Streamlined and consistified alignment checking.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3168 a5019735-40e9-0310-863c-91ae7b9d1cf9
diff --git a/addrcheck/ac_main.c b/addrcheck/ac_main.c
index 739f183..efe06b8 100644
--- a/addrcheck/ac_main.c
+++ b/addrcheck/ac_main.c
@@ -233,7 +233,7 @@
    UChar   abits8;
    PROF_EVENT(24);
 #  ifdef VG_DEBUG_MEMORY
-   tl_assert(IS_ALIGNED4_ADDR(a));
+   tl_assert(IS_4_ALIGNED(a));
 #  endif
    sm     = primary_map[a >> 16];
    sm_off = a & 0xFFFF;
@@ -861,7 +861,7 @@
 #  else
 
    if (size == 4) {
-      if (!IS_ALIGNED4_ADDR(addr)) goto slow4;
+      if (!IS_4_ALIGNED(addr)) goto slow4;
       PROF_EVENT(91);
       /* Properly aligned. */
       sm     = primary_map[addr >> 16];
@@ -876,7 +876,7 @@
    }
 
    if (size == 8) {
-      if (!IS_ALIGNED4_ADDR(addr)) goto slow8;
+      if (!IS_4_ALIGNED(addr)) goto slow8;
       PROF_EVENT(92);
       /* Properly aligned.  Do it in two halves. */
       addr4 = addr + 4;
@@ -1122,7 +1122,7 @@
 Bool ac_is_valid_address ( Addr a )
 {
    UChar abits;
-   tl_assert(IS_ALIGNED4_ADDR(a));
+   tl_assert(IS_4_ALIGNED(a));
    abits = get_abits4_ALIGNED(a);
    if (abits == VGM_NIBBLE_VALID) {
       return True;