compiler: Bring over glsl compiler from alchemist-10.2.6+steamos-LunarG-1.1
diff --git a/icd/intel/compiler/shader/ast.h b/icd/intel/compiler/shader/ast.h
new file mode 100644
index 0000000..6b136f5
--- /dev/null
+++ b/icd/intel/compiler/shader/ast.h
@@ -0,0 +1,1124 @@
+/* -*- c++ -*- */
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef AST_H
+#define AST_H
+
+#include "list.h"
+#include "glsl_parser_extras.h"
+
+struct _mesa_glsl_parse_state;
+
+struct YYLTYPE;
+
+/**
+ * \defgroup AST Abstract syntax tree node definitions
+ *
+ * An abstract syntax tree is generated by the parser.  This is a fairly
+ * direct representation of the gramma derivation for the source program.
+ * No symantic checking is done during the generation of the AST.  Only
+ * syntactic checking is done.  Symantic checking is performed by a later
+ * stage that converts the AST to a more generic intermediate representation.
+ *
+ *@{
+ */
+/**
+ * Base class of all abstract syntax tree nodes
+ */
+class ast_node {
+public:
+   DECLARE_RALLOC_CXX_OPERATORS(ast_node);
+
+   /**
+    * Print an AST node in something approximating the original GLSL code
+    */
+   virtual void print(void) const;
+
+   /**
+    * Convert the AST node to the high-level intermediate representation
+    */
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   /**
+    * Retrieve the source location of an AST node
+    *
+    * This function is primarily used to get the source position of an AST node
+    * into a form that can be passed to \c _mesa_glsl_error.
+    *
+    * \sa _mesa_glsl_error, ast_node::set_location
+    */
+   struct YYLTYPE get_location(void) const
+   {
+      struct YYLTYPE locp;
+
+      locp.source = this->location.source;
+      locp.first_line = this->location.first_line;
+      locp.first_column = this->location.first_column;
+      locp.last_line = this->location.last_line;
+      locp.last_column = this->location.last_column;
+
+      return locp;
+   }
+
+   /**
+    * Set the source location of an AST node from a parser location
+    *
+    * \sa ast_node::get_location
+    */
+   void set_location(const struct YYLTYPE &locp)
+   {
+      this->location.source = locp.source;
+      this->location.first_line = locp.first_line;
+      this->location.first_column = locp.first_column;
+      this->location.last_line = locp.last_line;
+      this->location.last_column = locp.last_column;
+   }
+
+   /**
+    * Set the source location range of an AST node using two location nodes
+    *
+    * \sa ast_node::set_location
+    */
+   void set_location_range(const struct YYLTYPE &begin, const struct YYLTYPE &end)
+   {
+      this->location.source = begin.source;
+      this->location.first_line = begin.first_line;
+      this->location.last_line = end.last_line;
+      this->location.first_column = begin.first_column;
+      this->location.last_column = end.last_column;
+   }
+
+   /**
+    * Source location of the AST node.
+    */
+   struct {
+      unsigned source;          /**< GLSL source number. */
+      unsigned first_line;      /**< First line number within the source string. */
+      unsigned first_column;    /**< First column in the first line. */
+      unsigned last_line;       /**< Last line number within the source string. */
+      unsigned last_column;     /**< Last column in the last line. */
+   } location;
+
+   exec_node link;
+
+protected:
+   /**
+    * The only constructor is protected so that only derived class objects can
+    * be created.
+    */
+   ast_node(void);
+};
+
+
+/**
+ * Operators for AST expression nodes.
+ */
+enum ast_operators {
+   ast_assign,
+   ast_plus,        /**< Unary + operator. */
+   ast_neg,
+   ast_add,
+   ast_sub,
+   ast_mul,
+   ast_div,
+   ast_mod,
+   ast_lshift,
+   ast_rshift,
+   ast_less,
+   ast_greater,
+   ast_lequal,
+   ast_gequal,
+   ast_equal,
+   ast_nequal,
+   ast_bit_and,
+   ast_bit_xor,
+   ast_bit_or,
+   ast_bit_not,
+   ast_logic_and,
+   ast_logic_xor,
+   ast_logic_or,
+   ast_logic_not,
+
+   ast_mul_assign,
+   ast_div_assign,
+   ast_mod_assign,
+   ast_add_assign,
+   ast_sub_assign,
+   ast_ls_assign,
+   ast_rs_assign,
+   ast_and_assign,
+   ast_xor_assign,
+   ast_or_assign,
+
+   ast_conditional,
+
+   ast_pre_inc,
+   ast_pre_dec,
+   ast_post_inc,
+   ast_post_dec,
+   ast_field_selection,
+   ast_array_index,
+
+   ast_function_call,
+
+   ast_identifier,
+   ast_int_constant,
+   ast_uint_constant,
+   ast_float_constant,
+   ast_bool_constant,
+
+   ast_sequence,
+   ast_aggregate
+};
+
+/**
+ * Representation of any sort of expression.
+ */
+class ast_expression : public ast_node {
+public:
+   ast_expression(int oper, ast_expression *,
+		  ast_expression *, ast_expression *);
+
+   ast_expression(const char *identifier) :
+      oper(ast_identifier)
+   {
+      subexpressions[0] = NULL;
+      subexpressions[1] = NULL;
+      subexpressions[2] = NULL;
+      primary_expression.identifier = identifier;
+      this->non_lvalue_description = NULL;
+   }
+
+   static const char *operator_string(enum ast_operators op);
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   virtual void hir_no_rvalue(exec_list *instructions,
+                              struct _mesa_glsl_parse_state *state);
+
+   ir_rvalue *do_hir(exec_list *instructions,
+                     struct _mesa_glsl_parse_state *state,
+                     bool needs_rvalue);
+
+   virtual void print(void) const;
+
+   enum ast_operators oper;
+
+   ast_expression *subexpressions[3];
+
+   union {
+      const char *identifier;
+      int int_constant;
+      float float_constant;
+      unsigned uint_constant;
+      int bool_constant;
+   } primary_expression;
+
+
+   /**
+    * List of expressions for an \c ast_sequence or parameters for an
+    * \c ast_function_call
+    */
+   exec_list expressions;
+
+   /**
+    * For things that can't be l-values, this describes what it is.
+    *
+    * This text is used by the code that generates IR for assignments to
+    * detect and emit useful messages for assignments to some things that
+    * can't be l-values.  For example, pre- or post-incerement expressions.
+    *
+    * \note
+    * This pointer may be \c NULL.
+    */
+   const char *non_lvalue_description;
+};
+
+class ast_expression_bin : public ast_expression {
+public:
+   ast_expression_bin(int oper, ast_expression *, ast_expression *);
+
+   virtual void print(void) const;
+};
+
+/**
+ * Subclass of expressions for function calls
+ */
+class ast_function_expression : public ast_expression {
+public:
+   ast_function_expression(ast_expression *callee)
+      : ast_expression(ast_function_call, callee,
+		       NULL, NULL),
+	cons(false)
+   {
+      /* empty */
+   }
+
+   ast_function_expression(class ast_type_specifier *type)
+      : ast_expression(ast_function_call, (ast_expression *) type,
+		       NULL, NULL),
+	cons(true)
+   {
+      /* empty */
+   }
+
+   bool is_constructor() const
+   {
+      return cons;
+   }
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   virtual void hir_no_rvalue(exec_list *instructions,
+                              struct _mesa_glsl_parse_state *state);
+
+private:
+   /**
+    * Is this function call actually a constructor?
+    */
+   bool cons;
+};
+
+class ast_array_specifier : public ast_node {
+public:
+   /** Unsized array specifier ([]) */
+   explicit ast_array_specifier(const struct YYLTYPE &locp)
+     : is_unsized_array(true)
+   {
+      set_location(locp);
+   }
+
+   /** Sized array specifier ([dim]) */
+   ast_array_specifier(const struct YYLTYPE &locp, ast_expression *dim)
+     : is_unsized_array(false)
+   {
+      set_location(locp);
+      array_dimensions.push_tail(&dim->link);
+   }
+
+   void add_dimension(ast_expression *dim)
+   {
+      array_dimensions.push_tail(&dim->link);
+   }
+
+   virtual void print(void) const;
+
+   /* If true, this means that the array has an unsized outermost dimension. */
+   bool is_unsized_array;
+
+   /* This list contains objects of type ast_node containing the
+    * sized dimensions only, in outermost-to-innermost order.
+    */
+   exec_list array_dimensions;
+};
+
+/**
+ * C-style aggregate initialization class
+ *
+ * Represents C-style initializers of vectors, matrices, arrays, and
+ * structures. E.g., vec3 pos = {1.0, 0.0, -1.0} is equivalent to
+ * vec3 pos = vec3(1.0, 0.0, -1.0).
+ *
+ * Specified in GLSL 4.20 and GL_ARB_shading_language_420pack.
+ *
+ * \sa _mesa_ast_set_aggregate_type
+ */
+class ast_aggregate_initializer : public ast_expression {
+public:
+   ast_aggregate_initializer()
+      : ast_expression(ast_aggregate, NULL, NULL, NULL),
+        constructor_type(NULL)
+   {
+      /* empty */
+   }
+
+   /**
+    * glsl_type of the aggregate, which is inferred from the LHS of whatever
+    * the aggregate is being used to initialize.  This can't be inferred at
+    * parse time (since the parser deals with ast_type_specifiers, not
+    * glsl_types), so the parser leaves it NULL.  However, the ast-to-hir
+    * conversion code makes sure to fill it in with the appropriate type
+    * before hir() is called.
+    */
+   const glsl_type *constructor_type;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+                          struct _mesa_glsl_parse_state *state);
+
+   virtual void hir_no_rvalue(exec_list *instructions,
+                              struct _mesa_glsl_parse_state *state);
+};
+
+/**
+ * Number of possible operators for an ast_expression
+ *
+ * This is done as a define instead of as an additional value in the enum so
+ * that the compiler won't generate spurious messages like "warning:
+ * enumeration value ‘ast_num_operators’ not handled in switch"
+ */
+#define AST_NUM_OPERATORS (ast_sequence + 1)
+
+
+class ast_compound_statement : public ast_node {
+public:
+   ast_compound_statement(int new_scope, ast_node *statements);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   int new_scope;
+   exec_list statements;
+};
+
+class ast_declaration : public ast_node {
+public:
+   ast_declaration(const char *identifier,
+                   ast_array_specifier *array_specifier,
+                   ast_expression *initializer);
+   virtual void print(void) const;
+
+   const char *identifier;
+
+   ast_array_specifier *array_specifier;
+
+   ast_expression *initializer;
+};
+
+
+enum {
+   ast_precision_none = 0, /**< Absence of precision qualifier. */
+   ast_precision_high,
+   ast_precision_medium,
+   ast_precision_low
+};
+
+struct ast_type_qualifier {
+   DECLARE_RALLOC_CXX_OPERATORS(ast_type_qualifier);
+
+   union {
+      struct {
+	 unsigned invariant:1;
+	 unsigned constant:1;
+	 unsigned attribute:1;
+	 unsigned varying:1;
+	 unsigned in:1;
+	 unsigned out:1;
+	 unsigned centroid:1;
+         unsigned sample:1;
+	 unsigned uniform:1;
+	 unsigned smooth:1;
+	 unsigned flat:1;
+	 unsigned noperspective:1;
+
+	 /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
+	 /*@{*/
+	 unsigned origin_upper_left:1;
+	 unsigned pixel_center_integer:1;
+	 /*@}*/
+
+	 /**
+	  * Flag set if GL_ARB_explicit_attrib_location "location" layout
+	  * qualifier is used.
+	  */
+	 unsigned explicit_location:1;
+	 /**
+	  * Flag set if GL_ARB_explicit_attrib_location "index" layout
+	  * qualifier is used.
+	  */
+	 unsigned explicit_index:1;
+
+         /**
+          * Flag set if GL_ARB_shading_language_420pack "binding" layout
+          * qualifier is used.
+          */
+         unsigned explicit_binding:1;
+
+         /**
+          * Flag set if GL_ARB_shader_atomic counter "offset" layout
+          * qualifier is used.
+          */
+         unsigned explicit_offset:1;
+
+         /** \name Layout qualifiers for GL_AMD_conservative_depth */
+         /** \{ */
+         unsigned depth_any:1;
+         unsigned depth_greater:1;
+         unsigned depth_less:1;
+         unsigned depth_unchanged:1;
+         /** \} */
+
+	 /** \name Layout qualifiers for GL_ARB_uniform_buffer_object */
+	 /** \{ */
+         unsigned std140:1;
+         unsigned shared:1;
+         unsigned packed:1;
+         unsigned column_major:1;
+         unsigned row_major:1;
+	 /** \} */
+
+	 /** \name Layout qualifiers for GLSL 1.50 geometry shaders */
+	 /** \{ */
+	 unsigned prim_type:1;
+	 unsigned max_vertices:1;
+	 /** \} */
+
+         /**
+          * local_size_{x,y,z} flags for compute shaders.  Bit 0 represents
+          * local_size_x, and so on.
+          */
+         unsigned local_size:3;
+
+	 /** \name Layout and memory qualifiers for ARB_shader_image_load_store. */
+	 /** \{ */
+	 unsigned early_fragment_tests:1;
+	 unsigned explicit_image_format:1;
+	 unsigned coherent:1;
+	 unsigned _volatile:1;
+	 unsigned restrict_flag:1;
+	 unsigned read_only:1; /**< "readonly" qualifier. */
+	 unsigned write_only:1; /**< "writeonly" qualifier. */
+	 /** \} */
+
+         /** \name Layout qualifiers for GL_ARB_gpu_shader5 */
+         /** \{ */
+         unsigned invocations:1;
+         /** \} */
+      }
+      /** \brief Set of flags, accessed by name. */
+      q;
+
+      /** \brief Set of flags, accessed as a bitmask. */
+      uint64_t i;
+   } flags;
+
+   /** Precision of the type (highp/medium/lowp). */
+   unsigned precision:2;
+
+   /** Geometry shader invocations for GL_ARB_gpu_shader5. */
+   int invocations;
+
+   /**
+    * Location specified via GL_ARB_explicit_attrib_location layout
+    *
+    * \note
+    * This field is only valid if \c explicit_location is set.
+    */
+   int location;
+   /**
+    * Index specified via GL_ARB_explicit_attrib_location layout
+    *
+    * \note
+    * This field is only valid if \c explicit_index is set.
+    */
+   int index;
+
+   /** Maximum output vertices in GLSL 1.50 geometry shaders. */
+   int max_vertices;
+
+   /** Input or output primitive type in GLSL 1.50 geometry shaders */
+   GLenum prim_type;
+
+   /**
+    * Binding specified via GL_ARB_shading_language_420pack's "binding" keyword.
+    *
+    * \note
+    * This field is only valid if \c explicit_binding is set.
+    */
+   int binding;
+
+   /**
+    * Offset specified via GL_ARB_shader_atomic_counter's "offset"
+    * keyword.
+    *
+    * \note
+    * This field is only valid if \c explicit_offset is set.
+    */
+   int offset;
+
+   /**
+    * Local size specified via GL_ARB_compute_shader's "local_size_{x,y,z}"
+    * layout qualifier.  Element i of this array is only valid if
+    * flags.q.local_size & (1 << i) is set.
+    */
+   int local_size[3];
+
+   /**
+    * Image format specified with an ARB_shader_image_load_store
+    * layout qualifier.
+    *
+    * \note
+    * This field is only valid if \c explicit_image_format is set.
+    */
+   GLenum image_format;
+
+   /**
+    * Base type of the data read from or written to this image.  Only
+    * the following enumerants are allowed: GLSL_TYPE_UINT,
+    * GLSL_TYPE_INT, GLSL_TYPE_FLOAT.
+    *
+    * \note
+    * This field is only valid if \c explicit_image_format is set.
+    */
+   glsl_base_type image_base_type;
+
+   /**
+    * Return true if and only if an interpolation qualifier is present.
+    */
+   bool has_interpolation() const;
+
+   /**
+    * Return whether a layout qualifier is present.
+    */
+   bool has_layout() const;
+
+   /**
+    * Return whether a storage qualifier is present.
+    */
+   bool has_storage() const;
+
+   /**
+    * Return whether an auxiliary storage qualifier is present.
+    */
+   bool has_auxiliary_storage() const;
+
+   /**
+    * \brief Return string representation of interpolation qualifier.
+    *
+    * If an interpolation qualifier is present, then return that qualifier's
+    * string representation. Otherwise, return null. For example, if the
+    * noperspective bit is set, then this returns "noperspective".
+    *
+    * If multiple interpolation qualifiers are somehow present, then the
+    * returned string is undefined but not null.
+    */
+   const char *interpolation_string() const;
+
+   bool merge_qualifier(YYLTYPE *loc,
+			_mesa_glsl_parse_state *state,
+			ast_type_qualifier q);
+
+   bool merge_in_qualifier(YYLTYPE *loc,
+                           _mesa_glsl_parse_state *state,
+                           ast_type_qualifier q,
+                           ast_node* &node);
+
+};
+
+class ast_declarator_list;
+
+class ast_struct_specifier : public ast_node {
+public:
+   /**
+    * \brief Make a shallow copy of an ast_struct_specifier.
+    *
+    * Use only if the objects are allocated from the same context and will not
+    * be modified. Zeros the inherited ast_node's fields.
+    */
+   ast_struct_specifier(const ast_struct_specifier& that):
+      ast_node(), name(that.name), declarations(that.declarations),
+      is_declaration(that.is_declaration)
+   {
+      /* empty */
+   }
+
+   ast_struct_specifier(const char *identifier,
+			ast_declarator_list *declarator_list);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   const char *name;
+   /* List of ast_declarator_list * */
+   exec_list declarations;
+   bool is_declaration;
+};
+
+
+
+class ast_type_specifier : public ast_node {
+public:
+   /**
+    * \brief Make a shallow copy of an ast_type_specifier, specifying array
+    *        fields.
+    *
+    * Use only if the objects are allocated from the same context and will not
+    * be modified. Zeros the inherited ast_node's fields.
+    */
+   ast_type_specifier(const ast_type_specifier *that,
+                      ast_array_specifier *array_specifier)
+      : ast_node(), type_name(that->type_name), structure(that->structure),
+        array_specifier(array_specifier),
+        default_precision(that->default_precision)
+   {
+      /* empty */
+   }
+
+   /** Construct a type specifier from a type name */
+   ast_type_specifier(const char *name) 
+      : type_name(name), structure(NULL), array_specifier(NULL),
+	default_precision(ast_precision_none)
+   {
+      /* empty */
+   }
+
+   /** Construct a type specifier from a structure definition */
+   ast_type_specifier(ast_struct_specifier *s)
+      : type_name(s->name), structure(s), array_specifier(NULL),
+	default_precision(ast_precision_none)
+   {
+      /* empty */
+   }
+
+   const struct glsl_type *glsl_type(const char **name,
+				     struct _mesa_glsl_parse_state *state)
+      const;
+
+   virtual void print(void) const;
+
+   ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
+
+   const char *type_name;
+   ast_struct_specifier *structure;
+
+   ast_array_specifier *array_specifier;
+
+   /** For precision statements, this is the given precision; otherwise none. */
+   unsigned default_precision:2;
+};
+
+
+class ast_fully_specified_type : public ast_node {
+public:
+   virtual void print(void) const;
+   bool has_qualifiers() const;
+
+   ast_fully_specified_type() : qualifier(), specifier(NULL)
+   {
+   }
+
+   const struct glsl_type *glsl_type(const char **name,
+				     struct _mesa_glsl_parse_state *state)
+      const;
+
+   ast_type_qualifier qualifier;
+   ast_type_specifier *specifier;
+};
+
+
+class ast_declarator_list : public ast_node {
+public:
+   ast_declarator_list(ast_fully_specified_type *);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_fully_specified_type *type;
+   /** List of 'ast_declaration *' */
+   exec_list declarations;
+
+   /**
+    * Special flag for vertex shader "invariant" declarations.
+    *
+    * Vertex shaders can contain "invariant" variable redeclarations that do
+    * not include a type.  For example, "invariant gl_Position;".  This flag
+    * is used to note these cases when no type is specified.
+    */
+   int invariant;
+};
+
+
+class ast_parameter_declarator : public ast_node {
+public:
+   ast_parameter_declarator() :
+      type(NULL),
+      identifier(NULL),
+      array_specifier(NULL),
+      formal_parameter(false),
+      is_void(false)
+   {
+      /* empty */
+   }
+
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_fully_specified_type *type;
+   const char *identifier;
+   ast_array_specifier *array_specifier;
+
+   static void parameters_to_hir(exec_list *ast_parameters,
+				 bool formal, exec_list *ir_parameters,
+				 struct _mesa_glsl_parse_state *state);
+
+private:
+   /** Is this parameter declaration part of a formal parameter list? */
+   bool formal_parameter;
+
+   /**
+    * Is this parameter 'void' type?
+    *
+    * This field is set by \c ::hir.
+    */
+   bool is_void;
+};
+
+
+class ast_function : public ast_node {
+public:
+   ast_function(void);
+
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_fully_specified_type *return_type;
+   const char *identifier;
+
+   exec_list parameters;
+
+private:
+   /**
+    * Is this prototype part of the function definition?
+    *
+    * Used by ast_function_definition::hir to process the parameters, etc.
+    * of the function.
+    *
+    * \sa ::hir
+    */
+   bool is_definition;
+
+   /**
+    * Function signature corresponding to this function prototype instance
+    *
+    * Used by ast_function_definition::hir to process the parameters, etc.
+    * of the function.
+    *
+    * \sa ::hir
+    */
+   class ir_function_signature *signature;
+
+   friend class ast_function_definition;
+};
+
+
+class ast_expression_statement : public ast_node {
+public:
+   ast_expression_statement(ast_expression *);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_expression *expression;
+};
+
+
+class ast_case_label : public ast_node {
+public:
+   ast_case_label(ast_expression *test_value);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   /**
+    * An test value of NULL means 'default'.
+    */
+   ast_expression *test_value;
+};
+
+
+class ast_case_label_list : public ast_node {
+public:
+   ast_case_label_list(void);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   /**
+    * A list of case labels.
+    */
+   exec_list labels;
+};
+
+
+class ast_case_statement : public ast_node {
+public:
+   ast_case_statement(ast_case_label_list *labels);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_case_label_list *labels;
+
+   /**
+    * A list of statements.
+    */
+   exec_list stmts;
+};
+
+
+class ast_case_statement_list : public ast_node {
+public:
+   ast_case_statement_list(void);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   /**
+    * A list of cases.
+    */
+   exec_list cases;
+};
+
+
+class ast_switch_body : public ast_node {
+public:
+   ast_switch_body(ast_case_statement_list *stmts);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_case_statement_list *stmts;
+};
+
+
+class ast_selection_statement : public ast_node {
+public:
+   ast_selection_statement(ast_expression *condition,
+			   ast_node *then_statement,
+			   ast_node *else_statement);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_expression *condition;
+   ast_node *then_statement;
+   ast_node *else_statement;
+};
+
+
+class ast_switch_statement : public ast_node {
+public:
+   ast_switch_statement(ast_expression *test_expression,
+			ast_node *body);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_expression *test_expression;
+   ast_node *body;
+
+protected:
+   void test_to_hir(exec_list *, struct _mesa_glsl_parse_state *);
+};
+
+class ast_iteration_statement : public ast_node {
+public:
+   ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
+			   ast_expression *rest_expression, ast_node *body);
+
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
+
+   enum ast_iteration_modes {
+      ast_for,
+      ast_while,
+      ast_do_while
+   } mode;
+   
+
+   ast_node *init_statement;
+   ast_node *condition;
+   ast_expression *rest_expression;
+
+   ast_node *body;
+
+   /**
+    * Generate IR from the condition of a loop
+    *
+    * This is factored out of ::hir because some loops have the condition
+    * test at the top (for and while), and others have it at the end (do-while).
+    */
+   void condition_to_hir(exec_list *, struct _mesa_glsl_parse_state *);
+};
+
+
+class ast_jump_statement : public ast_node {
+public:
+   ast_jump_statement(int mode, ast_expression *return_value);
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   enum ast_jump_modes {
+      ast_continue,
+      ast_break,
+      ast_return,
+      ast_discard
+   } mode;
+
+   ast_expression *opt_return_value;
+};
+
+
+class ast_function_definition : public ast_node {
+public:
+   ast_function_definition() : prototype(NULL), body(NULL)
+   {
+   }
+
+   virtual void print(void) const;
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_function *prototype;
+   ast_compound_statement *body;
+};
+
+class ast_interface_block : public ast_node {
+public:
+   ast_interface_block(ast_type_qualifier layout,
+                       const char *instance_name,
+                       ast_array_specifier *array_specifier)
+   : layout(layout), block_name(NULL), instance_name(instance_name),
+     array_specifier(array_specifier)
+   {
+   }
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+			  struct _mesa_glsl_parse_state *state);
+
+   ast_type_qualifier layout;
+   const char *block_name;
+
+   /**
+    * Declared name of the block instance, if specified.
+    *
+    * If the block does not have an instance name, this field will be
+    * \c NULL.
+    */
+   const char *instance_name;
+
+   /** List of ast_declarator_list * */
+   exec_list declarations;
+
+   /**
+    * Declared array size of the block instance
+    *
+    * If the block is not declared as an array or if the block instance array
+    * is unsized, this field will be \c NULL.
+    */
+   ast_array_specifier *array_specifier;
+};
+
+
+/**
+ * AST node representing a declaration of the input layout for geometry
+ * shaders.
+ */
+class ast_gs_input_layout : public ast_node
+{
+public:
+   ast_gs_input_layout(const struct YYLTYPE &locp, GLenum prim_type)
+      : prim_type(prim_type)
+   {
+      set_location(locp);
+   }
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+                          struct _mesa_glsl_parse_state *state);
+
+private:
+   const GLenum prim_type;
+};
+
+
+/**
+ * AST node representing a decalaration of the input layout for compute
+ * shaders.
+ */
+class ast_cs_input_layout : public ast_node
+{
+public:
+   ast_cs_input_layout(const struct YYLTYPE &locp, const unsigned *local_size)
+   {
+      memcpy(this->local_size, local_size, sizeof(this->local_size));
+      set_location(locp);
+   }
+
+   virtual ir_rvalue *hir(exec_list *instructions,
+                          struct _mesa_glsl_parse_state *state);
+
+private:
+   unsigned local_size[3];
+};
+
+/*@}*/
+
+extern void
+_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state);
+
+extern ir_rvalue *
+_mesa_ast_field_selection_to_hir(const ast_expression *expr,
+				 exec_list *instructions,
+				 struct _mesa_glsl_parse_state *state);
+
+extern ir_rvalue *
+_mesa_ast_array_index_to_hir(void *mem_ctx,
+			     struct _mesa_glsl_parse_state *state,
+			     ir_rvalue *array, ir_rvalue *idx,
+			     YYLTYPE &loc, YYLTYPE &idx_loc);
+
+extern void
+_mesa_ast_set_aggregate_type(const glsl_type *type,
+                             ast_expression *expr);
+
+void
+emit_function(_mesa_glsl_parse_state *state, ir_function *f);
+
+extern void
+check_builtin_array_max_size(const char *name, unsigned size,
+                             YYLTYPE loc, struct _mesa_glsl_parse_state *state);
+
+#endif /* AST_H */