Removed the VGA_/VGO_/VGP_ prefixes for arch/OS/platform-specific
things.  These made sense when the arch/OS/platform-specific code was in
one module, but as that code got mixed in with generic code the boundary
between generic and non-generic blurred, and the distinction made less
sense.  So let's get rid of them.




git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4002 a5019735-40e9-0310-863c-91ae7b9d1cf9
diff --git a/coregrind/pub_core_syswrap.h b/coregrind/pub_core_syswrap.h
index a54a26a..8ca0fa9 100644
--- a/coregrind/pub_core_syswrap.h
+++ b/coregrind/pub_core_syswrap.h
@@ -37,11 +37,11 @@
 //--------------------------------------------------------------------
 
 // Return how many bytes of a thread's Valgrind stack are unused
-extern SSizeT VGA_(stack_unused)(ThreadId tid);
+extern SSizeT VG_(stack_unused)(ThreadId tid);
 
 // Allocates a stack for the first thread, then runs it,
 // as if the thread had been set up by clone()
-extern void VGP_(main_thread_wrapper_NORETURN)(ThreadId tid);
+extern void VG_(main_thread_wrapper_NORETURN)(ThreadId tid);
 
 extern void VG_(client_syscall) ( ThreadId tid );
 
@@ -63,7 +63,7 @@
 extern void VG_(reap_threads)(ThreadId self);
 
 // Release resources held by this thread
-extern void VGP_(cleanup_thread) ( ThreadArchState* );
+extern void VG_(cleanup_thread) ( ThreadArchState* );
 
 /* fd leakage calls. */
 extern void VG_(init_preopened_fds) ( void );