Added a stress test which measures the cost of translation.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@5341 a5019735-40e9-0310-863c-91ae7b9d1cf9
diff --git a/perf/bigcode.c b/perf/bigcode.c
new file mode 100644
index 0000000..0f444e0
--- /dev/null
+++ b/perf/bigcode.c
@@ -0,0 +1,73 @@
+// This artificial program runs a lot of code.  The exact amount depends on
+// the command line -- if any command line args are given, it does exactly
+// the same amount of work, but using four times as much code.
+//
+// It's a stress test for Valgrind's translation speed;  natively the two
+// modes run in about the same time (the I-cache effects aren't big enough
+// to make a difference), but under Valgrind the one running more code is
+// significantly slower due to the extra translation time.
+
+#include <stdio.h>
+#include <string.h>
+
+#define FN_SIZE   996      // Must be big enough to hold the compiled f()
+#define N_LOOPS   20000    // Should be divisible by four
+#define RATIO     4        // Ratio of code sizes between the two modes
+
+int f(int x, int y)
+{
+   int i;
+   for (i = 0; i < 5000; i++) {
+      switch (x % 8) {
+       case 1:  y += 3;
+       case 2:  y += x;
+       case 3:  y *= 2;
+       default: y--;
+      }
+   }
+   return y;
+}
+
+static char a[FN_SIZE * N_LOOPS];
+
+int main(int argc, char* argv[])
+{
+   int h, i, sum1 = 0, sum2 = 0, sum3 = 0, sum4 = 0;
+   int n_fns, n_reps;
+
+   if (argc <= 1) {
+      // Mode 1: not so much code
+      n_fns  = N_LOOPS / RATIO;
+      n_reps = RATIO;
+      printf("mode 1: ");
+   } else {
+      // Mode 2: lots of code
+      n_fns  = N_LOOPS;
+      n_reps = 1;
+      printf("mode 1: ");
+   }
+   printf("%d copies of f(), %d reps\n", n_fns, n_reps);
+   
+   // Make a whole lot of copies of f().  FN_SIZE is much bigger than f()
+   // will ever be (we hope).
+   for (i = 0; i < n_fns; i++) {
+      memcpy(&a[FN_SIZE*i], f, FN_SIZE);
+   }
+   
+   for (h = 0; h < n_reps; h += 1) {
+      for (i = 0; i < n_fns; i += 4) {
+         int(*f1)(int,int) = (void*)&a[FN_SIZE*(i+0)];
+         int(*f2)(int,int) = (void*)&a[FN_SIZE*(i+1)];
+         int(*f3)(int,int) = (void*)&a[FN_SIZE*(i+2)];
+         int(*f4)(int,int) = (void*)&a[FN_SIZE*(i+3)];
+         sum1 += f1(i+0, n_fns-i+0);
+         sum2 += f2(i+1, n_fns-i+1);
+         sum3 += f3(i+2, n_fns-i+2);
+         sum4 += f4(i+3, n_fns-i+3);
+         if (i % 1000 == 0)
+            printf(".");
+      }
+   }
+   printf("result = %d\n", sum1 + sum2 + sum3 + sum4);
+   return 0;
+}