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/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef FENCE_H
#define FENCE_H
#include "intel.h"
#include "obj.h"
struct intel_cmd;
struct intel_dev;
struct intel_fence {
struct intel_obj obj;
struct intel_cmd *cmd;
};
static inline struct intel_fence *intel_fence(XGL_FENCE fence)
{
return (struct intel_fence *) fence;
}
static inline struct intel_fence *intel_fence_from_obj(struct intel_obj *obj)
{
return (struct intel_fence *) obj;
}
XGL_RESULT intel_fence_create(struct intel_dev *dev,
const XGL_FENCE_CREATE_INFO *info,
struct intel_fence **fence_ret);
void intel_fence_destroy(struct intel_fence *fence);
XGL_RESULT intel_fence_get_status(struct intel_fence *fence);
XGL_RESULT intel_fence_wait(struct intel_fence *fence, int64_t timeout_ns);
static inline void intel_fence_set_cmd(struct intel_fence *fence,
struct intel_cmd *cmd)
{
fence->cmd = cmd;
}
XGL_RESULT XGLAPI intelCreateFence(
XGL_DEVICE device,
const XGL_FENCE_CREATE_INFO* pCreateInfo,
XGL_FENCE* pFence);
XGL_RESULT XGLAPI intelGetFenceStatus(
XGL_FENCE fence);
XGL_RESULT XGLAPI intelWaitForFences(
XGL_DEVICE device,
XGL_UINT fenceCount,
const XGL_FENCE* pFences,
XGL_BOOL waitAll,
XGL_UINT64 timeout);
#endif /* FENCE_H */