| /*--------------------------------------------------------------------*/ |
| /*--- Callgrind ---*/ |
| /*--- ct_threads.c ---*/ |
| /*--------------------------------------------------------------------*/ |
| |
| /* |
| This file is part of Callgrind, a Valgrind tool for call tracing. |
| |
| Copyright (C) 2002-2006, Josef Weidendorfer (Josef.Weidendorfer@gmx.de) |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License as |
| published by the Free Software Foundation; either version 2 of the |
| License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA |
| 02111-1307, USA. |
| |
| The GNU General Public License is contained in the file COPYING. |
| */ |
| |
| #include "global.h" |
| |
| #include <pub_tool_threadstate.h> |
| |
| /* forward decls */ |
| static exec_state* exec_state_save(void); |
| static exec_state* exec_state_restore(void); |
| static exec_state* push_exec_state(int); |
| static exec_state* top_exec_state(void); |
| |
| static exec_stack current_states; |
| |
| |
| /*------------------------------------------------------------*/ |
| /*--- Support for multi-threading ---*/ |
| /*------------------------------------------------------------*/ |
| |
| |
| /* |
| * For Valgrind, MT is cooperative (no preemting in our code), |
| * so we don't need locks... |
| * |
| * Per-thread data: |
| * - BBCCs |
| * - call stack |
| * - call hash |
| * - event counters: last, current |
| * |
| * Even when ignoring MT, we need this functions to set up some |
| * datastructures for the process (= Thread 1). |
| */ |
| |
| /* current running thread */ |
| ThreadId CLG_(current_tid); |
| |
| static thread_info* thread[VG_N_THREADS]; |
| |
| thread_info** CLG_(get_threads)() |
| { |
| return thread; |
| } |
| |
| thread_info* CLG_(get_current_thread)() |
| { |
| return thread[CLG_(current_tid)]; |
| } |
| |
| void CLG_(init_threads)() |
| { |
| Int i; |
| for(i=0;i<VG_N_THREADS;i++) |
| thread[i] = 0; |
| CLG_(current_tid) = VG_INVALID_THREADID; |
| } |
| |
| /* switches through all threads and calls func */ |
| void CLG_(forall_threads)(void (*func)(thread_info*)) |
| { |
| Int t, orig_tid = CLG_(current_tid); |
| |
| for(t=1;t<VG_N_THREADS;t++) { |
| if (!thread[t]) continue; |
| CLG_(switch_thread)(t); |
| (*func)(thread[t]); |
| } |
| CLG_(switch_thread)(orig_tid); |
| } |
| |
| |
| static |
| thread_info* new_thread(void) |
| { |
| thread_info* t; |
| |
| t = (thread_info*) CLG_MALLOC(sizeof(thread_info)); |
| |
| /* init state */ |
| CLG_(init_exec_stack)( &(t->states) ); |
| CLG_(init_call_stack)( &(t->calls) ); |
| CLG_(init_fn_stack) ( &(t->fns) ); |
| /* t->states.entry[0]->cxt = CLG_(get_cxt)(t->fns.bottom); */ |
| |
| /* event counters */ |
| t->lastdump_cost = CLG_(get_eventset_cost)( CLG_(sets).full ); |
| t->sighandler_cost = CLG_(get_eventset_cost)( CLG_(sets).full ); |
| CLG_(init_cost)( CLG_(sets).full, t->lastdump_cost ); |
| CLG_(init_cost)( CLG_(sets).full, t->sighandler_cost ); |
| |
| /* init data containers */ |
| CLG_(init_fn_array)( &(t->fn_active) ); |
| CLG_(init_bbcc_hash)( &(t->bbccs) ); |
| CLG_(init_jcc_hash)( &(t->jccs) ); |
| |
| return t; |
| } |
| |
| |
| void CLG_(switch_thread)(ThreadId tid) |
| { |
| if (tid == CLG_(current_tid)) return; |
| |
| CLG_DEBUG(0, ">> thread %d (was %d)\n", tid, CLG_(current_tid)); |
| |
| if (CLG_(current_tid) != VG_INVALID_THREADID) { |
| /* save thread state */ |
| thread_info* t = thread[CLG_(current_tid)]; |
| |
| CLG_ASSERT(t != 0); |
| |
| /* current context (including signal handler contexts) */ |
| exec_state_save(); |
| CLG_(copy_current_exec_stack)( &(t->states) ); |
| CLG_(copy_current_call_stack)( &(t->calls) ); |
| CLG_(copy_current_fn_stack) ( &(t->fns) ); |
| |
| CLG_(copy_current_fn_array) ( &(t->fn_active) ); |
| /* If we cumulate costs of threads, use TID 1 for all jccs/bccs */ |
| if (!CLG_(clo).separate_threads) t = thread[1]; |
| CLG_(copy_current_bbcc_hash)( &(t->bbccs) ); |
| CLG_(copy_current_jcc_hash) ( &(t->jccs) ); |
| } |
| |
| CLG_(current_tid) = tid; |
| CLG_ASSERT(tid < VG_N_THREADS); |
| |
| if (tid != VG_INVALID_THREADID) { |
| thread_info* t; |
| |
| /* load thread state */ |
| |
| if (thread[tid] == 0) thread[tid] = new_thread(); |
| t = thread[tid]; |
| |
| /* current context (including signal handler contexts) */ |
| CLG_(set_current_exec_stack)( &(t->states) ); |
| exec_state_restore(); |
| CLG_(set_current_call_stack)( &(t->calls) ); |
| CLG_(set_current_fn_stack) ( &(t->fns) ); |
| |
| CLG_(set_current_fn_array) ( &(t->fn_active) ); |
| /* If we cumulate costs of threads, use TID 1 for all jccs/bccs */ |
| if (!CLG_(clo).separate_threads) t = thread[1]; |
| CLG_(set_current_bbcc_hash) ( &(t->bbccs) ); |
| CLG_(set_current_jcc_hash) ( &(t->jccs) ); |
| } |
| } |
| |
| |
| void CLG_(run_thread)(ThreadId tid) |
| { |
| /* check for dumps needed */ |
| static ULong bbs_done = 0; |
| static Char buf[512]; |
| |
| if (CLG_(clo).dump_every_bb >0) { |
| if (CLG_(stat).bb_executions - bbs_done > CLG_(clo).dump_every_bb) { |
| VG_(sprintf)(buf, "--dump-every-bb=%llu", CLG_(clo).dump_every_bb); |
| CLG_(dump_profile)(buf, False); |
| bbs_done = CLG_(stat).bb_executions; |
| } |
| } |
| |
| CLG_(check_command)(); |
| |
| /* now check for thread switch */ |
| CLG_(switch_thread)(tid); |
| } |
| |
| void CLG_(pre_signal)(ThreadId tid, Int sigNum, Bool alt_stack) |
| { |
| exec_state *es; |
| |
| CLG_DEBUG(0, ">> pre_signal(TID %d, sig %d, alt_st %s)\n", |
| tid, sigNum, alt_stack ? "yes":"no"); |
| |
| /* switch to the thread the handler runs in */ |
| CLG_(run_thread)(tid); |
| |
| /* save current execution state */ |
| exec_state_save(); |
| |
| /* setup current state for a spontaneous call */ |
| CLG_(init_exec_state)( &CLG_(current_state) ); |
| CLG_(push_cxt)(0); |
| |
| /* setup new cxtinfo struct for this signal handler */ |
| es = push_exec_state(sigNum); |
| CLG_(init_cost)( CLG_(sets).full, es->cost); |
| CLG_(current_state).cost = es->cost; |
| es->call_stack_bottom = CLG_(current_call_stack).sp; |
| |
| CLG_(current_state).sig = sigNum; |
| } |
| |
| /* Run post-signal if the stackpointer for call stack is at |
| * the bottom in current exec state (e.g. a signal handler) |
| * |
| * Called from CLG_(pop_call_stack) |
| */ |
| void CLG_(run_post_signal_on_call_stack_bottom)() |
| { |
| exec_state* es = top_exec_state(); |
| CLG_ASSERT(es != 0); |
| CLG_ASSERT(CLG_(current_state).sig >0); |
| |
| if (CLG_(current_call_stack).sp == es->call_stack_bottom) |
| CLG_(post_signal)( CLG_(current_tid), CLG_(current_state).sig ); |
| } |
| |
| void CLG_(post_signal)(ThreadId tid, Int sigNum) |
| { |
| exec_state* es; |
| UInt fn_number, *pactive; |
| |
| CLG_DEBUG(0, ">> post_signal(TID %d, sig %d)\n", |
| tid, sigNum); |
| |
| CLG_ASSERT(tid == CLG_(current_tid)); |
| CLG_ASSERT(sigNum == CLG_(current_state).sig); |
| |
| /* Unwind call stack of this signal handler. |
| * This should only be needed at finalisation time |
| */ |
| es = top_exec_state(); |
| CLG_ASSERT(es != 0); |
| while(CLG_(current_call_stack).sp > es->call_stack_bottom) |
| CLG_(pop_call_stack)(); |
| |
| if (CLG_(current_state).cxt) { |
| /* correct active counts */ |
| fn_number = CLG_(current_state).cxt->fn[0]->number; |
| pactive = CLG_(get_fn_entry)(fn_number); |
| (*pactive)--; |
| CLG_DEBUG(0, " set active count of %s back to %d\n", |
| CLG_(current_state).cxt->fn[0]->name, *pactive); |
| } |
| |
| if (CLG_(current_fn_stack).top > CLG_(current_fn_stack).bottom) { |
| /* set fn_stack_top back. |
| * top can point to 0 if nothing was executed in the signal handler; |
| * this is possible at end on unwinding handlers. |
| */ |
| if (*(CLG_(current_fn_stack).top) != 0) { |
| CLG_(current_fn_stack).top--; |
| CLG_ASSERT(*(CLG_(current_fn_stack).top) == 0); |
| } |
| if (CLG_(current_fn_stack).top > CLG_(current_fn_stack).bottom) |
| CLG_(current_fn_stack).top--; |
| } |
| |
| /* sum up costs */ |
| CLG_ASSERT(CLG_(current_state).cost == es->cost); |
| CLG_(add_and_zero_cost)( CLG_(sets).full, |
| thread[CLG_(current_tid)]->sighandler_cost, |
| CLG_(current_state).cost ); |
| |
| /* restore previous context */ |
| es->sig = -1; |
| current_states.sp--; |
| es = top_exec_state(); |
| CLG_(current_state).sig = es->sig; |
| exec_state_restore(); |
| |
| /* There is no way to reliable get the thread ID we are switching to |
| * after this handler returns. So we sync with actual TID at start of |
| * CLG_(setup_bb)(), which should be the next for callgrind. |
| */ |
| } |
| |
| |
| |
| /*------------------------------------------------------------*/ |
| /*--- Execution states in a thread & signal handlers ---*/ |
| /*------------------------------------------------------------*/ |
| |
| /* Each thread can be interrupted by a signal handler, and they |
| * themselves again. But as there's no scheduling among handlers |
| * of the same thread, we don't need additional stacks. |
| * So storing execution contexts and |
| * adding separators in the callstack(needed to not intermix normal/handler |
| * functions in contexts) should be enough. |
| */ |
| |
| /* not initialized: call_stack_bottom, sig */ |
| void CLG_(init_exec_state)(exec_state* es) |
| { |
| es->collect = CLG_(clo).collect_atstart; |
| es->cxt = 0; |
| es->jmps_passed = 0; |
| es->bbcc = 0; |
| es->nonskipped = 0; |
| } |
| |
| |
| static exec_state* new_exec_state(Int sigNum) |
| { |
| exec_state* es; |
| es = (exec_state*) CLG_MALLOC(sizeof(exec_state)); |
| |
| /* allocate real cost space: needed as incremented by |
| * simulation functions */ |
| es->cost = CLG_(get_eventset_cost)(CLG_(sets).full); |
| CLG_(init_cost)( CLG_(sets).full, es->cost ); |
| |
| CLG_(init_exec_state)(es); |
| es->sig = sigNum; |
| es->call_stack_bottom = 0; |
| |
| return es; |
| } |
| |
| void CLG_(init_exec_stack)(exec_stack* es) |
| { |
| Int i; |
| |
| /* The first element is for the main thread */ |
| es->entry[0] = new_exec_state(0); |
| for(i=1;i<MAX_SIGHANDLERS;i++) |
| es->entry[i] = 0; |
| es->sp = 0; |
| } |
| |
| void CLG_(copy_current_exec_stack)(exec_stack* dst) |
| { |
| Int i; |
| |
| dst->sp = current_states.sp; |
| for(i=0;i<MAX_SIGHANDLERS;i++) |
| dst->entry[i] = current_states.entry[i]; |
| } |
| |
| void CLG_(set_current_exec_stack)(exec_stack* dst) |
| { |
| Int i; |
| |
| current_states.sp = dst->sp; |
| for(i=0;i<MAX_SIGHANDLERS;i++) |
| current_states.entry[i] = dst->entry[i]; |
| } |
| |
| |
| /* Get top context info struct of current thread */ |
| static |
| exec_state* top_exec_state(void) |
| { |
| Int sp = current_states.sp; |
| exec_state* es; |
| |
| CLG_ASSERT((sp >= 0) && (sp < MAX_SIGHANDLERS)); |
| es = current_states.entry[sp]; |
| CLG_ASSERT(es != 0); |
| return es; |
| } |
| |
| /* Allocates a free context info structure for a new entered |
| * signal handler, putting it on the context stack. |
| * Returns a pointer to the structure. |
| */ |
| static exec_state* push_exec_state(int sigNum) |
| { |
| Int sp; |
| exec_state* es; |
| |
| current_states.sp++; |
| sp = current_states.sp; |
| |
| CLG_ASSERT((sigNum > 0) && (sigNum <= _VKI_NSIG)); |
| CLG_ASSERT((sp > 0) && (sp < MAX_SIGHANDLERS)); |
| es = current_states.entry[sp]; |
| if (!es) { |
| es = new_exec_state(sigNum); |
| current_states.entry[sp] = es; |
| } |
| else |
| es->sig = sigNum; |
| |
| return es; |
| } |
| |
| /* Save current context to top cxtinfo struct */ |
| static |
| exec_state* exec_state_save(void) |
| { |
| exec_state* es = top_exec_state(); |
| |
| es->cxt = CLG_(current_state).cxt; |
| es->collect = CLG_(current_state).collect; |
| es->jmps_passed = CLG_(current_state).jmps_passed; |
| es->bbcc = CLG_(current_state).bbcc; |
| es->nonskipped = CLG_(current_state).nonskipped; |
| |
| CLG_DEBUGIF(1) { |
| CLG_DEBUG(1, " cxtinfo_save(sig %d): collect %s, jmps_passed %d\n", |
| es->sig, es->collect ? "Yes": "No", es->jmps_passed); |
| CLG_(print_bbcc)(-9, es->bbcc, False); |
| CLG_(print_cost)(-9, CLG_(sets).full, es->cost); |
| } |
| |
| /* signal number does not need to be saved */ |
| CLG_ASSERT(CLG_(current_state).sig == es->sig); |
| |
| return es; |
| } |
| |
| static |
| exec_state* exec_state_restore(void) |
| { |
| exec_state* es = top_exec_state(); |
| |
| CLG_(current_state).cxt = es->cxt; |
| CLG_(current_state).collect = es->collect; |
| CLG_(current_state).jmps_passed = es->jmps_passed; |
| CLG_(current_state).bbcc = es->bbcc; |
| CLG_(current_state).nonskipped = es->nonskipped; |
| CLG_(current_state).cost = es->cost; |
| CLG_(current_state).sig = es->sig; |
| |
| CLG_DEBUGIF(1) { |
| CLG_DEBUG(1, " exec_state_restore(sig %d): collect %s, jmps_passed %d\n", |
| es->sig, es->collect ? "Yes": "No", es->jmps_passed); |
| CLG_(print_bbcc)(-9, es->bbcc, False); |
| CLG_(print_cxt)(-9, es->cxt, 0); |
| CLG_(print_cost)(-9, CLG_(sets).full, es->cost); |
| } |
| |
| return es; |
| } |
| |