xgl: move to new resource binding model
All except layout(set=) is supported. The change to
pipeline_compiler_interface.{cpp,h} is ugly and fragile. It should be fixed
after adding layout(set=) support.
diff --git a/include/xglDbg.h b/include/xglDbg.h
index 3ea8448..f9c82fc 100644
--- a/include/xglDbg.h
+++ b/include/xglDbg.h
@@ -89,6 +89,8 @@
XGL_DBG_OBJECT_BUFFER,
XGL_DBG_OBJECT_BUFFER_VIEW,
+ XGL_DBG_OBJECT_DESCRIPTOR_SET_LAYOUT,
+ XGL_DBG_OBJECT_DESCRIPTOR_REGION,
XGL_DBG_OBJECT_TYPE_BEGIN_RANGE = XGL_DBG_OBJECT_UNKNOWN,
XGL_DBG_OBJECT_TYPE_END_RANGE = XGL_DBG_OBJECT_RENDER_PASS,