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/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef PIPELINE_PRIV_H
#define PIPELINE_PRIV_H
#include "intel.h"
#include "pipeline.h"
struct intel_pipeline_create_info {
XGL_GRAPHICS_PIPELINE_CREATE_INFO graphics;
XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
XGL_PIPELINE_DB_STATE_CREATE_INFO db;
XGL_PIPELINE_CB_STATE cb;
XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
XGL_PIPELINE_TESS_STATE_CREATE_INFO tess;
XGL_PIPELINE_SHADER vs;
XGL_PIPELINE_SHADER tcs;
XGL_PIPELINE_SHADER tes;
XGL_PIPELINE_SHADER gs;
XGL_PIPELINE_SHADER fs;
XGL_COMPUTE_PIPELINE_CREATE_INFO compute;
};
XGL_RESULT pipeline_build_shaders(struct intel_pipeline *pipeline,
const struct intel_pipeline_create_info *info);
void pipeline_tear_shaders(struct intel_pipeline *pipeline);
#endif /* PIPELINE_PRIV_H */