commit | c25c449e61b0d79eebb19b5d429495890f3d2bb8 | [log] [tgz] |
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author | nethercote <nethercote@a5019735-40e9-0310-863c-91ae7b9d1cf9> | Mon Oct 18 11:52:17 2004 +0000 |
committer | nethercote <nethercote@a5019735-40e9-0310-863c-91ae7b9d1cf9> | Mon Oct 18 11:52:17 2004 +0000 |
tree | dd3b8168fb77a03e665ae3f2f82c23bd9510b6b4 | |
parent | e761bef76854f65fc2600aa90d360f7270c21ef1 [diff] |
Arch-abstraction: a nice change that removes the need for ume_entry.S. Instead of using an assembly hack to find the stack pointer at startup, we find it from argv. It's much simpler, avoids linking games, is platform independent, and works on PPC. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2782 a5019735-40e9-0310-863c-91ae7b9d1cf9