layers: ObjectTracker per-instance storage, updated logging
o Moved non-generated code into object_track.h header file
o Added support for per-instance storage
o Updated for new debug logging mechanism/callbacks
diff --git a/tests/render_tests.cpp b/tests/render_tests.cpp
index df9c5a0..6ed17d0 100644
--- a/tests/render_tests.cpp
+++ b/tests/render_tests.cpp
@@ -489,14 +489,13 @@
RotateTriangleVSUniform(Projection, View, Model, &constantBuffer, &cmdBuffer);
#ifdef PRINT_OBJECTS
- //uint64_t objTrackGetObjectCount(VkObjectType type)
OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount");
- uint64_t numObjects = pObjTrackGetObjectsCount();
+ uint64_t numObjects = pObjTrackGetObjectsCount(m_device);
//OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects");
printf("DEBUG : Number of Objects : %lu\n", numObjects);
OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects");
OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects);
- pObjTrackGetObjs(numObjects, pObjNodeArray);
+ pObjTrackGetObjs(m_device, numObjects, pObjNodeArray);
for (i=0; i < numObjects; i++) {
printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses);
}