loader: Change layer manifest file location env var to VK_LAYER_PATH
bug #14394
diff --git a/loader/vk_loader_platform.h b/loader/vk_loader_platform.h
index 3134b0e..41d6d47 100644
--- a/loader/vk_loader_platform.h
+++ b/loader/vk_loader_platform.h
@@ -93,7 +93,7 @@
#define DEFAULT_VK_LAYERS_PATH \
LOCAL_LAYERS_PATH \
"/usr/" LIBDIR VULKAN_LAYER_DIR
-#define LAYERS_PATH_ENV "VK_LAYER_DIRS"
+#define LAYERS_PATH_ENV "VK_LAYER_PATH"
// C99:
#define PRINTF_SIZE_T_SPECIFIER "%zu"
@@ -227,7 +227,7 @@
#define DEFAULT_VK_DRIVERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64"
#define DEFAULT_VK_LAYERS_INFO "SOFTWARE\\Khronos\\Vulkan\\ExplicitLayers;SOFTWARE\\Khronos\\Vulkan\\ImplicitLayers"
#define DEFAULT_VK_LAYERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64"
-#define LAYERS_PATH_ENV "VK_LAYER_FOLDERS"
+#define LAYERS_PATH_ENV "VK_LAYER_PATH"
// C99:
// Microsoft didn't implement C99 in Visual Studio; but started adding it with