tests: Fix Viewport in layer test

Add missing viewport to InvalidCmdBufferDescriptorSetBufferDestroyed
test.

Change-Id: I5176c1a97ec48a5c3eb28e072a110f68c1f9317c
diff --git a/tests/layer_validation_tests.cpp b/tests/layer_validation_tests.cpp
index 4dd37a8..204069d 100644
--- a/tests/layer_validation_tests.cpp
+++ b/tests/layer_validation_tests.cpp
@@ -5106,6 +5106,10 @@
     vkCmdBindPipeline(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
     vkCmdBindDescriptorSets(m_commandBuffer->GetBufferHandle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
                             &descriptorSet, 0, NULL);
+
+    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &m_viewports[0]);
+    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &m_scissors[0]);
+
     Draw(1, 0, 0, 0);
     m_commandBuffer->EndRenderPass();
     m_commandBuffer->EndCommandBuffer();