glave: rename codegen script; remove duplicate of driver's codegen scripts and reference the originals instead.
diff --git a/tools/glave/scripts/vk_generate.py b/tools/glave/scripts/vk_generate.py
new file mode 100755
index 0000000..e96dc7c
--- /dev/null
+++ b/tools/glave/scripts/vk_generate.py
@@ -0,0 +1,3644 @@
+#!/usr/bin/env python3
+#
+# XGL
+#
+# Copyright (C) 2014 LunarG, Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+#
+
+import os, sys
+
+# add main repo directory so xgl.py can be imported. This needs to be a complete path.
+glv_scripts_path = os.path.dirname(os.path.abspath(__file__))
+main_path = os.path.abspath(glv_scripts_path + "/../../../")
+sys.path.append(main_path)
+
+import xgl
+
+class Subcommand(object):
+ def __init__(self, argv):
+ self.argv = argv
+ self.headers = xgl.headers
+ self.protos = xgl.protos
+
+ def run(self):
+ print(self.generate())
+
+ def generate(self):
+ copyright = self.generate_copyright()
+ header = self.generate_header()
+ body = self.generate_body()
+ footer = self.generate_footer()
+
+ contents = []
+ if copyright:
+ contents.append(copyright)
+ if header:
+ contents.append(header)
+ if body:
+ contents.append(body)
+ if footer:
+ contents.append(footer)
+
+ return "\n\n".join(contents)
+
+ def generate_copyright(self):
+ return """/* THIS FILE IS GENERATED. DO NOT EDIT. */
+
+/*
+ * XGL
+ *
+ * Copyright (C) 2014 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */"""
+
+ def generate_header(self):
+ return "\n".join(["#include <" + h + ">" for h in self.headers])
+
+ def generate_body(self):
+ pass
+
+ def generate_footer(self):
+ pass
+
+ # Return set of printf '%' qualifier, input to that qualifier, and any dereference
+ def _get_printf_params(self, xgl_type, name, output_param):
+ deref = ""
+ # TODO : Need ENUM and STRUCT checks here
+ if "_TYPE" in xgl_type: # TODO : This should be generic ENUM check
+ return ("%s", "string_%s(%s)" % (xgl_type.replace('const ', '').strip('*'), name), deref)
+ if "char*" == xgl_type:
+ return ("%s", name, "*")
+ if "uint64_t" in xgl_type:
+ if '*' in xgl_type:
+ return ("%lu", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
+ return ("%lu", name, deref)
+ if "size_t" in xgl_type:
+ if '*' in xgl_type:
+ return ("%zu", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
+ return ("%zu", name, deref)
+ if "float" in xgl_type:
+ if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
+ return ("[%f, %f, %f, %f]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name), deref)
+ return ("%f", name, deref)
+ if "bool" in xgl_type or 'xcb_randr_crtc_t' in xgl_type:
+ return ("%u", name, deref)
+ if True in [t in xgl_type for t in ["int", "FLAGS", "MASK", "xcb_window_t"]]:
+ if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
+ return ("[%i, %i, %i, %i]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name), deref)
+ if '*' in xgl_type:
+ return ("%i", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
+ return ("%i", name, deref)
+ if output_param:
+ return ("%p", "(void*)%s" % name, deref)
+ return ("%p", "(void*)(%s)" % name, deref)
+
+ def _generate_trace_func_ptrs(self):
+ func_ptrs = []
+ func_ptrs.append('// Pointers to real functions and declarations of hooked functions')
+ func_ptrs.append('#ifdef WIN32')
+ func_ptrs.append('extern INIT_ONCE gInitOnce;')
+ for proto in self.protos:
+ if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]: #Dbg' not in proto.name and 'Wsi' not in proto.name:
+ func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
+
+ func_ptrs.append('\n#elif defined(PLATFORM_LINUX)')
+ func_ptrs.append('extern pthread_once_t gInitOnce;')
+ for proto in self.protos:
+ if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]:
+ func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
+
+ func_ptrs.append('#endif\n')
+ return "\n".join(func_ptrs)
+
+ def _generate_trace_func_ptrs_ext(self, func_class='Wsi'):
+ func_ptrs = []
+ func_ptrs.append('#ifdef WIN32')
+ for proto in self.protos:
+ if func_class in proto.name:
+ func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
+
+ func_ptrs.append('#elif defined(__linux__)')
+ for proto in self.protos:
+ if func_class in proto.name:
+ func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
+
+ func_ptrs.append('#endif\n')
+ return "\n".join(func_ptrs)
+
+ def _generate_trace_func_protos(self):
+ func_protos = []
+ func_protos.append('// Hooked function prototypes\n')
+ for proto in self.protos:
+ if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
+ func_protos.append('GLVTRACER_EXPORT %s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
+
+ return "\n".join(func_protos)
+
+ def _generate_trace_func_protos_ext(self, func_class='Wsi'):
+ func_protos = []
+ func_protos.append('// Hooked function prototypes\n')
+ for proto in self.protos:
+ if func_class in proto.name:
+ func_protos.append('GLVTRACER_EXPORT %s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
+
+ return "\n".join(func_protos)
+
+
+ def _generate_func_ptr_assignments(self):
+ func_ptr_assign = []
+ for proto in self.protos:
+ if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
+ func_ptr_assign.append('static %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
+ for p in proto.params:
+ if 'color' == p.name:
+ func_ptr_assign.append(' %s %s[4],' % (p.ty.replace('[4]', ''), p.name))
+ else:
+ func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
+ func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
+ func_ptr_assign.append('static BOOL isHooked = FALSE;\n')
+ return "\n".join(func_ptr_assign)
+
+ def _generate_func_ptr_assignments_ext(self, func_class='Wsi'):
+ func_ptr_assign = []
+ for proto in self.protos:
+ if func_class in proto.name:
+ func_ptr_assign.append('static %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
+ for p in proto.params:
+ func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
+ func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
+ return "\n".join(func_ptr_assign)
+
+ def _generate_attach_hooks(self):
+ hooks_txt = []
+ hooks_txt.append('void AttachHooks()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)')
+ hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
+ # TODO : Verify if CreateInstance is appropriate to key off of here
+ hooks_txt.append(' if (real_xglCreateInstance != NULL)')
+ hooks_txt.append(' {\n isHooked = TRUE;')
+ hook_operator = '='
+ for proto in self.protos:
+ if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
+ hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
+ hook_operator = '&='
+ hooks_txt.append(' }\n')
+ hooks_txt.append(' if (!hookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
+ hooks_txt.append(' Mhook_EndMultiOperation();\n')
+ hooks_txt.append('#elif defined(__linux__)')
+ hooks_txt.append(' if (real_xglCreateInstance == xglCreateInstance)')
+ hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xglCreateInstance,"xglCreateInstance");')
+ hooks_txt.append(' isHooked = TRUE;')
+ for proto in self.protos:
+ if 'Dbg' not in proto.name and 'Wsi' not in proto.name and 'CreateInstance' not in proto.name:
+ hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
+ hooks_txt.append(' if (!hookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
+ hooks_txt.append('#endif\n}\n')
+ return "\n".join(hooks_txt)
+
+ def _generate_attach_hooks_ext(self, func_class='Wsi'):
+ func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
+ first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
+ hooks_txt = []
+ hooks_txt.append('void AttachHooks%s()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)' % func_ext_dict[func_class])
+ hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
+ hooks_txt.append(' if (real_xgl%s != NULL)' % first_proto_dict[func_class])
+ hooks_txt.append(' {')
+ hook_operator = '='
+ for proto in self.protos:
+ if func_class in proto.name:
+ hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
+ hook_operator = '&='
+ hooks_txt.append(' }\n')
+ hooks_txt.append(' if (!hookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
+ hooks_txt.append(' Mhook_EndMultiOperation();\n')
+ hooks_txt.append('#elif defined(__linux__)')
+ hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (first_proto_dict[func_class], first_proto_dict[func_class]))
+ for proto in self.protos:
+ if func_class in proto.name and first_proto_dict[func_class] not in proto.name:
+ hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
+ hooks_txt.append(' if (!hookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
+ hooks_txt.append('#endif\n}\n')
+ return "\n".join(hooks_txt)
+
+ def _generate_detach_hooks(self):
+ hooks_txt = []
+ hooks_txt.append('void DetachHooks()\n{\n#ifdef __linux__\n return;\n#elif defined(WIN32)')
+ hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xglGetGpuInfo != NULL)\n {')
+ hook_operator = '='
+ for proto in self.protos:
+ if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
+ hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
+ hook_operator = '&='
+ hooks_txt.append(' }\n isHooked = FALSE;')
+ hooks_txt.append(' if (!unhookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to unhook XGL.");\n }')
+ hooks_txt.append('#endif\n}')
+ hooks_txt.append('#ifdef WIN32\nINIT_ONCE gInitOnce = INIT_ONCE_STATIC_INIT;\n#elif defined(PLATFORM_LINUX)\npthread_once_t gInitOnce = PTHREAD_ONCE_INIT;\n#endif\n')
+ return "\n".join(hooks_txt)
+
+ def _generate_detach_hooks_ext(self, func_class='Wsi'):
+ func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
+ first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
+ hooks_txt = []
+ hooks_txt.append('void DetachHooks%s()\n{\n#ifdef WIN32' % func_ext_dict[func_class])
+ hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xgl%s != NULL)\n {' % first_proto_dict[func_class])
+ hook_operator = '='
+ for proto in self.protos:
+ if func_class in proto.name:
+ hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
+ hook_operator = '&='
+ hooks_txt.append(' }')
+ hooks_txt.append(' if (!unhookSuccess)\n {')
+ hooks_txt.append(' glv_LogError("Failed to unhook XGL ext %s.");\n }' % func_class)
+ hooks_txt.append('#elif defined(__linux__)\n return;\n#endif\n}\n')
+ return "\n".join(hooks_txt)
+
+ def _generate_init_funcs(self):
+ init_tracer = []
+ init_tracer.append('void send_xgl_api_version_packet()\n{')
+ init_tracer.append(' struct_xglApiVersion* pPacket;')
+ init_tracer.append(' glv_trace_packet_header* pHeader;')
+ init_tracer.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_xglApiVersion, sizeof(struct_xglApiVersion), 0);')
+ init_tracer.append(' pPacket = interpret_body_as_xglApiVersion(pHeader, FALSE);')
+ init_tracer.append(' pPacket->version = XGL_API_VERSION;')
+ init_tracer.append(' FINISH_TRACE_PACKET();\n}\n')
+
+ init_tracer.append('static GLV_CRITICAL_SECTION g_memInfoLock;')
+ init_tracer.append('void InitTracer(void)\n{')
+ init_tracer.append(' char *ipAddr = glv_get_global_var("GLVLIB_TRACE_IPADDR");')
+ init_tracer.append(' if (ipAddr == NULL)')
+ init_tracer.append(' ipAddr = "127.0.0.1";')
+ init_tracer.append(' gMessageStream = glv_MessageStream_create(FALSE, ipAddr, GLV_BASE_PORT + GLV_TID_XGL);')
+ init_tracer.append(' glv_trace_set_trace_file(glv_FileLike_create_msg(gMessageStream));')
+ init_tracer.append('// glv_tracelog_set_log_file(glv_FileLike_create_file(fopen("glv_log_traceside.txt","w")));')
+ init_tracer.append(' glv_tracelog_set_tracer_id(GLV_TID_XGL);')
+ init_tracer.append(' glv_create_critical_section(&g_memInfoLock);')
+ init_tracer.append(' send_xgl_api_version_packet();\n}\n')
+ return "\n".join(init_tracer)
+
+ def _gen_unmap_memory(self):
+ um_body = []
+ um_body.append('GLVTRACER_EXPORT XGL_RESULT XGLAPI __HOOKED_xglUnmapMemory(')
+ um_body.append(' XGL_GPU_MEMORY mem)')
+ um_body.append('{')
+ um_body.append(' glv_trace_packet_header* pHeader;')
+ um_body.append(' XGL_RESULT result;')
+ um_body.append(' struct_xglUnmapMemory* pPacket;')
+ um_body.append(' XGLAllocInfo *entry;')
+ um_body.append(' SEND_ENTRYPOINT_PARAMS("xglUnmapMemory(mem %p)\\n", mem);')
+ um_body.append(' // insert into packet the data that was written by CPU between the xglMapMemory call and here')
+ um_body.append(' // Note must do this prior to the real xglUnMap() or else may get a FAULT')
+ um_body.append(' glv_enter_critical_section(&g_memInfoLock);')
+ um_body.append(' entry = find_mem_info_entry(mem);')
+ um_body.append(' CREATE_TRACE_PACKET(xglUnmapMemory, (entry) ? entry->size : 0);')
+ um_body.append(' pPacket = interpret_body_as_xglUnmapMemory(pHeader);')
+ um_body.append(' if (entry)')
+ um_body.append(' {')
+ um_body.append(' assert(entry->handle == mem);')
+ um_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**) &(pPacket->pData), entry->size, entry->pData);')
+ um_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pData));')
+ um_body.append(' entry->pData = NULL;')
+ um_body.append(' } else')
+ um_body.append(' {')
+ um_body.append(' glv_LogError("Failed to copy app memory into trace packet (idx = %u) on xglUnmapMemory\\n", pHeader->global_packet_index);')
+ um_body.append(' }')
+ um_body.append(' glv_leave_critical_section(&g_memInfoLock);')
+ um_body.append(' result = real_xglUnmapMemory(mem);')
+ um_body.append(' pPacket->mem = mem;')
+ um_body.append(' pPacket->result = result;')
+ um_body.append(' FINISH_TRACE_PACKET();')
+ um_body.append(' return result;')
+ um_body.append('}\n')
+ return "\n".join(um_body)
+
+ # Take a list of params and return a list of dicts w/ ptr param details
+ def _get_packet_ptr_param_list(self, params):
+ ptr_param_list = []
+ # TODO : This is a slightly nicer way to handle custom cases than initial code, however
+ # this can still be further generalized to eliminate more custom code
+ # big case to handle is when ptrs to structs have embedded data that needs to be accounted for in packet
+ custom_ptr_dict = {'XGL_DEVICE_CREATE_INFO': {'add_txt': 'add_XGL_DEVICE_CREATE_INFO_to_packet(pHeader, (XGL_DEVICE_CREATE_INFO**) &(pPacket->pCreateInfo), pCreateInfo)',
+ 'finalize_txt': ''},
+ 'XGL_APPLICATION_INFO': {'add_txt': 'add_XGL_APPLICATION_INFO_to_packet(pHeader, (XGL_APPLICATION_INFO**)&(pPacket->pAppInfo), pAppInfo)',
+ 'finalize_txt': ''},
+ 'XGL_PHYSICAL_GPU': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pGpus), *pGpuCount*sizeof(XGL_PHYSICAL_GPU), pGpus)',
+ 'finalize_txt': 'default'},
+ 'pDataSize': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pDataSize), sizeof(size_t), &_dataSize)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pDataSize))'},
+ 'pData': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pData), _dataSize, pData)',
+ 'finalize_txt': 'default'},
+ 'pName': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pName), ((pName != NULL) ? strlen(pName) + 1 : 0), pName)',
+ 'finalize_txt': 'default'},
+ 'pExtName': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pExtName), ((pExtName != NULL) ? strlen(pExtName) + 1 : 0), pExtName)',
+ 'finalize_txt': 'default'},
+ 'pDescriptorSets': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pDescriptorSets), customSize, pDescriptorSets)',
+ 'finalize_txt': 'default'},
+ 'pUpdateChain': {'add_txt': 'add_update_descriptors_to_trace_packet(pHeader, (void**)&(pPacket->pUpdateChain), pUpdateChain)',
+ 'finalize_txt': 'default'},
+ 'XGL_SHADER_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_SHADER_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pCode), ((pCreateInfo != NULL) ? pCreateInfo->codeSize : 0), pCreateInfo->pCode)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pCode));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_FRAMEBUFFER_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_FRAMEBUFFER_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments), colorCount * sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO), pCreateInfo->pColorAttachments);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment), dsSize, pCreateInfo->pDepthStencilAttachment)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_RENDER_PASS_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_RENDER_PASS_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps), colorCount * sizeof(XGL_ATTACHMENT_LOAD_OP), pCreateInfo->pColorLoadOps);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps), colorCount * sizeof(XGL_ATTACHMENT_STORE_OP), pCreateInfo->pColorStoreOps);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues), colorCount * sizeof(XGL_CLEAR_COLOR), pCreateInfo->pColorLoadClearValues)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_CMD_BUFFER_BEGIN_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pBeginInfo), sizeof(XGL_CMD_BUFFER_BEGIN_INFO), pBeginInfo);\n add_begin_cmdbuf_to_trace_packet(pHeader, (void**)&(pPacket->pBeginInfo->pNext), pBeginInfo->pNext)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pBeginInfo))'},
+ 'XGL_DYNAMIC_VP_STATE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pViewports), vpsCount * sizeof(XGL_VIEWPORT), pCreateInfo->pViewports);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pScissors), vpsCount * sizeof(XGL_RECT), pCreateInfo->pScissors)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pViewports));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pScissors));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_MEMORY_ALLOC_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pAllocInfo), sizeof(XGL_MEMORY_ALLOC_INFO), pAllocInfo);\n add_alloc_memory_to_trace_packet(pHeader, (void**)&(pPacket->pAllocInfo->pNext), pAllocInfo->pNext)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pAllocInfo))'},
+ 'XGL_GRAPHICS_PIPELINE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO), pCreateInfo);\n add_pipeline_state_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pNext), pCreateInfo->pNext)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pSetLayoutInfoList), sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO), pSetLayoutInfoList);\n if (pSetLayoutInfoList)\n add_create_ds_layout_to_trace_packet(pHeader, (void**)&(pPacket->pSetLayoutInfoList->pNext), pSetLayoutInfoList->pNext)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pSetLayoutInfoList))'},
+ 'XGL_DESCRIPTOR_REGION_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_DESCRIPTOR_REGION_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pTypeCount), rgCount * sizeof(XGL_DESCRIPTOR_TYPE_COUNT), pCreateInfo->pTypeCount)',
+ 'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pTypeCount));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ 'XGL_COMPUTE_PIPELINE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO), pCreateInfo);\n add_pipeline_state_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pNext), pCreateInfo->pNext);\n add_pipeline_shader_to_trace_packet(pHeader, (XGL_PIPELINE_SHADER*)&pPacket->pCreateInfo->cs, &pCreateInfo->cs)',
+ 'finalize_txt': 'finalize_pipeline_shader_address(pHeader, &pPacket->pCreateInfo->cs);\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
+ }
+ for p in params:
+ pp_dict = {}
+ if '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
+ if 'const' in p.ty.lower() and 'count' in params[params.index(p)-1].name.lower():
+ pp_dict['add_txt'] = 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s*sizeof(%s), %s)' % (p.name, params[params.index(p)-1].name, p.ty.strip('*').replace('const ', ''), p.name)
+ elif p.ty.strip('*').replace('const ', '') in custom_ptr_dict:
+ pp_dict['add_txt'] = custom_ptr_dict[p.ty.strip('*').replace('const ', '')]['add_txt']
+ pp_dict['finalize_txt'] = custom_ptr_dict[p.ty.strip('*').replace('const ', '')]['finalize_txt']
+ elif p.name in custom_ptr_dict:
+ pp_dict['add_txt'] = custom_ptr_dict[p.name]['add_txt']
+ pp_dict['finalize_txt'] = custom_ptr_dict[p.name]['finalize_txt']
+ # TODO : This is custom hack to account for 2 pData items with dataSize param for sizing
+ if 'pData' == p.name and 'dataSize' == params[params.index(p)-1].name:
+ pp_dict['add_txt'] = pp_dict['add_txt'].replace('_dataSize', 'dataSize')
+ else:
+ pp_dict['add_txt'] = 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s)' % (p.name, p.ty.strip('*').replace('const ', ''), p.name)
+ if 'finalize_txt' not in pp_dict or 'default' == pp_dict['finalize_txt']:
+ pp_dict['finalize_txt'] = 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s))' % (p.name)
+ pp_dict['index'] = params.index(p)
+ ptr_param_list.append(pp_dict)
+ return ptr_param_list
+
+ # Take a list of params and return a list of packet size elements
+ def _get_packet_size(self, params):
+ ps = [] # List of elements to be added together to account for packet size for given params
+ skip_list = [] # store params that are already accounted for so we don't count them twice
+ # Dict of specific params with unique custom sizes
+ custom_size_dict = {'pSetBindPoints': '(XGL_SHADER_STAGE_COMPUTE * sizeof(uint32_t))', # Accounting for largest possible array
+ }
+ for p in params:
+ #First handle custom cases
+ if p.name in ['pCreateInfo', 'pUpdateChain', 'pSetLayoutInfoList', 'pBeginInfo', 'pAllocInfo']:
+ ps.append('get_struct_chain_size((void*)%s)' % p.name)
+ skip_list.append(p.name)
+ elif p.name in custom_size_dict:
+ ps.append(custom_size_dict[p.name])
+ skip_list.append(p.name)
+ # Skip any params already handled
+ if p.name in skip_list:
+ continue
+ # Now check to identify dynamic arrays which depend on two params
+ if 'count' in p.name.lower():
+ next_idx = params.index(p)+1
+ # If next element is a const *, then multiply count and array type
+ if next_idx < len(params) and '*' in params[next_idx].ty and 'const' in params[next_idx].ty.lower():
+ if '*' in p.ty:
+ ps.append('*%s*sizeof(%s)' % (p.name, params[next_idx].ty.strip('*').replace('const ', '')))
+ else:
+ ps.append('%s*sizeof(%s)' % (p.name, params[next_idx].ty.strip('*').replace('const ', '')))
+ skip_list.append(params[next_idx].name)
+ elif '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
+ if 'pData' == p.name:
+ if 'dataSize' == params[params.index(p)-1].name:
+ ps.append('dataSize')
+ elif 'counterCount' == params[params.index(p)-1].name:
+ ps.append('sizeof(%s)' % p.ty.strip('*').replace('const ', ''))
+ else:
+ ps.append('((pDataSize != NULL && pData != NULL) ? *pDataSize : 0)')
+ elif '**' in p.ty and 'void' in p.ty:
+ ps.append('sizeof(void*)')
+ elif 'void' in p.ty:
+ ps.append('sizeof(%s)' % p.name)
+ elif 'char' in p.ty:
+ ps.append('((%s != NULL) ? strlen(%s) + 1 : 0)' % (p.name, p.name))
+ elif 'pDataSize' in p.name:
+ ps.append('((pDataSize != NULL) ? sizeof(size_t) : 0)')
+ elif 'IMAGE_SUBRESOURCE' in p.ty and 'pSubresource' == p.name:
+ ps.append('((pSubresource != NULL) ? sizeof(XGL_IMAGE_SUBRESOURCE) : 0)')
+ else:
+ ps.append('sizeof(%s)' % (p.ty.strip('*').replace('const ', '')))
+ return ps
+
+ # Generate functions used to trace API calls and store the input and result data into a packet
+ # Here's the general flow of code insertion w/ option items flagged w/ "?"
+ # Result decl?
+ # Packet struct decl
+ # ?Special case : setup call to function first and do custom API call time tracking
+ # CREATE_PACKET
+ # Call (w/ result?)
+ # Assign packet values
+ # FINISH packet
+ # return result?
+ def _generate_trace_funcs(self):
+ func_body = []
+ for proto in self.protos:
+ if 'UnmapMemory' == proto.name:
+ func_body.append(self._gen_unmap_memory())
+ elif 'Dbg' not in proto.name and 'Wsi' not in proto.name:
+ raw_packet_update_list = [] # non-ptr elements placed directly into packet
+ ptr_packet_update_list = [] # ptr elements to be updated into packet
+ return_txt = ''
+ packet_size = []
+ in_data_size = False # flag when we need to capture local input size variable for in/out size
+ func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
+ for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 if NULL
+ if '[' in p.ty: # Correctly declare static arrays in function parameters
+ func_body.append(' %s %s[%s],' % (p.ty[:p.ty.find('[')], p.name, p.ty[p.ty.find('[')+1:p.ty.find(']')]))
+ else:
+ func_body.append(' %s %s,' % (p.ty, p.name))
+ if '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
+ if 'pDataSize' in p.name:
+ in_data_size = True;
+ else:
+ if '[' in p.ty:
+ array_str = p.ty[p.ty.find('[')+1:p.ty.find(']')]
+ raw_packet_update_list.append(' memcpy((void*)pPacket->color, color, %s * sizeof(%s));' % (array_str, p.ty.strip('*').replace('const ', '').replace('[%s]' % array_str, '')))
+ else:
+ raw_packet_update_list.append(' pPacket->%s = %s;' % (p.name, p.name))
+ # Get list of packet size modifiers due to ptr params
+ packet_size = self._get_packet_size(proto.params)
+ ptr_packet_update_list = self._get_packet_ptr_param_list(proto.params)
+ func_body[-1] = func_body[-1].replace(',', ')')
+ # End of function declaration portion, begin function body
+ func_body.append('{\n glv_trace_packet_header* pHeader;')
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' %s result;' % proto.ret)
+ return_txt = 'result = '
+ if in_data_size:
+ func_body.append(' size_t _dataSize;')
+ func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
+ # functions that have non-standard sequence of packet creation and calling real function
+ # NOTE: Anytime we call the function before CREATE_TRACE_PACKET, need to add custom code for correctly tracking API call time
+ if 'CreateInstance' == proto.name:
+ func_body.append(' uint64_t startTime;')
+ func_body.append(' glv_platform_thread_once(&gInitOnce, InitTracer);')
+ func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
+ func_body.append(' if (real_xglCreateInstance == xglCreateInstance)')
+ func_body.append(' {')
+ func_body.append(' glv_platform_get_next_lib_sym((void **) &real_xglCreateInstance,"xglCreateInstance");')
+ func_body.append(' }')
+ func_body.append(' startTime = glv_get_time();')
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, sizeof(XGL_INSTANCE) + get_struct_chain_size((void*)pAppInfo) + ((pAllocCb == NULL) ? 0 :sizeof(XGL_ALLOC_CALLBACKS)));' % (proto.name))
+ func_body.append(' pHeader->entrypoint_begin_time = startTime;')
+ func_body.append(' if (isHooked == FALSE) {')
+ func_body.append(' AttachHooks();')
+ func_body.append(' AttachHooks_xgldbg();')
+ func_body.append(' AttachHooks_xglwsix11ext();')
+ func_body.append(' }')
+ elif 'EnumerateGpus' == proto.name:
+ func_body.append(' uint64_t startTime;')
+ func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
+ func_body.append(' startTime = glv_get_time();')
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ func_body.append(' CREATE_TRACE_PACKET(xglEnumerateGpus, sizeof(uint32_t) + ((pGpus && pGpuCount) ? *pGpuCount * sizeof(XGL_PHYSICAL_GPU) : 0));')
+ func_body.append(' pHeader->entrypoint_begin_time = startTime;')
+ elif 'EnumerateLayers' == proto.name:
+ func_body.append(' uint64_t startTime;')
+ func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
+ func_body.append(' startTime = glv_get_time();')
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ func_body.append(' size_t totStringSize = 0;')
+ func_body.append(' uint32_t i = 0;')
+ func_body.append(' for (i = 0; i < *pOutLayerCount; i++)')
+ func_body.append(' totStringSize += (pOutLayers[i] != NULL) ? strlen(pOutLayers[i]) + 1: 0;')
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, totStringSize + sizeof(size_t));' % (proto.name))
+ func_body.append(' pHeader->entrypoint_begin_time = startTime;')
+ elif 'AllocDescriptorSets' == proto.name:
+ func_body.append(' uint64_t startTime;')
+ func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
+ func_body.append(' startTime = glv_get_time();')
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ func_body.append(' size_t customSize = (*pCount <= 0) ? (sizeof(XGL_DESCRIPTOR_SET)) : (*pCount * sizeof(XGL_DESCRIPTOR_SET));')
+ func_body.append(' CREATE_TRACE_PACKET(xglAllocDescriptorSets, sizeof(XGL_DESCRIPTOR_SET_LAYOUT) + customSize + sizeof(uint32_t));')
+ func_body.append(' pHeader->entrypoint_begin_time = startTime;')
+ elif proto.name in ['CreateFramebuffer', 'CreateRenderPass', 'CreateDynamicViewportState',
+ 'CreateDescriptorRegion', 'CmdWaitEvents', 'CmdPipelineBarrier']:
+ # these are regular case as far as sequence of tracing but have some custom size element
+ if 'CreateFramebuffer' == proto.name:
+ func_body.append(' int dsSize = (pCreateInfo != NULL && pCreateInfo->pDepthStencilAttachment != NULL) ? sizeof(XGL_DEPTH_STENCIL_BIND_INFO) : 0;')
+ func_body.append(' uint32_t colorCount = (pCreateInfo != NULL && pCreateInfo->pColorAttachments != NULL) ? pCreateInfo->colorAttachmentCount : 0;')
+ func_body.append(' CREATE_TRACE_PACKET(xglCreateFramebuffer, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_FRAMEBUFFER));')
+ elif 'CreateRenderPass' == proto.name:
+ func_body.append(' uint32_t colorCount = (pCreateInfo != NULL && (pCreateInfo->pColorLoadOps != NULL || pCreateInfo->pColorStoreOps != NULL || pCreateInfo->pColorLoadClearValues != NULL)) ? pCreateInfo->colorAttachmentCount : 0;')
+ func_body.append(' CREATE_TRACE_PACKET(xglCreateRenderPass, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_RENDER_PASS));')
+ elif 'CreateDynamicViewportState' == proto.name:
+ func_body.append(' uint32_t vpsCount = (pCreateInfo != NULL && pCreateInfo->pViewports != NULL) ? pCreateInfo->viewportAndScissorCount : 0;')
+ func_body.append(' CREATE_TRACE_PACKET(xglCreateDynamicViewportState, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_DYNAMIC_VP_STATE_OBJECT));')
+ elif 'CreateDescriptorRegion' == proto.name:
+ func_body.append(' uint32_t rgCount = (pCreateInfo != NULL && pCreateInfo->pTypeCount != NULL) ? pCreateInfo->count : 0;')
+ func_body.append(' CREATE_TRACE_PACKET(xglCreateDescriptorRegion, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_DESCRIPTOR_REGION));')
+ else: # ['CmdWaitEvents', 'CmdPipelineBarrier']:
+ func_body.append(' size_t customSize;')
+ event_array_type = 'XGL_EVENT'
+ if 'CmdPipelineBarrier' == proto.name:
+ event_array_type = 'XGL_SET_EVENT'
+ func_body.append(' uint32_t eventCount = (%s != NULL && %s->pEvents != NULL) ? %s->eventCount : 0;' % (proto.params[-1].name, proto.params[-1].name, proto.params[-1].name))
+ func_body.append(' uint32_t mbCount = (%s != NULL && %s->ppMemBarriers != NULL) ? %s->memBarrierCount : 0;' % (proto.params[-1].name, proto.params[-1].name, proto.params[-1].name))
+ func_body.append(' customSize = (eventCount * sizeof(%s)) + mbCount * sizeof(void*) + calculate_memory_barrier_size(mbCount, %s->ppMemBarriers);' % (event_array_type, proto.params[-1].name))
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, sizeof(%s) + customSize);' % (proto.name, proto.params[-1].ty.strip('*').replace('const ', '')))
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ else:
+ if (0 == len(packet_size)):
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, 0);' % (proto.name))
+ else:
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, ' + '.join(packet_size)))
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ if in_data_size:
+ func_body.append(' _dataSize = (pDataSize == NULL || pData == NULL) ? 0 : *pDataSize;')
+ func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
+ func_body.append('\n'.join(raw_packet_update_list))
+ if 'MapMemory' == proto.name: # Custom code for MapMem case
+ func_body.append(' if (ppData != NULL)')
+ func_body.append(' {')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->ppData), sizeof(void*), *ppData);')
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->ppData));')
+ func_body.append(' add_data_to_mem_info(mem, *ppData);')
+ func_body.append(' }')
+ func_body.append(' pPacket->result = result;')
+ func_body.append(' FINISH_TRACE_PACKET();')
+ elif 'EnumerateLayers' == proto.name: #custom code for EnumerateLayers case
+ func_body.append(' pPacket->gpu = gpu;')
+ func_body.append(' pPacket->maxLayerCount = maxLayerCount;')
+ func_body.append(' pPacket->maxStringSize = maxStringSize;')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pOutLayerCount), sizeof(size_t), pOutLayerCount);')
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pOutLayerCount));')
+ func_body.append(' for (i = 0; i < *pOutLayerCount; i++) {')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pOutLayers[i]), ((pOutLayers[i] != NULL) ? strlen(pOutLayers[i]) + 1 : 0), pOutLayers[i]);')
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pOutLayers[i]));')
+ func_body.append(' }')
+
+ func_body.append(' pPacket->pReserved = pReserved;')
+ func_body.append(' pPacket->result = result;')
+ func_body.append(' FINISH_TRACE_PACKET();')
+ else:
+ for pp_dict in ptr_packet_update_list: #buff_ptr_indices:
+ func_body.append(' %s;' % (pp_dict['add_txt']))
+ # Some custom add_* and finalize_* function calls for Create* API calls
+ if proto.name in ['CmdWaitEvents', 'CmdPipelineBarrier']:
+ event_array_type = 'XGL_EVENT'
+ if 'CmdPipelineBarrier' == proto.name:
+ event_array_type = 'XGL_SET_EVENT'
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s->pEvents), eventCount * sizeof(%s), %s->pEvents);' % (proto.params[-1].name, event_array_type, proto.params[-1].name))
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s->pEvents));' % (proto.params[-1].name))
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s->ppMemBarriers), mbCount * sizeof(void*), %s->ppMemBarriers);' % (proto.params[-1].name, proto.params[-1].name))
+ func_body.append(' uint32_t i, siz;')
+ func_body.append(' for (i = 0; i < mbCount; i++) {')
+ func_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) %s->ppMemBarriers[i];' % proto.params[-1].name)
+ func_body.append(' switch (pNext->sType) {')
+ func_body.append(' case XGL_STRUCTURE_TYPE_MEMORY_BARRIER:')
+ func_body.append(' siz = sizeof(XGL_MEMORY_BARRIER);')
+ func_body.append(' break;')
+ func_body.append(' case XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER:')
+ func_body.append(' siz = sizeof(XGL_BUFFER_MEMORY_BARRIER);')
+ func_body.append(' break;')
+ func_body.append(' case XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER:')
+ func_body.append(' siz = sizeof(XGL_IMAGE_MEMORY_BARRIER);')
+ func_body.append(' break;')
+ func_body.append(' default:')
+ func_body.append(' assert(0);')
+ func_body.append(' siz = 0;')
+ func_body.append(' break;')
+ func_body.append(' }')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s->ppMemBarriers[i]), siz, %s->ppMemBarriers[i]);' % (proto.params[-1].name, proto.params[-1].name))
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s->ppMemBarriers[i]));' % (proto.params[-1].name))
+ func_body.append(' }')
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s->ppMemBarriers));' % (proto.params[-1].name))
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' pPacket->result = result;')
+ for pp_dict in ptr_packet_update_list:
+ if ('DEVICE_CREATE_INFO' not in proto.params[pp_dict['index']].ty) and ('APPLICATION_INFO' not in proto.params[pp_dict['index']].ty) and ('pUpdateChain' != proto.params[pp_dict['index']].name):
+ func_body.append(' %s;' % (pp_dict['finalize_txt']))
+ func_body.append(' FINISH_TRACE_PACKET();')
+ if 'AllocMemory' in proto.name:
+ func_body.append(' add_new_handle_to_mem_info(*pMem, pAllocInfo->allocationSize, NULL);')
+ elif 'FreeMemory' in proto.name:
+ func_body.append(' rm_handle_from_mem_info(mem);')
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' return result;')
+ func_body.append('}\n')
+ return "\n".join(func_body)
+
+ def _generate_trace_funcs_ext(self, func_class='Wsi'):
+ thread_once_funcs = ['DbgRegisterMsgCallback', 'DbgUnregisterMsgCallback', 'DbgSetGlobalOption']
+ func_body = []
+ for proto in self.protos:
+ if func_class in proto.name:
+ packet_update_txt = ''
+ return_txt = ''
+ packet_size = ''
+ buff_ptr_indices = []
+ func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
+ for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 is NULL
+ func_body.append(' %s %s,' % (p.ty, p.name))
+ if 'Size' in p.name:
+ packet_size += p.name
+ if '*' in p.ty and 'pSysMem' != p.name:
+ if 'char' in p.ty:
+ packet_size += '((%s != NULL) ? strlen(%s) + 1 : 0) + ' % (p.name, p.name)
+ elif 'Size' not in packet_size:
+ packet_size += 'sizeof(%s) + ' % p.ty.strip('*').replace('const ', '')
+ buff_ptr_indices.append(proto.params.index(p))
+ if 'pConnectionInfo' in p.name:
+ packet_size += '((pConnectionInfo->pConnection != NULL) ? sizeof(void *) : 0)'
+ else:
+ packet_update_txt += ' pPacket->%s = %s;\n' % (p.name, p.name)
+ if '' == packet_size:
+ packet_size = '0'
+ else:
+ packet_size = packet_size.strip(' + ')
+ func_body[-1] = func_body[-1].replace(',', ')')
+ func_body.append('{\n glv_trace_packet_header* pHeader;')
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' %s result;' % proto.ret)
+ return_txt = 'result = '
+ func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
+ if proto.name in thread_once_funcs:
+ func_body.append(' glv_platform_thread_once(&gInitOnce, InitTracer);')
+ func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
+ if 'DbgRegisterMsgCallback' in proto.name:
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, sizeof(char));' % proto.name)
+ else:
+ func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, packet_size))
+ func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
+ func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
+ func_body.append(packet_update_txt.strip('\n'))
+ for idx in buff_ptr_indices:
+ if 'char' in proto.params[idx].ty:
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), ((%s != NULL) ? strlen(%s) + 1 : 0), %s);' % (proto.params[idx].name, proto.params[idx].name, proto.params[idx].name, proto.params[idx].name))
+ elif 'Size' in proto.params[idx-1].name:
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s, %s);' % (proto.params[idx].name, proto.params[idx-1].name, proto.params[idx].name))
+ elif 'DbgRegisterMsgCallback' in proto.name:
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, 'char', proto.params[idx].name))
+ else:
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, proto.params[idx].ty.strip('*').replace('const ', ''), proto.params[idx].name))
+ if 'WsiX11AssociateConnection' in proto.name:
+ func_body.append(' if (pConnectionInfo->pConnection != NULL) {')
+ func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection), sizeof(void *), pConnectionInfo->pConnection);')
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection));')
+ func_body.append(' }')
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' pPacket->result = result;')
+ for idx in buff_ptr_indices:
+ func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s));' % (proto.params[idx].name))
+ func_body.append(' FINISH_TRACE_PACKET();')
+ if 'void' not in proto.ret or '*' in proto.ret:
+ func_body.append(' return result;')
+ func_body.append('}\n')
+ return "\n".join(func_body)
+
+ def _generate_helper_funcs(self):
+ hf_body = []
+ hf_body.append('// Support for shadowing CPU mapped memory')
+ hf_body.append('typedef struct _XGLAllocInfo {')
+ hf_body.append(' XGL_GPU_SIZE size;')
+ hf_body.append(' XGL_GPU_MEMORY handle;')
+ hf_body.append(' void *pData;')
+ hf_body.append(' BOOL valid;')
+ hf_body.append('} XGLAllocInfo;')
+ hf_body.append('typedef struct _XGLMemInfo {')
+ hf_body.append(' unsigned int numEntrys;')
+ hf_body.append(' XGLAllocInfo *pEntrys;')
+ hf_body.append(' XGLAllocInfo *pLastMapped;')
+ hf_body.append(' unsigned int capacity;')
+ hf_body.append('} XGLMemInfo;')
+ hf_body.append('')
+ hf_body.append('static XGLMemInfo g_memInfo = {0, NULL, NULL, 0};')
+ hf_body.append('')
+ hf_body.append('static void init_mem_info_entrys(XGLAllocInfo *ptr, const unsigned int num)')
+ hf_body.append('{')
+ hf_body.append(' unsigned int i;')
+ hf_body.append(' for (i = 0; i < num; i++)')
+ hf_body.append(' {')
+ hf_body.append(' XGLAllocInfo *entry = ptr + i;')
+ hf_body.append(' entry->pData = NULL;')
+ hf_body.append(' entry->size = 0;')
+ hf_body.append(' entry->handle = NULL;')
+ hf_body.append(' entry->valid = FALSE;')
+ hf_body.append(' }')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('// caller must hold the g_memInfoLock')
+ hf_body.append('static void init_mem_info()')
+ hf_body.append('{')
+ hf_body.append(' g_memInfo.numEntrys = 0;')
+ hf_body.append(' g_memInfo.capacity = 4096;')
+ hf_body.append(' g_memInfo.pLastMapped = NULL;')
+ hf_body.append('')
+ hf_body.append(' g_memInfo.pEntrys = GLV_NEW_ARRAY(XGLAllocInfo, g_memInfo.capacity);')
+ hf_body.append('')
+ hf_body.append(' if (g_memInfo.pEntrys == NULL)')
+ hf_body.append(' glv_LogError("init_mem_info() malloc failed\\n");')
+ hf_body.append(' else')
+ hf_body.append(' init_mem_info_entrys(g_memInfo.pEntrys, g_memInfo.capacity);')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('// caller must hold the g_memInfoLock')
+ hf_body.append('static void delete_mem_info()')
+ hf_body.append('{')
+ hf_body.append(' GLV_DELETE(g_memInfo.pEntrys);')
+ hf_body.append(' g_memInfo.pEntrys = NULL;')
+ hf_body.append(' g_memInfo.numEntrys = 0;')
+ hf_body.append(' g_memInfo.capacity = 0;')
+ hf_body.append(' g_memInfo.pLastMapped = NULL;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('// caller must hold the g_memInfoLock')
+ hf_body.append('static XGLAllocInfo * get_mem_info_entry()')
+ hf_body.append('{')
+ hf_body.append(' unsigned int i;')
+ hf_body.append(' XGLAllocInfo *entry;')
+ hf_body.append(' if (g_memInfo.numEntrys > g_memInfo.capacity)')
+ hf_body.append(' {')
+ hf_body.append(' glv_LogError("get_mem_info_entry() bad internal state numEntrys %u\\n", g_memInfo.numEntrys);')
+ hf_body.append(' return NULL;')
+ hf_body.append(' }')
+ hf_body.append('')
+ hf_body.append(' entry = g_memInfo.pEntrys;')
+ hf_body.append(' for (i = 0; i < g_memInfo.numEntrys; i++)')
+ hf_body.append(' {')
+ hf_body.append(' if ((entry + i)->valid == FALSE)')
+ hf_body.append(' return entry + i;')
+ hf_body.append(' }')
+ hf_body.append(' if (g_memInfo.numEntrys == g_memInfo.capacity)')
+ hf_body.append(' { // grow the array 2x')
+ hf_body.append(' g_memInfo.capacity *= 2;')
+ hf_body.append(' g_memInfo.pEntrys = (XGLAllocInfo *) GLV_REALLOC(g_memInfo.pEntrys, g_memInfo.capacity * sizeof(XGLAllocInfo));')
+ hf_body.append(' if (g_memInfo.pEntrys == NULL)')
+ hf_body.append(' glv_LogError("get_mem_info_entry() realloc failed\\n");')
+ hf_body.append(' //glv_LogInfo("realloc memInfo from %u to %u\\n", g_memInfo.capacity /2, g_memInfo.capacity);')
+ hf_body.append(' //init the newly added entrys')
+ hf_body.append(' init_mem_info_entrys(g_memInfo.pEntrys + g_memInfo.capacity / 2, g_memInfo.capacity / 2);')
+ hf_body.append(' }')
+ hf_body.append('')
+ hf_body.append(' assert(g_memInfo.numEntrys < g_memInfo.capacity);')
+ hf_body.append(' entry = g_memInfo.pEntrys + g_memInfo.numEntrys;')
+ hf_body.append(' g_memInfo.numEntrys++;')
+ hf_body.append(' assert(entry->valid == FALSE);')
+ hf_body.append(' return entry;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('// caller must hold the g_memInfoLock')
+ hf_body.append('static XGLAllocInfo * find_mem_info_entry(const XGL_GPU_MEMORY handle)')
+ hf_body.append('{')
+ hf_body.append(' XGLAllocInfo *entry;')
+ hf_body.append(' unsigned int i;')
+ hf_body.append(' entry = g_memInfo.pEntrys;')
+ hf_body.append(' if (g_memInfo.pLastMapped && g_memInfo.pLastMapped->handle == handle && g_memInfo.pLastMapped->valid)')
+ hf_body.append(' {')
+ hf_body.append(' return g_memInfo.pLastMapped;')
+ hf_body.append(' }')
+ hf_body.append(' for (i = 0; i < g_memInfo.numEntrys; i++)')
+ hf_body.append(' {')
+ hf_body.append(' if ((entry + i)->valid && (handle == (entry + i)->handle))')
+ hf_body.append(' {')
+ hf_body.append(' return entry + i;')
+ hf_body.append(' }')
+ hf_body.append(' }')
+ hf_body.append('')
+ hf_body.append(' return NULL;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static XGLAllocInfo * find_mem_info_entry_lock(const XGL_GPU_MEMORY handle)')
+ hf_body.append('{')
+ hf_body.append(' XGLAllocInfo *res;')
+ hf_body.append(' glv_enter_critical_section(&g_memInfoLock);')
+ hf_body.append(' res = find_mem_info_entry(handle);')
+ hf_body.append(' glv_leave_critical_section(&g_memInfoLock);')
+ hf_body.append(' return res;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_new_handle_to_mem_info(const XGL_GPU_MEMORY handle, XGL_GPU_SIZE size, void *pData)')
+ hf_body.append('{')
+ hf_body.append(' XGLAllocInfo *entry;')
+ hf_body.append('')
+ hf_body.append(' glv_enter_critical_section(&g_memInfoLock);')
+ hf_body.append(' if (g_memInfo.capacity == 0)')
+ hf_body.append(' init_mem_info();')
+ hf_body.append('')
+ hf_body.append(' entry = get_mem_info_entry();')
+ hf_body.append(' if (entry)')
+ hf_body.append(' {')
+ hf_body.append(' entry->valid = TRUE;')
+ hf_body.append(' entry->handle = handle;')
+ hf_body.append(' entry->size = size;')
+ hf_body.append(' entry->pData = pData; // NOTE: xglFreeMemory will free this mem, so no malloc()')
+ hf_body.append(' }')
+ hf_body.append(' glv_leave_critical_section(&g_memInfoLock);')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_data_to_mem_info(const XGL_GPU_MEMORY handle, void *pData)')
+ hf_body.append('{')
+ hf_body.append(' XGLAllocInfo *entry;')
+ hf_body.append('')
+ hf_body.append(' glv_enter_critical_section(&g_memInfoLock);')
+ hf_body.append(' entry = find_mem_info_entry(handle);')
+ hf_body.append(' if (entry)')
+ hf_body.append(' {')
+ hf_body.append(' entry->pData = pData;')
+ hf_body.append(' }')
+ hf_body.append(' g_memInfo.pLastMapped = entry;')
+ hf_body.append(' glv_leave_critical_section(&g_memInfoLock);')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void rm_handle_from_mem_info(const XGL_GPU_MEMORY handle)')
+ hf_body.append('{')
+ hf_body.append(' XGLAllocInfo *entry;')
+ hf_body.append('')
+ hf_body.append(' glv_enter_critical_section(&g_memInfoLock);')
+ hf_body.append(' entry = find_mem_info_entry(handle);')
+ hf_body.append(' if (entry)')
+ hf_body.append(' {')
+ hf_body.append(' entry->valid = FALSE;')
+ hf_body.append(' entry->pData = NULL;')
+ hf_body.append(' entry->size = 0;')
+ hf_body.append(' entry->handle = NULL;')
+ hf_body.append('')
+ hf_body.append(' if (entry == g_memInfo.pLastMapped)')
+ hf_body.append(' g_memInfo.pLastMapped = NULL;')
+ hf_body.append(' // adjust numEntrys to be last valid entry in list')
+ hf_body.append(' do {')
+ hf_body.append(' entry = g_memInfo.pEntrys + g_memInfo.numEntrys - 1;')
+ hf_body.append(' if (entry->valid == FALSE)')
+ hf_body.append(' g_memInfo.numEntrys--;')
+ hf_body.append(' } while ((entry->valid == FALSE) && (g_memInfo.numEntrys > 0));')
+ hf_body.append(' if (g_memInfo.numEntrys == 0)')
+ hf_body.append(' delete_mem_info();')
+ hf_body.append(' }')
+ hf_body.append(' glv_leave_critical_section(&g_memInfoLock);')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_begin_cmdbuf_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
+ hf_body.append('{')
+ hf_body.append(' const XGL_CMD_BUFFER_BEGIN_INFO* pInNow = pIn;')
+ hf_body.append(' XGL_CMD_BUFFER_BEGIN_INFO** ppOutNext = (XGL_CMD_BUFFER_BEGIN_INFO**)ppOut;')
+ hf_body.append(' while (pInNow != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' XGL_CMD_BUFFER_BEGIN_INFO** ppOutNow = ppOutNext;')
+ hf_body.append(' ppOutNext = NULL;')
+ hf_body.append('')
+ hf_body.append(' switch (pInNow->sType)')
+ hf_body.append(' {')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO), pInNow);')
+ hf_body.append(' ppOutNext = (XGL_CMD_BUFFER_BEGIN_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' default:')
+ hf_body.append(' assert(!"Encountered an unexpected type in cmdbuffer_begin_info list");')
+ hf_body.append(' }')
+ hf_body.append(' pInNow = (XGL_CMD_BUFFER_BEGIN_INFO*)pInNow->pNext;')
+ hf_body.append(' }')
+ hf_body.append(' return;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_alloc_memory_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
+ hf_body.append('{')
+ hf_body.append(' const XGL_MEMORY_ALLOC_INFO* pInNow = pIn;')
+ hf_body.append(' XGL_MEMORY_ALLOC_INFO** ppOutNext = (XGL_MEMORY_ALLOC_INFO**)ppOut;')
+ hf_body.append(' while (pInNow != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' XGL_MEMORY_ALLOC_INFO** ppOutNow = ppOutNext;')
+ hf_body.append(' ppOutNext = NULL;')
+ hf_body.append('')
+ hf_body.append(' switch (pInNow->sType)')
+ hf_body.append(' {')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_MEMORY_ALLOC_BUFFER_INFO), pInNow);')
+ hf_body.append(' ppOutNext = (XGL_MEMORY_ALLOC_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_MEMORY_ALLOC_IMAGE_INFO), pInNow);')
+ hf_body.append(' ppOutNext = (XGL_MEMORY_ALLOC_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' default:')
+ hf_body.append(' assert(!"Encountered an unexpected type in memory_alloc_info list");')
+ hf_body.append(' }')
+ hf_body.append(' pInNow = (XGL_MEMORY_ALLOC_INFO*)pInNow->pNext;')
+ hf_body.append(' }')
+ hf_body.append(' return;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static size_t calculate_memory_barrier_size(uint32_t mbCount, const void** ppMemBarriers)')
+ hf_body.append('{')
+ hf_body.append(' uint32_t i, siz=0;')
+ hf_body.append(' for (i = 0; i < mbCount; i++) {')
+ hf_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) ppMemBarriers[i];')
+ hf_body.append(' switch (pNext->sType) {')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_MEMORY_BARRIER:')
+ hf_body.append(' siz += sizeof(XGL_MEMORY_BARRIER);')
+ hf_body.append(' break;')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER:')
+ hf_body.append(' siz += sizeof(XGL_BUFFER_MEMORY_BARRIER);')
+ hf_body.append(' break;')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER:')
+ hf_body.append(' siz += sizeof(XGL_IMAGE_MEMORY_BARRIER);')
+ hf_body.append(' break;')
+ hf_body.append(' default:')
+ hf_body.append(' assert(0);')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' }')
+ hf_body.append(' return siz;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_pipeline_shader_to_trace_packet(glv_trace_packet_header* pHeader, XGL_PIPELINE_SHADER* packetShader, const XGL_PIPELINE_SHADER* paramShader)')
+ hf_body.append('{')
+ hf_body.append(' uint32_t i;')
+ hf_body.append(' // constant buffers')
+ hf_body.append(' if (paramShader->linkConstBufferCount > 0 && paramShader->pLinkConstBufferInfo != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->pLinkConstBufferInfo), sizeof(XGL_LINK_CONST_BUFFER) * paramShader->linkConstBufferCount, paramShader->pLinkConstBufferInfo);')
+ hf_body.append(' for (i = 0; i < paramShader->linkConstBufferCount; i++)')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->pLinkConstBufferInfo[i].pBufferData), packetShader->pLinkConstBufferInfo[i].bufferSize, paramShader->pLinkConstBufferInfo[i].pBufferData);')
+ hf_body.append(' }')
+ hf_body.append(' }')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void finalize_pipeline_shader_address(glv_trace_packet_header* pHeader, const XGL_PIPELINE_SHADER* packetShader)')
+ hf_body.append('{')
+ hf_body.append(' uint32_t i;')
+ hf_body.append(' // constant buffers')
+ hf_body.append(' if (packetShader->linkConstBufferCount > 0 && packetShader->pLinkConstBufferInfo != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' for (i = 0; i < packetShader->linkConstBufferCount; i++)')
+ hf_body.append(' {')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->pLinkConstBufferInfo[i].pBufferData));')
+ hf_body.append(' }')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->pLinkConstBufferInfo));')
+ hf_body.append(' }')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_create_ds_layout_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
+ hf_body.append('{')
+ hf_body.append(' const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pInNow = pIn;')
+ hf_body.append(' XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO** ppOutNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO**)ppOut;')
+ hf_body.append(' while (pInNow != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO** ppOutNow = ppOutNext;')
+ hf_body.append(' ppOutNext = NULL;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO), pInNow);')
+ hf_body.append(' ppOutNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' pInNow = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pInNow->pNext;')
+ hf_body.append(' }')
+ hf_body.append(' return;')
+ hf_body.append('}')
+ hf_body.append('')
+ hf_body.append('static void add_update_descriptors_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
+ hf_body.append('{')
+ hf_body.append(' const XGL_UPDATE_SAMPLERS* pInNow = pIn;')
+ hf_body.append(' XGL_UPDATE_SAMPLERS** ppOutNext = (XGL_UPDATE_SAMPLERS**)ppOut;')
+ hf_body.append(' while (pInNow != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' XGL_UPDATE_SAMPLERS** ppOutNow = ppOutNext;')
+ hf_body.append(' ppOutNext = NULL;')
+ hf_body.append(' switch (pInNow->sType)')
+ hf_body.append(' {')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_UPDATE_SAMPLERS), pInNow);')
+ hf_body.append(' XGL_UPDATE_SAMPLERS* pPacket = (XGL_UPDATE_SAMPLERS*)*ppOutNow;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pSamplers, ((XGL_UPDATE_SAMPLERS*)pInNow)->count * sizeof(XGL_SAMPLER), ((XGL_UPDATE_SAMPLERS*)pInNow)->pSamplers);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pSamplers));')
+ hf_body.append(' ppOutNext = (XGL_UPDATE_SAMPLERS**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:')
+ hf_body.append(' {')
+ #hf_body.append(' totalUpdateSize += sizeof(XGL_UPDATE_SAMPLER_TEXTURES) + ((XGL_UPDATE_SAMPLER_TEXTURES*)pNext)->count * (sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO) + sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_UPDATE_SAMPLER_TEXTURES), pInNow);')
+ hf_body.append(' XGL_UPDATE_SAMPLER_TEXTURES* pPacket = (XGL_UPDATE_SAMPLER_TEXTURES*)*ppOutNow;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pSamplerImageViews, ((XGL_UPDATE_SAMPLER_TEXTURES*)pInNow)->count * sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO), ((XGL_UPDATE_SAMPLER_TEXTURES*)pInNow)->pSamplerImageViews);')
+ # TODO : This is still broken. How to update the original XGL_SAMPLER_IMAGE_VIEW_INFO struct ptrs to have correct address for newly added XGL_IMAGE_VIEW_ATTACH_INFO blocks below?
+ hf_body.append(' uint32_t i;')
+ hf_body.append(' for (i = 0; i < ((XGL_UPDATE_SAMPLER_TEXTURES*)pInNow)->count; i++) {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pSamplerImageViews[i].pImageView, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO), ((XGL_UPDATE_SAMPLER_TEXTURES*)pInNow)->pSamplerImageViews[i].pImageView);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pSamplerImageViews[i].pImageView));')
+ hf_body.append(' }')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pSamplerImageViews));')
+ hf_body.append(' ppOutNext = (XGL_UPDATE_SAMPLERS**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_UPDATE_IMAGES), pInNow);')
+ hf_body.append(' XGL_UPDATE_IMAGES* pPacket = (XGL_UPDATE_IMAGES*)*ppOutNow;')
+ hf_body.append(' uint32_t i;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pImageViews, ((XGL_UPDATE_IMAGES*)pInNow)->count * sizeof(XGL_IMAGE_VIEW_ATTACH_INFO *), ((XGL_UPDATE_IMAGES*)pInNow)->pImageViews);')
+ hf_body.append(' for (i = 0; i < ((XGL_UPDATE_IMAGES*)pInNow)->count; i++) {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pImageViews[i], sizeof(XGL_IMAGE_VIEW_ATTACH_INFO), ((XGL_UPDATE_IMAGES*)pInNow)->pImageViews[i]);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pImageViews[i]));')
+ hf_body.append(' }')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pImageViews));')
+ hf_body.append(' ppOutNext = (XGL_UPDATE_SAMPLERS**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_UPDATE_BUFFERS), pInNow);')
+ hf_body.append(' XGL_UPDATE_BUFFERS* pPacket = (XGL_UPDATE_BUFFERS*)*ppOutNow;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pBufferViews, ((XGL_UPDATE_BUFFERS*)pInNow)->count * sizeof(XGL_BUFFER_VIEW_ATTACH_INFO *), ((XGL_UPDATE_BUFFERS*)pInNow)->pBufferViews);')
+ hf_body.append(' uint32_t i;')
+ hf_body.append(' for (i = 0; i < ((XGL_UPDATE_BUFFERS*)pInNow)->count; i++) {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pBufferViews[i], sizeof(XGL_BUFFER_VIEW_ATTACH_INFO), ((XGL_UPDATE_BUFFERS*)pInNow)->pBufferViews[i]);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pBufferViews[i]));')
+ hf_body.append(' }')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pBufferViews));')
+ hf_body.append(' ppOutNext = (XGL_UPDATE_SAMPLERS**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:')
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_UPDATE_AS_COPY), pInNow);')
+ hf_body.append(' ppOutNext = (XGL_UPDATE_SAMPLERS**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' default:')
+ hf_body.append(' assert(0);')
+ hf_body.append(' }')
+ hf_body.append(' pInNow = (XGL_UPDATE_SAMPLERS*)pInNow->pNext;')
+ hf_body.append(' }')
+ hf_body.append(' return;')
+ hf_body.append('}')
+ hf_body.append('')
+ pipe_state_list = ['IA_STATE_CREATE_INFO',
+ 'TESS_STATE_CREATE_INFO',
+ 'RS_STATE_CREATE_INFO',
+ 'DS_STATE_CREATE_INFO',
+ 'VP_STATE_CREATE_INFO',
+ 'MS_STATE_CREATE_INFO'
+ ]
+ hf_body.append('static void add_pipeline_state_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
+ hf_body.append('{')
+ hf_body.append(' const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pInNow = pIn;')
+ hf_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO** ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)ppOut;')
+ hf_body.append(' while (pInNow != NULL)')
+ hf_body.append(' {')
+ hf_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO** ppOutNow = ppOutNext;')
+ hf_body.append(' ppOutNext = NULL;')
+ hf_body.append('')
+ hf_body.append(' switch (pInNow->sType)')
+ hf_body.append(' {')
+ for pipe_state in pipe_state_list:
+ hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_%s:' % pipe_state)
+ hf_body.append(' {')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_%s), pInNow);' % pipe_state)
+ hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' XGL_PIPELINE_CB_STATE_CREATE_INFO *pPacket = NULL;')
+ hf_body.append(' XGL_PIPELINE_CB_STATE_CREATE_INFO *pIn = NULL;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_CB_STATE_CREATE_INFO), pInNow);')
+ hf_body.append(' pPacket = (XGL_PIPELINE_CB_STATE_CREATE_INFO*) *ppOutNow;')
+ hf_body.append(' pIn = (XGL_PIPELINE_CB_STATE_CREATE_INFO*) pInNow;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pAttachments, pIn->attachmentCount * sizeof(XGL_PIPELINE_CB_ATTACHMENT_STATE), pIn->pAttachments);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pAttachments));')
+ hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacket = NULL;')
+ hf_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pInPacket = NULL;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO), pInNow);')
+ hf_body.append(' pPacket = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) *ppOutNow;')
+ hf_body.append(' pInPacket = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) pInNow;')
+ hf_body.append(' add_pipeline_shader_to_trace_packet(pHeader, &pPacket->shader, &pInPacket->shader);')
+ hf_body.append(' finalize_pipeline_shader_address(pHeader, &pPacket->shader);')
+ hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:')
+ hf_body.append(' {')
+ hf_body.append(' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pPacket = NULL;')
+ hf_body.append(' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pIn = NULL;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO), pInNow);')
+ hf_body.append(' pPacket = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*) *ppOutNow;')
+ hf_body.append(' pIn = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*) pInNow;')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pVertexBindingDescriptions, pIn->bindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION), pIn->pVertexBindingDescriptions);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pVertexBindingDescriptions));')
+ hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pVertexAttributeDescriptions, pIn->attributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION), pIn->pVertexAttributeDescriptions);')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pVertexAttributeDescriptions));')
+ hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
+ hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
+ hf_body.append(' break;')
+ hf_body.append(' }')
+ hf_body.append(' default:')
+ hf_body.append(' assert(!"Encountered an unexpected type in pipeline state list");')
+ hf_body.append(' }')
+ hf_body.append(' pInNow = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)pInNow->pNext;')
+ hf_body.append(' }')
+ hf_body.append(' return;')
+ hf_body.append('}')
+ return "\n".join(hf_body)
+
+ def _generate_packet_id_enum(self):
+ pid_enum = []
+ pid_enum.append('enum GLV_TRACE_PACKET_ID_XGL')
+ pid_enum.append('{')
+ first_func = True
+ for proto in self.protos:
+ if first_func:
+ first_func = False
+ pid_enum.append(' GLV_TPI_XGL_xglApiVersion = GLV_TPI_BEGIN_API_HERE,')
+ pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
+ else:
+ pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
+ pid_enum.append('};\n')
+ return "\n".join(pid_enum)
+
+ def _generate_stringify_func(self):
+ func_body = []
+ func_body.append('static const char *stringify_xgl_packet_id(const enum GLV_TRACE_PACKET_ID_XGL id, const glv_trace_packet_header* pHeader)')
+ func_body.append('{')
+ func_body.append(' static char str[1024];')
+ func_body.append(' switch(id) {')
+ func_body.append(' case GLV_TPI_XGL_xglApiVersion:')
+ func_body.append(' {')
+ func_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)(pHeader->pBody);')
+ func_body.append(' snprintf(str, 1024, "xglApiVersion = 0x%x", pPacket->version);')
+ func_body.append(' return str;')
+ func_body.append(' }')
+ for proto in self.protos:
+ func_body.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
+ func_body.append(' {')
+ func_str = 'xgl%s(' % proto.name
+ print_vals = ''
+ create_func = False
+ if 'Create' in proto.name or 'Alloc' in proto.name or 'MapMemory' in proto.name:
+ create_func = True
+ for p in proto.params:
+ last_param = False
+ if (p.name == proto.params[-1].name):
+ last_param = True
+ if last_param and create_func: # last param of create func
+ (pft, pfi, ptr) = self._get_printf_params(p.ty,'pPacket->%s' % p.name, True)
+ else:
+ (pft, pfi, ptr) = self._get_printf_params(p.ty, 'pPacket->%s' % p.name, False)
+ if last_param == True:
+ func_str += '%s%s = %s)' % (ptr, p.name, pft)
+ print_vals += ', %s' % (pfi)
+ else:
+ func_str += '%s%s = %s, ' % (ptr, p.name, pft)
+ print_vals += ', %s' % (pfi)
+ func_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(pHeader->pBody);' % (proto.name, proto.name))
+ func_body.append(' snprintf(str, 1024, "%s"%s);' % (func_str, print_vals))
+ func_body.append(' return str;')
+ func_body.append(' }')
+ func_body.append(' default:')
+ func_body.append(' return NULL;')
+ func_body.append(' }')
+ func_body.append('};\n')
+ return "\n".join(func_body)
+
+ def _generate_interp_func(self):
+ interp_func_body = []
+ interp_func_body.append('static glv_trace_packet_header* interpret_trace_packet_xgl(glv_trace_packet_header* pHeader)')
+ interp_func_body.append('{')
+ interp_func_body.append(' if (pHeader == NULL)')
+ interp_func_body.append(' {')
+ interp_func_body.append(' return NULL;')
+ interp_func_body.append(' }')
+ interp_func_body.append(' switch (pHeader->packet_id)')
+ interp_func_body.append(' {')
+ interp_func_body.append(' case GLV_TPI_XGL_xglApiVersion:\n {')
+ interp_func_body.append(' return interpret_body_as_xglApiVersion(pHeader, TRUE)->header;\n }')
+ for proto in self.protos:
+ interp_func_body.append(' case GLV_TPI_XGL_xgl%s:\n {' % proto.name)
+ header_prefix = 'h'
+ if 'Wsi' in proto.name or 'Dbg' in proto.name:
+ header_prefix = 'pH'
+ interp_func_body.append(' return interpret_body_as_xgl%s(pHeader)->%seader;\n }' % (proto.name, header_prefix))
+ interp_func_body.append(' default:')
+ interp_func_body.append(' return NULL;')
+ interp_func_body.append(' }')
+ interp_func_body.append(' return NULL;')
+ interp_func_body.append('}')
+ return "\n".join(interp_func_body)
+
+ def _generate_struct_util_funcs(self):
+ pid_enum = []
+ pid_enum.append('//=============================================================================')
+ pid_enum.append('static void add_XGL_APPLICATION_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_APPLICATION_INFO** ppStruct, const XGL_APPLICATION_INFO *pInStruct)')
+ pid_enum.append('{')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_APPLICATION_INFO), pInStruct);')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pAppName), strlen(pInStruct->pAppName) + 1, pInStruct->pAppName);')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pEngineName), strlen(pInStruct->pEngineName) + 1, pInStruct->pEngineName);')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pAppName));')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pEngineName));')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&*ppStruct);')
+ pid_enum.append('};\n')
+ pid_enum.append('//=============================================================================\n')
+ pid_enum.append('static void add_XGL_DEVICE_CREATE_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_DEVICE_CREATE_INFO** ppStruct, const XGL_DEVICE_CREATE_INFO *pInStruct)')
+ pid_enum.append('{')
+ pid_enum.append(' uint32_t i;')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_DEVICE_CREATE_INFO), pInStruct);')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(*ppStruct)->pRequestedQueues, pInStruct->queueRecordCount*sizeof(XGL_DEVICE_QUEUE_CREATE_INFO), pInStruct->pRequestedQueues);')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&(*ppStruct)->pRequestedQueues);')
+ pid_enum.append(' if (pInStruct->extensionCount > 0) ')
+ pid_enum.append(' {')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppStruct)->ppEnabledExtensionNames), pInStruct->extensionCount * sizeof(char *), pInStruct->ppEnabledExtensionNames);')
+ pid_enum.append(' for (i = 0; i < pInStruct->extensionCount; i++)')
+ pid_enum.append(' {')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])), strlen(pInStruct->ppEnabledExtensionNames[i]) + 1, pInStruct->ppEnabledExtensionNames[i]);')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])));')
+ pid_enum.append(' }')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppStruct)->ppEnabledExtensionNames);')
+ pid_enum.append(' }')
+ pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) pInStruct->pNext;')
+ pid_enum.append(' while (pNext != NULL)')
+ pid_enum.append(' {')
+ pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
+ pid_enum.append(' {')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->pNext)), sizeof(XGL_LAYER_CREATE_INFO), pNext);')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->pNext)));')
+ pid_enum.append(' XGL_LAYER_CREATE_INFO **ppOutStruct = (XGL_LAYER_CREATE_INFO **) &((*ppStruct)->pNext);')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppOutStruct)->ppActiveLayerNames), pNext->layerCount * sizeof(char *), pNext->ppActiveLayerNames);')
+ pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
+ pid_enum.append(' {')
+ pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])), strlen(pNext->ppActiveLayerNames[i]) + 1, pNext->ppActiveLayerNames[i]);')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])));')
+ pid_enum.append(' }')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppOutStruct)->ppActiveLayerNames);')
+ pid_enum.append(' }')
+ pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) pNext->pNext;')
+ pid_enum.append(' }')
+ pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)ppStruct);')
+ pid_enum.append('}\n')
+ pid_enum.append('static XGL_DEVICE_CREATE_INFO* interpret_XGL_DEVICE_CREATE_INFO(glv_trace_packet_header* pHeader, intptr_t ptr_variable)')
+ pid_enum.append('{')
+ pid_enum.append(' XGL_DEVICE_CREATE_INFO* pXGL_DEVICE_CREATE_INFO = (XGL_DEVICE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)ptr_variable);\n')
+ pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO != NULL)')
+ pid_enum.append(' {')
+ pid_enum.append(' uint32_t i;')
+ pid_enum.append(' const char** pNames;')
+ pid_enum.append(' pXGL_DEVICE_CREATE_INFO->pRequestedQueues = (const XGL_DEVICE_QUEUE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pRequestedQueues);\n')
+ pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO->extensionCount > 0)')
+ pid_enum.append(' {')
+ pid_enum.append(' pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames = (const char *const*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames);')
+ pid_enum.append(' pNames = (const char**)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames;')
+ pid_enum.append(' for (i = 0; i < pXGL_DEVICE_CREATE_INFO->extensionCount; i++)')
+ pid_enum.append(' {')
+ pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames[i]));')
+ pid_enum.append(' }')
+ pid_enum.append(' }')
+ pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pNext);')
+ pid_enum.append(' while (pNext != NULL)')
+ pid_enum.append(' {')
+ pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
+ pid_enum.append(' {')
+ pid_enum.append(' pNext->ppActiveLayerNames = (const char**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames));')
+ pid_enum.append(' pNames = (const char**)pNext->ppActiveLayerNames;')
+ pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
+ pid_enum.append(' {')
+ pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames[i]));')
+ pid_enum.append(' }')
+ pid_enum.append(' }')
+ pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);')
+ pid_enum.append(' }')
+ pid_enum.append(' }\n')
+ pid_enum.append(' return pXGL_DEVICE_CREATE_INFO;')
+ pid_enum.append('}\n')
+ pid_enum.append('static void interpret_pipeline_shader(glv_trace_packet_header* pHeader, XGL_PIPELINE_SHADER* pShader)')
+ pid_enum.append('{')
+ pid_enum.append(' if (pShader != NULL)')
+ pid_enum.append(' {')
+ pid_enum.append(' // constant buffers')
+ pid_enum.append(' if (pShader->linkConstBufferCount > 0)')
+ pid_enum.append(' {')
+ pid_enum.append(' uint32_t i;')
+ pid_enum.append(' pShader->pLinkConstBufferInfo = (const XGL_LINK_CONST_BUFFER*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo);')
+ pid_enum.append(' for (i = 0; i < pShader->linkConstBufferCount; i++)')
+ pid_enum.append(' {')
+ pid_enum.append(' XGL_LINK_CONST_BUFFER* pBuffer = (XGL_LINK_CONST_BUFFER*)pShader->pLinkConstBufferInfo;')
+ pid_enum.append(' pBuffer[i].pBufferData = (const void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo[i].pBufferData);')
+ pid_enum.append(' }')
+ pid_enum.append(' }')
+ pid_enum.append(' }')
+ pid_enum.append('}\n')
+ pid_enum.append('//=============================================================================')
+ return "\n".join(pid_enum)
+
+ # Interpret functions used on replay to read in packets and interpret their contents
+ # This code gets generated into glvtrace_xgl_xgl_structs.h file
+ def _generate_interp_funcs(self):
+ # Custom txt for given function and parameter. First check if param is NULL, then insert txt if not
+ # TODO : This code is now too large and complex, need to make codegen smarter for pointers embedded in struct params to handle those cases automatically
+ custom_case_dict = { 'CreateInstance' : {'param': 'pAppInfo', 'txt': ['XGL_APPLICATION_INFO* pInfo = (XGL_APPLICATION_INFO*)pPacket->pAppInfo;\n',
+ 'pInfo->pAppName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pAppName);\n',
+ 'pInfo->pEngineName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pEngineName);']},
+ 'CreateShader' : {'param': 'pCreateInfo', 'txt': ['XGL_SHADER_CREATE_INFO* pInfo = (XGL_SHADER_CREATE_INFO*)pPacket->pCreateInfo;\n',
+ 'pInfo->pCode = glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pCode);']},
+ 'CreateDynamicViewportState' : {'param': 'pCreateInfo', 'txt': ['XGL_DYNAMIC_VP_STATE_CREATE_INFO* pInfo = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pPacket->pCreateInfo;\n',
+ 'pInfo->pViewports = (XGL_VIEWPORT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pViewports);\n',
+ 'pInfo->pScissors = (XGL_RECT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pScissors);']},
+ 'CreateFramebuffer' : {'param': 'pCreateInfo', 'txt': ['XGL_FRAMEBUFFER_CREATE_INFO* pInfo = (XGL_FRAMEBUFFER_CREATE_INFO*)pPacket->pCreateInfo;\n',
+ 'pInfo->pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorAttachments);\n',
+ 'pInfo->pDepthStencilAttachment = (XGL_DEPTH_STENCIL_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pDepthStencilAttachment);\n']},
+ 'CreateRenderPass' : {'param': 'pCreateInfo', 'txt': ['XGL_RENDER_PASS_CREATE_INFO* pInfo = (XGL_RENDER_PASS_CREATE_INFO*)pPacket->pCreateInfo;\n',
+ 'pInfo->pColorLoadOps = (XGL_ATTACHMENT_LOAD_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadOps);\n',
+ 'pInfo->pColorStoreOps = (XGL_ATTACHMENT_STORE_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorStoreOps);\n',
+ 'pInfo->pColorLoadClearValues = (XGL_CLEAR_COLOR*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadClearValues);\n']},
+ 'CreateDescriptorRegion' : {'param': 'pCreateInfo', 'txt': ['XGL_DESCRIPTOR_REGION_CREATE_INFO* pInfo = (XGL_DESCRIPTOR_REGION_CREATE_INFO*)pPacket->pCreateInfo;\n',
+ 'pInfo->pTypeCount = (XGL_DESCRIPTOR_TYPE_COUNT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pTypeCount);\n']},
+ 'CmdWaitEvents' : {'param': 'pWaitInfo', 'txt': ['XGL_EVENT_WAIT_INFO* pInfo = (XGL_EVENT_WAIT_INFO*)pPacket->pWaitInfo;\n',
+ 'pInfo->pEvents = (XGL_EVENT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pWaitInfo->pEvents);\n',
+ 'pInfo->ppMemBarriers = (const void**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pWaitInfo->ppMemBarriers);\n',
+ 'uint32_t i;\n',
+ 'for (i = 0; i < pInfo->memBarrierCount; i++) {\n',
+ ' void** ppLocalMemBarriers = (void**)&pInfo->ppMemBarriers[i];\n',
+ ' *ppLocalMemBarriers = (void*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pInfo->ppMemBarriers[i]);\n',
+ '}']},
+ 'CmdPipelineBarrier' : {'param': 'pBarrier', 'txt': ['XGL_PIPELINE_BARRIER* pBarrier = (XGL_PIPELINE_BARRIER*)pPacket->pBarrier;\n',
+ 'pBarrier->pEvents = (XGL_SET_EVENT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBarrier->pEvents);\n',
+ 'pBarrier->ppMemBarriers = (const void**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBarrier->ppMemBarriers);\n',
+ 'uint32_t i;\n',
+ 'for (i = 0; i < pBarrier->memBarrierCount; i++) {\n',
+ ' void** ppLocalMemBarriers = (void**)&pBarrier->ppMemBarriers[i];\n',
+ ' *ppLocalMemBarriers = (void*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pBarrier->ppMemBarriers[i]);\n',
+ '}']},
+ 'CreateDescriptorSetLayout' : {'param': 'pSetLayoutInfoList', 'txt': ['if (pPacket->pSetLayoutInfoList->sType == XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO) {\n',
+ ' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
+ ' void** ppNextVoidPtr = (void**)&(pPacket->pSetLayoutInfoList->pNext);\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pSetLayoutInfoList->pNext);\n',
+ ' XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pPacket->pSetLayoutInfoList->pNext;\n',
+ ' while (NULL != pNext)\n', ' {\n',
+ ' switch(pNext->sType)\n', ' {\n',
+ ' case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO:\n',
+ ' {\n' ,
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' break;\n',
+ ' }\n',
+ ' default:\n',
+ ' {\n',
+ ' glv_LogError("Encountered an unexpected type in descriptor set layout create list.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ ' pNext->pNext = NULL;\n',
+ ' }\n',
+ ' }\n',
+ ' pNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pNext->pNext;\n',
+ ' }\n',
+ '} else {\n',
+ ' // This is unexpected.\n',
+ ' glv_LogError("CreateDescriptorSetLayout must have LayoutInfoList stype of XGL_STRCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO\\n");\n',
+ ' pPacket->header = NULL;\n',
+ '}']},
+ 'BeginCommandBuffer' : {'param': 'pBeginInfo', 'txt': ['if (pPacket->pBeginInfo->sType == XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO) {\n',
+ ' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
+ ' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO** ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO**)&(pPacket->pBeginInfo->pNext);\n',
+ ' *ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBeginInfo->pNext);\n',
+ ' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO* pNext = *ppNext;\n',
+ ' while (NULL != pNext)\n', ' {\n',
+ ' switch(pNext->sType)\n', ' {\n',
+ ' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:\n',
+ ' {\n',
+ ' ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO**) &pNext->pNext;\n',
+ ' *ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' break;\n',
+ ' }\n',
+ ' default:\n',
+ ' {\n',
+ ' glv_LogError("Encountered an unexpected type in begin command buffer list.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ ' pNext->pNext = NULL;\n',
+ ' }\n',
+ ' }\n',
+ ' pNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pNext->pNext;\n',
+ ' }\n',
+ '} else {\n',
+ ' // This is unexpected.\n',
+ ' glv_LogError("BeginCommandBuffer must have BeginInfo stype of XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ '}']},
+ 'AllocMemory' : {'param': 'pAllocInfo', 'txt': ['if (pPacket->pAllocInfo->sType == XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO) {\n',
+ ' XGL_MEMORY_ALLOC_INFO** ppNext = (XGL_MEMORY_ALLOC_INFO**) &(pPacket->pAllocInfo->pNext);\n',
+ ' *ppNext = (XGL_MEMORY_ALLOC_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAllocInfo->pNext);\n',
+ ' XGL_MEMORY_ALLOC_INFO* pNext = (XGL_MEMORY_ALLOC_INFO*) *ppNext;\n',
+ ' while (NULL != pNext)\n', ' {\n',
+ ' switch(pNext->sType)\n', ' {\n',
+ ' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO:\n',
+ ' {\n',
+ ' ppNext = (XGL_MEMORY_ALLOC_INFO **) &(pNext->pNext);\n',
+ ' *ppNext = (XGL_MEMORY_ALLOC_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' break;\n',
+ ' }\n',
+ ' default:\n',
+ ' {\n',
+ ' glv_LogError("Encountered an unexpected type alloc memory list.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ ' pNext->pNext = NULL;\n',
+ ' }\n',
+ ' }\n',
+ ' pNext = (XGL_MEMORY_ALLOC_INFO*)pNext->pNext;\n',
+ ' }\n',
+ '} else {\n',
+ ' // This is unexpected.\n',
+ ' glv_LogError("AllocMemory must have AllocInfo stype of XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ '}']},
+ 'UpdateDescriptors' : {'param': 'pUpdateChain', 'txt': ['XGL_UPDATE_SAMPLERS* pNext = (XGL_UPDATE_SAMPLERS*)pPacket->pUpdateChain;\n',
+ 'while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
+ ' switch(pNext->sType)\n', ' {\n',
+ ' case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_UPDATE_SAMPLERS* pUS = (XGL_UPDATE_SAMPLERS*)pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' pUS->pSamplers = (XGL_SAMPLER*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUS->pSamplers);\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_UPDATE_SAMPLER_TEXTURES* pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' pUST->pSamplerImageViews = (XGL_SAMPLER_IMAGE_VIEW_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUST->pSamplerImageViews);\n',
+ ' uint32_t i;\n',
+ ' for (i = 0; i < pUST->count; i++) {\n',
+ ' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUST->pSamplerImageViews[i].pImageView;\n',
+ ' *ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUST->pSamplerImageViews[i].pImageView);\n',
+ ' }\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_UPDATE_IMAGES* pUI = (XGL_UPDATE_IMAGES*)pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUI->pImageViews;\n',
+ ' *ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUI->pImageViews);\n',
+ ' uint32_t i;\n',
+ ' for (i = 0; i < pUI->count; i++) {\n',
+ ' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUI->pImageViews[i];\n',
+ ' *ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUI->pImageViews[i]);\n',
+ ' }\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_UPDATE_BUFFERS* pUB = (XGL_UPDATE_BUFFERS*)pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' XGL_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferView = (XGL_BUFFER_VIEW_ATTACH_INFO**)&pUB->pBufferViews;\n',
+ ' *ppLocalBufferView = (XGL_BUFFER_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUB->pBufferViews);\n',
+ ' uint32_t i;\n',
+ ' for (i = 0; i < pUB->count; i++) {\n',
+ ' XGL_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO**)&pUB->pBufferViews[i];\n',
+ ' *ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUB->pBufferViews[i]);\n',
+ ' }\n',
+ ' break;\n',
+ ' }\n',
+ ' default:\n',
+ ' {\n',
+ ' glv_LogError("Encountered an unexpected type in update descriptors pUpdateChain.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ ' pNext->pNext = NULL;\n',
+ ' }\n',
+ ' }\n',
+ ' pNext = (XGL_UPDATE_SAMPLERS*)pNext->pNext;\n',
+ '}']},
+ 'CreateGraphicsPipeline' : {'param': 'pCreateInfo', 'txt': ['if (pPacket->pCreateInfo->sType == XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO) {\n',
+ ' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
+ ' void** ppNextVoidPtr = (void**)&pPacket->pCreateInfo->pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pNext);\n',
+ ' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;\n',
+ ' while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
+ ' switch(pNext->sType)\n', ' {\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO:\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_PIPELINE_CB_STATE_CREATE_INFO *pCb = (XGL_PIPELINE_CB_STATE_CREATE_INFO *) pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' pCb->pAttachments = (XGL_PIPELINE_CB_ATTACHMENT_STATE*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pCb->pAttachments);\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' interpret_pipeline_shader(pHeader, &pNext->shader);\n',
+ ' break;\n',
+ ' }\n',
+ ' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:\n',
+ ' {\n',
+ ' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
+ ' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVi = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *) pNext;\n',
+ ' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
+ ' pVi->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexBindingDescriptions);\n',
+ ' pVi->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexAttributeDescriptions);\n',
+ ' break;\n',
+ ' }\n',
+ ' default:\n',
+ ' {\n',
+ ' glv_LogError("Encountered an unexpected type in pipeline state list.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ ' pNext->pNext = NULL;\n',
+ ' }\n',
+ ' }\n',
+ ' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;\n',
+ ' }\n',
+ '} else {\n',
+ ' // This is unexpected.\n',
+ ' glv_LogError("CreateGraphicsPipeline must have CreateInfo stype of XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO.\\n");\n',
+ ' pPacket->header = NULL;\n',
+ '}']},
+ 'CreateComputePipeline' : {'param': 'pCreateInfo', 'txt': ['interpret_pipeline_shader(pHeader, (XGL_PIPELINE_SHADER*)(&pPacket->pCreateInfo->cs));']}}
+ if_body = []
+ if_body.append('typedef struct struct_xglApiVersion {')
+ if_body.append(' glv_trace_packet_header* header;')
+ if_body.append(' uint32_t version;')
+ if_body.append('} struct_xglApiVersion;\n')
+ if_body.append('static struct_xglApiVersion* interpret_body_as_xglApiVersion(glv_trace_packet_header* pHeader, BOOL check_version)')
+ if_body.append('{')
+ if_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)pHeader->pBody;')
+ if_body.append(' pPacket->header = pHeader;')
+ if_body.append(' if (check_version && pPacket->version != XGL_API_VERSION)')
+ if_body.append(' glv_LogError("Trace file from older XGL version 0x%x, xgl replayer built from version 0x%x, replayer may fail\\n", pPacket->version, XGL_API_VERSION);')
+ if_body.append(' return pPacket;')
+ if_body.append('}\n')
+ for proto in self.protos:
+ if 'Wsi' not in proto.name and 'Dbg' not in proto.name:
+ if 'UnmapMemory' == proto.name:
+ proto.params.append(xgl.Param("void*", "pData"))
+ if_body.append('typedef struct struct_xgl%s {' % proto.name)
+ if_body.append(' glv_trace_packet_header* header;')
+ for p in proto.params:
+ if '[4]' in p.ty:
+ if_body.append(' %s %s[4];' % (p.ty.strip('[4]'), p.name))
+ else:
+ if_body.append(' %s %s;' % (p.ty, p.name))
+ if 'void' != proto.ret:
+ if_body.append(' %s result;' % proto.ret)
+ if_body.append('} struct_xgl%s;\n' % proto.name)
+ if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
+ if_body.append('{')
+ if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
+ if_body.append(' pPacket->header = pHeader;')
+ for p in proto.params:
+ if '*' in p.ty:
+ if 'DEVICE_CREATE_INFO' in p.ty:
+ if_body.append(' pPacket->%s = interpret_XGL_DEVICE_CREATE_INFO(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.name))
+ else:
+ if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
+ # TODO : Generalize this custom code to kill dict data struct above.
+ # Really the point of this block is to catch params w/ embedded ptrs to structs and chains of structs
+ if proto.name in custom_case_dict and p.name == custom_case_dict[proto.name]['param']:
+ if_body.append(' if (pPacket->%s != NULL)' % custom_case_dict[proto.name]['param'])
+ if_body.append(' {')
+ if_body.append(' %s' % " ".join(custom_case_dict[proto.name]['txt']))
+ if_body.append(' }')
+ if_body.append(' return pPacket;')
+ if_body.append('}\n')
+ return "\n".join(if_body)
+
+ def _generate_interp_funcs_ext(self, func_class='Wsi'):
+ if_body = []
+ for proto in self.protos:
+ if func_class in proto.name:
+ if_body.append('typedef struct struct_xgl%s {' % proto.name)
+ if_body.append(' glv_trace_packet_header* pHeader;')
+ for p in proto.params:
+ if_body.append(' %s %s;' % (p.ty, p.name))
+ if 'void' != proto.ret:
+ if_body.append(' %s result;' % proto.ret)
+ if_body.append('} struct_xgl%s;\n' % proto.name)
+ if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
+ if_body.append('{')
+ if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
+ if_body.append(' pPacket->pHeader = pHeader;')
+ for p in proto.params:
+ if '*' in p.ty:
+ if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
+ if_body.append(' return pPacket;')
+ if_body.append('}\n')
+ return "\n".join(if_body)
+
+ def _generate_replay_class_decls(self):
+ cd_body = []
+ cd_body.append('class ApiReplay {')
+ cd_body.append('public:')
+ cd_body.append(' virtual ~ApiReplay() { }')
+ cd_body.append(' virtual enum glv_replay::GLV_REPLAY_RESULT replay(glv_trace_packet_header * packet) = 0;')
+ cd_body.append(' virtual int init(glv_replay::Display & disp) = 0;')
+ cd_body.append(' virtual void push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char* pMsg) = 0;')
+ cd_body.append(' virtual glv_replay::GLV_REPLAY_RESULT pop_validation_msgs() = 0;')
+ cd_body.append(' virtual int dump_validation_data() = 0;')
+ cd_body.append('};\n')
+ cd_body.append('class xglDisplay: public glv_replay::DisplayImp {')
+ cd_body.append('friend class xglReplay;')
+ cd_body.append('public:')
+ cd_body.append(' xglDisplay();')
+ cd_body.append(' ~xglDisplay();')
+ cd_body.append(' int init(const unsigned int gpu_idx);')
+ cd_body.append(' int set_window(glv_window_handle hWindow, unsigned int width, unsigned int height);')
+ cd_body.append(' int create_window(const unsigned int width, const unsigned int height);')
+ cd_body.append(' void resize_window(const unsigned int width, const unsigned int height);')
+ cd_body.append(' void process_event();')
+ cd_body.append(' // XGL_DEVICE get_device() { return m_dev[m_gpuIdx];}')
+ cd_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ cd_body.append(' xcb_window_t get_window_handle() { return m_XcbWindow; }')
+ cd_body.append('#elif defined(WIN32)')
+ cd_body.append(' HWND get_window_handle() { return m_windowHandle; }')
+ cd_body.append('#endif')
+ cd_body.append('private:')
+ cd_body.append(' XGL_RESULT init_xgl(const unsigned int gpu_idx);')
+ cd_body.append(' bool m_initedXGL;')
+ cd_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ cd_body.append(' XGL_WSI_X11_CONNECTION_INFO m_WsiConnection;')
+ cd_body.append(' xcb_screen_t *m_pXcbScreen;')
+ cd_body.append(' xcb_window_t m_XcbWindow;')
+ cd_body.append('#elif defined(WIN32)')
+ cd_body.append(' HWND m_windowHandle;')
+ cd_body.append('#endif')
+ cd_body.append(' unsigned int m_windowWidth;')
+ cd_body.append(' unsigned int m_windowHeight;')
+ cd_body.append(' unsigned int m_frameNumber;')
+ cd_body.append(' std::vector<uint32_t> imageWidth;')
+ cd_body.append(' std::vector<uint32_t> imageHeight;')
+ cd_body.append(' std::vector<XGL_IMAGE> imageHandles;')
+ cd_body.append(' std::vector<XGL_GPU_MEMORY> imageMemory;')
+ cd_body.append('#if 0')
+ cd_body.append(' XGL_DEVICE m_dev[XGL_MAX_PHYSICAL_GPUS];')
+ cd_body.append(' uint32_t m_gpuCount;')
+ cd_body.append(' unsigned int m_gpuIdx;')
+ cd_body.append(' XGL_PHYSICAL_GPU m_gpus[XGL_MAX_PHYSICAL_GPUS];')
+ cd_body.append(' XGL_PHYSICAL_GPU_PROPERTIES m_gpuProps[XGL_MAX_PHYSICAL_GPUS];')
+ cd_body.append('#endif')
+ cd_body.append(' std::vector<char *>m_extensions;')
+ cd_body.append('};\n')
+ cd_body.append('typedef struct _XGLAllocInfo {')
+ cd_body.append(' XGL_GPU_SIZE size;')
+ cd_body.append(' void *pData;')
+ cd_body.append('} XGLAllocInfo;')
+ return "\n".join(cd_body)
+
+ def _generate_replay_func_ptrs(self):
+ xf_body = []
+ xf_body.append('struct xglFuncs {')
+ xf_body.append(' void init_funcs(void * libHandle);')
+ xf_body.append(' void *m_libHandle;\n')
+ for proto in self.protos:
+ xf_body.append(' typedef %s( XGLAPI * type_xgl%s)(' % (proto.ret, proto.name))
+ for p in proto.params:
+ if '[4]' in p.ty:
+ xf_body.append(' %s %s[4],' % (p.ty.strip('[4]'), p.name))
+ else:
+ xf_body.append(' %s %s,' % (p.ty, p.name))
+ xf_body[-1] = xf_body[-1].replace(',', ');')
+ xf_body.append(' type_xgl%s real_xgl%s;' % (proto.name, proto.name))
+ xf_body.append('};')
+ return "\n".join(xf_body)
+
+ def _map_decl(self, type1, type2, name):
+ return ' std::map<%s, %s> %s;' % (type1, type2, name)
+
+ def _add_to_map_decl(self, type1, type2, name):
+ txt = ' void add_to_map(%s* pTraceVal, %s* pReplayVal)\n {\n' % (type1, type2)
+ txt += ' assert(pTraceVal != NULL);\n'
+ txt += ' assert(pReplayVal != NULL);\n'
+ txt += ' %s[*pTraceVal] = *pReplayVal;\n }' % name
+ return txt
+
+ def _rm_from_map_decl(self, ty, name):
+ txt = ' void rm_from_map(const %s& key)\n {\n' % (ty)
+ txt += ' %s.erase(key);\n }' % name
+ return txt
+
+ def _remap_decl(self, ty, name):
+ txt = ' %s remap(const %s& value)\n {\n' % (ty, ty)
+ txt += ' std::map<%s, %s>::const_iterator q = %s.find(value);\n' % (ty, ty, name)
+ txt += ' return (q == %s.end()) ? XGL_NULL_HANDLE : q->second;\n }' % name
+ return txt
+
+ def _generate_replay_class(self):
+ # Create dict mapping member var names to XGL type (i.e. 'm_imageViews' : 'XGL_IMAGE_VIEW')
+ obj_map_dict = {}
+ for ty in xgl.object_type_list:
+ if ty in xgl.object_parent_list:
+ continue
+ mem_var = ty.replace('XGL_', '').lower()
+ mem_var_list = mem_var.split('_')
+ mem_var = 'm_%s%ss' % (mem_var_list[0], "".join([m.title() for m in mem_var_list[1:]]))
+ obj_map_dict[mem_var] = ty
+ rc_body = []
+ rc_body.append('class xglReplay : public ApiReplay {')
+ rc_body.append('public:')
+ rc_body.append(' ~xglReplay();')
+ rc_body.append(' xglReplay(glvreplay_settings *pReplaySettings);\n')
+ rc_body.append(' int init(glv_replay::Display & disp);')
+ rc_body.append(' xglDisplay * get_display() {return m_display;}')
+ rc_body.append(' glv_replay::GLV_REPLAY_RESULT replay(glv_trace_packet_header *packet);')
+ rc_body.append(' glv_replay::GLV_REPLAY_RESULT handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn);\n')
+ rc_body.append(' void push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char* pMsg);')
+ rc_body.append(' glv_replay::GLV_REPLAY_RESULT pop_validation_msgs();')
+ rc_body.append(' int dump_validation_data();')
+ rc_body.append('private:')
+ rc_body.append(' struct xglFuncs m_xglFuncs;')
+ rc_body.append(' DRAW_STATE_DUMP_DOT_FILE m_pDSDump;')
+ rc_body.append(' DRAW_STATE_DUMP_COMMAND_BUFFER_DOT_FILE m_pCBDump;')
+ rc_body.append(' GLVSNAPSHOT_PRINT_OBJECTS m_pGlvSnapshotPrint;')
+ rc_body.append(' xglDisplay *m_display;')
+ rc_body.append(' struct shaderPair {')
+ rc_body.append(' XGL_SHADER *addr;')
+ rc_body.append(' XGL_SHADER val;')
+ rc_body.append(' };')
+ rc_body.append(' struct validationMsg {')
+ rc_body.append(' XGL_VALIDATION_LEVEL validationLevel;')
+ rc_body.append(' XGL_BASE_OBJECT srcObject;')
+ rc_body.append(' size_t location;')
+ rc_body.append(' int32_t msgCode;')
+ rc_body.append(' char msg[256];')
+ rc_body.append(' };')
+ rc_body.append(' std::vector<struct validationMsg> m_validationMsgs;')
+ rc_body.append(' std::vector<int> m_screenshotFrames;')
+ rc_body.append(self._map_decl('XGL_GPU_MEMORY', 'XGLAllocInfo', 'm_mapData'))
+ # Custom code for 1-off memory mapping functions
+ rc_body.append(' void add_entry_to_mapData(XGL_GPU_MEMORY handle, XGL_GPU_SIZE size)')
+ rc_body.append(' {')
+ rc_body.append(' XGLAllocInfo info;')
+ rc_body.append(' info.pData = NULL;')
+ rc_body.append(' info.size = size;')
+ rc_body.append(' m_mapData.insert(std::pair<XGL_GPU_MEMORY, XGLAllocInfo>(handle, info));')
+ rc_body.append(' }')
+ rc_body.append(' void add_mapping_to_mapData(XGL_GPU_MEMORY handle, void *pData)')
+ rc_body.append(' {')
+ rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
+ rc_body.append(' if (it == m_mapData.end())')
+ rc_body.append(' {')
+ rc_body.append(' glv_LogWarn("add_mapping_to_mapData() could not find entry\\n");')
+ rc_body.append(' return;')
+ rc_body.append(' }')
+ rc_body.append(' XGLAllocInfo &info = it->second;')
+ rc_body.append(' if (info.pData != NULL)')
+ rc_body.append(' glv_LogWarn("add_mapping_to_mapData() data already mapped overwrite old mapping\\n");')
+ rc_body.append(' else if (pData == NULL)')
+ rc_body.append(' glv_LogWarn("add_mapping_to_mapData() adding NULL pointer\\n");')
+ rc_body.append(' info.pData = pData;')
+ rc_body.append(' }')
+ rc_body.append(' void rm_entry_from_mapData(XGL_GPU_MEMORY handle)')
+ rc_body.append(' {')
+ rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
+ rc_body.append(' if (it == m_mapData.end())')
+ rc_body.append(' return;')
+ rc_body.append(' m_mapData.erase(it);')
+ rc_body.append(' }')
+ rc_body.append(' void rm_mapping_from_mapData(XGL_GPU_MEMORY handle, void* pData)')
+ rc_body.append(' {')
+ rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
+ rc_body.append(' if (it == m_mapData.end())')
+ rc_body.append(' return;\n')
+ rc_body.append(' XGLAllocInfo &info = it->second;')
+ rc_body.append(' if (!pData || !info.pData)')
+ rc_body.append(' {')
+ rc_body.append(' if (!pData)')
+ rc_body.append(' glv_LogWarn("rm_mapping_from_mapData() null src pointer\\n");')
+ rc_body.append(' else')
+ rc_body.append(' glv_LogWarn("rm_mapping_from_mapData() null dest pointer size=%u\\n", info.size);')
+ rc_body.append(' info.pData = NULL;')
+ rc_body.append(' return;')
+ rc_body.append(' }')
+ rc_body.append(' memcpy(info.pData, pData, info.size);')
+ rc_body.append(' info.pData = NULL;')
+ rc_body.append(' }\n')
+ rc_body.append(' /*std::map<XGL_PHYSICAL_GPU, XGL_PHYSICAL_GPU> m_gpus;')
+ rc_body.append(' void add_to_map(XGL_PHYSICAL_GPU* pTraceGpu, XGL_PHYSICAL_GPU* pReplayGpu)')
+ rc_body.append(' {')
+ rc_body.append(' assert(pTraceGpu != NULL);')
+ rc_body.append(' assert(pReplayGpu != NULL);')
+ rc_body.append(' m_gpus[*pTraceGpu] = *pReplayGpu;')
+ rc_body.append(' }\n')
+ rc_body.append(' XGL_PHYSICAL_GPU remap(const XGL_PHYSICAL_GPU& gpu)')
+ rc_body.append(' {')
+ rc_body.append(' std::map<XGL_PHYSICAL_GPU, XGL_PHYSICAL_GPU>::const_iterator q = m_gpus.find(gpu);')
+ rc_body.append(' return (q == m_gpus.end()) ? XGL_NULL_HANDLE : q->second;')
+ rc_body.append(' }*/\n')
+ rc_body.append(' void clear_all_map_handles()\n {')
+ for var in sorted(obj_map_dict):
+ rc_body.append(' %s.clear();' % var)
+ rc_body.append(' }')
+ for var in sorted(obj_map_dict):
+ rc_body.append(self._map_decl(obj_map_dict[var], obj_map_dict[var], var))
+ rc_body.append(self._add_to_map_decl(obj_map_dict[var], obj_map_dict[var], var))
+ rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
+ rc_body.append(self._remap_decl(obj_map_dict[var], var))
+ # XGL_DYNAMIC_STATE_OBJECT code
+ state_obj_remap_types = xgl.object_dynamic_state_list
+ rc_body.append(' XGL_DYNAMIC_STATE_OBJECT remap(const XGL_DYNAMIC_STATE_OBJECT& state)\n {')
+ rc_body.append(' XGL_DYNAMIC_STATE_OBJECT obj;')
+ for t in state_obj_remap_types:
+ rc_body.append(' if ((obj = remap(static_cast <%s> (state))) != XGL_NULL_HANDLE)' % t)
+ rc_body.append(' return obj;')
+ rc_body.append(' return XGL_NULL_HANDLE;\n }')
+ rc_body.append(' void rm_from_map(const XGL_DYNAMIC_STATE_OBJECT& state)\n {')
+ for t in state_obj_remap_types:
+ rc_body.append(' rm_from_map(static_cast <%s> (state));' % t)
+ rc_body.append(' }')
+ # OBJECT code
+ rc_body.append(' XGL_OBJECT remap(const XGL_OBJECT& object)\n {')
+ rc_body.append(' XGL_OBJECT obj;')
+ obj_remap_types = xgl.object_list
+ for var in obj_remap_types:
+ rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % (var))
+ rc_body.append(' return obj;')
+ rc_body.append(' return XGL_NULL_HANDLE;\n }')
+ rc_body.append(' void rm_from_map(const XGL_OBJECT & objKey)\n {')
+ for var in obj_remap_types:
+ rc_body.append(' rm_from_map(static_cast <%s> (objKey));' % (var))
+ rc_body.append(' }')
+ rc_body.append(' XGL_BASE_OBJECT remap(const XGL_BASE_OBJECT& object)\n {')
+ rc_body.append(' XGL_BASE_OBJECT obj;')
+ base_obj_remap_types = ['XGL_DEVICE', 'XGL_QUEUE', 'XGL_GPU_MEMORY', 'XGL_OBJECT']
+ for t in base_obj_remap_types:
+ rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % t)
+ rc_body.append(' return obj;')
+ rc_body.append(' return XGL_NULL_HANDLE;\n }')
+ rc_body.append('void process_screenshot_list(const char *list)')
+ rc_body.append('{')
+ rc_body.append(' std::string spec(list), word;')
+ rc_body.append(' size_t start = 0, comma = 0;\n')
+ rc_body.append(' while (start < spec.size()) {')
+ rc_body.append(' comma = spec.find(\',\', start);\n')
+ rc_body.append(' if (comma == std::string::npos)')
+ rc_body.append(' word = std::string(spec, start);')
+ rc_body.append(' else')
+ rc_body.append(' word = std::string(spec, start, comma - start);\n')
+ rc_body.append(' m_screenshotFrames.push_back(atoi(word.c_str()));')
+ rc_body.append(' if (comma == std::string::npos)')
+ rc_body.append(' break;\n')
+ rc_body.append(' start = comma + 1;\n')
+ rc_body.append(' }')
+ rc_body.append('}')
+ rc_body.append('};')
+ return "\n".join(rc_body)
+
+ def _generate_replay_display_init_xgl(self):
+ dix_body = []
+ dix_body.append('XGL_RESULT xglDisplay::init_xgl(unsigned int gpu_idx)')
+ dix_body.append('{')
+ dix_body.append('#if 0')
+ dix_body.append(' XGL_APPLICATION_INFO appInfo = {};')
+ dix_body.append(' appInfo.pAppName = APP_NAME;')
+ dix_body.append(' appInfo.pEngineName = "";')
+ dix_body.append(' appInfo.apiVersion = XGL_API_VERSION;')
+ dix_body.append(' XGL_RESULT res = xglInitAndEnumerateGpus(&appInfo, NULL, XGL_MAX_PHYSICAL_GPUS, &m_gpuCount, m_gpus);')
+ dix_body.append(' if ( res == XGL_SUCCESS ) {')
+ dix_body.append(' // retrieve the GPU information for all GPUs')
+ dix_body.append(' for( uint32_t gpu = 0; gpu < m_gpuCount; gpu++)')
+ dix_body.append(' {')
+ dix_body.append(' size_t gpuInfoSize = sizeof(m_gpuProps[0]);\n')
+ dix_body.append(' // get the GPU physical properties:')
+ dix_body.append(' res = xglGetGpuInfo( m_gpus[gpu], XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &gpuInfoSize, &m_gpuProps[gpu]);')
+ dix_body.append(' if (res != XGL_SUCCESS)')
+ dix_body.append(' glv_LogWarn("Failed to retrieve properties for gpu[%d] result %d\\n", gpu, res);')
+ dix_body.append(' }')
+ dix_body.append(' res = XGL_SUCCESS;')
+ dix_body.append(' } else if ((gpu_idx + 1) > m_gpuCount) {')
+ dix_body.append(' glv_LogError("xglInitAndEnumerate number of gpus does not include requested index: num %d, requested %d\\n", m_gpuCount, gpu_idx);')
+ dix_body.append(' return -1;')
+ dix_body.append(' } else {')
+ dix_body.append(' glv_LogError("xglInitAndEnumerate failed\\n");')
+ dix_body.append(' return res;')
+ dix_body.append(' }')
+ dix_body.append(' // TODO add multi-gpu support always use gpu[gpu_idx] for now')
+ dix_body.append(' // get all extensions supported by this device gpu[gpu_idx]')
+ dix_body.append(' // first check if extensions are available and save a list of them')
+ dix_body.append(' bool foundWSIExt = false;')
+ dix_body.append(' for( int ext = 0; ext < sizeof( extensions ) / sizeof( extensions[0] ); ext++)')
+ dix_body.append(' {')
+ dix_body.append(' res = xglGetExtensionSupport( m_gpus[gpu_idx], extensions[ext] );')
+ dix_body.append(' if (res == XGL_SUCCESS) {')
+ dix_body.append(' m_extensions.push_back((char *) extensions[ext]);')
+ dix_body.append(' if (!strcmp(extensions[ext], "XGL_WSI_WINDOWS"))')
+ dix_body.append(' foundWSIExt = true;')
+ dix_body.append(' }')
+ dix_body.append(' }')
+ dix_body.append(' if (!foundWSIExt) {')
+ dix_body.append(' glv_LogError("XGL_WSI_WINDOWS extension not supported by gpu[%d]\\n", gpu_idx);')
+ dix_body.append(' return XGL_ERROR_INCOMPATIBLE_DEVICE;')
+ dix_body.append(' }')
+ dix_body.append(' // TODO generalize this: use one universal queue for now')
+ dix_body.append(' XGL_DEVICE_QUEUE_CREATE_INFO dqci = {};')
+ dix_body.append(' dqci.queueCount = 1;')
+ dix_body.append(' dqci.queueType = XGL_QUEUE_UNIVERSAL;')
+ dix_body.append(' // create the device enabling validation level 4')
+ dix_body.append(' const char * const * extNames = &m_extensions[0];')
+ dix_body.append(' XGL_DEVICE_CREATE_INFO info = {};')
+ dix_body.append(' info.queueRecordCount = 1;')
+ dix_body.append(' info.pRequestedQueues = &dqci;')
+ dix_body.append(' info.extensionCount = static_cast <uint32_t> (m_extensions.size());')
+ dix_body.append(' info.ppEnabledExtensionNames = extNames;')
+ dix_body.append(' info.flags = XGL_DEVICE_CREATE_VALIDATION;')
+ dix_body.append(' info.maxValidationLevel = XGL_VALIDATION_LEVEL_4;')
+ dix_body.append(' bool32_t xglTrue = XGL_TRUE;')
+ dix_body.append(' res = xglDbgSetGlobalOption( XGL_DBG_OPTION_BREAK_ON_ERROR, sizeof( xglTrue ), &xglTrue );')
+ dix_body.append(' if (res != XGL_SUCCESS)')
+ dix_body.append(' glv_LogWarn("Could not set debug option break on error\\n");')
+ dix_body.append(' res = xglCreateDevice( m_gpus[0], &info, &m_dev[gpu_idx]);')
+ dix_body.append(' return res;')
+ dix_body.append('#else')
+ dix_body.append(' return XGL_ERROR_INITIALIZATION_FAILED;')
+ dix_body.append('#endif')
+ dix_body.append('}')
+ return "\n".join(dix_body)
+
+ def _generate_replay_display_init(self):
+ di_body = []
+ di_body.append('int xglDisplay::init(const unsigned int gpu_idx)')
+ di_body.append('{')
+ di_body.append(' //m_gpuIdx = gpu_idx;')
+ di_body.append('#if 0')
+ di_body.append(' XGL_RESULT result = init_xgl(gpu_idx);')
+ di_body.append(' if (result != XGL_SUCCESS) {')
+ di_body.append(' glv_LogError("could not init xgl library");')
+ di_body.append(' return -1;')
+ di_body.append(' } else {')
+ di_body.append(' m_initedXGL = true;')
+ di_body.append(' }')
+ di_body.append('#endif')
+ di_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ di_body.append(' const xcb_setup_t *setup;')
+ di_body.append(' xcb_screen_iterator_t iter;')
+ di_body.append(' int scr;')
+ di_body.append(' xcb_connection_t *pConnection;')
+ di_body.append(' pConnection = xcb_connect(NULL, &scr);')
+ di_body.append(' setup = xcb_get_setup(pConnection);')
+ di_body.append(' iter = xcb_setup_roots_iterator(setup);')
+ di_body.append(' while (scr-- > 0)')
+ di_body.append(' xcb_screen_next(&iter);')
+ di_body.append(' m_pXcbScreen = iter.data;')
+ di_body.append(' m_WsiConnection.pConnection = pConnection;')
+ di_body.append(' m_WsiConnection.root = m_pXcbScreen->root;')
+ di_body.append('#endif')
+ di_body.append(' return 0;')
+ di_body.append('}')
+ return "\n".join(di_body)
+
+ def _generate_replay_display_structors(self):
+ ds_body = []
+ ds_body.append('xglDisplay::xglDisplay()')
+ ds_body.append(' : m_initedXGL(false),')
+ ds_body.append(' m_windowWidth(0),')
+ ds_body.append(' m_windowHeight(0)')
+ ds_body.append('{')
+ ds_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ ds_body.append(' m_WsiConnection.pConnection = NULL;')
+ ds_body.append(' m_WsiConnection.root = 0;')
+ ds_body.append(' m_WsiConnection.provider = 0;')
+ ds_body.append(' m_pXcbScreen = NULL;')
+ ds_body.append(' m_XcbWindow = 0;')
+ ds_body.append('#elif defined(WIN32)')
+ ds_body.append(' m_windowHandle = NULL;')
+ ds_body.append('#endif')
+ ds_body.append('}')
+ ds_body.append('xglDisplay::~xglDisplay()')
+ ds_body.append('{')
+ ds_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ ds_body.append(' if (m_XcbWindow != 0)')
+ ds_body.append(' {')
+ ds_body.append(' xcb_destroy_window(m_WsiConnection.pConnection, m_XcbWindow);')
+ ds_body.append(' }')
+ ds_body.append(' if (m_WsiConnection.pConnection != NULL)')
+ ds_body.append(' {')
+ ds_body.append(' xcb_disconnect(m_WsiConnection.pConnection);')
+ ds_body.append(' }')
+ ds_body.append('#endif')
+ ds_body.append('}')
+ return "\n".join(ds_body)
+
+ def _generate_replay_display_window(self):
+ dw_body = []
+ dw_body.append('#if defined(WIN32)')
+ dw_body.append('LRESULT WINAPI WindowProcXgl( HWND window, unsigned int msg, WPARAM wp, LPARAM lp)')
+ dw_body.append('{')
+ dw_body.append(' switch(msg)')
+ dw_body.append(' {')
+ dw_body.append(' case WM_CLOSE:')
+ dw_body.append(' DestroyWindow( window);')
+ dw_body.append(' // fall-thru')
+ dw_body.append(' case WM_DESTROY:')
+ dw_body.append(' PostQuitMessage(0) ;')
+ dw_body.append(' return 0L ;')
+ dw_body.append(' default:')
+ dw_body.append(' return DefWindowProc( window, msg, wp, lp ) ;')
+ dw_body.append(' }')
+ dw_body.append('}')
+ dw_body.append('#endif')
+ dw_body.append('int xglDisplay::set_window(glv_window_handle hWindow, unsigned int width, unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ dw_body.append(' m_XcbWindow = hWindow;')
+ dw_body.append('#elif defined(WIN32)')
+ dw_body.append(' m_windowHandle = hWindow;')
+ dw_body.append('#endif')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' return 0;')
+ dw_body.append('}\n')
+ dw_body.append('int xglDisplay::create_window(const unsigned int width, const unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)\n')
+ dw_body.append(' uint32_t value_mask, value_list[32];')
+ dw_body.append(' m_XcbWindow = xcb_generate_id(m_WsiConnection.pConnection);\n')
+ dw_body.append(' value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;')
+ dw_body.append(' value_list[0] = m_pXcbScreen->black_pixel;')
+ dw_body.append(' value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |')
+ dw_body.append(' XCB_EVENT_MASK_EXPOSURE;\n')
+ dw_body.append(' xcb_create_window(m_WsiConnection.pConnection,')
+ dw_body.append(' XCB_COPY_FROM_PARENT,')
+ dw_body.append(' m_XcbWindow, m_WsiConnection.root,')
+ dw_body.append(' 0, 0, width, height, 0,')
+ dw_body.append(' XCB_WINDOW_CLASS_INPUT_OUTPUT,')
+ dw_body.append(' m_pXcbScreen->root_visual,')
+ dw_body.append(' value_mask, value_list);\n')
+ dw_body.append(' xcb_map_window(m_WsiConnection.pConnection, m_XcbWindow);')
+ dw_body.append(' xcb_flush(m_WsiConnection.pConnection);')
+ dw_body.append(' return 0;')
+ dw_body.append('#elif defined(WIN32)')
+ dw_body.append(' // Register Window class')
+ dw_body.append(' WNDCLASSEX wcex = {};')
+ dw_body.append(' wcex.cbSize = sizeof( WNDCLASSEX);')
+ dw_body.append(' wcex.style = CS_HREDRAW | CS_VREDRAW;')
+ dw_body.append(' wcex.lpfnWndProc = WindowProcXgl;')
+ dw_body.append(' wcex.cbClsExtra = 0;')
+ dw_body.append(' wcex.cbWndExtra = 0;')
+ dw_body.append(' wcex.hInstance = GetModuleHandle(0);')
+ dw_body.append(' wcex.hIcon = LoadIcon(wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
+ dw_body.append(' wcex.hCursor = LoadCursor( NULL, IDC_ARROW);')
+ dw_body.append(' wcex.hbrBackground = ( HBRUSH )( COLOR_WINDOW + 1);')
+ dw_body.append(' wcex.lpszMenuName = NULL;')
+ dw_body.append(' wcex.lpszClassName = APP_NAME;')
+ dw_body.append(' wcex.hIconSm = LoadIcon( wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
+ dw_body.append(' if( !RegisterClassEx( &wcex))')
+ dw_body.append(' {')
+ dw_body.append(' glv_LogError("Failed to register windows class\\n");')
+ dw_body.append(' return -1;')
+ dw_body.append(' }\n')
+ dw_body.append(' // create the window')
+ dw_body.append(' m_windowHandle = CreateWindow(APP_NAME, APP_NAME, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU, 0, 0,')
+ dw_body.append(' width, height, NULL, NULL, wcex.hInstance, NULL);\n')
+ dw_body.append(' if (m_windowHandle)')
+ dw_body.append(' {')
+ dw_body.append(' ShowWindow( m_windowHandle, SW_SHOWDEFAULT);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' } else {')
+ dw_body.append(' glv_LogError("Failed to create window\\n");')
+ dw_body.append(' return -1;')
+ dw_body.append(' }')
+ dw_body.append(' return 0;')
+ dw_body.append('#endif')
+ dw_body.append('}\n')
+ dw_body.append('void xglDisplay::resize_window(const unsigned int width, const unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
+ dw_body.append(' {')
+ dw_body.append(' uint32_t values[2];')
+ dw_body.append(' values[0] = width;')
+ dw_body.append(' values[1] = height;')
+ dw_body.append(' xcb_configure_window(m_WsiConnection.pConnection, m_XcbWindow, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' }')
+ dw_body.append('#elif defined(WIN32)')
+ dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
+ dw_body.append(' {')
+ dw_body.append(' SetWindowPos(get_window_handle(), HWND_TOP, 0, 0, width, height, SWP_NOMOVE);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' }')
+ dw_body.append('#endif')
+ dw_body.append('}\n')
+ dw_body.append('void xglDisplay::process_event()')
+ dw_body.append('{')
+ dw_body.append('}')
+ return "\n".join(dw_body)
+
+ def _generate_replay_structors(self):
+ rs_body = []
+ rs_body.append('xglReplay::xglReplay(glvreplay_settings *pReplaySettings)')
+ rs_body.append('{')
+ rs_body.append(' g_pReplaySettings = pReplaySettings;')
+ rs_body.append(' m_display = new xglDisplay();')
+ rs_body.append(' m_pDSDump = NULL;')
+ rs_body.append(' m_pCBDump = NULL;')
+ rs_body.append(' m_pGlvSnapshotPrint = NULL;')
+ rs_body.append(' if (g_pReplaySettings && g_pReplaySettings->screenshotList) {')
+ rs_body.append(' process_screenshot_list(g_pReplaySettings->screenshotList);')
+ rs_body.append(' }')
+ rs_body.append('}\n')
+ rs_body.append('xglReplay::~xglReplay()')
+ rs_body.append('{')
+ rs_body.append(' delete m_display;')
+ rs_body.append(' glv_platform_close_library(m_xglFuncs.m_libHandle);')
+ rs_body.append('}')
+ return "\n".join(rs_body)
+
+ def _generate_replay_init(self):
+ ri_body = []
+ ri_body.append('int xglReplay::init(glv_replay::Display & disp)')
+ ri_body.append('{')
+ ri_body.append(' int err;')
+ ri_body.append('#if defined PLATFORM_LINUX')
+ ri_body.append(' void * handle = dlopen("libXGL.so", RTLD_LAZY);')
+ ri_body.append('#else')
+ ri_body.append(' HMODULE handle = LoadLibrary("xgl.dll" );')
+ ri_body.append('#endif\n')
+ ri_body.append(' if (handle == NULL) {')
+ ri_body.append(' glv_LogError("Failed to open xgl library.\\n");')
+ ri_body.append(' return -1;')
+ ri_body.append(' }')
+ ri_body.append(' m_xglFuncs.init_funcs(handle);')
+ ri_body.append(' disp.set_implementation(m_display);')
+ ri_body.append(' if ((err = m_display->init(disp.get_gpu())) != 0) {')
+ ri_body.append(' glv_LogError("Failed to init XGL display.\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' if (disp.get_window_handle() == 0)')
+ ri_body.append(' {')
+ ri_body.append(' if ((err = m_display->create_window(disp.get_width(), disp.get_height())) != 0) {')
+ ri_body.append(' glv_LogError("Failed to create Window\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' }')
+ ri_body.append(' else')
+ ri_body.append(' {')
+ ri_body.append(' if ((err = m_display->set_window(disp.get_window_handle(), disp.get_width(), disp.get_height())) != 0)')
+ ri_body.append(' {')
+ ri_body.append(' glv_LogError("Failed to set Window\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' }')
+ ri_body.append(' return 0;')
+ ri_body.append('}')
+ return "\n".join(ri_body)
+
+ def _generate_replay_errors(self):
+ re_body = []
+ re_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn)')
+ re_body.append('{')
+ re_body.append(' glv_replay::GLV_REPLAY_RESULT res = resIn;')
+ re_body.append(' if (resCall != resTrace) {')
+ re_body.append(' glv_LogWarn("Mismatched return from API call (%s) traced result %s, replay result %s\\n", entrypointName,')
+ re_body.append(' string_XGL_RESULT((XGL_RESULT)resTrace), string_XGL_RESULT((XGL_RESULT)resCall));')
+ re_body.append(' res = glv_replay::GLV_REPLAY_BAD_RETURN;')
+ re_body.append(' }')
+ re_body.append('#if 0')
+ re_body.append(' if (resCall != XGL_SUCCESS) {')
+ re_body.append(' glv_LogWarn("API call (%s) returned failed result %s\\n", entrypointName, string_XGL_RESULT(resCall));')
+ re_body.append(' }')
+ re_body.append('#endif')
+ re_body.append(' return res;')
+ re_body.append('}')
+ return "\n".join(re_body)
+
+ def _generate_replay_validation_funcs(self):
+ rvf_body = []
+ rvf_body.append('void xglReplay::push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char * pMsg)')
+ rvf_body.append('{')
+ rvf_body.append(' struct validationMsg msgObj;')
+ rvf_body.append(' msgObj.validationLevel = validationLevel;')
+ rvf_body.append(' msgObj.srcObject = srcObject;')
+ rvf_body.append(' msgObj.location = location;')
+ rvf_body.append(' msgObj.msgCode = msgCode;')
+ rvf_body.append(' strncpy(msgObj.msg, pMsg, 256);')
+ rvf_body.append(" msgObj.msg[255] = '\\0';")
+ rvf_body.append(' m_validationMsgs.push_back(msgObj);')
+ rvf_body.append('}\n')
+ rvf_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::pop_validation_msgs()')
+ rvf_body.append('{')
+ rvf_body.append(' if (m_validationMsgs.size() == 0)')
+ rvf_body.append(' return glv_replay::GLV_REPLAY_SUCCESS;')
+ rvf_body.append(' m_validationMsgs.clear();')
+ rvf_body.append(' return glv_replay::GLV_REPLAY_VALIDATION_ERROR;')
+ rvf_body.append('}')
+ rvf_body.append('int xglReplay::dump_validation_data()')
+ rvf_body.append('{')
+ rvf_body.append(' if (m_pDSDump && m_pCBDump)')
+ rvf_body.append(' {')
+ rvf_body.append(' m_pDSDump((char *) "pipeline_dump.dot");')
+ rvf_body.append(' m_pCBDump((char *) "cb_dump.dot");')
+ rvf_body.append(' }')
+ rvf_body.append(' if (m_pGlvSnapshotPrint != NULL) { m_pGlvSnapshotPrint(); }')
+ rvf_body.append(' return 0;')
+ rvf_body.append('}')
+ return "\n".join(rvf_body)
+
+ def _generate_replay_init_funcs(self):
+ rif_body = []
+ rif_body.append('void xglFuncs::init_funcs(void * handle)\n{\n m_libHandle = handle;')
+ for proto in self.protos:
+ rif_body.append(' real_xgl%s = (type_xgl%s)(glv_platform_get_library_entrypoint(handle, "xgl%s"));' % (proto.name, proto.name, proto.name))
+ rif_body.append('}')
+ return "\n".join(rif_body)
+
+ def _get_packet_param(self, t, n):
+ # list of types that require remapping
+ remap_list = xgl.object_type_list
+ param_exclude_list = ['p1', 'p2', 'pGpus', 'pDescriptorSets']
+ if t.strip('*').replace('const ', '') in remap_list and n not in param_exclude_list:
+ if '*' in t:
+ if 'const ' not in t:
+ return 'remap(*pPacket->%s)' % (n)
+ else: # TODO : Don't remap array ptrs?
+ return 'pPacket->%s' % (n)
+ return 'remap(pPacket->%s)' % (n)
+ return 'pPacket->%s' % (n)
+
+ def _gen_replay_enum_gpus(self):
+ ieg_body = []
+ ieg_body.append(' if (!m_display->m_initedXGL)')
+ ieg_body.append(' {')
+ ieg_body.append(' uint32_t gpuCount;')
+ ieg_body.append(' XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS];')
+ ieg_body.append(' uint32_t maxGpus = (pPacket->maxGpus < XGL_MAX_PHYSICAL_GPUS) ? pPacket->maxGpus : XGL_MAX_PHYSICAL_GPUS;')
+ ieg_body.append(' replayResult = m_xglFuncs.real_xglEnumerateGpus(remap(pPacket->instance), maxGpus, &gpuCount, &gpus[0]);')
+ ieg_body.append(' CHECK_RETURN_VALUE(xglEnumerateGpus);')
+ ieg_body.append(' //TODO handle different number of gpus in trace versus replay')
+ ieg_body.append(' if (gpuCount != *(pPacket->pGpuCount))')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogWarn("number of gpus mismatched in replay %u versus trace %u\\n", gpuCount, *(pPacket->pGpuCount));')
+ ieg_body.append(' }')
+ ieg_body.append(' else if (gpuCount == 0)')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogError("xglEnumerateGpus number of gpus is zero\\n");')
+ ieg_body.append(' }')
+ ieg_body.append(' else')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogInfo("Enumerated %d GPUs in the system\\n", gpuCount);')
+ ieg_body.append(' }')
+ ieg_body.append(' // TODO handle enumeration results in a different order from trace to replay')
+ ieg_body.append(' for (uint32_t i = 0; i < gpuCount; i++)')
+ ieg_body.append(' {')
+ ieg_body.append(' if (pPacket->pGpus)')
+ ieg_body.append(' add_to_map(&(pPacket->pGpus[i]), &(gpus[i]));')
+ ieg_body.append(' }')
+ ieg_body.append(' }')
+ return "\n".join(ieg_body)
+
+ def _gen_replay_get_gpu_info(self):
+ ggi_body = []
+ ggi_body.append(' if (!m_display->m_initedXGL)')
+ ggi_body.append(' {')
+ ggi_body.append(' switch (pPacket->infoType) {')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_PROPERTIES gpuProps;')
+ ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES);')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuProps);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Properties\\n");')
+ ggi_body.append(' glv_LogInfo("Vendor ID %x, Device ID %x, name %s\\n",gpuProps.vendorId, gpuProps.deviceId, gpuProps.gpuName);')
+ ggi_body.append(' glv_LogInfo("API version %u, Driver version %u, gpu Type %u\\n",gpuProps.apiVersion, gpuProps.driverVersion, gpuProps.gpuType);')
+ ggi_body.append(' }')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_PERFORMANCE gpuPerfs;')
+ ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_PERFORMANCE);')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuPerfs);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Performance\\n");')
+ ggi_body.append(' glv_LogInfo("Max GPU clock %f, max shader ALUs/clock %f, max texel fetches/clock %f\\n",gpuPerfs.maxGpuClock, gpuPerfs.aluPerClock, gpuPerfs.texPerClock);')
+ ggi_body.append(' glv_LogInfo("Max primitives/clock %f, Max pixels/clock %f\\n",gpuPerfs.primsPerClock, gpuPerfs.pixelsPerClock);')
+ ggi_body.append(' }')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *pGpuQueue, *pQ;')
+ ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_QUEUE_PROPERTIES);')
+ ggi_body.append(' size_t numQueues = 1;')
+ ggi_body.append(' assert(pPacket->pDataSize);')
+ ggi_body.append(' if ((*(pPacket->pDataSize) % dataSize) != 0)')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo() for GPU_QUEUE_PROPERTIES not an integral data size assuming 1\\n");')
+ ggi_body.append(' else')
+ ggi_body.append(' numQueues = *(pPacket->pDataSize) / dataSize;')
+ ggi_body.append(' dataSize = numQueues * dataSize;')
+ ggi_body.append(' pQ = static_cast < XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *> (glv_malloc(dataSize));')
+ ggi_body.append(' pGpuQueue = pQ;')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : pGpuQueue);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' for (unsigned int i = 0; i < numQueues; i++)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Queue Property for index %d, flags %u\\n", i, pGpuQueue->queueFlags);')
+ ggi_body.append(' glv_LogInfo("Max available count %u, max atomic counters %u, supports timestamps %u\\n",pGpuQueue->queueCount, pGpuQueue->maxAtomicCounters, pGpuQueue->supportsTimestamps);')
+ ggi_body.append(' pGpuQueue++;')
+ ggi_body.append(' }')
+ ggi_body.append(' }')
+ ggi_body.append(' glv_free(pQ);')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' default:')
+ ggi_body.append(' {')
+ ggi_body.append(' size_t size = 0;')
+ ggi_body.append(' void* pData = NULL;')
+ ggi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' size = *pPacket->pDataSize;')
+ ggi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ ggi_body.append(' }')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &size, pData);')
+ ggi_body.append(' if (replayResult == XGL_SUCCESS)')
+ ggi_body.append(' {')
+ ggi_body.append(' if (size != *pPacket->pDataSize && pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ ggi_body.append(' }')
+ ggi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned differing data contents than the trace file contained.\\n");')
+ ggi_body.append(' }')
+ ggi_body.append(' }')
+ ggi_body.append(' glv_free(pData);')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' };')
+ ggi_body.append(' CHECK_RETURN_VALUE(xglGetGpuInfo);')
+ ggi_body.append(' }')
+ return "\n".join(ggi_body)
+
+ def _gen_replay_create_device(self):
+ cd_body = []
+ cd_body.append(' if (!m_display->m_initedXGL)')
+ cd_body.append(' {')
+ cd_body.append(' XGL_DEVICE device;')
+ cd_body.append(' if (g_xglReplaySettings.debugLevel > 0)')
+ cd_body.append(' {')
+ cd_body.append(' XGL_DEVICE_CREATE_INFO cInfo, *ci, *pCreateInfoSaved;')
+ cd_body.append(' unsigned int numLayers = 0;')
+ cd_body.append(' char ** layersStr = get_enableLayers_list(&numLayers);')
+ cd_body.append(' apply_layerSettings_overrides();')
+ cd_body.append(' XGL_LAYER_CREATE_INFO layerInfo;')
+ cd_body.append(' pCreateInfoSaved = (XGL_DEVICE_CREATE_INFO *) pPacket->pCreateInfo;')
+ cd_body.append(' ci = (XGL_DEVICE_CREATE_INFO *) pPacket->pCreateInfo;')
+
+ cd_body.append(' if (layersStr != NULL && numLayers > 0)')
+ cd_body.append(' {')
+ cd_body.append(' while (ci->pNext != NULL)')
+ cd_body.append(' ci = (XGL_DEVICE_CREATE_INFO *) ci->pNext;')
+ cd_body.append(' ci->pNext = &layerInfo;')
+ cd_body.append(' layerInfo.sType = XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO;')
+ cd_body.append(' layerInfo.pNext = 0;')
+ cd_body.append(' layerInfo.layerCount = numLayers;')
+ cd_body.append(' layerInfo.ppActiveLayerNames = layersStr;')
+ cd_body.append(' }')
+
+ cd_body.append(' memcpy(&cInfo, pPacket->pCreateInfo, sizeof(XGL_DEVICE_CREATE_INFO));')
+ cd_body.append(' cInfo.flags = pPacket->pCreateInfo->flags | XGL_DEVICE_CREATE_VALIDATION_BIT;')
+ cd_body.append(' cInfo.maxValidationLevel = (XGL_VALIDATION_LEVEL)((g_xglReplaySettings.debugLevel <= 4) ? (unsigned int) XGL_VALIDATION_LEVEL_0 + g_xglReplaySettings.debugLevel : (unsigned int) XGL_VALIDATION_LEVEL_0);')
+ cd_body.append(' pPacket->pCreateInfo = &cInfo;')
+ cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);')
+ cd_body.append(' // restore the packet for next replay')
+ cd_body.append(' ci->pNext = NULL;')
+ cd_body.append(' pPacket->pCreateInfo = pCreateInfoSaved;')
+ cd_body.append(' release_enableLayer_list(layersStr);')
+ cd_body.append(' if (xglDbgRegisterMsgCallback(g_fpDbgMsgCallback, NULL) != XGL_SUCCESS)')
+ cd_body.append(' glv_LogError("Failed to register xgl callback for replayer error handling\\n");')
+ cd_body.append('#if !defined(_WIN32)')
+ cd_body.append(' m_pDSDump = (DRAW_STATE_DUMP_DOT_FILE) m_xglFuncs.real_xglGetProcAddr(remap(pPacket->gpu), "drawStateDumpDotFile");')
+ cd_body.append(' m_pCBDump = (DRAW_STATE_DUMP_COMMAND_BUFFER_DOT_FILE) m_xglFuncs.real_xglGetProcAddr(remap(pPacket->gpu), "drawStateDumpCommandBufferDotFile");')
+ cd_body.append(' m_pGlvSnapshotPrint = (GLVSNAPSHOT_PRINT_OBJECTS) m_xglFuncs.real_xglGetProcAddr(remap(pPacket->gpu), "glvSnapshotPrintObjects");')
+ cd_body.append('#endif')
+ cd_body.append(' }')
+ cd_body.append(' else ')
+ cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);')
+ cd_body.append(' CHECK_RETURN_VALUE(xglCreateDevice);')
+ cd_body.append(' if (replayResult == XGL_SUCCESS)')
+ cd_body.append(' {')
+ cd_body.append(' add_to_map(pPacket->pDevice, &device);')
+ cd_body.append(' }')
+ cd_body.append(' }')
+ return "\n".join(cd_body)
+
+ def _gen_replay_get_extension_support(self):
+ ges_body = []
+ ges_body.append(' if (!m_display->m_initedXGL) {')
+ ges_body.append(' replayResult = m_xglFuncs.real_xglGetExtensionSupport(remap(pPacket->gpu), pPacket->pExtName);')
+ ges_body.append(' CHECK_RETURN_VALUE(xglGetExtensionSupport);')
+ ges_body.append(' if (replayResult == XGL_SUCCESS) {')
+ ges_body.append(' for (unsigned int ext = 0; ext < sizeof(g_extensions) / sizeof(g_extensions[0]); ext++)')
+ ges_body.append(' {')
+ ges_body.append(' if (!strncmp(g_extensions[ext], pPacket->pExtName, strlen(g_extensions[ext]))) {')
+ ges_body.append(' bool extInList = false;')
+ ges_body.append(' for (unsigned int j = 0; j < m_display->m_extensions.size(); ++j) {')
+ ges_body.append(' if (!strncmp(m_display->m_extensions[j], g_extensions[ext], strlen(g_extensions[ext])))')
+ ges_body.append(' extInList = true;')
+ ges_body.append(' break;')
+ ges_body.append(' }')
+ ges_body.append(' if (!extInList)')
+ ges_body.append(' m_display->m_extensions.push_back((char *) g_extensions[ext]);')
+ ges_body.append(' break;')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ return "\n".join(ges_body)
+
+ def _gen_replay_queue_submit(self):
+ qs_body = []
+ qs_body.append(' XGL_CMD_BUFFER *remappedBuffers = NULL;')
+ qs_body.append(' if (pPacket->pCmdBuffers != NULL)')
+ qs_body.append(' {')
+ qs_body.append(' remappedBuffers = GLV_NEW_ARRAY( XGL_CMD_BUFFER, pPacket->cmdBufferCount);')
+ qs_body.append(' for (uint32_t i = 0; i < pPacket->cmdBufferCount; i++)')
+ qs_body.append(' {')
+ qs_body.append(' *(remappedBuffers + i) = remap(*(pPacket->pCmdBuffers + i));')
+ qs_body.append(' }')
+ qs_body.append(' }')
+ qs_body.append(' XGL_MEMORY_REF* memRefs = NULL;')
+ qs_body.append(' if (pPacket->pMemRefs != NULL)')
+ qs_body.append(' {')
+ qs_body.append(' memRefs = GLV_NEW_ARRAY(XGL_MEMORY_REF, pPacket->memRefCount);')
+ qs_body.append(' memcpy(memRefs, pPacket->pMemRefs, sizeof(XGL_MEMORY_REF) * pPacket->memRefCount);')
+ qs_body.append(' for (uint32_t i = 0; i < pPacket->memRefCount; i++)')
+ qs_body.append(' {')
+ qs_body.append(' memRefs[i].mem = remap(pPacket->pMemRefs[i].mem);')
+ qs_body.append(' }')
+ qs_body.append(' }')
+ qs_body.append(' replayResult = m_xglFuncs.real_xglQueueSubmit(remap(pPacket->queue), pPacket->cmdBufferCount, remappedBuffers, pPacket->memRefCount,')
+ qs_body.append(' memRefs, remap(pPacket->fence));')
+ qs_body.append(' GLV_DELETE(remappedBuffers);')
+ qs_body.append(' GLV_DELETE(memRefs);')
+ return "\n".join(qs_body)
+
+ def _gen_replay_get_object_info(self):
+ goi_body = []
+ goi_body.append(' size_t size = 0;')
+ goi_body.append(' void* pData = NULL;')
+ goi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ goi_body.append(' {')
+ goi_body.append(' size = *pPacket->pDataSize;')
+ goi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ goi_body.append(' memcpy(pData, pPacket->pData, *pPacket->pDataSize);')
+ goi_body.append(' }')
+ goi_body.append(' replayResult = m_xglFuncs.real_xglGetObjectInfo(remap(pPacket->object), pPacket->infoType, &size, pData);')
+ goi_body.append(' if (replayResult == XGL_SUCCESS)')
+ goi_body.append(' {')
+ goi_body.append(' if (size != *pPacket->pDataSize && pData != NULL)')
+ goi_body.append(' {')
+ goi_body.append(' glv_LogWarn("xglGetObjectInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ goi_body.append(' }')
+ goi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ goi_body.append(' {')
+ goi_body.append(' glv_LogWarn("xglGetObjectInfo returned differing data contents than the trace file contained.\\n");')
+ goi_body.append(' }')
+ goi_body.append(' }')
+ goi_body.append(' glv_free(pData);')
+ return "\n".join(goi_body)
+
+ def _gen_replay_get_format_info(self):
+ gfi_body = []
+ gfi_body.append(' size_t size = 0;')
+ gfi_body.append(' void* pData = NULL;')
+ gfi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ gfi_body.append(' {')
+ gfi_body.append(' size = *pPacket->pDataSize;')
+ gfi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ gfi_body.append(' }')
+ gfi_body.append(' replayResult = m_xglFuncs.real_xglGetFormatInfo(remap(pPacket->device), pPacket->format, pPacket->infoType, &size, pData);')
+ gfi_body.append(' if (replayResult == XGL_SUCCESS)')
+ gfi_body.append(' {')
+ gfi_body.append(' if (size != *pPacket->pDataSize && pData != NULL)')
+ gfi_body.append(' {')
+ gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ gfi_body.append(' }')
+ gfi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ gfi_body.append(' {')
+ gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned differing data contents than the trace file contained.\\n");')
+ gfi_body.append(' }')
+ gfi_body.append(' }')
+ gfi_body.append(' glv_free(pData);')
+ return "\n".join(gfi_body)
+
+ def _gen_replay_get_image_subresource_info(self):
+ isi_body = []
+ isi_body.append(' size_t size = 0;')
+ isi_body.append(' void* pData = NULL;')
+ isi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ isi_body.append(' {')
+ isi_body.append(' size = *pPacket->pDataSize;')
+ isi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ isi_body.append(' }')
+ isi_body.append(' replayResult = m_xglFuncs.real_xglGetImageSubresourceInfo(remap(pPacket->image), pPacket->pSubresource, pPacket->infoType, &size, pData);')
+ isi_body.append(' if (replayResult == XGL_SUCCESS)')
+ isi_body.append(' {')
+ isi_body.append(' if (size != *pPacket->pDataSize && pData != NULL)')
+ isi_body.append(' {')
+ isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ isi_body.append(' }')
+ isi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ isi_body.append(' {')
+ isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned differing data contents than the trace file contained.\\n");')
+ isi_body.append(' }')
+ isi_body.append(' }')
+ isi_body.append(' glv_free(pData);')
+ return "\n".join(isi_body)
+
+ def _gen_replay_update_descriptors(self):
+ ud_body = []
+ # We have to remap handles internal to the structures so save the handles prior to remap and then restore
+ # Rather than doing a deep memcpy of the entire struct and fixing any intermediate pointers, do save and restores via STL queue
+ ud_body.append(' XGL_UPDATE_SAMPLERS* pUpdateChain = (XGL_UPDATE_SAMPLERS*)pPacket->pUpdateChain;')
+ ud_body.append(' std::queue<XGL_SAMPLER> saveSamplers;')
+ ud_body.append(' std::queue<XGL_BUFFER_VIEW> saveBufferViews;')
+ ud_body.append(' std::queue<XGL_IMAGE_VIEW> saveImageViews;')
+ ud_body.append(' std::queue<XGL_DESCRIPTOR_SET> saveDescSets;')
+ ud_body.append(' while (pUpdateChain) {')
+ ud_body.append(' switch(pUpdateChain->sType)')
+ ud_body.append(' {')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:')
+ ud_body.append(' for (uint32_t i = 0; i < ((XGL_UPDATE_SAMPLERS*)pUpdateChain)->count; i++) {')
+ ud_body.append(' XGL_SAMPLER* pLocalSampler = (XGL_SAMPLER*) &((XGL_UPDATE_SAMPLERS*)pUpdateChain)->pSamplers[i];')
+ ud_body.append(' saveSamplers.push(*pLocalSampler);')
+ ud_body.append(' *pLocalSampler = remap(((XGL_UPDATE_SAMPLERS*)pUpdateChain)->pSamplers[i]);')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_SAMPLER_TEXTURES *pUST = (XGL_UPDATE_SAMPLER_TEXTURES *) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUST->count; i++) {')
+ ud_body.append(' XGL_SAMPLER *pLocalSampler = (XGL_SAMPLER *) &pUST->pSamplerImageViews[i].pSampler;')
+ ud_body.append(' saveSamplers.push(*pLocalSampler);')
+ ud_body.append(' *pLocalSampler = remap(pUST->pSamplerImageViews[i].pSampler);')
+ ud_body.append(' XGL_IMAGE_VIEW *pLocalView = (XGL_IMAGE_VIEW *) &pUST->pSamplerImageViews[i].pImageView->view;')
+ ud_body.append(' saveImageViews.push(*pLocalView);')
+ ud_body.append(' *pLocalView = remap(pUST->pSamplerImageViews[i].pImageView->view);')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_IMAGES *pUI = (XGL_UPDATE_IMAGES*) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUI->count; i++) {')
+ ud_body.append(' XGL_IMAGE_VIEW* pLocalView = (XGL_IMAGE_VIEW*) &pUI->pImageViews[i]->view;')
+ ud_body.append(' saveImageViews.push(*pLocalView);')
+ ud_body.append(' *pLocalView = remap(pUI->pImageViews[i]->view);')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_BUFFERS *pUB = (XGL_UPDATE_BUFFERS *) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUB->count; i++) {')
+ ud_body.append(' XGL_BUFFER_VIEW* pLocalView = (XGL_BUFFER_VIEW*) &pUB->pBufferViews[i]->view;')
+ ud_body.append(' saveBufferViews.push(*pLocalView);')
+ ud_body.append(' *pLocalView = remap(pUB->pBufferViews[i]->view);')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:')
+ ud_body.append(' saveDescSets.push(((XGL_UPDATE_AS_COPY*)pUpdateChain)->descriptorSet);')
+ ud_body.append(' ((XGL_UPDATE_AS_COPY*)pUpdateChain)->descriptorSet = remap(((XGL_UPDATE_AS_COPY*)pUpdateChain)->descriptorSet);')
+ ud_body.append(' break;')
+ ud_body.append(' default:')
+ ud_body.append(' assert(0);')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' pUpdateChain = (XGL_UPDATE_SAMPLERS*) pUpdateChain->pNext;')
+ ud_body.append(' }')
+ ud_body.append(' m_xglFuncs.real_xglUpdateDescriptors(remap(pPacket->descriptorSet), pPacket->pUpdateChain);')
+ ud_body.append(' pUpdateChain = (XGL_UPDATE_SAMPLERS*) pPacket->pUpdateChain;')
+ ud_body.append(' while (pUpdateChain) {')
+ ud_body.append(' switch(pUpdateChain->sType)')
+ ud_body.append(' {')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:')
+ ud_body.append(' for (uint32_t i = 0; i < ((XGL_UPDATE_SAMPLERS*)pUpdateChain)->count; i++) {')
+ ud_body.append(' XGL_SAMPLER* pLocalSampler = (XGL_SAMPLER*) &((XGL_UPDATE_SAMPLERS*)pUpdateChain)->pSamplers[i];')
+ ud_body.append(' *pLocalSampler = saveSamplers.front();')
+ ud_body.append(' saveSamplers.pop();')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_SAMPLER_TEXTURES *pUST = (XGL_UPDATE_SAMPLER_TEXTURES *) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUST->count; i++) {')
+ ud_body.append(' XGL_SAMPLER *plocalSampler = (XGL_SAMPLER *) &pUST->pSamplerImageViews[i].pSampler;')
+ ud_body.append(' *plocalSampler = saveSamplers.front();')
+ ud_body.append(' saveSamplers.pop();')
+ ud_body.append(' XGL_IMAGE_VIEW *pLocalView = (XGL_IMAGE_VIEW *) &pUST->pSamplerImageViews[i].pImageView->view;')
+ ud_body.append(' *pLocalView = saveImageViews.front();')
+ ud_body.append(' saveImageViews.pop();')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_IMAGES *pUI = (XGL_UPDATE_IMAGES*) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUI->count; i++) {')
+ ud_body.append(' XGL_IMAGE_VIEW* pLocalView = (XGL_IMAGE_VIEW*) &pUI->pImageViews[i]->view;')
+ ud_body.append(' *pLocalView = saveImageViews.front();')
+ ud_body.append(' saveImageViews.pop();')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:')
+ ud_body.append(' {')
+ ud_body.append(' XGL_UPDATE_BUFFERS *pUB = (XGL_UPDATE_BUFFERS *) pUpdateChain;')
+ ud_body.append(' for (uint32_t i = 0; i < pUB->count; i++) {')
+ ud_body.append(' XGL_BUFFER_VIEW* pLocalView = (XGL_BUFFER_VIEW*) &pUB->pBufferViews[i]->view;')
+ ud_body.append(' *pLocalView = saveBufferViews.front();')
+ ud_body.append(' saveBufferViews.pop();')
+ ud_body.append(' }')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:')
+ ud_body.append(' ((XGL_UPDATE_AS_COPY*)pUpdateChain)->descriptorSet = saveDescSets.front();')
+ ud_body.append(' saveDescSets.pop();')
+ ud_body.append(' //pFreeMe = (XGL_UPDATE_SAMPLERS*)pLocalUpdateChain;')
+ ud_body.append(' //pLocalUpdateChain = (void*)((XGL_UPDATE_SAMPLERS*)pLocalUpdateChain)->pNext;')
+ ud_body.append(' //free(pFreeMe);')
+ ud_body.append(' break;')
+ ud_body.append(' default:')
+ ud_body.append(' assert(0);')
+ ud_body.append(' break;')
+ ud_body.append(' }')
+ ud_body.append(' pUpdateChain = (XGL_UPDATE_SAMPLERS*) pUpdateChain->pNext;')
+ ud_body.append(' }')
+ return "\n".join(ud_body)
+
+ def _gen_replay_create_descriptor_set_layout(self):
+ cdsl_body = []
+ cdsl_body.append(' XGL_SAMPLER saveSampler;')
+ cdsl_body.append(' if (pPacket->pSetLayoutInfoList != NULL) {')
+ cdsl_body.append(' XGL_SAMPLER *pSampler = (XGL_SAMPLER *) &pPacket->pSetLayoutInfoList->immutableSampler;')
+ cdsl_body.append(' saveSampler = pPacket->pSetLayoutInfoList->immutableSampler;')
+ cdsl_body.append(' *pSampler = remap(saveSampler);')
+ cdsl_body.append(' }')
+ cdsl_body.append(' XGL_DESCRIPTOR_SET_LAYOUT setLayout;')
+ cdsl_body.append(' replayResult = m_xglFuncs.real_xglCreateDescriptorSetLayout(remap(pPacket->device), pPacket->stageFlags, pPacket->pSetBindPoints, remap(pPacket->priorSetLayout), pPacket->pSetLayoutInfoList, &setLayout);')
+ cdsl_body.append(' if (replayResult == XGL_SUCCESS)')
+ cdsl_body.append(' {')
+ cdsl_body.append(' add_to_map(pPacket->pSetLayout, &setLayout);')
+ cdsl_body.append(' }')
+ cdsl_body.append(' if (pPacket->pSetLayoutInfoList != NULL) {')
+ cdsl_body.append(' XGL_SAMPLER *pSampler = (XGL_SAMPLER *) &pPacket->pSetLayoutInfoList->immutableSampler;')
+ cdsl_body.append(' *pSampler = saveSampler;')
+ cdsl_body.append(' }')
+ return "\n".join(cdsl_body)
+
+ def _gen_replay_create_graphics_pipeline(self):
+ cgp_body = []
+ cgp_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO createInfo;')
+ cgp_body.append(' struct shaderPair saveShader[10];')
+ cgp_body.append(' unsigned int idx = 0;')
+ cgp_body.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));')
+ cgp_body.append(' createInfo.lastSetLayout = remap(createInfo.lastSetLayout);')
+ cgp_body.append(' // Cast to shader type, as those are of primariy interest and all structs in LL have same header w/ sType & pNext')
+ cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;')
+ cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)createInfo.pNext;')
+ cgp_body.append(' while (XGL_NULL_HANDLE != pPacketNext)')
+ cgp_body.append(' {')
+ cgp_body.append(' if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pNext->sType)')
+ cgp_body.append(' {')
+ cgp_body.append(' saveShader[idx].val = pNext->shader.shader;')
+ cgp_body.append(' saveShader[idx++].addr = &(pNext->shader.shader);')
+ cgp_body.append(' pNext->shader.shader = remap(pPacketNext->shader.shader);')
+ cgp_body.append(' }')
+ cgp_body.append(' pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacketNext->pNext;')
+ cgp_body.append(' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;')
+ cgp_body.append(' }')
+ cgp_body.append(' XGL_PIPELINE pipeline;')
+ cgp_body.append(' replayResult = m_xglFuncs.real_xglCreateGraphicsPipeline(remap(pPacket->device), &createInfo, &pipeline);')
+ cgp_body.append(' if (replayResult == XGL_SUCCESS)')
+ cgp_body.append(' {')
+ cgp_body.append(' add_to_map(pPacket->pPipeline, &pipeline);')
+ cgp_body.append(' }')
+ cgp_body.append(' for (unsigned int i = 0; i < idx; i++)')
+ cgp_body.append(' *(saveShader[i].addr) = saveShader[i].val;')
+ return "\n".join(cgp_body)
+
+ def _gen_replay_cmd_wait_events(self):
+ cwe_body = []
+ cwe_body.append(' XGL_EVENT saveEvent[100];')
+ cwe_body.append(' uint32_t idx, numRemapBuf=0, numRemapImg=0;')
+ cwe_body.append(' assert(pPacket->pWaitInfo && pPacket->pWaitInfo->eventCount <= 100);')
+ cwe_body.append(' for (idx = 0; idx < pPacket->pWaitInfo->eventCount; idx++)')
+ cwe_body.append(' {')
+ cwe_body.append(' XGL_EVENT *pEvent = (XGL_EVENT *) &(pPacket->pWaitInfo->pEvents[idx]);')
+ cwe_body.append(' saveEvent[idx] = pPacket->pWaitInfo->pEvents[idx];')
+ cwe_body.append(' *pEvent = remap(pPacket->pWaitInfo->pEvents[idx]);')
+ cwe_body.append(' }')
+ cwe_body.append('')
+ cwe_body.append(' XGL_BUFFER saveBuf[100];')
+ cwe_body.append(' XGL_IMAGE saveImg[100];')
+ cwe_body.append(' for (idx = 0; idx < pPacket->pWaitInfo->memBarrierCount; idx++)')
+ cwe_body.append(' {')
+ cwe_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' assert(pNext);')
+ cwe_body.append(' if (pNext->sType == XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER) {')
+ cwe_body.append(' XGL_BUFFER_MEMORY_BARRIER *pNextBuf = (XGL_BUFFER_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' assert(numRemapBuf < 100);')
+ cwe_body.append(' saveBuf[numRemapBuf++] = pNextBuf->buffer;')
+ cwe_body.append(' pNextBuf->buffer = remap(pNextBuf->buffer);')
+ cwe_body.append(' } else if (pNext->sType == XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER) {')
+ cwe_body.append(' XGL_IMAGE_MEMORY_BARRIER *pNextImg = (XGL_IMAGE_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' assert(numRemapImg < 100);')
+ cwe_body.append(' saveImg[numRemapImg++] = pNextImg->image;')
+ cwe_body.append(' pNextImg->image = remap(pNextImg->image);')
+ cwe_body.append(' }')
+ cwe_body.append(' }')
+ cwe_body.append(' m_xglFuncs.real_xglCmdWaitEvents(remap(pPacket->cmdBuffer), pPacket->pWaitInfo);')
+ cwe_body.append(' for (idx = 0; idx < pPacket->pWaitInfo->memBarrierCount; idx++) {')
+ cwe_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' if (pNext->sType == XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER) {')
+ cwe_body.append(' XGL_BUFFER_MEMORY_BARRIER *pNextBuf = (XGL_BUFFER_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' pNextBuf->buffer = saveBuf[idx];')
+ cwe_body.append(' } else if (pNext->sType == XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER) {')
+ cwe_body.append(' XGL_IMAGE_MEMORY_BARRIER *pNextImg = (XGL_IMAGE_MEMORY_BARRIER *) pPacket->pWaitInfo->ppMemBarriers[idx];')
+ cwe_body.append(' pNextImg->image = saveImg[idx];')
+ cwe_body.append(' }')
+ cwe_body.append(' }')
+ cwe_body.append(' for (idx = 0; idx < pPacket->pWaitInfo->eventCount; idx++) {')
+ cwe_body.append(' XGL_EVENT *pEvent = (XGL_EVENT *) &(pPacket->pWaitInfo->pEvents[idx]);')
+ cwe_body.append(' *pEvent = saveEvent[idx];')
+ cwe_body.append(' }')
+ return "\n".join(cwe_body)
+
+ def _gen_replay_cmd_pipeline_barrier(self):
+ cpb_body = []
+ cpb_body.append(' uint32_t idx, numRemapBuf=0, numRemapImg=0;')
+ cpb_body.append(' XGL_BUFFER saveBuf[100];')
+ cpb_body.append(' XGL_IMAGE saveImg[100];')
+ cpb_body.append(' for (idx = 0; idx < pPacket->pBarrier->memBarrierCount; idx++)')
+ cpb_body.append(' {')
+ cpb_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' assert(pNext);')
+ cpb_body.append(' if (pNext->sType == XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER) {')
+ cpb_body.append(' XGL_BUFFER_MEMORY_BARRIER *pNextBuf = (XGL_BUFFER_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' assert(numRemapBuf < 100);')
+ cpb_body.append(' saveBuf[numRemapBuf++] = pNextBuf->buffer;')
+ cpb_body.append(' pNextBuf->buffer = remap(pNextBuf->buffer);')
+ cpb_body.append(' } else if (pNext->sType == XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER) {')
+ cpb_body.append(' XGL_IMAGE_MEMORY_BARRIER *pNextImg = (XGL_IMAGE_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' assert(numRemapImg < 100);')
+ cpb_body.append(' saveImg[numRemapImg++] = pNextImg->image;')
+ cpb_body.append(' pNextImg->image = remap(pNextImg->image);')
+ cpb_body.append(' }')
+ cpb_body.append(' }')
+ cpb_body.append(' m_xglFuncs.real_xglCmdPipelineBarrier(remap(pPacket->cmdBuffer), pPacket->pBarrier);')
+ cpb_body.append(' for (idx = 0; idx < pPacket->pBarrier->memBarrierCount; idx++) {')
+ cpb_body.append(' XGL_MEMORY_BARRIER *pNext = (XGL_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' if (pNext->sType == XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER) {')
+ cpb_body.append(' XGL_BUFFER_MEMORY_BARRIER *pNextBuf = (XGL_BUFFER_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' pNextBuf->buffer = saveBuf[idx];')
+ cpb_body.append(' } else if (pNext->sType == XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER) {')
+ cpb_body.append(' XGL_IMAGE_MEMORY_BARRIER *pNextImg = (XGL_IMAGE_MEMORY_BARRIER *) pPacket->pBarrier->ppMemBarriers[idx];')
+ cpb_body.append(' pNextImg->image = saveImg[idx];')
+ cpb_body.append(' }')
+ cpb_body.append(' }')
+ return "\n".join(cpb_body)
+
+ def _gen_replay_create_framebuffer(self):
+ cf_body = []
+ cf_body.append(' XGL_FRAMEBUFFER_CREATE_INFO *pInfo = (XGL_FRAMEBUFFER_CREATE_INFO *) pPacket->pCreateInfo;')
+ cf_body.append(' XGL_COLOR_ATTACHMENT_BIND_INFO *pColorAttachments, *pSavedColor = (XGL_COLOR_ATTACHMENT_BIND_INFO*)pInfo->pColorAttachments;')
+ cf_body.append(' bool allocatedColorAttachments = false;')
+ cf_body.append(' if (pSavedColor != NULL)')
+ cf_body.append(' {')
+ cf_body.append(' allocatedColorAttachments = true;')
+ cf_body.append(' pColorAttachments = GLV_NEW_ARRAY(XGL_COLOR_ATTACHMENT_BIND_INFO, pInfo->colorAttachmentCount);')
+ cf_body.append(' memcpy(pColorAttachments, pSavedColor, sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO) * pInfo->colorAttachmentCount);')
+ cf_body.append(' for (uint32_t i = 0; i < pInfo->colorAttachmentCount; i++)')
+ cf_body.append(' {')
+ cf_body.append(' pColorAttachments[i].view = remap(pInfo->pColorAttachments[i].view);')
+ cf_body.append(' }')
+ cf_body.append(' pInfo->pColorAttachments = pColorAttachments;')
+ cf_body.append(' }')
+ cf_body.append(' // remap depth stencil target')
+ cf_body.append(' const XGL_DEPTH_STENCIL_BIND_INFO *pSavedDS = pInfo->pDepthStencilAttachment;')
+ cf_body.append(' XGL_DEPTH_STENCIL_BIND_INFO depthTarget;')
+ cf_body.append(' if (pSavedDS != NULL)')
+ cf_body.append(' {')
+ cf_body.append(' memcpy(&depthTarget, pSavedDS, sizeof(XGL_DEPTH_STENCIL_BIND_INFO));')
+ cf_body.append(' depthTarget.view = remap(pSavedDS->view);')
+ cf_body.append(' pInfo->pDepthStencilAttachment = &depthTarget;')
+ cf_body.append(' }')
+ cf_body.append(' XGL_FRAMEBUFFER local_framebuffer;')
+ cf_body.append(' replayResult = m_xglFuncs.real_xglCreateFramebuffer(remap(pPacket->device), pPacket->pCreateInfo, &local_framebuffer);')
+ cf_body.append(' pInfo->pColorAttachments = pSavedColor;')
+ cf_body.append(' pInfo->pDepthStencilAttachment = pSavedDS;')
+ cf_body.append(' if (replayResult == XGL_SUCCESS)')
+ cf_body.append(' {')
+ cf_body.append(' add_to_map(pPacket->pFramebuffer, &local_framebuffer);')
+ cf_body.append(' }')
+ cf_body.append(' if (allocatedColorAttachments)')
+ cf_body.append(' {')
+ cf_body.append(' GLV_DELETE((void*)pColorAttachments);')
+ cf_body.append(' }')
+ return "\n".join(cf_body)
+
+ def _gen_replay_create_renderpass(self):
+ cr_body = []
+ cr_body.append(' XGL_RENDER_PASS_CREATE_INFO *pInfo = (XGL_RENDER_PASS_CREATE_INFO *) pPacket->pCreateInfo;')
+ cr_body.append(' // remap framebuffer')
+ cr_body.append(' XGL_FRAMEBUFFER savedFB = 0, *pFB = &(pInfo->framebuffer);')
+ cr_body.append(' if (*pFB != NULL)')
+ cr_body.append(' {')
+ cr_body.append(' savedFB = pInfo->framebuffer;')
+ cr_body.append(' *pFB = remap(pInfo->framebuffer);')
+ cr_body.append(' }')
+ cr_body.append(' XGL_RENDER_PASS local_renderpass;')
+ cr_body.append(' replayResult = m_xglFuncs.real_xglCreateRenderPass(remap(pPacket->device), pPacket->pCreateInfo, &local_renderpass);')
+ cr_body.append(' if (*pFB != NULL)')
+ cr_body.append(' pInfo->framebuffer = savedFB;')
+ cr_body.append(' if (replayResult == XGL_SUCCESS)')
+ cr_body.append(' {')
+ cr_body.append(' add_to_map(pPacket->pRenderPass, &local_renderpass);')
+ cr_body.append(' }')
+ return "\n".join(cr_body)
+
+ def _gen_replay_begin_command_buffer(self):
+ bcb_body = []
+ bcb_body.append(' XGL_CMD_BUFFER_BEGIN_INFO* pInfo = (XGL_CMD_BUFFER_BEGIN_INFO*)pPacket->pBeginInfo;')
+ bcb_body.append(' // assume only zero or one graphics_begin_info in the chain')
+ bcb_body.append(' XGL_RENDER_PASS savedRP, *pRP;')
+ bcb_body.append(' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO *pGInfo = NULL;')
+ bcb_body.append(' while (pInfo != NULL)')
+ bcb_body.append(' {')
+ bcb_body.append('')
+ bcb_body.append(' if (pInfo->sType == XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO)')
+ bcb_body.append(' {')
+ bcb_body.append(' pGInfo = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO *) pInfo;')
+ bcb_body.append(' savedRP = pGInfo->renderPass;')
+ bcb_body.append(' pRP = &(pGInfo->renderPass);')
+ bcb_body.append(' *pRP = remap(pGInfo->renderPass);')
+ bcb_body.append(' break;')
+ bcb_body.append(' }')
+ bcb_body.append(' pInfo = (XGL_CMD_BUFFER_BEGIN_INFO*) pInfo->pNext;')
+ bcb_body.append(' }')
+ bcb_body.append(' replayResult = m_xglFuncs.real_xglBeginCommandBuffer(remap(pPacket->cmdBuffer), pPacket->pBeginInfo);')
+ bcb_body.append(' if (pGInfo != NULL)')
+ bcb_body.append(' pGInfo->renderPass = savedRP;')
+ return "\n".join(bcb_body)
+
+ def _gen_replay_store_pipeline(self):
+ sp_body = []
+ sp_body.append(' size_t size = 0;')
+ sp_body.append(' void* pData = NULL;')
+ sp_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ sp_body.append(' {')
+ sp_body.append(' size = *pPacket->pDataSize;')
+ sp_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ sp_body.append(' }')
+ sp_body.append(' replayResult = m_xglFuncs.real_xglStorePipeline(remap(pPacket->pipeline), &size, pData);')
+ sp_body.append(' if (replayResult == XGL_SUCCESS)')
+ sp_body.append(' {')
+ sp_body.append(' if (size != *pPacket->pDataSize && pData != NULL)')
+ sp_body.append(' {')
+ sp_body.append(' glv_LogWarn("xglStorePipeline returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ sp_body.append(' }')
+ sp_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ sp_body.append(' {')
+ sp_body.append(' glv_LogWarn("xglStorePipeline returned differing data contents than the trace file contained.\\n");')
+ sp_body.append(' }')
+ sp_body.append(' }')
+ sp_body.append(' glv_free(pData);')
+ return "\n".join(sp_body)
+
+ def _gen_replay_get_multi_gpu_compatibility(self):
+ gmgc_body = []
+ gmgc_body.append(' XGL_GPU_COMPATIBILITY_INFO cInfo;')
+ gmgc_body.append(' XGL_PHYSICAL_GPU handle0, handle1;')
+ gmgc_body.append(' handle0 = remap(pPacket->gpu0);')
+ gmgc_body.append(' handle1 = remap(pPacket->gpu1);')
+ gmgc_body.append(' replayResult = m_xglFuncs.real_xglGetMultiGpuCompatibility(handle0, handle1, &cInfo);')
+ return "\n".join(gmgc_body)
+
+ def _gen_replay_destroy_object(self):
+ do_body = []
+ do_body.append(' XGL_OBJECT object = remap(pPacket->object);')
+ do_body.append(' if (object != XGL_NULL_HANDLE)')
+ do_body.append(' replayResult = m_xglFuncs.real_xglDestroyObject(object);')
+ do_body.append(' if (replayResult == XGL_SUCCESS)')
+ do_body.append(' rm_from_map(pPacket->object);')
+ return "\n".join(do_body)
+
+ def _gen_replay_wait_for_fences(self):
+ wf_body = []
+ wf_body.append(' XGL_FENCE *pFence = GLV_NEW_ARRAY(XGL_FENCE, pPacket->fenceCount);')
+ wf_body.append(' for (uint32_t i = 0; i < pPacket->fenceCount; i++)')
+ wf_body.append(' {')
+ wf_body.append(' *(pFence + i) = remap(*(pPacket->pFences + i));')
+ wf_body.append(' }')
+ wf_body.append(' replayResult = m_xglFuncs.real_xglWaitForFences(remap(pPacket->device), pPacket->fenceCount, pFence, pPacket->waitAll, pPacket->timeout);')
+ wf_body.append(' GLV_DELETE(pFence);')
+ return "\n".join(wf_body)
+
+ def _gen_replay_wsi_associate_connection(self):
+ wac_body = []
+ wac_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ wac_body.append(' //associate with the replayers Wsi connection rather than tracers')
+ wac_body.append(' replayResult = m_xglFuncs.real_xglWsiX11AssociateConnection(remap(pPacket->gpu), &(m_display->m_WsiConnection));')
+ wac_body.append('#elif defined(WIN32)')
+ wac_body.append(' //TBD')
+ wac_body.append(' replayResult = XGL_SUCCESS;')
+ wac_body.append('#endif')
+ return "\n".join(wac_body)
+
+ def _gen_replay_wsi_get_msc(self):
+ wgm_body = []
+ wgm_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ wgm_body.append(' xcb_window_t window = m_display->m_XcbWindow;')
+ wgm_body.append(' replayResult = m_xglFuncs.real_xglWsiX11GetMSC(remap(pPacket->device), window, pPacket->crtc, pPacket->pMsc);')
+ wgm_body.append('#elif defined(WIN32)')
+ wgm_body.append(' //TBD')
+ wgm_body.append(' replayResult = XGL_SUCCESS;')
+ wgm_body.append('#else')
+
+ wgm_body.append('#endif')
+ return "\n".join(wgm_body)
+
+ def _gen_replay_wsi_create_presentable_image(self):
+ cpi_body = []
+ cpi_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ cpi_body.append(' XGL_IMAGE img;')
+ cpi_body.append(' XGL_GPU_MEMORY mem;')
+ cpi_body.append(' m_display->imageHeight.push_back(pPacket->pCreateInfo->extent.height);')
+ cpi_body.append(' m_display->imageWidth.push_back(pPacket->pCreateInfo->extent.width);')
+ cpi_body.append(' replayResult = m_xglFuncs.real_xglWsiX11CreatePresentableImage(remap(pPacket->device), pPacket->pCreateInfo, &img, &mem);')
+ cpi_body.append(' if (replayResult == XGL_SUCCESS)')
+ cpi_body.append(' {')
+ cpi_body.append(' if (pPacket->pImage != NULL)')
+ cpi_body.append(' add_to_map(pPacket->pImage, &img);')
+ cpi_body.append(' if(pPacket->pMem != NULL)')
+ cpi_body.append(' add_to_map(pPacket->pMem, &mem);')
+ cpi_body.append(' m_display->imageHandles.push_back(img);')
+ cpi_body.append(' m_display->imageMemory.push_back(mem);')
+ cpi_body.append(' }')
+ cpi_body.append('#elif defined(WIN32)')
+ cpi_body.append(' //TBD')
+ cpi_body.append(' replayResult = XGL_SUCCESS;')
+ cpi_body.append('#endif')
+ return "\n".join(cpi_body)
+
+ def _gen_replay_wsi_queue_present(self):
+ wqp_body = []
+ wqp_body.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ wqp_body.append(' XGL_WSI_X11_PRESENT_INFO pInfo;')
+ wqp_body.append(' std::vector<int>::iterator it;')
+ wqp_body.append(' memcpy(&pInfo, pPacket->pPresentInfo, sizeof(XGL_WSI_X11_PRESENT_INFO));')
+ wqp_body.append(' pInfo.srcImage = remap(pPacket->pPresentInfo->srcImage);')
+ wqp_body.append(' // use replayers Xcb window')
+ wqp_body.append(' pInfo.destWindow = m_display->m_XcbWindow;')
+ wqp_body.append(' replayResult = m_xglFuncs.real_xglWsiX11QueuePresent(remap(pPacket->queue), &pInfo, remap(pPacket->fence));')
+ wqp_body.append(' it = std::find(m_screenshotFrames.begin(), m_screenshotFrames.end(), m_display->m_frameNumber);')
+ wqp_body.append(' if (it != m_screenshotFrames.end())')
+ wqp_body.append(' {')
+ wqp_body.append(' for(unsigned int i=0; i<m_display->imageHandles.size(); i++)')
+ wqp_body.append(' {')
+ wqp_body.append(' if (m_display->imageHandles[i] == pInfo.srcImage)')
+ wqp_body.append(' {')
+ wqp_body.append(' char frameName[32];')
+ wqp_body.append(' sprintf(frameName, "%d",m_display->m_frameNumber);')
+ wqp_body.append(' glvWritePPM(frameName, m_display->imageWidth[i], m_display->imageHeight[i],')
+ wqp_body.append(' m_display->imageHandles[i], m_display->imageMemory[i], &m_xglFuncs);')
+ wqp_body.append(' break;')
+ wqp_body.append(' }')
+ wqp_body.append(' }')
+ wqp_body.append(' }')
+ wqp_body.append('#elif defined(WIN32)')
+ wqp_body.append(' //TBD')
+ wqp_body.append(' replayResult = XGL_SUCCESS;')
+ wqp_body.append('#endif')
+ wqp_body.append(' m_display->m_frameNumber++;')
+ return "\n".join(wqp_body)
+
+ # I don't like making these 3 mem functions 'fully' custom, but just doing it for now to avoid being too cute
+ def _gen_replay_free_memory(self):
+ fm_body = []
+ fm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ fm_body.append(' replayResult = m_xglFuncs.real_xglFreeMemory(handle);')
+ fm_body.append(' if (replayResult == XGL_SUCCESS) ')
+ fm_body.append(' {')
+ fm_body.append(' rm_entry_from_mapData(handle);')
+ fm_body.append(' rm_from_map(pPacket->mem);')
+ fm_body.append(' }')
+ return "\n".join(fm_body)
+
+ def _gen_replay_map_memory(self):
+ mm_body = []
+ mm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ mm_body.append(' void* pData;')
+ mm_body.append(' replayResult = m_xglFuncs.real_xglMapMemory(handle, pPacket->flags, &pData);')
+ mm_body.append(' if (replayResult == XGL_SUCCESS)')
+ mm_body.append(' add_mapping_to_mapData(handle, pData);')
+ return "\n".join(mm_body)
+
+ def _gen_replay_unmap_memory(self):
+ um_body = []
+ um_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ um_body.append(' rm_mapping_from_mapData(handle, pPacket->pData); // copies data from packet into memory buffer')
+ um_body.append(' replayResult = m_xglFuncs.real_xglUnmapMemory(handle);')
+ return "\n".join(um_body)
+
+ def _gen_replay_bind_dynamic_memory_view(self):
+ bdmv_body = []
+ bdmv_body.append(' XGL_MEMORY_VIEW_ATTACH_INFO memView;')
+ bdmv_body.append(' memcpy(&memView, pPacket->pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));')
+ bdmv_body.append(' memView.mem = remap(pPacket->pMemView->mem);')
+ bdmv_body.append(' m_xglFuncs.real_xglCmdBindDynamicMemoryView(remap(pPacket->cmdBuffer), pPacket->pipelineBindPoint, &memView);')
+ return "\n".join(bdmv_body)
+
+ # Generate main replay case statements where actual replay API call is dispatched based on input packet data
+ def _generate_replay(self):
+ # map protos to custom functions if body is fully custom
+ custom_body_dict = {'EnumerateGpus': self._gen_replay_enum_gpus,
+ 'GetGpuInfo': self._gen_replay_get_gpu_info,
+ 'CreateDevice': self._gen_replay_create_device,
+ 'GetExtensionSupport': self._gen_replay_get_extension_support,
+ 'QueueSubmit': self._gen_replay_queue_submit,
+ 'GetObjectInfo': self._gen_replay_get_object_info,
+ 'GetFormatInfo': self._gen_replay_get_format_info,
+ 'GetImageSubresourceInfo': self._gen_replay_get_image_subresource_info,
+ 'CreateGraphicsPipeline': self._gen_replay_create_graphics_pipeline,
+ 'CreateFramebuffer': self._gen_replay_create_framebuffer,
+ 'CreateRenderPass': self._gen_replay_create_renderpass,
+ 'BeginCommandBuffer': self._gen_replay_begin_command_buffer,
+ 'StorePipeline': self._gen_replay_store_pipeline,
+ 'GetMultiGpuCompatibility': self._gen_replay_get_multi_gpu_compatibility,
+ 'DestroyObject': self._gen_replay_destroy_object,
+ 'WaitForFences': self._gen_replay_wait_for_fences,
+ 'WsiX11AssociateConnection': self._gen_replay_wsi_associate_connection,
+ 'WsiX11GetMSC': self._gen_replay_wsi_get_msc,
+ 'WsiX11CreatePresentableImage': self._gen_replay_wsi_create_presentable_image,
+ 'WsiX11QueuePresent': self._gen_replay_wsi_queue_present,
+ 'FreeMemory': self._gen_replay_free_memory,
+ 'MapMemory': self._gen_replay_map_memory,
+ 'UnmapMemory': self._gen_replay_unmap_memory,
+ 'CmdBindDynamicMemoryView': self._gen_replay_bind_dynamic_memory_view,
+ 'UpdateDescriptors': self._gen_replay_update_descriptors,
+ 'CreateDescriptorSetLayout': self._gen_replay_create_descriptor_set_layout,
+ 'CmdWaitEvents': self._gen_replay_cmd_wait_events,
+ 'CmdPipelineBarrier': self._gen_replay_cmd_pipeline_barrier}
+ # TODO : Need to guard CreateInstance with "if (!m_display->m_initedXGL)" check
+ # Despite returning a value, don't check these funcs b/c custom code includes check already
+ custom_check_ret_val = ['EnumerateGpus', 'GetGpuInfo', 'CreateDevice', 'GetExtensionSupport']
+ # multi-gpu Open funcs w/ list of local params to create
+ custom_open_params = {'OpenSharedMemory': (-1,),
+ 'OpenSharedQueueSemaphore': (-1,),
+ 'OpenPeerMemory': (-1,),
+ 'OpenPeerImage': (-1, -2,)}
+ # Functions that create views are unique from other create functions
+ create_view_list = ['CreateBufferView', 'CreateImageView', 'CreateColorAttachmentView', 'CreateDepthStencilView', 'CreateComputePipeline']
+ # Functions to treat as "Create' that don't have 'Create' in the name
+ special_create_list = ['LoadPipeline', 'AllocMemory', 'GetDeviceQueue', 'PinSystemMemory', 'AllocDescriptorSets']
+ # A couple funcs use do while loops
+ do_while_dict = {'GetFenceStatus': 'replayResult != pPacket->result && pPacket->result == XGL_SUCCESS', 'GetEventStatus': '(pPacket->result == XGL_EVENT_SET || pPacket->result == XGL_EVENT_RESET) && replayResult != pPacket->result'}
+ rbody = []
+ rbody.append('#define CHECK_RETURN_VALUE(entrypoint) returnValue = handle_replay_errors(#entrypoint, replayResult, pPacket->result, returnValue);\n')
+ rbody.append('glv_replay::GLV_REPLAY_RESULT xglReplay::replay(glv_trace_packet_header *packet)')
+ rbody.append('{')
+ rbody.append(' glv_replay::GLV_REPLAY_RESULT returnValue = glv_replay::GLV_REPLAY_SUCCESS;')
+ rbody.append(' XGL_RESULT replayResult = XGL_ERROR_UNKNOWN;')
+ rbody.append(' switch (packet->packet_id)')
+ rbody.append(' {')
+ rbody.append(' case GLV_TPI_XGL_xglApiVersion:')
+ rbody.append(' break; // nothing to replay on the version packet')
+ for proto in self.protos:
+ ret_value = False
+ create_view = False
+ create_func = False
+ # TODO : How to handle void* return of GetProcAddr?
+ if ('void' not in proto.ret) and (proto.name not in custom_check_ret_val):
+ ret_value = True
+ if proto.name in create_view_list:
+ create_view = True
+ elif 'Create' in proto.name or proto.name in special_create_list:
+ create_func = True
+ rbody.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
+ rbody.append(' {')
+ rbody.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(packet->pBody);' % (proto.name, proto.name))
+ if proto.name in custom_body_dict:
+ rbody.append(custom_body_dict[proto.name]())
+ else:
+ if proto.name in custom_open_params:
+ rbody.append(' XGL_DEVICE handle;')
+ for pidx in custom_open_params[proto.name]:
+ rbody.append(' %s local_%s;' % (proto.params[pidx].ty.replace('const ', '').strip('*'), proto.params[pidx].name))
+ rbody.append(' handle = remap(pPacket->device);')
+ elif create_view:
+ rbody.append(' %s createInfo;' % (proto.params[1].ty.strip('*').replace('const ', '')))
+ rbody.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(%s));' % (proto.params[1].ty.strip('*').replace('const ', '')))
+ if 'CreateComputePipeline' == proto.name:
+ rbody.append(' createInfo.cs.shader = remap(pPacket->pCreateInfo->cs.shader);')
+ elif 'CreateBufferView' == proto.name:
+ rbody.append(' createInfo.buffer = remap(pPacket->pCreateInfo->buffer);')
+ else:
+ rbody.append(' createInfo.image = remap(pPacket->pCreateInfo->image);')
+ rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').replace('const ', ''), proto.params[-1].name))
+ elif create_func: # Declare local var to store created handle into
+ rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').replace('const ', ''), proto.params[-1].name))
+ if 'AllocDescriptorSets' == proto.name:
+ rbody.append(' %s local_%s[100];' % (proto.params[-2].ty.strip('*').replace('const ', ''), proto.params[-2].name))
+ rbody.append(' XGL_DESCRIPTOR_SET_LAYOUT localDescSets[100];')
+ rbody.append(' assert(pPacket->count <= 100);')
+ rbody.append(' for (uint32_t i = 0; i < pPacket->count; i++)')
+ rbody.append(' {')
+ rbody.append(' localDescSets[i] = remap(pPacket->%s[i]);' % (proto.params[-3].name))
+ rbody.append(' }')
+ elif proto.name == 'ClearDescriptorSets':
+ rbody.append(' XGL_DESCRIPTOR_SET localDescSets[100];')
+ rbody.append(' assert(pPacket->count <= 100);')
+ rbody.append(' for (uint32_t i = 0; i < pPacket->count; i++)')
+ rbody.append(' {')
+ rbody.append(' localDescSets[i] = remap(pPacket->%s[i]);' % (proto.params[-1].name))
+ rbody.append(' }')
+ elif proto.name in do_while_dict:
+ rbody.append(' do {')
+ elif proto.name == 'EnumerateLayers':
+ rbody.append(' char **bufptr = GLV_NEW_ARRAY(char *, pPacket->maxLayerCount);')
+ rbody.append(' char **ptrLayers = (pPacket->pOutLayers == NULL) ? bufptr : (char **) pPacket->pOutLayers;')
+ rbody.append(' for (unsigned int i = 0; i < pPacket->maxLayerCount; i++)')
+ rbody.append(' bufptr[i] = GLV_NEW_ARRAY(char, pPacket->maxStringSize);')
+ elif proto.name == 'DestroyInstance':
+ rbody.append(' xglDbgUnregisterMsgCallback(g_fpDbgMsgCallback);')
+ rr_string = ' '
+ if ret_value:
+ rr_string = ' replayResult = '
+ rr_string += 'm_xglFuncs.real_xgl%s(' % proto.name
+ for p in proto.params:
+ # For last param of Create funcs, pass address of param
+ if create_func:
+ if p.name == proto.params[-1].name:
+ rr_string += '&local_%s, ' % p.name
+ elif proto.name == 'AllocDescriptorSets' and p.name == proto.params[-2].name:
+ rr_string += 'local_%s, ' % p.name
+ else:
+ rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
+ else:
+ rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
+ rr_string = '%s);' % rr_string[:-2]
+ if proto.name in custom_open_params:
+ rr_list = rr_string.split(', ')
+ rr_list[0] = rr_list[0].replace('remap(pPacket->device)', 'handle')
+ for pidx in custom_open_params[proto.name]:
+ rr_list[pidx] = '&local_%s' % proto.params[pidx].name
+ rr_string = ', '.join(rr_list)
+ rr_string += ');'
+ elif create_view:
+ rr_list = rr_string.split(', ')
+ rr_list[-2] = '&createInfo'
+ rr_list[-1] = '&local_%s);' % proto.params[-1].name
+ rr_string = ', '.join(rr_list)
+ # this is a sneaky shortcut to use generic create code below to add_to_map
+ create_func = True
+ elif proto.name == 'EnumerateLayers':
+ rr_string = rr_string.replace('pPacket->pOutLayers', 'ptrLayers')
+ elif proto.name == 'ClearDescriptorSets':
+ rr_string = rr_string.replace('pPacket->pDescriptorSets', 'localDescSets')
+ elif proto.name == 'AllocDescriptorSets':
+ rr_string = rr_string.replace('pPacket->pSetLayouts', 'localDescSets')
+ rbody.append(rr_string)
+ if 'DestroyDevice' in proto.name:
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' m_pCBDump = NULL;')
+ rbody.append(' m_pDSDump = NULL;')
+ rbody.append(' m_pGlvSnapshotPrint = NULL;')
+ rbody.append(' rm_from_map(pPacket->device);')
+ rbody.append(' m_display->m_initedXGL = false;')
+ rbody.append(' }')
+ if 'DestroyInstance' in proto.name:
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' // TODO need to handle multiple instances and only clearing maps within an instance.')
+ rbody.append(' // TODO this only works with a single instance used at any given time.')
+ rbody.append(' clear_all_map_handles();')
+ rbody.append(' }')
+ elif 'AllocDescriptorSets' in proto.name:
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' for (uint32_t i = 0; i < local_pCount; i++) {')
+ rbody.append(' add_to_map(&pPacket->%s[i], &local_%s[i]);' % (proto.params[-2].name, proto.params[-2].name))
+ rbody.append(' }')
+ rbody.append(' }')
+ elif create_func: # save handle mapping if create successful
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' add_to_map(pPacket->%s, &local_%s);' % (proto.params[-1].name, proto.params[-1].name))
+ if 'AllocMemory' == proto.name:
+ rbody.append(' add_entry_to_mapData(local_%s, pPacket->pAllocInfo->allocationSize);' % (proto.params[-1].name))
+ rbody.append(' }')
+ elif proto.name in do_while_dict:
+ rbody[-1] = ' %s' % rbody[-1]
+ rbody.append(' } while (%s);' % do_while_dict[proto.name])
+ rbody.append(' if (pPacket->result != XGL_NOT_READY || replayResult != XGL_SUCCESS)')
+ elif proto.name == 'EnumerateLayers':
+ rbody.append(' for (unsigned int i = 0; i < pPacket->maxLayerCount; i++)')
+ rbody.append(' GLV_DELETE(bufptr[i]);')
+ if ret_value:
+ rbody.append(' CHECK_RETURN_VALUE(xgl%s);' % proto.name)
+ if 'MsgCallback' in proto.name:
+ rbody.pop()
+ rbody.pop()
+ rbody.pop()
+ rbody.append(' // Just eating these calls as no way to restore dbg func ptr.')
+ rbody.append(' break;')
+ rbody.append(' }')
+ rbody.append(' default:')
+ rbody.append(' glv_LogWarn("Unrecognized packet_id %u, skipping\\n", packet->packet_id);')
+ rbody.append(' returnValue = glv_replay::GLV_REPLAY_INVALID_ID;')
+ rbody.append(' break;')
+ rbody.append(' }')
+ rbody.append(' return returnValue;')
+ rbody.append('}')
+ return "\n".join(rbody)
+
+class GlaveTraceHeader(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_packet_id.h"\n')
+ header_txt.append('void AttachHooks();')
+ header_txt.append('void DetachHooks();')
+ header_txt.append('void InitTracer(void);\n')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_trace_func_ptrs(),
+ self._generate_trace_func_protos()]
+
+ return "\n".join(body)
+
+class GlaveTraceC(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#include "glv_platform.h"')
+ header_txt.append('#include "glv_common.h"')
+ header_txt.append('#include "glvtrace_xgl_xgl.h"')
+ header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
+ header_txt.append('#include "glv_interconnect.h"')
+ header_txt.append('#include "glv_filelike.h"')
+ header_txt.append('#include "xgl_struct_size_helper.h"')
+ header_txt.append('#ifdef WIN32')
+ header_txt.append('#include "mhook/mhook-lib/mhook.h"')
+ header_txt.append('#endif')
+ header_txt.append('#include "glv_trace_packet_utils.h"')
+ header_txt.append('#include <stdio.h>\n')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_func_ptr_assignments(),
+ self._generate_attach_hooks(),
+ self._generate_detach_hooks(),
+ self._generate_init_funcs(),
+ self._generate_helper_funcs(),
+ self._generate_trace_funcs()]
+
+ return "\n".join(body)
+
+class GlavePacketID(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include "glv_trace_packet_utils.h"')
+ header_txt.append('#include "glv_trace_packet_identifiers.h"')
+ header_txt.append('#include "glv_interconnect.h"')
+ header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
+ header_txt.append('#include "xgl_enum_string_helper.h"')
+ header_txt.append('#if defined(WIN32)')
+ header_txt.append('#define snprintf _snprintf')
+ header_txt.append('#endif')
+ header_txt.append('#define SEND_ENTRYPOINT_ID(entrypoint) ;')
+ header_txt.append('//#define SEND_ENTRYPOINT_ID(entrypoint) glv_TraceInfo(#entrypoint "\\n");\n')
+ header_txt.append('#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) ;')
+ header_txt.append('//#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) glv_TraceInfo(entrypoint, __VA_ARGS__);\n')
+ header_txt.append('#define CREATE_TRACE_PACKET(entrypoint, buffer_bytes_needed) \\')
+ header_txt.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_##entrypoint, sizeof(struct_##entrypoint), buffer_bytes_needed);\n')
+ header_txt.append('#define FINISH_TRACE_PACKET() \\')
+ header_txt.append(' glv_finalize_trace_packet(pHeader); \\')
+ header_txt.append(' glv_write_trace_packet(pHeader, glv_trace_get_trace_file()); \\')
+ header_txt.append(' glv_delete_trace_packet(&pHeader);')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_packet_id_enum(),
+ self._generate_stringify_func(),
+ self._generate_interp_func()]
+
+ return "\n".join(body)
+
+class GlaveCoreStructs(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include "xgl.h"')
+ header_txt.append('#include "glv_trace_packet_utils.h"\n')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_struct_util_funcs(),
+ self._generate_interp_funcs()]
+
+ return "\n".join(body)
+
+class GlaveWsiHeader(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include "xgl.h"')
+ header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ header_txt.append('#include "xglWsiX11Ext.h"\n')
+ header_txt.append('#else')
+ header_txt.append('#include "xglWsiWinExt.h"')
+ header_txt.append('#endif')
+ header_txt.append('void AttachHooks_xglwsix11ext();')
+ header_txt.append('void DetachHooks_xglwsix11ext();')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_trace_func_ptrs_ext(),
+ self._generate_trace_func_protos_ext()]
+
+ return "\n".join(body)
+
+class GlaveWsiC(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#include "glv_platform.h"')
+ header_txt.append('#include "glv_common.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_packet_id.h"')
+ header_txt.append('#ifdef WIN32')
+ header_txt.append('#include "mhook/mhook-lib/mhook.h"')
+ header_txt.append('#endif')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_func_ptr_assignments_ext(),
+ self._generate_attach_hooks_ext(),
+ self._generate_detach_hooks_ext(),
+ self._generate_trace_funcs_ext()]
+
+ return "\n".join(body)
+
+class GlaveWsiStructs(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ header_txt.append('#include "xglWsiX11Ext.h"')
+ header_txt.append('#else')
+ header_txt.append('#include "xglWsiWinExt.h"')
+ header_txt.append('#endif')
+ header_txt.append('#include "glv_trace_packet_utils.h"\n')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_interp_funcs_ext()]
+
+ return "\n".join(body)
+
+class GlaveDbgHeader(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include "xgl.h"')
+ header_txt.append('#include "xglDbg.h"\n')
+ header_txt.append('void AttachHooks_xgldbg();')
+ header_txt.append('void DetachHooks_xgldbg();')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_trace_func_ptrs_ext('Dbg'),
+ self._generate_trace_func_protos_ext('Dbg')]
+
+ return "\n".join(body)
+
+class GlaveDbgC(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#include "glv_platform.h"')
+ header_txt.append('#include "glv_common.h"')
+ header_txt.append('#include "glvtrace_xgl_xgl.h"')
+ header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
+ header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_packet_id.h"')
+ header_txt.append('#ifdef WIN32')
+ header_txt.append('#include "mhook/mhook-lib/mhook.h"')
+ header_txt.append('#endif')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_func_ptr_assignments_ext('Dbg'),
+ self._generate_attach_hooks_ext('Dbg'),
+ self._generate_detach_hooks_ext('Dbg'),
+ self._generate_trace_funcs_ext('Dbg')]
+
+ return "\n".join(body)
+
+class GlaveDbgStructs(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include "xglDbg.h"')
+ header_txt.append('#include "glv_trace_packet_utils.h"\n')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_interp_funcs_ext('Dbg')]
+
+ return "\n".join(body)
+
+class GlaveReplayHeader(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#pragma once\n')
+ header_txt.append('#include <set>')
+ header_txt.append('#include <map>')
+ header_txt.append('#include <vector>')
+ header_txt.append('#include <string>')
+ header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ header_txt.append('#include <xcb/xcb.h>\n')
+ header_txt.append('#endif')
+ header_txt.append('#include "glvreplay_window.h"')
+ header_txt.append('#include "glvreplay_factory.h"')
+ header_txt.append('#include "glv_trace_packet_identifiers.h"\n')
+ header_txt.append('#include "xgl.h"')
+ header_txt.append('#include "xglDbg.h"')
+ header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
+ header_txt.append('#include "xglWsiX11Ext.h"')
+ header_txt.append('#else')
+ header_txt.append('#include "xglWsiWinExt.h"')
+ header_txt.append('#endif')
+ header_txt.append('#include "draw_state.h"')
+ header_txt.append('#include "glave_snapshot.h"')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_replay_class_decls(),
+ self._generate_replay_func_ptrs(),
+ self._generate_replay_class()]
+
+ return "\n".join(body)
+
+class GlaveReplayC(Subcommand):
+ def generate_header(self):
+ header_txt = []
+ header_txt.append('#include "glvreplay_xgl_replay.h"\n')
+ header_txt.append('#include "glvreplay_xgl.h"\n')
+ header_txt.append('#include "glvreplay_xgl_write_ppm.h"\n')
+ header_txt.append('#include "glvreplay_main.h"\n')
+ header_txt.append('#include <algorithm>')
+ header_txt.append('#include <queue>')
+ header_txt.append('glvreplay_settings *g_pReplaySettings;')
+ header_txt.append('extern "C" {')
+ header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_packet_id.h"')
+ header_txt.append('#include "xgl_enum_string_helper.h"\n}\n')
+ header_txt.append('#define APP_NAME "glvreplay_xgl"')
+ header_txt.append('#define IDI_ICON 101\n')
+ header_txt.append('static const char* g_extensions[] =')
+ header_txt.append('{')
+ header_txt.append(' "XGL_WSI_WINDOWS",')
+ header_txt.append(' "XGL_TIMER_QUEUE",')
+ header_txt.append(' "XGL_GPU_TIMESTAMP_CALIBRATION",')
+ header_txt.append(' "XGL_DMA_QUEUE",')
+ header_txt.append(' "XGL_COMMAND_BUFFER_CONTROL_FLOW",')
+ header_txt.append(' "XGL_COPY_OCCLUSION_QUERY_DATA",')
+ header_txt.append(' "XGL_ADVANCED_MULTISAMPLING",')
+ header_txt.append(' "XGL_BORDER_COLOR_PALETTE"')
+ header_txt.append('};')
+ return "\n".join(header_txt)
+
+ def generate_body(self):
+ body = [self._generate_replay_display_init_xgl(),
+ self._generate_replay_display_init(),
+ self._generate_replay_display_structors(),
+ self._generate_replay_display_window(),
+ self._generate_replay_structors(),
+ self._generate_replay_init(),
+ self._generate_replay_errors(),
+ self._generate_replay_validation_funcs(),
+ self._generate_replay_init_funcs(),
+ self._generate_replay()]
+
+ return "\n".join(body)
+
+def main():
+ subcommands = {
+ "glave-trace-h" : GlaveTraceHeader,
+ "glave-trace-c" : GlaveTraceC,
+ "glave-packet-id" : GlavePacketID,
+ "glave-core-structs" : GlaveCoreStructs,
+ "glave-wsi-trace-h" : GlaveWsiHeader,
+ "glave-wsi-trace-c" : GlaveWsiC,
+ "glave-wsi-trace-structs" : GlaveWsiStructs,
+ "glave-dbg-trace-h" : GlaveDbgHeader,
+ "glave-dbg-trace-c" : GlaveDbgC,
+ "glave-dbg-trace-structs" : GlaveDbgStructs,
+ "glave-replay-h" : GlaveReplayHeader,
+ "glave-replay-c" : GlaveReplayC,
+ }
+
+ if len(sys.argv) < 2 or sys.argv[1] not in subcommands:
+ print("Usage: %s <subcommand> [options]" % sys.argv[0])
+ print
+ print("Available sucommands are: %s" % " ".join(subcommands))
+ exit(1)
+
+ subcmd = subcommands[sys.argv[1]](sys.argv[2:])
+ subcmd.run()
+
+if __name__ == "__main__":
+ main()