intel: rename rmap to pipeline rmap
For consistency.
diff --git a/icd/intel/pipeline.h b/icd/intel/pipeline.h
index dfb11cc..611cca6 100644
--- a/icd/intel/pipeline.h
+++ b/icd/intel/pipeline.h
@@ -33,9 +33,9 @@
#include "obj.h"
#include "dev.h"
-#define INTEL_RMAP_SLOT_RT ((XGL_UINT) -1)
-#define INTEL_RMAP_SLOT_DYN ((XGL_UINT) -2)
-struct intel_rmap_slot {
+#define INTEL_PIPELINE_RMAP_SLOT_RT ((XGL_UINT) -1)
+#define INTEL_PIPELINE_RMAP_SLOT_DYN ((XGL_UINT) -2)
+struct intel_pipeline_rmap_slot {
/*
*
* When path_len is 0, the slot is unused.
@@ -55,7 +55,7 @@
/**
* Shader resource mapping.
*/
-struct intel_rmap {
+struct intel_pipeline_rmap {
/* this is not an intel_obj */
XGL_UINT rt_count;
@@ -69,7 +69,7 @@
* uav_count slots +
* sampler_count slots
*/
- struct intel_rmap_slot *slots;
+ struct intel_pipeline_rmap_slot *slots;
XGL_UINT slot_count;
};
@@ -106,7 +106,7 @@
XGL_FLAGS barycentric_interps;
- struct intel_rmap *rmap;
+ struct intel_pipeline_rmap *rmap;
void *pcb;
XGL_SIZE pcb_size;