layers: Separate val/state updates in buff-img copy
Moved state updates out of precallvalidate routines into
precallrecord routines.
Change-Id: If13e8a14cabc2b63a53f5369c33b1e632b15ff3a
diff --git a/layers/buffer_validation.h b/layers/buffer_validation.h
index 98164e2..2769f3d 100644
--- a/layers/buffer_validation.h
+++ b/layers/buffer_validation.h
@@ -216,8 +216,14 @@
IMAGE_STATE *src_image_state, BUFFER_STATE *dst_buff_state, uint32_t regionCount,
const VkBufferImageCopy *pRegions, const char *func_name);
+void PreCallRecordCmdCopyImageToBuffer(layer_data *device_data, GLOBAL_CB_NODE *cb_node, IMAGE_STATE *src_image_state,
+ BUFFER_STATE *dst_buff_state);
+
bool PreCallValidateCmdCopyBufferToImage(layer_data *dev_data, VkImageLayout dstImageLayout, GLOBAL_CB_NODE *cb_node,
BUFFER_STATE *src_buff_state, IMAGE_STATE *dst_image_state, uint32_t regionCount,
const VkBufferImageCopy *pRegions, const char *func_name);
+void PreCallRecordCmdCopyBufferToImage(layer_data *device_data, GLOBAL_CB_NODE *cb_node, BUFFER_STATE *src_buff_state,
+ IMAGE_STATE *dst_image_state);
+
#endif // CORE_VALIDATION_BUFFER_VALIDATION_H_