+assertEquals(1, Debug.scriptBreakPoints().length);
+Debug.clearBreakPoint(sbp2);
+assertEquals(0, Debug.scriptBreakPoints().length);